ITEMS
| ITEM | ITEM NAME | DESCRIPTION | DETAILS |
|---|---|---|---|
| Alchemy Ingredient | Allspice | Alchemy Ingredient | |
| Alchemy Ingredient | Arenaria | Alchemy Ingredient | |
| Alchemy Ingredient | Balisse fruit | Alchemy Ingredient | |
| Alchemy Ingredient | Beggartick blossoms | Alchemy Ingredient | |
| Alchemy Ingredient | Berbercane fruit | Alchemy Ingredient | |
| Alchemy Ingredient | Bison grass | Alchemy Ingredient | |
| Alchemy Ingredient | Bloodmoss | Alchemy Ingredient | |
| Alchemy Ingredient | Blowball | Alchemy Ingredient | |
| Alchemy Ingredient | Bryonia | Alchemy Ingredient | |
| Alchemy Ingredient | Celandine | Alchemy Ingredient | |
| Alchemy Ingredient | Cortinarius | Alchemy Ingredient | |
| Alchemy Ingredient | Crow's eye | Alchemy Ingredient | |
| Alchemy Ingredient | Ergot seeds | Alchemy Ingredient | |
| Alchemy Ingredient | Fool's parsley leaves | Alchemy Ingredient | |
| Alchemy Ingredient | Ginatia petals | Alchemy Ingredient | |
| Alchemy Ingredient | Green mold | Alchemy Ingredient | |
| Alchemy Ingredient | Han fiber | Alchemy Ingredient | |
| Alchemy Ingredient | Hellebore petals | Alchemy Ingredient | |
| Alchemy Ingredient | Honeysuckle | Alchemy Ingredient | |
| Alchemy Ingredient | Hop umbels | Alchemy Ingredient | |
| Alchemy Ingredient | Hornwort | Alchemy Ingredient | |
| Alchemy Ingredient | Longrube | Alchemy Ingredient | |
| Alchemy Ingredient | Mandrake root | Alchemy Ingredient | |
| Alchemy Ingredient | Mistletoe | Alchemy Ingredient | |
| Alchemy Ingredient | Moleyarrow | Alchemy Ingredient | |
| Alchemy Ingredient | Nostrix | Alchemy Ingredient | |
| Alchemy Ingredient | Puffball | Alchemy Ingredient | |
| Alchemy Ingredient | Pringrape | Alchemy Ingredient | |
| Alchemy Ingredient | Ranogrin | Alchemy Ingredient | |
| Alchemy Ingredient | Ribleaf | Alchemy Ingredient | |
| Alchemy Ingredient | Sewant mushrooms | Alchemy Ingredient | |
| Alchemy Ingredient | Verbena | Alchemy Ingredient | |
| Alchemy Ingredient | White myrtle petals | Alchemy Ingredient | |
| Alchemy Ingredient | Wolfsbane | Alchemy Ingredient | |
| Alchemy Ingredient | Buckthorn | Alchemy Ingredient | |
| Alchemy Ingredient | Empty bottle | Alchemy Ingredient | |
| Alchemy Ingredient | Alcohest | Alchemy Ingredient | |
| Alchemy Ingredient | Cherry cordial | Alchemy Ingredient | |
| Alchemy Ingredient | Dwarven spirit | Alchemy Ingredient | |
| Alchemy Ingredient | Mahakaman spirit | Alchemy Ingredient | |
| Alchemy Ingredient | Mandrake cordial | Alchemy Ingredient | |
| Alchemy Ingredient | Nilfgaardian lemon | Alchemy Ingredient | |
| Alchemy Ingredient | Homemade pepper vodka | Alchemy Ingredient | |
| Alchemy Ingredient | Redanian herbal | Alchemy Ingredient | |
| Alchemy Ingredient | Temerian rye | Alchemy Ingredient | |
| Alchemy Ingredient | White Gull | Alchemy Ingredient | |
| Alchemy Ingredient | Nilfgaardian lemon | Alchemy Ingredient | |
| Alchemy Ingredient | Aether | Alchemy Ingredient | |
| Alchemy Ingredient | Alchemy paste | Alchemy Ingredient | |
| Alchemy Ingredient | Alchemists' powder | Alchemy Ingredient | |
| Alchemy Ingredient | Albedo | Alchemy Ingredient | |
| Alchemy Ingredient | Bear fat | Alchemy Ingredient | |
| Alchemy Ingredient | Calcium equum | Alchemy Ingredient | |
| Alchemy Ingredient | Dog tallow | Alchemy Ingredient | |
| Alchemy Ingredient | Ducal Water | Alchemy Ingredient | |
| Alchemy Ingredient | Fifth Essence | Alchemy Ingredient | |
| Alchemy Ingredient | Hydragenum | Alchemy Ingredient | |
| Alchemy Ingredient | Lunar shards | Alchemy Ingredient | |
| Alchemy Ingredient | Nigredo | Alchemy Ingredient | |
| Alchemy Ingredient | Optima mater | Alchemy Ingredient | |
| Alchemy Ingredient | Phosphorus | Alchemy Ingredient | |
| Alchemy Ingredient | Quebrith | Alchemy Ingredient | |
| Alchemy Ingredient | Quicksilver solution | Alchemy Ingredient | |
| Alchemy Ingredient | Rebis | Alchemy Ingredient | |
| Alchemy Ingredient | Rubedo | Alchemy Ingredient | |
| Alchemy Ingredient | Saltpeter | Alchemy Ingredient | |
| Alchemy Ingredient | Stammelford's Dust | Alchemy Ingredient | |
| Alchemy Ingredient | Sulfur | Alchemy Ingredient | |
| Alchemy Ingredient | Vermilion | Alchemy Ingredient | |
| Alchemy Ingredient | Vitriol | Alchemy Ingredient | |
| Alchemy Ingredient | Wine Stone | Alchemy Ingredient | |
| Alchemy Ingredient | Drowner brain | Alchemy Ingredient | |
| Alchemy Ingredient | Ghoul's blood | Alchemy Ingredient | |
| Alchemy Ingredient | Nekker blood | Alchemy Ingredient | |
| Alchemy Ingredient | Rotfiend blood | Alchemy Ingredient | |
| Alchemy Ingredient | Leshen resin | Alchemy Ingredient | |
| Alchemy Ingredient | Devourer's blood | Alchemy Ingredient | |
| Alchemy Ingredient | Alghoul bone marrow | Alchemy Ingredient | |
| Alchemy Ingredient | Nekker claw | Alchemy Ingredient | |
| Alchemy Ingredient | Harpy talons | Alchemy Ingredient | |
| Alchemy Ingredient | Alghoul claw | Alchemy Ingredient | |
| Alchemy Ingredient | Specter Dust | Alchemy Ingredient | |
| Alchemy Ingredient | Gargoyle dust | Alchemy Ingredient | |
