This table shows a number of occasions where you can prove your chivalric virtues. You only need to complete one choice for each virtue (not all of them), for a total of five choices from this list. Note that if you decide not to complete every single available choice to prove a particular virtue, this quest fails.
Chivalric Choices
| Quests | Compassion | Honor | Generosity | Valor | Wisdom |
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| MAIN QUESTS | |||||
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Main Quest: The Beast of Toussaint |
Spare the Shaelmaar at the end of the arena combat (Tourney Grounds) |
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1. Solving the riddle of where Milton is hiding. 2. Investigating the greenhouse without Duchess Anna (Palace Gardens) |
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Main Quest: La Cage au Fou |
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Disenchant the Wight Spoon Collector (eating without spoons) so she transforms into Marlene (Trastamara Estate). |
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Main Quest: Where Children Toil, Toys Waste Away |
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Paying the bootblack over 500 coins (Beauclair Port). |
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Main Quest: Capture the Castle |
Give Roderick of Dun Tynne something to press against his wound to stop the bleeding, saving his life (Dun Tynne Castle) |
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Main Quest: The Night of Long Fangs (Part 1) |
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Save the Tournament Knights and Captain Damien from the vampire attack, at the bank (Beauclair). |
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Main Quest: Beyond Hill and Dale… |
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Obtain Syanna’s ribbon from the Little Flint Girl (Fablesphere). |
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Main Quest: Tesham Mutna |
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Kill Dettlaff van der Eretein (Tesham Mutna). |
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| SECONDARY QUESTS | |||||
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Secondary Quest: Equine Phantoms |
Ask Roach to forgive the spirit of Marcello Clerici for flogging his horse (Mont Crane Cemetery). |
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Refuse to accept the reward from Pinastri (Pinastri’s Hermitage). |
Defeat the Umbra (spirit of Marcello Clerici) (Mont Crane Cemetery). |
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Secondary Quest: Father Knows Worst |
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Promise to help Hugo Monnart, and tell him “I’ll make sure you’re not hurt”, defeating the hunters and his brothers (Albertus Grotto). |
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Promise to help Hugo Monnart, and tell him “No one dies. Not today”, and solve the situation peacefully (Albertus Grotto). |
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Secondary Quest: Goodness, Gracious, Great Balls of Granite! |
Allow Hughes de Saberre to keep the Reginald statue’s “appendages” (Beauclair). |
Do not allow Hughes de Saberre to keep the Reginald statue’s “appendages” (Beauclair). |
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Secondary Quest: The Hunger Game |
Let Marlene Trastamara stay at Corvo Bianco. |
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Secondary Quest: A Knight’s Tales |
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Defeat the Witch of Lynx Crag (Lynx Crag). |
Humble yourself in front of the Witch of Lynx Crag, and properly save Daphne (Dantan Glade). |
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Secondary Quest: A Portrait of the Witcher an an Old Man |
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Purchase the painting for 1,000 Crowns (Beauclair). |
Defeat the Griffin (Duchaton Crest). |
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Secondary Quest: Till Death Do You Part |
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Tell Charles Lanzano the truth about the noises (they were a “marital spat”) (Clever Clogs Inn, Beauclair) |
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Secondary Quest: Turn and Face the Strange |
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Tip the messenger boy who gives you the letter from Yennefer (Beauclair). |
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Secondary Quest: The Warble of a Smitten Knight |
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1. Free Vivienne from her curse. OR 2. Accept Aneis’ challenge to a mounted duel (Tourney Grounds) |
Defeat Sir Gregoire the arena champion (Tourney Grounds). |
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| WITCHER CONTRACTS | |||||
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After the hunt, you ask Count Beledal about his daughter’s well-being (near Chuchote Cave). |
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Defeat both Slyzards (Fort Ussar Ruins). |
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Keep Francis de Goff alive during the fight with Grottore (Spriggan) (Grottore’s Grotto). |
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Do not kill Iocaste the Basilisk (Venin Rocks). |
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Do not kill Iocaste the Basilisk, then refuse to accept the additional coin Count Borhis di Salvaress gives you, requesting it is given to the family of the dead merchants (Venin Rocks). |
Kill Iocaste the Basilisk (Venin Rocks). |
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Bring the pendant found on the body of Jean-Luc back to Madame de Bourbeau (Marcescent Forest). |
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Kill the Monster of Tufo (Shaelmaar) (Marcescent Forest). |
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OTHER QUESTS |
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Secondary Quest: Fists of Fury: Raging Wolf (Toussaint) |
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Win the competition (defeat the Maestro (Beauclair Docks) |
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Gwent Quest: To Everything, Turn, Turn, Tournament! |
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Win the Tournament (The Pheasantry Inn, Beauclair). |
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Treasure Hunt: But Other Than That, How Did You Enjoy the Play? |
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Summon the Phantom of the Amphitheater (Seidhe Llygad Amphitheater). |
Objectives
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This quest continues, and only updates with the previously-listed objective when you prove yourself worthy regarding the five virtues. Now return to the hermit on the lake, who deems the five virtues dwell in your heart. However, the sword deserves the hand of a master; now you must prove your combat skills. When you agree, the hermit stands, creates an impenetrable wall of water around you both, and stands to face you in combat!