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Borderlands 2 Game of the Year eGuide Marcus' Munitions Monthly

Shields

Your personal shield module will keep you standing through all sorts of violence that should be mortally threatening. Every manufacturer except Jakobs cranks out their own signature protection, with slight differences in the nuance of the shield’s behavior between brands. Every shield takes incoming damage in place of its user until it is shorted out, at which point, the user starts taking damage to health. If, while getting shot and having your shield whittled away, you can get into cover and get a breather, your shield starts recharging after a few seconds. Shield recharge delay represents how long it takes until your shield starts recharging (the faster, the better), and shield recharge rate represents how quickly you’ll refill shield capacity (the bigger, the better).

Some shields may grant resistance or even immunity to certain elemental damage, but this is not a type of shield. Elemental resistance is a function of a shield having certain Maliwan parts, regardless of its base manufacturer. So, resistance or immunity on a shield will be in addition to one of these other base functions, rather than a trait of a type of shield unto itself.

Shield Type Manufacturer Description

Standard

Normal behavior.

Roid

Increases melee damage when depleted.

Turtle

Sacrifices health to increase shield capacity.

Booster

Shield can deploy booster packs that can be picked up to refill shield.

Absorption

Shield may absorb incoming bullets, adding them to your reserves.

Amplify

Fully charged shield adds power to the next gunshot.

Adaptive

Shield changes elemental resistance to the last elemental damage taken.

Explosive Spike

Shield damages nearby enemies with explosions.

Explosive Nova

Shield dissipates in an explosion when depleted.

Elemental Spike

Shield damages nearby enemies with elemental effects.

Elemental Nova

Shield dissipates in an elemental blast when depleted.

Unique & Legendary Shields Gallery

1340 Shield
Characteristic 1 Characteristic 2 Characteristic 3

Chance to absorb enemy bullets.

Absorbed ammo is added to your Backpack.

Location: Mission: “Out of Body Experience

Aequitas
Characteristic 1 Characteristic 2 Characteristic 3

10% addition Fight For Your Life time for every Aequitas or Veritas equipped in the party.

Chance to absorb enemy bullets.

Absorbed ammo is added to your Backpack.

Location: Mission: “Clan Wars: Wakey Wakey”

Order
Characteristic 1 Characteristic 2 Characteristic 3

When Law is in your hands, any melee damage you deal also heals you.

When depleted, melee attacks deal bonus Roid damage.

Location: Mission: “BFFs

Pot O’ Gold
Characteristic 1 Characteristic 2 Characteristic 3

Chance to drop money when damaged.

Location: Mission: “Clan Wars: End of the Rainbow”

Deadly Bloom
Characteristic 1 Characteristic 2 Characteristic 3

Releases an Explosive Nova blast when shield or health is depleted.

Possible: reduces damage from explosions.

Location: Mission: “The Overlooked: This is Just a Test”

Love Thumper
Characteristic 1 Characteristic 2 Characteristic 3

When depleted, melee attacks deal bonus Roid damage.

Extremely long recharge delay.

Location: Mission: “Best Mother’s Day Ever”

Flame of the Firehawk
Characteristic 1 Characteristic 2 Characteristic 3

Continuous Fire Nova blasts when depleted.

Must fully recharge between Novas.

Possible immunity to Fire damage.

Location: Mission: “Cult Following: The Enkindling

The Transformer
Characteristic 1 Characteristic 2 Characteristic 3

Chance to absorb enemy bullets.

Absorbed ammo is added to your Backpack.

Possible immunity to electrocution.

Location: Pimon, Wildlife Exploitation Preserve

The Bee
Characteristic 1 Characteristic 2 Characteristic 3

When fully charged, next weapon shot deals bonus Amp damage.

No shield drain on amp shots.

Location: Hunter Hellquist (mission: “This Just In”)

The Sham
Characteristic 1 Characteristic 2 Characteristic 3

Chance to absorb enemy bullets.

Absorbed ammo is added to your Backpack.

Huge absorb chance.

Location: BNK3R

Fabled Tortoise
Characteristic 1 Characteristic 2 Characteristic 3

Movement speed reduced while active.

High capacity; reduces max health.

Movement speed increased while depleted.

Location: Blue, Caustic Caverns (mission: “Safe and Sound”)

Whiskey Tango Foxtrot
Characteristic 1 Characteristic 2 Characteristic 3

Chance to drop an IED Booster when damaged.

Location: Chubby enemies

Black Hole
Characteristic 1 Characteristic 2 Characteristic 3

Releases a Shock Nova blast when depleted.

Must fully recharge between Novas.

Singularity Nova!

Location: Foreman, Opportunity (mission: “Hell Hath No Fury”)

Neogenator
Characteristic 1 Characteristic 2 Characteristic 3

Matches elemental resistance of last damage received.

Regenerates health when active. Damage to shield increases health regen rate.

Increases max health.

Location: Zed’s Abomination (mission: “Monster Mash: Part 3”)

Impaler
Characteristic 1 Characteristic 2 Characteristic 3

Launches Corrosive homing spikes when damaged with bullets.

Deals Corrosive Spike damage to melee attackers.

Possible immunity to Corrosive damage.

Location: Second target of mission: “The Talon of God