| Alchemy Ingredient | Grave hag's ear | Alchemy Ingredient | |
| Alchemy Ingredient | Harpy eggs | Alchemy Ingredient | |
| Alchemy Ingredient | Endrega embryo | Alchemy Ingredient | |
| Alchemy Ingredient | Cockatrice egg | Alchemy Ingredient | |
| Alchemy Ingredient | Griffin's egg | Alchemy Ingredient | |
| Alchemy Ingredient | Wyvern egg | Alchemy Ingredient | |
| Alchemy Ingredient | Crystalized essence | Alchemy Ingredient | |
| Alchemy Ingredient | Elemental essence | Alchemy Ingredient | |
| Alchemy Ingredient | Dark Essence | Alchemy Ingredient | |
| Alchemy Ingredient | Light Essence | Alchemy Ingredient | |
| Alchemy Ingredient | Water essence | Alchemy Ingredient | |
| Alchemy Ingredient | Essence of wraith | Alchemy Ingredient | |
| Alchemy Ingredient | Nekker eye | Alchemy Ingredient | |
| Alchemy Ingredient | Arachas eyes | Alchemy Ingredient | |
| Alchemy Ingredient | Erynia eye | Alchemy Ingredient | |
| Alchemy Ingredient | Cyclops' eye | Alchemy Ingredient | |
| Alchemy Ingredient | Fiend's eye | Alchemy Ingredient | |
| Alchemy Ingredient | Harpy feathers | Alchemy Ingredient | |
| Alchemy Ingredient | Griffin feathers | Alchemy Ingredient | |
| Alchemy Ingredient | Lock of lamia hair | Alchemy Ingredient | |
| Alchemy Ingredient | Nightwraith hair | Alchemy Ingredient | |
| Alchemy Ingredient | Nekker heart | Alchemy Ingredient | |
| Alchemy Ingredient | Endrega heart | Alchemy Ingredient | |
| Alchemy Ingredient | Gargoyle heart | Alchemy Ingredient | |
| Alchemy Ingredient | Golem's heart | Alchemy Ingredient | |
| Alchemy Ingredient | Necrophage hide | Alchemy Ingredient | |
| Alchemy Ingredient | Troll hide | Alchemy Ingredient | |
| Alchemy Ingredient | Werewolf hide | Alchemy Ingredient | |
| Alchemy Ingredient | Ekimmara hide | Alchemy Ingredient | |
| Alchemy Ingredient | Berserker hide | Alchemy Ingredient | |
| Alchemy Ingredient | Chort hide | Alchemy Ingredient | |
| Alchemy Ingredient | Cave troll liver | Alchemy Ingredient | |
| Alchemy Ingredient | Nekker warrior's liver | Alchemy Ingredient | |
| Alchemy Ingredient | Basilisk hide | Alchemy Ingredient | |
| Alchemy Ingredient | Forktail hide | Alchemy Ingredient | |
| Alchemy Ingredient | Wyvern hide | Alchemy Ingredient | |
| Alchemy Ingredient | Vampire saliva | Alchemy Ingredient | |
| Alchemy Ingredient | Werewolf saliva | Alchemy Ingredient | |
| Alchemy Ingredient | Drowner tongue | Alchemy Ingredient | |
| Alchemy Ingredient | Cockatrice stomach | Alchemy Ingredient | |
| Alchemy Ingredient | Foglet teeth | Alchemy Ingredient | |
| Alchemy Ingredient | Monstrous fang | Alchemy Ingredient | |
| Alchemy Ingredient | Water hag tooth | Alchemy Ingredient | |
| Alchemy Ingredient | Vampire fang | Alchemy Ingredient | |
| Alchemy Ingredient | Arachas venom | Alchemy Ingredient | |
| Alchemy Ingredient | Basilisk venom | Alchemy Ingredient | |
| Alchemy Ingredient | Lesser red mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Lesser green mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Lesser blue mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Katakan mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Arachas mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Cockatrice mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Archgriffin mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Griffin mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Water hag mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Nightwraith mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Ekimmara mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Chort mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Foglet mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Wyvern mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Doppler mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Troll claw | Alchemy Ingredient | |
| Alchemy Ingredient | Noonwraith mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Succubus mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Greater foglet mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Fiend mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Forktail mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Grave hag mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Wraith mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Earth elemental mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Ekhidna mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Ancient leshen mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Basilisk mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Werewolf mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Nekker warrior mutagen | Alchemy Ingredient | |
| Alchemy Ingredient | Leshen mutagen | Alchemy Ingredient | |
