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Borderlands 2 Game of the Year eGuide
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Contents

  • About This Guide
    • Storytime With Marcus
    • About This Guide
  • Claptrap's Secret Vault
    • Hyperion's Most Wanted Mugshot Gallery
    • Challenges
  • Claptrap's Guide to Minioning
    • What's the Point, Traveler?
    • Getting Your Bearings
    • Body Movin'
    • Gunplay on Pandora
    • Longevity on Pandora
    • The Path of Most Resistance
    • The Spoils of War
    • Challenges & Badass Tokens
    • True Vault Hunter Mode
    • Ultimate Vault Hunter Mode
    • Ultimate Vault Hunter Mode 2
  • Hyperion's Most Wanted
    • Introduction
    • Axton
    • Maya
    • Salvador
    • Zero
    • Gaige
    • Krieg
  • Walkthrough
    • Path of the Most Resistance
    • Prologue
    • My First Gun
    • Blindsided
    • Cleaning Up the Berg
    • Best Minion Ever
    • The Road to Sanctuary
    • Plan B
    • Hunting the Firehawk
    • Bloodshot Ramparts
    • A Dam Fine Rescue
    • A Train to Catch
    • Rising Action
    • Bright Lights, Flying City
    • Wildlife Preservation
    • The Once and Future Slab
    • The Man Who Would Be Jack
    • Control Core Angel
    • Where Angels Fear to Tread
    • Toil and Trouble
    • Data Mining
    • Talon of God
  • Captain Scarlett and Her Pirate's Booty
    • Introduction
    • A Warm Welcome
    • My Life for a Sandskiff
    • A Study in Scarlett
    • Two Easy Pieces
    • The Hermit
    • Crazy About You
    • Whoops
    • Let There Be Light
    • X Marks the Spot
  • Mr. Torgue's Campaign of Carnage
    • Introduction
    • Highway to Hell
    • Welcome to the Jungle
    • Battle: Appetite for Destruction
    • Burn, Baby, Burn
    • Battle: Bar Room Blitz
    • ChopSuey
    • A Montage
    • Eat Cookies and Crap Thunder
    • Battle: The Death Race
    • Get Your Motor Running
    • Breaking and Entering
    • Knockin' on Heavens Door
    • Battle: Twelve O Clock High
    • Kickstart My Heart
    • Long Way to the Top
  • Sir Hammerlock's Big Game Hunt
    • Introduction
    • Savage Lands
    • Professor Nakayama, I Presume?
    • A-Hunting We Will Go
    • The Fall of Nakayama
  • Tiny Tina's Assault on Dragon Keep
    • Introduction
    • A Role-Playing Game
    • Fake Geek Guy
    • Roll Insight
    • Post-Crumpocalyptic
    • Denial, Anger, Initiative
    • Ell in Shining Armor
    • MMORPGFPS
    • Critical Fail
    • Lost Souls
    • Tree Hugger
    • The Sword in the Stoner
    • Dwarven Allies
    • The Beard Makes the Man
    • My Kingdom for a Wand
    • The Claptrap's Apprentice
    • A Game of Games
    • Loot Ninja
    • Winter is a Bloody Business
    • My Dead Brother
    • Pet Butt Stallion
    • Feed Butt Stallion
    • The Amulet
    • Find Murderlin's Temple
    • Magic Slaughter: Round 1-5
    • Magic Slaughter: Badass Round
    • The Magic of Childhood
    • Raiders of the Last Boss
  • Headhunter Packs
    • T.K. Baha's Bloody Harvest
    • The Horrible Hunger of the Ravenous Wattle Gobbler
    • How Marcus Saved Mercenary Day
    • Mad Moxxi and the Wedding Day Massacre
    • Sir Hammerlock vs. the Son of Crawmerax
  • Optional Missions
    • Introduction
    • 3:10 to Kaboom
    • A Real Boy: Clothes Make the Man
    • A Real Boy: Face Time
    • A Real Boy: Human
    • Animal Rescue: Food
    • Animal Rescue: Medicine
    • Animal Rescue: Shelter
    • Animal Rights
    • Arms Dealing
    • Assassinate the Assassins
    • Bad Hair Day
    • Bandit Slaughter: Round 1
    • Bandit Slaughter: Round 2
    • Bandit Slaughter: Round 3
    • Bandit Slaughter: Round 4
    • Bandit Slaughter: Round 5
    • Bearer of Bad News
    • Best Mothers Day Ever
    • BFFs
    • Breaking the Bank
    • Capture the Flags
    • Clan War: End of the Rainbow
    • Clan War: First Place
    • Clan War: Reach the Dead Drop
    • Clan War: Starting the War
