Prima Games eGuides The Witcher 3: Wild Hunt The Complete Edition eGuide

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The Witcher 3: Wild Hunt The Complete Edition eGuide Quest Walkthrough: Act I (Skellige) Secondary Quest: The Lord of Undvik

Geralt the Giantslayer

Objectives:

  • Find a way into the giant’s lair.
  • Find the key to Vigi’s cage using your Witcher Senses.
  • Avoid snow—the sound of it crunching under your feet will wake the giant.
  • Kill the giant.

As you set off up the hill with Hjalmar, use your Witcher Senses to uncover more evidence:

  • At the start of the run, check the ground; the giant came down the mountain, barged into the village, and kicked the gate down from the inside.
  • Further up the slope there are skeletal remains of the Undvik massacre. The sheer number shows that the records are no exaggeration.

Continue to follow Hjalmar up between the rocky slopes to the cave entrance into the giant’s lair. It is blocked by fallen rocks and scree. Speak with Hjalmar and agree to help him remove the blockage. Then enter the cave.

After a short path to the right, around the roots and pieces of ships’ masts, you can nimbly enter the ice giant’s lair, where he is sleeping (along the southwest wall). A muffled voice from a makeshift cage of boat parts pleads with you to be let free. This is Vigi “the Loon,” and Hjalmar warns you to keep him imprisoned, lest he live up to his name. Agree, or seek the key to free him while the giant sleeps.

If Folan is with you, he’s insistent that Vigi shuts up, or gets them all killed.

If Folan isn’t with you, and you haven’t visited him yet, this is the point when the Ice Trolls eat him; it’s too late to save him at this point.

If the giant is sleeping, you have a couple of options. You can:

Find the key to Vigi’s Cage. The key is in a chest along the southeast wall of the cave. Grab it, head to Vigi’s upturned boat cage, and free the loon; who promptly yells a blood-curdling cry and launches himself at the giant. Combat immediately starts.

Or you can ignore Vigi, advance on the sleeping giant, who wakens and combat starts.

ITEM: Quest Item: Key to Vigi’s Cage

With the giant attacking, you have the benefit of Hjalmar attacking as well, (and Vigi if you freed him, as well as Folan providing support fire from his bow). Attack the giant, using mainly fire-based attacks. Free Vigi if you wish, but watch the giant’s attacks too. You can only free Vigi before the combat starts.

When the ice giant has around a quarter of his health whittled away, he produces a large ship’s anchor, and whips about its head. As well as being damaging, this is brought down with force on Vigi’s cage. If he was freed already, this isn’t a problem. But if he’s still imprisoned, he’s flattened and dies. Now fight on to the bitter end, until Myrhyff of Undvik is finally toppled!

ITEM: Oil: Ogroid, Sign: Quen

Conclusion: Undvik for Skellige!

After commiserating or congratulating each other about freeing Vigi, you can stay here and loot the giant’s corpse (and then meet Hjalmar on the beach), or return to the beach automatically (the Marlin’s Coast signpost), where Hjalmar assures you that your prowess will be sung about by the skalds.

Agree that your actions deserve to be included in Hjalmar’s ballad, and you can obtain discounts from traders all across Skellige.

He aims to sail back to Ard Skellig to claim his title, though he’s sure others have similar plans in mind. Remind him that his sister is one of them, and answer how you wish in regards to visiting Spikeroog to help her. The quest concludes with you receiving Hjalmar’s favorite blade.

You can complete this quest with or without Folan and Vigi, who are also on the beach. However, rescuing one or either of them results in them automatically accompanying Hjalmar to Kaer Morhen, if you request Hjalmar’s help during Act II: Brothers in Arms: Skellige.

ITEM: Weapon: Eirlithrad (Sword)