Objectives
|
Once the crowns have been paid, the leader’s mind has been addled, or the pirates have been slain, you are able to reach the slave cells at the opposite end of the village, and unlock the door using the key the leader was holding. A number of grateful islanders stumble out. If you haven’t slain the pirates, you need to lead the group to safety. Simply walk out of the village, up the hill, and say your goodbyes.
Aside from the Experience Points, if you’ve slain the pirates the slaves, mention a chest inside the leader’s hut that contains some treasure. Unlock the hut, and open the chest by the bed for the following items:
|
Items: Diagrams, Runstone, Book: Care for Your Sword, Soldier! |