    • Clan War: Trailer Trashing
    • Clan War: Wakey Wakey
    • Clan War: Zafords vs. Hodunks
    • Claptraps Birthday Bash!
    • Claptraps Secret Stash
    • Cult Following: Eternal Flame
    • Cult Following: False Idols
    • Cult Following: Lighting the Match
    • Cult Following: The Enkindling
    • Customer Service
    • Defend Slab Tower
    • Demon Hunter
    • Do No Harm
    • Doctors Orders
    • Get to Know Jack
    • Handsome Jack Here!
    • Hell Hath No Fury
    • Hidden Journals
    • Home Movies
    • Hungry Like the Skag
    • Hyperion Contract #873
    • Hyperion Slaughter: Round 1
    • Hyperion Slaughter: Round 2
    • Hyperion Slaughter: Round 3
    • Hyperion Slaughter: Round 4
    • Hyperion Slaughter: Round 5
    • In Memoriam
    • Kill Yourself
    • Medical Mystery
    • Medical Mystery: X-Com-municate
    • Mighty Morphin
    • Mine, All Mine
    • Minecart Mischief
    • Monster Mash: Part 1
    • Monster Mash: Part 2
    • Monster Mash: Part 3
    • Neither Rain nor Sleet nor Skags
    • No Hard Feelings
    • No Vacancy
    • Note for Self-Person
    • Out of Body Experience
    • Perfectly Peaceful
    • Poetic License
    • Positive Self Image
    • Rakkaholics Anonymous
    • Rock, Paper, Genocide: Corrosive Weapons!
    • Rock, Paper, Genocide: Fire Weapons!
    • Rock, Paper, Genocide: Shock Weapons!
    • Rock, Paper, Genocide: Slag Weapons!
    • Rocko's Modern Strife
    • Safe and Sound
    • Shielded Favors
    • Shoot This Guy in the Face
    • Showdown
    • Slap-Happy
    • Splinter Group
    • Stalker of Stalkers
    • Statuesque
    • Swallowed Whole
    • Symbiosis
    • The Bane
    • The Chosen One
    • The Cold Shoulder
    • The Good, the Bad, and the Mordecai
    • The Great Escape
    • The Ice Man Cometh
    • The Lost Treasure
    • The Name Game
    • The Overlooked: Medicine Man
    • The Overlooked: Shields Up
    • The Overlooked: This is Only a Test
    • The Pretty Good Train Robbery
    • This Just In
    • This Town Aint Big Enough
    • To Grandmothers House We Go
    • Too Close for Missiles
    • Torture Chairs
    • Uncle Teddy
    • Won't Get Fooled Again
    • Written by the Victor
    • You Are Cordially Invited: Party Prep
    • You Are Cordially Invited: RSVP
    • You Are Cordially Invited: Tea Time
    • You. Will. Die. (Seriously)
    • Creature Slaughter: Round 1
    • Creature Slaughter: Round 2
    • Creature Slaughter: Round 3
    • Creature Slaughter: Round 4
    • Creature Slaughter: Round 5
  • Marcus' Munitions Monthly
    • Overview
    • Gun Manufacturers
    • Gunder Construction
    • Elemental Effects
    • Gun Types
    • Bandit
    • Dahl
    • Hyperion
    • Jakobs
    • Maliwan
    • Tediore
    • Torgue
    • Vladof
    • Shields
    • Grenades
    • Class Mods
    • Relics
    • Gun Glossary
  • DLC Legendary Weapons
    • Introduction
    • Captain Scarlett and Her Pirate's Booty
    • Mister Torgue's Campaign of Carnage
    • Sir Hammerlock's Big Game Hunt
    • Tiny Tina's Assault on Dragon Keep
    • Pearlescent Weapons
    • E-Tech Relics
    • Premiere Club
  • Bestiary
    • Overview
    • Flora
    • Fauna
    • Flesh, Armor, & Shields
    • Bestiary Entries
    • Bullymongs
    • Psychos
    • Marauders
    • Rats
    • Goliaths
    • Nomads
    • Crystalisks
    • Rakk
    • Skags
    • Spiderants
    • Stalkers
    • Threshers
    • Varkids
    • Hyperion: Constructors
    • Hyperion: Engineers
    • Hyperion: Surveyors
    • Hyperion: Loaders
  • DLC Enemies
    • Captain Scarlett and Her Pirate's Booty
    • Mr. Torgue's Campaign of Carnage
    • Sir Hammerlock's Big Game Hunt
    • Tiny Tina's Assault on Dragon Keep
  • DLC Challenges
    • Captain Scarlett and Her Pirate's Booty
    • Mr. Torgue's Campaign of Carnage
    • Sir Hammerlock's Big Game Hunt
    • Tiny Tina's Dragon Keep
    • Achievements & Trophies
    • Easter Eggs

