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Borderlands 2 Game of the Year eGuide
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Contents

  • About This Guide
    • Storytime With Marcus
    • About This Guide
  • Claptrap's Secret Vault
    • Hyperion's Most Wanted Mugshot Gallery
    • Challenges
  • Claptrap's Guide to Minioning
    • What's the Point, Traveler?
    • Getting Your Bearings
    • Body Movin'
    • Gunplay on Pandora
    • Longevity on Pandora
    • The Path of Most Resistance
    • The Spoils of War
    • Challenges & Badass Tokens
    • True Vault Hunter Mode
    • Ultimate Vault Hunter Mode
    • Ultimate Vault Hunter Mode 2
  • Hyperion's Most Wanted
    • Introduction
    • Axton
    • Maya
    • Salvador
    • Zero
    • Gaige
    • Krieg
  • Walkthrough
    • Path of the Most Resistance
    • Prologue
    • My First Gun
    • Blindsided
    • Cleaning Up the Berg
    • Best Minion Ever
    • The Road to Sanctuary
    • Plan B
    • Hunting the Firehawk
    • Bloodshot Ramparts
    • A Dam Fine Rescue
    • A Train to Catch
    • Rising Action
    • Bright Lights, Flying City
    • Wildlife Preservation
    • The Once and Future Slab
    • The Man Who Would Be Jack
    • Control Core Angel
    • Where Angels Fear to Tread
    • Toil and Trouble
    • Data Mining
    • Talon of God
  • Captain Scarlett and Her Pirate's Booty
    • Introduction
    • A Warm Welcome
    • My Life for a Sandskiff
    • A Study in Scarlett
    • Two Easy Pieces
    • The Hermit
    • Crazy About You
    • Whoops
    • Let There Be Light
    • X Marks the Spot
  • Mr. Torgue's Campaign of Carnage
    • Introduction
    • Highway to Hell
    • Welcome to the Jungle
    • Battle: Appetite for Destruction
    • Burn, Baby, Burn
    • Battle: Bar Room Blitz
    • ChopSuey
    • A Montage
    • Eat Cookies and Crap Thunder
    • Battle: The Death Race
    • Get Your Motor Running
    • Breaking and Entering
    • Knockin' on Heavens Door
    • Battle: Twelve O Clock High
    • Kickstart My Heart
    • Long Way to the Top
  • Sir Hammerlock's Big Game Hunt
    • Introduction
    • Savage Lands
    • Professor Nakayama, I Presume?
    • A-Hunting We Will Go
    • The Fall of Nakayama
  • Tiny Tina's Assault on Dragon Keep
    • Introduction
    • A Role-Playing Game
    • Fake Geek Guy
    • Roll Insight
    • Post-Crumpocalyptic
    • Denial, Anger, Initiative
    • Ell in Shining Armor
    • MMORPGFPS
    • Critical Fail
    • Lost Souls
    • Tree Hugger
    • The Sword in the Stoner
    • Dwarven Allies
    • The Beard Makes the Man
    • My Kingdom for a Wand
    • The Claptrap's Apprentice
    • A Game of Games
    • Loot Ninja
    • Winter is a Bloody Business
    • My Dead Brother
    • Pet Butt Stallion
    • Feed Butt Stallion
    • The Amulet
    • Find Murderlin's Temple
    • Magic Slaughter: Round 1-5
    • Magic Slaughter: Badass Round
    • The Magic of Childhood
    • Raiders of the Last Boss
  • Headhunter Packs
    • T.K. Baha's Bloody Harvest
    • The Horrible Hunger of the Ravenous Wattle Gobbler
    • How Marcus Saved Mercenary Day
    • Mad Moxxi and the Wedding Day Massacre
    • Sir Hammerlock vs. the Son of Crawmerax
  • Optional Missions
    • Introduction
    • 3:10 to Kaboom
    • A Real Boy: Clothes Make the Man
    • A Real Boy: Face Time
    • A Real Boy: Human
    • Animal Rescue: Food
    • Animal Rescue: Medicine
    • Animal Rescue: Shelter
    • Animal Rights
    • Arms Dealing
    • Assassinate the Assassins
    • Bad Hair Day
    • Bandit Slaughter: Round 1
    • Bandit Slaughter: Round 2
    • Bandit Slaughter: Round 3
    • Bandit Slaughter: Round 4
    • Bandit Slaughter: Round 5
    • Bearer of Bad News
    • Best Mothers Day Ever
    • BFFs
    • Breaking the Bank
    • Capture the Flags
    • Clan War: End of the Rainbow
    • Clan War: First Place
    • Clan War: Reach the Dead Drop
    • Clan War: Starting the War
