Prima Games eGuides The Witcher 3: Wild Hunt The Complete Edition eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

The Witcher 3: Wild Hunt The Complete Edition eGuide Secondary Quests Following The Thread

Bits And Pieces

Locations: Supervisor Lund’s Building (Novigrad), Seven Cats Inn, Ringvald (Faroe Island), Trottheim, Hammond’s Shrine, Nowhere Inn (Novigrad), Karadin’s Residence

Characters: Supervisor Lund, Jan Karadin, Lambert

Enemies: Ekimmara, Guard, Vienne, Elf, Dagr, Pirate, Warrior, Hammond

Objectives

  • Talk to the supervisor.
  • Examine the crime scene using your Witcher Senses.
  • Find the monster prowling the area by using your Witcher Senses.
  • Nearest Signpost: Southern Gate.

A particularly gruesome decree is available once you chance upon it on a Notice Board, such as the one in Novigrad’s Hierarch Square, close to the Kingfisher Inn. Find the contract entitled “Monster in The Bits”. Head across Novigrad to the area just southeast of the Southern Gate. Approach supervisor Lund’s building and chinwag with the guard. He tells you a beast haunts the outskirts. You can ask about the contract (apparently someone else is also interested), what the supervisor does, and ask for more information on the monster, including the last victim (Hubert the beggar) and a nearby shoreline hut where you can begin your search.

The hut is a short jog south, along the river. Slow down and inspect the door by the thoroughfare.

  • There are monstrous footprints around a rowboat, up and into the hut.
  • Head inside the hut, where there’s evidence of monster blood—it was wounded. There’s a corpse in the corner with the blood sucked out of him. Was this a lesser vampire? Your objective updates.
  • Step back out and head back to the rowboat, then follow the set of claw prints roughly northeast along the shoreline. The tracks end at a short jetty over the river.