Borderlands 2 Game of the Year Guide › Bestiary

Varkids

Varkids are twittering little insects that gather in enormous swarms, around dens almost too nasty to think about: the above-ground varkid dens are actually the above-ground protrusions of a female varkid reproducing. The actual organism is mostly underground.

Above ground, varkids begin as larva. Given enough time and the right inclination, a Larval Varkid may wrap itself into a pod. Given more time, the varkid will emerge from the pod born anew—a full-health, more-evolved varkid. And so a Larval Varkid pods up and becomes an Adult Varkid. It might even be beautiful, except that it’s varkids.

But being an Adult Varkid is not the end. The adults can pod up, too, becoming Badass Varkids. The Badasses can, in turn, become Super Badasses, and so on. Any given varkid specimen may be more or less motivated to progress down the evolutionary tree; some will do so on their own, willingly and quickly, podding up through several stages of development without unnatural stimulus. Others pod up only under duress, whether when merely under attack, or as a last ditch effort to avoid death. Some varkid specimens won’t pod up, ever, and some will only progress a stage or two, then stop. It’s actually not known where varkid evolution leaves off, so few adventurers, mercenaries, and researchers have lived to tell the tale beyond a certain point…

Larval Varkid

The lowliest of the varkids, these babies can skitter quickly across the ground and even fly a little bit to get over and around obstacles. Up close, they leap and scratch to attack. They’re extremely vulnerable to any kind of damage, and their own dumb habits put them right into melee swatting range. But you might try letting them pod up—either you can get easy bonus XP breaking the pod, or you can fight a stronger varkid, for potentially more XP and better rewards.

Health Multiplier Shield Level DMG. Multiplier XP Value Crit. Areas Weak./Res.
0.5 — 0.5 Chump Tail / —

Location: Tundra Express, Caustic Caverns

Adult Varkid

After one stage of podding up, a varkid becomes an Adult Varkid. This is about a four-fold increase in size, and even more than that in resilience. Adults can spit acid from far away, slash up close, and move and fly to any location. Adult Varkids that weave themselves into pods aim for Badass status.