| Alchemy Recipe | Manuscript page: Beast Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced beast Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior beast Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Cursed Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced cursed Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior cursed Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Hanged Man's Venom | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Hanged Man's Venom | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Hanged Man's Venom | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Hybrid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced hybrid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior hybrid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Insectoid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced insectoid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior insectoid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Elementa Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced elementa Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior elementa Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Necrophage Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced necrophage Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior necrophage Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Specter Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced specter Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior specter Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Vampire Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced vampire Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior vampire Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Draconid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced draconid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior draconid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Ogroid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced ogroid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior ogroid Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Relict Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced relict Oil | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior relict Oil | Alchemy Recipe | |
| Alchemy Recipe | Formula: Aether | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Albedo | Alchemy Recipe | |
| Alchemy Recipe | Formula: Hydragenum | Alchemy Recipe | |
| Alchemy Recipe | Formula: Nigredo | Alchemy Recipe | |
| Alchemy Recipe | Formula: Quebrith | Alchemy Recipe | |
| Alchemy Recipe | Formula: Rebis | Alchemy Recipe | |
| Alchemy Recipe | Formula: Rubedo | Alchemy Recipe | |
| Alchemy Recipe | Formula: Vermilion | Alchemy Recipe | |
| Alchemy Recipe | Formula: Vitriol | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Dwarven spirit | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Alcohest | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: White Gull | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Dancing Star | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Dancing Star | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Dancing Star | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Devil's Puffball | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Devil's Puffball | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Devil's Puffball | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Dimeritium bomb | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced dimeritium bomb | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior dimeritium bomb | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Dragon's Dream | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Dragon's Dream | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Dragon's Dream | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Grapeshot | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Grapeshot | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Grapeshot | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Samum | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Samum | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Samum | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Moon Dust | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Moon Dust | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Moon Dust | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Northern Wind | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Northern Wind | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Northern Wind | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Katakan decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Arachas decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Cockatrice decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Archgriffin decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Water hag decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Nightwraith decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Ekimmara decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Chort decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Foglet decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Wyvern decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Doppler decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Troll decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Noonwraith decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Succubus decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Alghoul decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Fiend decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Forktail decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Grave hag decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Wraith decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Earth elemental decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Ekhidna decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Ancient leshen decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Basilisk decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Werewolf decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Nekker warrior decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Leshen decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Griffin decoction | Alchemy Recipe | |
| Alchemy Recipe | Torn-out page: Reliever's decoction | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Blizzard | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Blizzard | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Blizzard | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Cat | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Cat | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Cat | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Full Moon | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Full Moon | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Full Moon | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Golden Oriole | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Golden Oriole | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Golden Oriole | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Killer Whale | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Maribor Forest | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Maribor Forest | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Maribor Forest | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Petri's Philter | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Petri's Philter | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Petri's Philter | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Swallow | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Swallow | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Swallow | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Tawny Owl | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Tawny Owl | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Tawny Owl | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: ThunderBolt | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced ThunderBolt | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior ThunderBolt | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: White Honey | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced White Honey | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior White Honey | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: White Raffard's Decoction | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced White Raffard's Decoction | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior White Raffard's Decoction | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Bear pheromones | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Drowner pheromones | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Nekker pheromones | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Black Blood | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Enhanced Black Blood | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Superior Black Blood | Alchemy Recipe | |
| Alchemy Recipe | Formula: The Decoctions of the Grasses | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Tear Grass | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Witchgrass | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Speargrass | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Pops' mold antidote | Alchemy Recipe | |
| Alchemy Recipe | Manuscript page: Chort lure | Alchemy Recipe | |
| Armor | Kaer Morhen Armor | Armor | |
| Armor | Cidarian gambeson | Armor | |
| Armor | Skellige gambeson | Armor | |
| Armor | Kaedweni gambeson | Armor | |
| Armor | Spikeroog aketon | Armor | |
| Armor | Verden archer's gambeson | Armor | |
| Armor | Bounty hunter's gambeson | Armor | |
| Armor | Ard Skellig aketon | Armor | |
| Armor | Freya's Warriors' Armor | Armor | |
| Armor | Salmian brigandine | Armor | |
| Armor | Cidarian cavalry Armor | Armor | |
| Armor | Redanian halberdier's Armor | Armor | |
| Armor | Angrenian cuirass | Armor | |
| Armor | Belhaven brigandine | Armor | |
| Armor | Kaedweni cuirass | Armor | |
| Armor | Witch hunter's Armor | Armor | |
| Armor | Witch hunter's Armor | Armor | |
| Armor | Eternal Fire executioner's Armor | Armor | |
| Armor | Mag Deira cuirass | Armor | |
| Armor | Ban Ard breastplate | Armor | |
| Armor | Nilfgaardian guardsman Armor | Armor | |
