Prima Games eGuides Borderlands 2 Game of the Year eGuide

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Borderlands 2 Game of the Year eGuide Optional Missions

Hyperion Slaughter: Round 4

Mission Briefing

You’ve found Moxxi’s final Circle of Slaughter. This circle, run by InnuendoBot 5000 (a Hyperion Loader reprogrammed by Moxxito to speak almost entirely in double entendres), throws every manner of Hyperion enemy at you. If you can survive all five rounds, you’ll earn a considerable reward.

Availability: Speak to InnuendoBot 5000 in Ore Chasm after “Hyperion Slaughter: Round 3.”

Unlocks: Hyperion Slaughter: Round 5”

Mission Reward: InnuendoBot 5000

Level Money XP Gear

27

$1919 ($2878 with Bonus)

3274

Ore Chasm

Stay in one place, grab a shotgun, and let the Badass Surveyors come to you.

This is where things start to get really tough, and weapon selection both before and during the battle becomes imperative. The first wave consists of a squadron of Badass Shield Surveyors and Badass Repair Surveyors. Stick to the southern end of the map, using the overhanging cliffs for cover, and rely on a shotgun and Action Skills to clear the skies above. It’s not uncommon for a Surveyor to get hung up a little on the pipes and overhanging rocks, especially if you’ve weakened it, so understand that you may have to hunt down the final one or two drones in order to clear the wave.

The first wave continues in a manner unlike any that you’ve faced thus far. A drop barge moves into position near the helipad in the northwest corner and deposits several squads of Hyperion Snipers. Equip a Shock-based sniper rifle, and take cover near the container on the north-central portion of the map. Snipe the Hyperion Snipers as they jostle for position on the helipad. A second group deploys once you’ve killed the first one. The drop barge flies away once it has deployed the final group of Hyperion Snipers. This is your cue to bring the fight to them!

Corrosive sniper rifles provide status effects and pinpoint accuracy to help you meet the bonus objectives.

Quickly move to cover near the upper rock pile in preparation for the combination of BUL and ION Loaders that comprise the second wave. Switch back to your Corrosive weapons while trying to conserve grenades and rocket launcher ammo for the latter waves. Watch the minimap closely during this second wave so you know when the third wave is about to begin. Multiple HOT Loaders and WAR Loaders deploy near the elevator and march up the hill toward your position. If you have any Corrosive Singularity grenades, this is a great time to use them, especially if you can pull the HOT Loaders into the center of the elevator shaft or even off the ledge into the lava.

The fourth wave is similar to the final wave of the previous round, only this time you’re going to face Badass Shield Surveyors alongside the Constructor Bot. Employ the same tactics as before—a combination of grenades and high-powered shots to the Constructor’s eye—to eliminate the enemies, but try to leave one of the Surveyor Drones intact while you collect the available ammo and health.

It pays to have an adaptive shield during these battles to minimize the amount of elemental damage.

The fifth wave is likely going to make or break you. Numerous EXP Loaders leap into action, seemingly from all directions, and promptly chase after you. It’s important to run and fire and use your Action Skills as best you can (especially Axton’s Sabre Turret) to keep them from detonating at close range. But you need to do this in such a way that you eventually end up at the north end of the map when the EXP Loaders are eliminated. The reason for this is that three RPG Loaders emerge on the southern cliffs as soon as the last of the EXP Loaders detonates, and you do not want to be anywhere near those RPG Loaders when they appear. Instead, take cover either within or behind the Hyperion container on the north edge of the map, and use your best sniper rifle to take the RPG Loaders out from afar. Take your time and focus your firepower on one at a time to limit the amount of incoming rockets.

Your reward for surviving the fifth wave is a rather mild sixth and final wave against a number of Engineers. Though much easier to handle than RPG Loaders, they can still be lethal! Don’t take any chances—go ahead and use up your rocket launcher ammo and grenades on them if you are the least bit worried about surviving.

Stay as far away from the RPG Loaders as you can, and always seek out cover.