Guns, guns, guns! The call of the Pandoran wild will lead you into very dangerous places, and you won’t survive a second unless you’re packing. (Or maybe unless you’re a Siren.) And the promise of even more ridiculous firepower to wield against increasingly nasty nasties is what will keep you coming back long after you’ve seen to Handsome Jack. Just about the first thing you do is grab a gun—picking one up is your first mission. You’ll go through dozens of weapons in your travels, looting them off fallen foes, finding them stored in containers and chests, and earning them by completing missions. Vending machines sell them, the games of chance at MoXXXi’s reward them as prizes, and they’ve even been squirreled away by the skags in their piles (er, perhaps that’s skagged away by the skags). If your foe isn’t an animal, then they’re almost certainly strapped, and so you might get their gun when you destroy them. If they’re a Badass enemy or a boss, your shot at a rare or unique firearm is much greater.
Guns aren’t the only spoils out there, though. There are also shields, grenades, class mods, and relics to collect and equip. All these types of equipment are covered thoroughly in this chapter.
SDU Progression
| Cost | Total Eridium Invested | Backpack | Safe | Grenade | Assault Rifle | Launcher | Pistol | Shotgun | SMG | Sniper |
|---|---|---|---|---|---|---|---|---|---|---|
|
0 |
Base |
12 |
6 |
3 |
280 |
12 |
200 |
80 |
360 |
48 |
|
4 Eridium |
4 |
15 |
8 |
4 |
420 |
15 |
300 |
100 |
540 |
60 |
|
8 Eridium |
12 |
18 |
10 |
5 |
560 |
18 |
400 |
120 |
720 |
72 |
|
12 Eridium |
24 |
21 |
12 |
6 |
700 |
21 |
500 |
140 |
900 |
84 |
|
16 Eridium |
40 |
24 |
14 |
7 |
840 |
24 |
600 |
160 |
1080 |
96 |
|
20 Eridium |
60 |
27 |
16 |
8 |
980 |
27 |
700 |
180 |
1260 |
108 |