| Armor | Hindarsfjall heavy Armor | Armor | |
| Armor | Mahakaman heavy Armor | Armor | |
| Armor | Ciri's Armor | Armor | |
| Armor | Shirt | Armor | |
| Armor | Shirt | Armor | |
| Armor | Elegant courtier's doublet | Armor | |
| Armor | Elegant courtier's doublet | Armor | |
| Armor | Elegant courtier's doublet | Armor | |
| Armor | Elegant Skellige shirt | Armor | |
| Armor | Skellige tunic | Armor | |
| Armor | Nilfgaardian guardsman Armor | Armor | |
| Armor | Wild Hunt warrior's Armor | Armor | |
| Armor | Warrior's leather jacket | Armor | |
| Armor | Cidarian gambeson | Armor | |
| Armor | Skellige gambeson | Armor | |
| Armor | Kaedweni gambeson | Armor | |
| Armor | Spikeroog aketon | Armor | |
| Armor | Shiadhal's Armor | Armor | |
| Armor | Verden archer's gambeson | Armor | |
| Armor | Bounty hunter's gambeson | Armor | |
| Armor | Ard Skellig aketon | Armor | |
| Armor | Salmian brigandine | Armor | |
| Armor | Cidarian cavalry Armor | Armor | |
| Armor | Redanian halberdier's Armor | Armor | |
| Armor | Angrenian cuirass | Armor | |
| Armor | Mag Deira cuirass | Armor | |
| Armor | Ban Ard breastplate | Armor | |
| Armor | Nilfgaardian guardsman Armor | Armor | |
| Armor | Hindarsfjall heavy Armor | Armor | |
| Armor | Thyssen Armor | Armor | |
| Armor | Impera Brigade Armor | Armor | |
| Armor | Kaer Morhen Armor | Armor | |
| Armor | Shiadhal's Armor | Armor | |
| Armor | Thyssen Armor | Armor | |
| Armor | Oathbreaker Armor | Armor | |
| Armor | Impera Brigade Armor | Armor | |
| Armor | Zireael Armor | Armor | |
| Armor | Great Sun Armor | Armor | |
| Armor | Cidarian gambeson | Armor | |
| Armor | Skellige gambeson | Armor | |
| Armor | Kaedweni gambeson | Armor | |
| Armor | Spikeroog aketon | Armor | |
| Armor | Verden archer's gambeson | Armor | |
| Armor | Bounty hunter's gambeson | Armor | |
| Armor | Ard Skellig aketon | Armor | |
| Armor | Freya's Warriors' Armor | Armor | |
| Armor | Salmian brigandine | Armor | |
| Armor | Cidarian cavalry Armor | Armor | |
| Armor | Redanian halberdier's Armor | Armor | |
| Armor | Angrenian cuirass | Armor | |
| Armor | Belhaven brigandine | Armor | |
| Armor | Kaedweni cuirass | Armor | |
| Armor | Witch hunter's Armor | Armor | |
| Armor | Eternal Fire executioner's Armor | Armor | |
| Armor | Mag Deira cuirass | Armor | |
| Armor | Ban Ard breastplate | Armor | |
| Armor | Nilfgaardian guardsman Armor | Armor | |
| Armor | Hindarsfjall heavy Armor | Armor | |
| Armor | Mahakaman heavy Armor | Armor | |
| Armor | Elegant courtier's doublet | Armor | |
| Armor | Elegant courtier's doublet | Armor | |
| Armor | Elegant courtier's doublet | Armor | |
| Armor | Elegant Skellige shirt | Armor | |
| Armor | Skellige tunic | Armor | |
| Armor | Feline Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Enhanced Feline Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Superior Feline Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Mastercrafted Feline Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Griffin Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Enhanced Griffin Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Superior Griffin Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Mastercrafted Griffin Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Ursine Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Enhanced Ursine Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Superior Ursine Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Armor | Mastercrafted Ursine Armor | Armor (Scavenger Hunt: Witcher Gear) | |
| Bolt | Bolts | Crossbow Bolt | |
| Bolt | Bolts | Crossbow Bolt | |
| Bolt | Tracking Bolt | Crossbow Bolt | |
| Bolt | Bolt with bait | Crossbow Bolt | |
| Bolt | Blunt crossbow Bolt | Crossbow Bolt | |
| Bolt | Broadhead Bolt | Crossbow Bolt | |
| Bolt | Precision Bolt | Crossbow Bolt | |
| Bolt | Split Bolt | Crossbow Bolt | |
| Bolt | Exploding Bolt | Crossbow Bolt | |
| Bolt | Blunt crossbow Bolt | Crossbow Bolt | |
| Bolt | Broadhead Bolt | Crossbow Bolt | |
| Bolt | Precision Bolt | Crossbow Bolt | |
| Bolt | Split Bolt | Crossbow Bolt | |
| Bolt | Exploding Bolt | Crossbow Bolt | |
| Bomb | Dimeritium bomb | Bomb | |
| Bomb | Enhanced Dimeritium bomb | Bomb | |
| Bomb | Superior Dimeritium bomb | Bomb | |
| Bomb | Dancing Star | Bomb | |
| Bomb | Enhanced Dancing Star | Bomb | |
| Bomb | Superior Dancing Star | Bomb | |
| Bomb | Devil's Puffball | Bomb | |
| Bomb | Enhanced Devil's Puffball | Bomb | |
| Bomb | Superior Devil's Puffball | Bomb | |
| Bomb | Dragon's Dream | Bomb | |
| Bomb | Enhanced Dragon's Dream | Bomb | |
| Bomb | Superior Dragon's Dream | Bomb | |
| Bomb | Grapeshot | Bomb | |
| Bomb | Enhanced Grapeshot | Bomb | |
| Bomb | Superior Grapeshot | Bomb | |
| Bomb | Samum | Bomb | |
| Bomb | Enhanced Samum | Bomb | |
| Bomb | Superior Samum | Bomb | |
| Bomb | Moon Dust | Bomb | |
| Bomb | Enhanced Moon Dust | Bomb | |
| Bomb | Superior Moon Dust | Bomb | |
| Bomb | Northern Wind | Bomb | |
| Bomb | Enhanced Northern Wind | Bomb | |
| Bomb | Superior Northern Wind | Bomb | |
| Bomb | Snowball | Bomb | |
