Objective:
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At the witching hour, follow the Baron down to the ruins of an old stone structure where the child’s corpse was left, but not laid to rest. The botchling is on the prowl. You can:
Bury a botchling under the family’s threshold, so it turns into a lubberkin (a spirit that could lead you to his family).
Kill the botchling, syphon its blood, and take it to the pellar.
The option you choose impacts the remainder of this quest, since there are two methods to pick from.