Objectives:
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Continue to track the footprints as they wind around to the northeast, up the hill towards the looming ruins of Drahim Castle. The footprints end on the battlements, and a large pool of blood, which leads down into the castle cellar. Head down the rickety wooden stairs, discover the last body, and check it over:
- It was dragged here by ghouls, but it wasn’t their kill. The skin is unnaturally pale. This must be a noonwraith!
This foe is cunning, and must be summoned by finding something that belonged to her. Return to Helma back at the settlement, and inform her of this fact. She knows the phantom by name (Luzi) whose parents swore her to an elderly smith from the city. Heartbroken, she ran into the fields and slashed her wrists with a silver dagger. She hands it over.
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Items: Quest Item: Silver Dagger |
Objective:
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Return to the campfire where Micko’s men lie rotting and approach the flames. After dropping the dagger into the fire, you wait for a frightening, rotting visage to appear—a mournful but vengeful specter. Time to dance!
End: After Laying Luzi to Rest
Objectives:
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After Luzi the White Lady finishes her final wail, inspect the tattered remains and gather evidence of your kill. Tie it to Roach, ride back to Helma, and receive your just reward, as the quest concludes.
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Items: Noonwraith Mutagen, Essence of Wraith, Specter Dust, Noonwraith Trophy, Crowns |