| Bomb | Training bomb | Bomb | |
| Bomb | Pheromone bomb | Bomb | |
| Book | Fauna of the Northern Realms, Volume 1 | Book or Note | What a wolf is, every man knows. Who hasn't heard them howling at nights or seen their tracks in the snow come morning? Who hasn't felt a cold chill run down his spine when he catches sight of a pack of five of twenty of them hunting in the woods? These beautiful animals are treated by men as enemies - and not without reason, for they attack our flocks and will even kill our horses during times of deep frost. Yet they are noble beasts, endowed with great intelligence and displaying a strength and independence that no man can help but admire. |
| Book | Fauna of the Northern Realms, Volume 2 | Book or Note | Bears dwell in the wildernesses of the North, in its high-mountain regions and in areas gripped with eternal frost. These animals can even be found where the human eye sees nothing but ice and snow - for they are skilled omnivorous hunters and gatherers always able to find nourishment of some sort, even in the most hostile conditions. Bears are best avoided. While they are not usually aggressive, it is always a good policy to stay out of the way of any massive and fast-moving animals, in particular ones equipped with sharp claws and teeth. |
| Book | In Beast's Clothing | Book or Note | They entered his hut and began to search. First they tore through his bed. Dried twigs covered the sheet - that was the first proof, for werewolves return at dawn after a night of hunting, their bare feet covered in the forest's droppings. They found the second proof under his bed: a wolf's hide. The werewolf surely dressed himself in it when transforming with the setting sun, and shed it again when he turned to man the next day. Having found these powerful proofs they ceased deliberation and began the hunt, vowing to find the lycanthrope and bind him in silver chains. |
| Book | The Bear Legend | Book or Note | The berserkers do not constitute a separate clan in terms of blood or lineage. They are instead a family forged by warriors who have heard the "call of the bear" and answered it by abandoning their loved ones and joining the community of mountain dwellers. Not every man who seeks to join it is accepted into the brotherhood: the candidates must first pass difficult trials which usually end in their death. The last trial is the hardest. It is called the "Trial of the Bear's Triumph," but few outside the brotherhood have ever witnessed it and none know what those who undergo it must endure. Quite curiously, the inhabitants of Skellige themselves know very little about the berserkers, or "vildkaarls," as they call them. They do not like to talk about these man-bears, not with outsiders and not even amongst themselves. |
| Book | A Few Remarks on Basilisks and Cockatrices | Book or Note | Why've you got such big eyes, Grandmum? asked the little girl with worry. "Shriek! Shriek!" replied the basilisk. "Grandmum, why do you say 'Shriek, shriek!'?" asked the little girl with surprise. The basilisk didn't reply, but instead clamped its toothy, venomous maw over the curious little girl and swallowed her up. Luckily, a witcher by the name of Eskel was wandering these lands in search of a zeugl. The witcher was experienced and so knew basilisks only turn people to stone in fairy tales. He also knew it is best to avoid their venom. Eskel noticed the monster had recently eaten, and before anyone could say, "Ready, steady, go!" he threw himself at the beast and cut it open with his silver sword. The basilisk's stomach opened up and the witcher saw the half-digested foolish little girl inside. |
| Book | Death From Above | Book or Note | Forktails, like wyverns, are often mistaken for dragons. This is not at all surprising, given that the witnesses to these monsters' appearances are usually simple shepherds frightened witless by the monstrous winged creature shrieking above them. Yet that does not make it any less of a colossal and profound error. Both forktails and wyverns are much, much smaller than dragons. True, they hunt animals in open fields, cattle in particular, just like those nobler beasts, but their behaviors and methods for dealing with potential prey could not be more different. |
| Book | Journey to the End of the World | Book or Note | Sirens, the harpies' distant relatives, are winged monsters found in the Skellige Archipelago, most frequently on unpopulated isles or in the inaccessible coastal areas of populated ones. According to legend they are daughters of the mythical winged giant Hräsvelg, who lives on the edge of the world and births gales with the waving of his wings. Hräsvelg's daughters seek out the company of giants and often make their nests near their lairs. These creatures attack boats and ships from the air, tearing sails and rigging to shreds and rendering the vessels immobile. At times they will snatch men or cattle from the deck and drop them from great heights to their death. They also attack travelers trekking across isolated beaches. |
