Objectives
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Shani decides to remain at the entrance to the creepy-looking crypt. Prepare your finest wraith-slaying equipment and enter the vault. Sure enough, a group of around six wraiths (attacking three at a time) have prepared an unwelcoming committee for you. Remove these threats as you would normally (consult the Bestiary of this guide for takedown tactics). Lure wraiths into side passages or escape back up to the surface if you’re overwhelmed.
After the fracas, examine the votive fire in the middle of the chamber. Then check an alcove in the surrounding wall which holds an old scimitar and has a stone coffin inscribed with the name Vlodimir von Everec. Equip the censer, and visit every chamber within the crypt, uttering the summoning ritual as you go. As the torches snuff out, the chambers start to fill with incense. Return and light the votive fire.
Your activities meet with some success, though you raise every Von Everec family member except for Vlodimir. It seems they aren’t happy with your actions. Prepare to defeat all five of them in combat, defending their weapon attacks as you would a bandit. After the ghosts are sent to the ether, Vlodimir von Everec makes an appearance. Feel free to ask him how he died, inquire about Olgierd, and answer how you wish. The conversation winds around to talking about the wish; you are to provide Vlodimir with one last evening of cavorting and debauchery. The only problem is, Vlodimir needs a corporeal form to manifest into. After a degree of protest, a host body is chosen—yours!
Objectives
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Shani wakes up “Geralt,” and finds him to be somewhat changed. After the situation is explained somewhat (answer both Shani and Vlodimir as you wish), it is agreed that Vlodimir will accompany Shani to her wedding party. While Vlodimir makes some uncouth remarks about the suppleness of Shani, leave the von Everec estate, and ride northward, through the outskirts of Brunwich, a series of small farms around a lake, toward the main manor farmstead where the party is to begin.