    • Clan War: Trailer Trashing
    • Clan War: Wakey Wakey
    • Clan War: Zafords vs. Hodunks
    • Claptraps Birthday Bash!
    • Claptraps Secret Stash
    • Cult Following: Eternal Flame
    • Cult Following: False Idols
    • Cult Following: Lighting the Match
    • Cult Following: The Enkindling
    • Customer Service
    • Defend Slab Tower
    • Demon Hunter
    • Do No Harm
    • Doctors Orders
    • Get to Know Jack
    • Handsome Jack Here!
    • Hell Hath No Fury
    • Hidden Journals
    • Home Movies
    • Hungry Like the Skag
    • Hyperion Contract #873
    • Hyperion Slaughter: Round 1
    • Hyperion Slaughter: Round 2
    • Hyperion Slaughter: Round 3
    • Hyperion Slaughter: Round 4
    • Hyperion Slaughter: Round 5
    • In Memoriam
    • Kill Yourself
    • Medical Mystery
    • Medical Mystery: X-Com-municate
    • Mighty Morphin
    • Mine, All Mine
    • Minecart Mischief
    • Monster Mash: Part 1
    • Monster Mash: Part 2
    • Monster Mash: Part 3
    • Neither Rain nor Sleet nor Skags
    • No Hard Feelings
    • No Vacancy
    • Note for Self-Person
    • Out of Body Experience
    • Perfectly Peaceful
    • Poetic License
    • Positive Self Image
    • Rakkaholics Anonymous
    • Rock, Paper, Genocide: Corrosive Weapons!
    • Rock, Paper, Genocide: Fire Weapons!
    • Rock, Paper, Genocide: Shock Weapons!
    • Rock, Paper, Genocide: Slag Weapons!
    • Rocko's Modern Strife
    • Safe and Sound
    • Shielded Favors
    • Shoot This Guy in the Face
    • Showdown
    • Slap-Happy
    • Splinter Group
    • Stalker of Stalkers
    • Statuesque
    • Swallowed Whole
    • Symbiosis
    • The Bane
    • The Chosen One
    • The Cold Shoulder
    • The Good, the Bad, and the Mordecai
    • The Great Escape
    • The Ice Man Cometh
    • The Lost Treasure
    • The Name Game
    • The Overlooked: Medicine Man
    • The Overlooked: Shields Up
    • The Overlooked: This is Only a Test
    • The Pretty Good Train Robbery
    • This Just In
    • This Town Aint Big Enough
    • To Grandmothers House We Go
    • Too Close for Missiles
    • Torture Chairs
    • Uncle Teddy
    • Won't Get Fooled Again
    • Written by the Victor
    • You Are Cordially Invited: Party Prep
    • You Are Cordially Invited: RSVP
    • You Are Cordially Invited: Tea Time
    • You. Will. Die. (Seriously)
    • Creature Slaughter: Round 1
    • Creature Slaughter: Round 2
    • Creature Slaughter: Round 3
    • Creature Slaughter: Round 4
    • Creature Slaughter: Round 5
  • Marcus' Munitions Monthly
    • Overview
    • Gun Manufacturers
    • Gunder Construction
    • Elemental Effects
    • Gun Types
    • Bandit
    • Dahl
    • Hyperion
    • Jakobs
    • Maliwan
    • Tediore
    • Torgue
    • Vladof
    • Shields
    • Grenades
    • Class Mods
    • Relics
    • Gun Glossary
  • DLC Legendary Weapons
    • Introduction
    • Captain Scarlett and Her Pirate's Booty
    • Mister Torgue's Campaign of Carnage
    • Sir Hammerlock's Big Game Hunt
    • Tiny Tina's Assault on Dragon Keep
    • Pearlescent Weapons
    • E-Tech Relics
    • Premiere Club
  • Bestiary
    • Overview
    • Flora
    • Fauna
    • Flesh, Armor, & Shields
    • Bestiary Entries
    • Bullymongs
    • Psychos
    • Marauders
    • Rats
    • Goliaths
    • Nomads
    • Crystalisks
    • Rakk
    • Skags
    • Spiderants
    • Stalkers
    • Threshers
    • Varkids
    • Hyperion: Constructors
    • Hyperion: Engineers
    • Hyperion: Surveyors
    • Hyperion: Loaders
  • DLC Enemies
    • Captain Scarlett and Her Pirate's Booty
    • Mr. Torgue's Campaign of Carnage
    • Sir Hammerlock's Big Game Hunt
    • Tiny Tina's Assault on Dragon Keep
  • DLC Challenges
    • Captain Scarlett and Her Pirate's Booty
    • Mr. Torgue's Campaign of Carnage
    • Sir Hammerlock's Big Game Hunt
    • Tiny Tina's Dragon Keep
    • Achievements & Trophies
    • Easter Eggs