| Book | Heraldic Animals | Book or Note | Of all the heraldic beasts, lions and griffins are the most noble and pure. Let us speak first of griffins, for the creatures from which the Armorialists draw inspiration combine elements of both eagles and lions, and thus contain within them both rulers of the Animal Kingdom. Griffins are brave hunters and the most chivalrous of creatures known to man. Before they snap down from the heavens upon their prey like a divine whip, they let out a long, piercing shriek in warning, so that the victim may prepare itself for the imminent attack. Griffins do not fear to attack armed men - in fact, they prefer such prey, for defeating a knight flatters their pride. They even attack fiends, the terror of the Velen wilderness, so honorable is their nature. |
| Book | Wondrous World of Insectoids | Book or Note | One is hard-pressed to think of a creature more hard-working and better organized than the endrega. Ants, bees and termites are no match for them in this regard. Endregas best even humans when it comes to foresightedness and industry. In fact, the human race could benefit a great deal from following their example, resigning from the primitive and obsolete social structures of feudalism and adopting instead a form of arachnocommunism. In arachnocommunism, every individual has a specific place and performs a specific labor for the common good. The roles are as follows: worker, soldier and queen. Each comrade contributes to the necessary daily tOil according to his special abilities, and takes from the common fund of wealth according to his special needs. |
| Book | The Illustrated Atlas of Insectoids | Book or Note | Arachas. Monst. of the –> Brachyoarachnidaesubg., subtype –>viperhexapoda. Lives mainly in boggy terrain, but also in caves and abandoned mines. Hierarchical caste struct., w/ highly spec. members. master of –>mimicry, many specimens highly poisonous. Invasive species, immigrated from the south. Must be fought with silver, ideally freshly coated with insectoid –>Oil. |
| Book | Golem, or Man's Most Faithful Servant | Book or Note | Despite what you might have heard, the first golem was created not by a powerful mage or an elven Sage, but by a simple dwarf from Maribor named Bonaventura Sesto - a brickmaker. The fateful act of creation took place over a century ago, when the persecution of nonhumans was in full swing in Maribor. Elves and dwarves had been accused of bringing an epidemic to the city - though it was later discovered the outbreak had been caused by a man named Mattheo, a barkeep's dogsbody at the Golden Goose Inn. This Mattheo was charged with both serving meals and cleaning the latrines, and would only wash his hands once a month, and then not very thoroughly. The rest, as they say, is history. The persecution of nonhumans was limited at first to robbing their shops, arson and the occasional beating, but the violence soon escalated into a bloody pogrom. As the city guard looked on without lifting a finger, humans murdered elves and dwarves during three days and three nights of slaughter, killing over three hundred individuals, including the aforementioned Bonaventura Sesto's entire family. Driven mad with grief and thirsting for vengeance, Bonaventura molded a ten-foot-tall humanoid out of clay, and then carved the names of the slain nonhumans onto it, along with a smattering of dwarven curses. Once finished, he slit his own throat - and when his blood splattered his gigantic statue, it came alive and started walking towards the city. Bonaventura had his sweet revenge on his persecutors - his creation killed almost five hundred humans, including the mayor and the entire city council, before the soldiers from the city garrison could take it out using their ballista. The Conclave's later investigation found that Bonaventura had possessed hidden magic talent. Though he had never had any training, the torrent of powerful emotions running through him at the time of his death flushed out his latent powers and created from them a new spell. After numerous alterations and improvements, one can now cast this spell without sacrificing one's life - and golems guard laboratories, libraries and palaces across the Continent. |
| Book | Of Fire and Stone | Book or Note | Sphera Mundi is divided into four Elemental Planes: the Plane of Earth, the Plane of Water, the Plane of Air and the Plane of Fire. Earth and Water together form our Planet, around which circulates Air. Above Air stretches the Aether - Fiery Air, or in short, Fire. Past Fire lie the Subtle Sidereal Heavens known collectively as Firmamentum, which are of a spherical nature. That is where the Erratica Sydera, drifting stars, and Fixa Sydera, fixed stars, reside. The Elemental Planes are inhabited by creatures which can be summoned by use of magic. They are: gnomes, sylphs, salamanders, and ondynates, all of which belong to the category commonly known as elementa ("elementum" in the singular). |
