Objectives
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Whether you beat your opponents into submission or not, guards hear the commotion, and order all of you to solitary confinement. You can protest, but the guard is Milton’s cousin, and isn’t too happy that you “let him die.”
One week passes. In the darkness of your cell, you’re engaged in conversation with Stefan (the prison rat), though you’re hopeful to be eating mutton leg, rather than any bread you might have won from the recent Gwent game. You receive a knock on your cell door; the guard has come to ready you for sentencing.
Follow the guard up into the main courtyard, and stand before a sentencing ceremony. A man named Marc Dubois has been found guilty of trampling another while on horseback. The sentence is death by decapitation. After the axeman has swung, you’re ordered to follow the guard again; the gruesome end to Marc Dubois’ life was partly orchestrated to show you this is no almshouse for lost orphan boys!