You dress, and meet Dijkstra in his office. Reminicing about your last encounter (where you hobbled him). Answer him how you wish (apologetic or otherwise), then glean information about Whoreson—Cleaver should be left alone in his vendetta against Whoreson, while you discretely delve into his operations. Feel free to ask avoiding the war with Whoreson, about Dijkstra’s past, but mainly about Whoreson’s grip on the city:
- He owns a gambling den; the largest casino in town. It’s near the city’s wall and towers, in The Bits District.
- He runs an illegal fighting arena in the city’s bowels. It’s in the sewers beneath Gildorf, but you’ll have to enter through the Bits.
- He has a house in Novigrad, too, but he isn’t likely to be there. It’s located on Temple Isle to the north.
These are the three locations (and related quests) you must concentrate on exploring once the conversation with Dijkstra concludes. However, there is other business to attend to; after telling him you’re off to look for Whoreson, you can:
- Ask about Radovid (he isn’t in contact with the ruler), and Philippa Eilhart (a sorceress who Radovid blinded and who Dijkstra hopes is rotting).
- Speak about Dijkstra’s previous occupation as a master spy, and his transformation into a master criminal. He tells you they offer similar job perks and satisfaction.
- Ask about Dandelion; after some Grade-A sarcasm, he reckons Dandelion is dead. Answer him how you wish regarding a possible beef between them, and Dijkstra offers a surprising annoyance at the standard of Dandelion’s recent poetry. After this additional sarcasm, Dijkstra says he has other problems to worry about. Problems you might be able to help him with: This allows you to begin Main Quest: Count Reuven’s Treasure.