After breaking out the strong stuff, you and Regis sit around a campfire on the outskirts of the cemetery.
If you ignored the letter, the conversation is regarding the more you could have done to save Anna Henrietta. You have an additional (optional) conversation choice regarding the last words the Duchess spoke.
If you convinced Syanna to spare her sister’s life, the conversation is regarding the thankfully short nature of the ceremony.
You make mention that Syanna was either unbending, or had a glimmer of humanity in her (depending on previous actions). Regis agrees: Optionally mention you thought he preferred complex solutions. Regis also inquires about how his personal brew tastes. The Interlude (below) now begins.
INTERLUDE: THE ROOT CAUSE
Objectives
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Regis is keen on stockpiling some roots for future batches. Care to accompany him? You can query the plan (hunting for herbs in the dark), before starting a search for mandrake roots. Before you start, Regis offers you gloves and a mask (as mandrake is highly poisonous to you).
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Items: Gloves and Mask for picking Mandrake |
Though optional, it’s a sound plan to access your Inventory menu, and don the gloves and mask that Regis just gave you; otherwise expect to take damage and be poisoned during the subsequent root hunt. At the edge of the woods are two locations where you can quickly pull mandrake roots from the soil. Now where did that bloodsucker go?
Objectives
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Study the ground for some footprints, and make your way deeper into the woods. You hear hissing from the grassy glade you’re in. Draw your sword; Bruxa are tackling Regis in combat! After a struggle, where your previous combat knowledge is key to victory, the last of the vampires falls. Speak to Regis again. It seems there is one last contingent of creatures you need to deal with.
EPILOGUE PART 2: LESS BLOOD, MORE WINE
You swill the wine around in your wooden goblet, stating you’re not much of a connoisseur to Regis. He urges you to visit your winery and learn, asking what the future holds. You can answer as you wish. After further reminiscing (about Vilgefortz), you can then optionally ask Regis what he will do now. Then you tell Regis to sit a while longer. This quest concludes, and Main Quest: Be it Ever So Humble begins.