Borderlands 2 Game of the Year Guide › Claptrap's Guide to Minioning

The Path of Most Resistance

You wake up semi-conscious, being attended to by a funny little talking robot. A man named Handsome Jack tried to kill you. You’re not happy about it, and seeing the story through to the end (while picking up some sweet guns and leveling up your character along the way) will keep you well-occupied. Completing Borderlands 2 takes dozens of hours, even during Normal Mode (the first playthrough), and that’s not even counting much of the game’s 100+ optional missions on top of the main story!

Whether storyline-related or optional, missions are obtained a few ways. You will receive many from characters embroiled in the main story, like Claptrap and Sir Hammerlock. Usually, you’ll be tasked with completing some objective; you’ll go do it, then you’ll return to the mission giver for your reward and follow-up missions. Of course, sometimes the arrow of time has other ideas and things won’t go exactly according to plan, but that’s just the story of a Vault Hunter’s life on Pandora. It’s said if you’re flexible, it helps you stay young. Anyway, you’ll also receive missions from bounty boards and from ECHO Recorders located throughout the world. A complete breakdown of story missions is found in our walkthrough, the Crimson Raiders’ “Path of Most Resistance.” Likewise, all optional missions are covered in the second half of that chapter.

Story Missions

From the very beginning, when Claptrap needs you to retrieve a crappy handgun with which to recover his eye, you’ll be tasked with missions. There are story missions, which deal with your servitude under Claptrap, and subsequent events involving the detestable but curiously dashing Handsome Jack and his Hyperion Corporation. Completing story missions will further your progress toward the game’s ending. You’ll also receive rewards in the form of money, experience points, and material inducements like equipment and Eridium.

Objectives for the mission you set as active will have markers on them on your maps and in your field of view.

Optional Missions

Optional missions are abundant. These also offer up rewards, while taking you off the beaten path and further into Pandoran lore, flora, and fauna. Completing optional missions will also build toward Challenge completion and the unlocking of certain Trophies and Achievements. Optional missions are a great way to farm XP and items, and to get to know more of the, shall we say, eccentric characters out and about.

Mission objectives may also shimmer in green.

Mission Rewards

You’ll always receive XP and money for completing missions. You’ll almost always also gain something material out of it—some piece of equipment, or at least some Eridium to build toward more storage deck upgrades. You can tell what sort of material rewards a mission offers upon completion by the little icons displayed on the mission card in the menu.

Happily, you’ll be able to fit rewards even into a fully stuffed Backpack, although you’ll need to sort your inventory down to normal levels at some point in order to pick anything else up.

You’ll have a choice of reward after certain missions. For some of these missions, the reward granter will simply offer you a choice between two items on the spot; on other missions, different characters will vie for the spoils of your labor over your ECHO Recorder, and you’ll make the choice about what reward you’d like by which of the characters you speak to first. Be conscious that you’re making the choice simply by speaking to one of the competing reward givers!

