Prima Games eGuides The Witcher 3: Wild Hunt The Complete Edition eGuide

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The Witcher 3: Wild Hunt The Complete Edition eGuide Appendices and Compendiums Bestiary

Bestiary Legend

This section has a number of elements worth explaining, as follows:

Danger Alert: This shows a very general caution related to how dangerous a particular entity is likely to be, assuming you’re facing it after properly preparing for combat, and it is around your own experience level:

Pushover: Should prove little or no challenge to cut down this entity, even if you’re careless and unprepared.

Inconvenient: A relatively easy takedown, with or without the arsenal of swordplay, projectiles, or Signs.

Worthy Opponent: Keep your wits about you, use the tactics noted, and the enemy will yield after some impressive combat.

Highly Problematic: With little room for error, and a formidable opponent to face, combat may be protracted and difficult.

Terrifying: An exceptional entity with a prowess of a demi-god, and one bards will write songs about, should you vanquish it.

Frequency: This is how often you’d expect to see a particular entity, and is divided as follows:

Unique: There is likely only one of these entities to ever face in combat.

Very Rare: You’ll find and fight these creatures only two to five times during your travels.

Uncommon: There are small clusters where this foe resides, but you’ll need to seek them out to find them.

Common: Relatively easy to encounter throughout your travels.

Plentiful: A species so common it could be seen as an invasive pest. Very easy to find.

Loot: The type of items you can remove from the corpse of a particular entity, either carried by them, or cut out from their innards.

Sub-Species or Named Variants: Some creatures have secondary or “higher level” variants which are tougher, but usually exhibit the same attack patterns. These are listed here.

Environments: The general areas where a particular foe can be found.

Specific Encounter: Should you wish to find a specific entity, an example location is listed (nearest Signpost, and exact area, along with a quest name if applicable).

Vulnerabilities: This box shows the possible Bombs, Oils, Potions, and Signs the enemy is vulnerable against. It goes without saying that your steel or silver sword is usually the best way to slay each foe!

Vulnerabilities

Oils

IconName

Beast Oil

Cursed Oil

Draconid Oil

Elementa Oil

Hanged Man’s Venom

Hybrid Oil

Insectoid Oil

Necrophage Oil

Ogroid Oil

Relict Oil

Specter Oil

Vampire Oil

Bombs

IconName

Dancing Star

Devil’s Puffball

Dimeritrium

Dragon’s Dream

Grapeshot

Moon Dust

Northern Wind

Samum

Signs

IconName

Aard

Axii

Igni

Quen

Yrden

Potions

IconName

Black Blood

Blizzard

Golden Oriole

Leshen Decoction

Thunderbolt

Other

IconName

Hornwall Horn