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Related Quests: Main Quest: Open Sesame (Part 1), Treasure Hunt: The Secret Life of Count Romilly. Locations: Borsodi Auction House (Oxenfurt), Deadwight Wood, Arnskrone Castle Ruins Characters: Countess Mignole, Count Romilly Enemies: Wolves (and Warg), Ancient Leshen Required Items: 350+ Crowns |
A MYSTERIOUS BRASS FIGURE
Objective:
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During Main Quest: Open Sesame, continue to complete objectives associated with this quest until the auction begins. First up is a brass figurine from the collection of the infamous Count Romilly. The rumored treasure inside can only be discovered by destroying the item itself. You can:
- Refrain from bidding (failing this quest).
- If you want it, you’ll need to bid 300 crowns for it (despite the item being worth only 150 crowns).
Items: Count Romilly’s Figurine
With the figurine now in your possession, once you’re thrown out of the auction house, or any time you’re not engaged in objectives you cannot stall, take a trip to any armorsmith or blacksmith (such as the one in Oxenfurt), ask them to show you their wares (or to craft something). Go to the “Crafting” menu instead of the “Shop,” choose “Dismantle,” pick Count Romilly’s Figurine from the items you own that can be dismantled, and remove the following key parts (while paying the vendor a nominal fee for dismantling). The figurine is destroyed (it cannot be sold for 150 crowns), but you do receive the following:
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Items: Count Romilly’s will, Ornate key |
WHERE THERE’S A WILL, THERE’S A WAY
Objective:
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With the figurine’s contents revealed, read the will, and it reveals a chest to be opened in the ancestral home of Count Romilly, Arnskrone Castle. It is located on the very eastern edges of Gustfields Territory, southeast of Erde and northeast of Heddel, and is a place no sane peasant would ever tread. To reach the castle, you must enter the ancient forest known as Deadwight Woods. As the gloom envelopes you (even during the brightest of days), you find the rudimentary trails converge on the ruins of an old fortress; Arnskrone Castle. In the marshy clearing below the castle, prepare to encounter a small pack of wolves in the company of an Ancient Leshen. Remove the wolf threat first, and then set fire to the Leshen with Igni, while reading up on tactical advice from this guide’s bestiary if you need it.
After the Leshen is toppled, optionally use your Witcher Senses to spot a slumped corpse at the foot of the pathway up to the castle grounds (just left of the Arnskrone Castle Ruins signpost); this begins Treasure Hunt: The Secret Life of Count Romilly. Now ascend to face another small pack of wolves (usually lead by a Warg) in the castle’s stone courtyard; they appear if you check the corpse by the signpost.
Then access the opening in the ruined circular tower, and descend beneath the woods. Ahead (east) is a locked door opened using the key you can find on the corpse by the signpost, leading to a note and treasure obtained during Treasure Hunt: The Secret Life of Count Romilly. Instead, check the door to your left (north) in this soggy interior (this door appears red if you’re using your Witcher Senses). Three Wraiths appear as you enter the room. Defeat these guardians and pick up an old ransom letter as you make your way around the corner to a small set of open cells and a chest. The chest is packed with treasure, usually including some excellent crafting ingredients, a diagram, and a decoction. The quest now completes (but be sure to finish a complete scavenge of this entire castle, as detailed in the related Treasure Hunt).