Mission rewards are often unique, and they’ll usually be pretty strong for missions you complete that are ahead of or around your current level. (The same unique mission reward might differ mildly in stats and parameters from playthrough to playthrough and differ drastically from an initial run to True Vault Hunter Mode, but the general purpose will be the same, and it will exist perhaps nowhere else.) Completing missions listed as trivial will yield rewards similar to killing enemies several levels under you—anything you get is unlikely to be useful outside of its value when vended.

True Vault Hunter Mode

Completing Borderlands 2 once unlocks True Vault Hunter Mode, which works like a second playthrough did in the first Borderlands—you start over but keep your levels and equipment while the game becomes more difficult, with harder enemies and plenty of new enemies entirely. Now, you’ll have some familiarity with most of the game, just in time for the enemies to really ramp up their attacks and resourcefulness. The weapons you’ll find will be extra nasty to match the Ultimate Badasses that will be capable of knocking you into and right past that Second Wind chance faster than you can croak, “When Grandma burps, Patrick obeys.”

In addition to new and more difficult foes, enemies are harder during True Vault Hunter Mode simply by virtue of having multipliers added to their health and their damage output (which are listed just ahead). True Vault Hunter Mode baddies live longer and hit harder than their Normal Mode versions, whether they’re new and/or improved enemies or simply renamed.

Completing the game again during True Vault Hunter Mode has further benefits…

Ignoring missions can be accomplished by pressing in the right stick while a mission’s details are highlighted. This places it in a list that sorts underneath all other lists, so these missions become easy to ignore. You might use this to clean up several trivial missions if you outlevel them. But note that missions you ignore during Normal Mode will still be sorted in the ignored list during a True Vault Hunter Mode continuation, so you’ll need to move them back out to pay attention to them again.

Friends with Benefits

The ideal Borderlands 2 experience involves co-operative play. The world of Pandora has been fleshed out and the story and characters expanded so that the game stands much taller than its predecessor as a single-player experience, but you’ll still get into the wildest and wooliest battles in online co-op, and you’ll watch the lovely ways the skills of the different classes can mingle with the cacophony of varied friendly firearms to really pull loaders and bandits apart in all sorts of beautiful, chaotic ways you simply won’t see all on your lonesome. Enemy health and damage scale up the more players join a co-op game. The XP and loot rewards scale upward, too. You can also trade items with your friends, or duel with them.

For the purposes of an enemy’s base health total and damage output multipliers, there are two classes of foes—peons, which are just any regular enemy, and Badasses, which includes anything with a name that starts with some variation of “Badass.” The Badass grade of enemies also includes bosses, unique named enemies, loot Midgets, and chubby foes. These figures are global multipliers that tweak each enemy’s base health pool and damage output.

Examples from opposite ends of the spectrum to help read these charts: if you’re playing solo during the first playthrough Normal Mode, both peon enemies and Badasses will have 100% of their base health values. But peons will deal 75% of their base damage output to you; Badasses will dish out 85%. On the other hand, when you’re finally playing True Vault Hunter Mode with three co-op friends for four players total, peons will have 175% of their base health—almost twice as much as normal—and deal 145% of their base damage. Meanwhile, Badasses will have eight times more health than their base value and deal over twice as much damage!

Base Enemy Health and Damage—Normal Mode

— Solo play Solo play 2 Players 2 Players 3 Players 3 Players 4 Players 4 Players
Enemy Grade Health Multiplier Damage Multiplier Health Multiplier Damage Multiplier Health Multiplier Damage Multiplier Health Multiplier Damage Multiplier

Peons

1.00

0.75

1.20

0.90

1.45

1.03

1.75

1.22

Badasses

1.00

0.85

2.00

1.00

3.00

1.13

4.00

1.32

Base Enemy Health and Damage—True Vault Hunter Mode

— Solo play Solo play 2 Players 2 Players 3 Players 3 Players 4 Players 4 Players
Enemy Grade Health Multiplier Damage Multiplier Health Multiplier Damage Multiplier Health Multiplier Damage Multiplier Health Multiplier Damage Multiplier

Peons

1.00

1.05

1.15

1.15

1.45

1.35

1.75

1.45

Badasses

2.00

1.30

4.00

1.55

6.00

1.80

8.00

2.05

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