|
| Level | Money | XP | Gear |
|---|---|---|---|
|
18 |
— |
4812 |
SMG (Blue) |
The Dust
If no Shock weapons are available, try to Slag Mick Zaford to boost the effectiveness of your Fire attacks.
The Zafords and Hodunks have finally reached their boiling point and are set to have a showdown at the transit station at the west end of The Dust, near the entrance to Lynchwood. Head over there at once—bring plenty of Fire-based weaponry and explosives if you can—and prepare to choose a side. Each clan has their leader and three supporting members by their side and is counting on you to tilt the odds in their favor. Consider choosing which side to assist by the weapon you’ll receive as a reward. Opt to help the Zafords if you’d like to get a shiny new SMG, or aid the Hodunks if it’s a shotgun you’d prefer.
Stick to your clan’s side of the train station for cover, and use Action Skills to attack from afar.
Start the clan war by opening fire on the opposing side. If siding with the Hodunks, direct your early gunfire at the Zaford Grunts and leave Mick Zaford for last. Mick can use a cloaking ability not unlike a stalker to seemingly vanish from the battlefield. He’s much easier to track once the other Zafords have been expelled.
Tector and Jimbo lack Mick’s cloaking ability and can be targeted simultaneously with the other Hodunks.
The Hodunks can’t cloak like Mick Zaford can, but Tector and Jimbo team up to attack as one, putting you at a disadvantage. Hit them with rocket launchers and grenades, and stick close to Mick as you fight against the Hodunks. Stay at the periphery of the battle while using Action Skills and heavy firepower to inflict damage upon all of the Hodunks at once.