Health Multiplier Shield Level DMG. Multiplier XP Value Crit. Areas Weak./Res.
3 — 1.25 Normal+ Tail / —

Location: Tundra Express, Caustic Caverns

Blood Varkid

(TVHM ONLY)

These diminutive variations on Larval Varkids only show up during True Vault Hunter Mode. They’re much stronger individually than mere larva.

Health Multiplier Shield Level DMG. Multiplier XP Value Crit. Areas Weak./Res.
2 — 2 Normal Tail / —

Location: Tundra Express, Caustic Caverns

Chubby Varkid

Yes, this is essentially a fat baby roach. Packing on so much mass without podding up and evolving means this fat larva is a dozen times stronger than other larva. So, don’t go near it! Take it out from far away, as it trudges toward you.

Health Multiplier Shield Level DMG. Multiplier XP Value Crit. Areas Weak./Res.
6 — 6 Super Badass Tail / —

Location: Tundra Express, Caustic Caverns

Mutated Badass Varkid

The Hammerlock curiosity is piqued by all species, even vile insects. During a mission to find out more about varkid evolution, an agent must be introduced into a growing pod to produce this abnormal specimen. This Corroding varkid is a Badass varkid, indeed, and should be taken seriously—don’t get overconfident and stick multiple budding pods at once.

Health Multiplier Shield Level DMG. Multiplier XP Value Crit. Areas Weak./Res.
18 — 4 Super Badass Tail /

Location: Tundra Express, mission: “Mighty Morphin’”

Madame Von Bartlesby

This stately, bizarre varkid is one you must fight during a mission series for Tiny Tina, out in Tundra Express. As a named, unique enemy, this Madame has a small but decent chance of dropping something very cool.

Health Multiplier Shield Level DMG. Multiplier XP Value Crit. Areas Weak./Res.
15 — 4 Super Badass Tail / —

Location: Tundra Express, mission: “You are Cordially Invited: Party Prep”

Badass Varkid

A Larval Varkid becomes an Adult, and an Adult Varkid becomes a Badass Varkid. As varkids move up their chain of evolution and naturally start to come with increased bulk and heavier, more plate-and-armor-like components, their emphasis on flying decreases, the wings becoming something vestigial.

Badass Varkids begin to attack very aggressively with a charge on the ground that is almost impossible to avoid, except by sprinting away and using terrain to your advantage. Crowd control and distraction abilities are vital to managing higher varkid forms.

Health Multiplier Shield Level DMG. Multiplier XP Value Crit. Areas Weak./Res.
10 — 4 Badass Tail / —

Location: Tundra Express, Caustic Caverns

Super Badass Varkid

If a Badass Varkid spools up, you can catch a breather—the higher the stage, the bigger the pod required, so the longer the development period—but you also have a much tougher adversary gestating. During Normal Mode, this is the nastiest varkid you can find. That’s another story during True Vault Hunter Mode.

Health Multiplier Shield Level DMG. Multiplier XP Value Crit. Areas Weak./Res.
25 — 4 Super Badass Tail / —

Location: Tundra Express, Caustic Caverns

Ultimate Badass Varkid

(TVHM ONLY)

Only during True Vault Hunter Mode, and only then even rarely, will a Super Badass Varkid decide to commit to becoming an Ultimate Badass Varkid. As with previous Badass transformations, this takes a long time. If you can bust the pod before the varkid can hatch, you’ll hit the mother lode on bonus XP. But allow a Super Badass Varkid to become an Ultimate Badass only at your peril. At the level of Ultimate Badass, the varkid has left behind flight entirely and has mastered speedy movement both above ground and right through it. Advanced varkids can burrow into the earth and reappear elsewhere just like threshers and spiderants.

There are rumors that Ultimate Badass Varkids have been seen prepping themselves to spin up pods, but no reliable source has ever been foolhardy enough to pursue varkid evolution that far.

Health Multiplier Shield Level DMG. Multiplier XP Value Crit. Areas Weak./Res.
50 — 3 Ultimate Badass Tail / —

Location: Tundra Express, Caustic Caverns

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