| Book | Ghouls and Alghouls | Book or Note | As for the genesis of ghouls, there are hypotheses aplenty. Some scholars claim these monstrosities arose from scoundrels who indulged in a taste for human flesh and for this misdeed drew the wrath of the heavens down upon themselves. The gods punished them by taking away their souls, their minds and their human forms. My experiments have shown, however, that ghoul anatomy displays far too little in common with that of humans for this thesis to seem at all probable. Any and all similarity in appearance between ghouls and men, such as their somewhat kindred shapes and the measures of their physiognomies, are pure matters of incidental circumstance. It thus follows that ghouls, like their vile cousins the alghouls, are post-Conjunction creatures – that is to say, such beings as came to our universe in an abrupt cataclysm disrupting the normal laws of nature. |
| Book | Of Water and Fog | Book or Note | The bogs where no men dwell have other, more vile and loathsome inhabitants - water and grave hags, foglets and will o' the wisps. For their staff of life they devour the worm meat of beasts, yet their true favored delicacy is human flesh. Woe to any lone traveler led of the beaten path by a faint light in the distance! 'Tis not the glow of a pleasant fire in a cozy hut, but a lure used by foul swamp creatures to attract their prey. So gird your loins against the temptation of the supposed comforts awaiting you by a warm fire, and instead pray through the night to the merciful gods, for only they will let you tell the false from the true and only they can save you from evil in your hour of peril. |
| Book | Beasts of the Tukaj Foothills | Book or Note | The peasants of the Tukaj Foothills say fiends are born of magic. For at times witches cast spells on bears causing them to mount boars, and the resultant offspring is neither boar nor bear, but has the makings of a fiend. Usually such boar piglets die of hunger, but they are at times found and taken in by witches. Raised on enchanted milk, they grow in strength, and soon enough the milk is no longer enough for them. Now fiends, they start hunting and kill their victims with the ferocity of a boar and the strength of a bear. Yet they remain ever true to their mothers, meaning the witches. The witches protect them from danger, answer their every summons and aid them in all things. |
| Book | The Heart of the Wilds | Book or Note | Leshens dwell in dense, primeval woods. Fiercely territorial creatures, they hunt with stealth and cunning as their only companions. They use their inborn magic to control the plants and animals within in their territory – and so when stalking them, half the battle is merely getting near enough to strike. Leshens old enough to earn the appellation “ancient” wield advanced skills and tactics that make them particularly dangerous. Some leshens create magic totems that increase their strength – in such cases these totems should be destroyed before or while fighting them. Furthermore, some leshens can create for themselves a kind of immortality in the following way: the leshen wounds a lost traveler passing through its woods with its claws and casts a black magic curse on him. For as long as the individual marked in this way stays near its territory, the leshen will be reborn every time it dies. Such leshens can only be defeated by driving away or killing the person they have marked. In combat leshens use not only their long claws but also their many allies: wolves, who unfailingly answer their call, or ravens, which harass and distract the leshen’s opponent. Leshens are also able to bend plant life to their will and make it aid them in battle. It is a witcher’s good fortune that leshens do have one weakness - they are extremely vulnerable to the Igni Sign. |
| Book | Of Sweat and Blood | Book or Note | A Veil hangs between the world men see and the one they cannot. This Veil blocks the dead from the view of the living, and the living from the view of the dead. Some mages can break through this Veil and communicate with the dead, or else summon them to the World of the Sun for short periods of time. This is the art known as necromancy. The dead can also break through the Veil and enter the world of the living on their own. Yet unlike the necromancers, in doing so they are not driven by reason and will, but by a thoughtless, irrational need. This need arises from powerful emotions such as regret, longing or wrath. Very often these emotions gain their power by being invested in a material object by the dead individual while he or she still knew life. The objects most frequently so endowed? Wedding rings, favorite toys - or the instrument used for the crime which sent the returned individual to the other world in the first place. |
| Book | Behind the Great Veil | Book or Note | Of the many demons which reside in the outer spheres, hyms are among the most dangerous. Other demons usually must take on concrete living form - be it of man or beast. Hyms, on the other hand, appear in our world in their own immaterial form, which is invisible to all save their chosen victim. Hyms feed on fear, regret, a sense of guilt - in a word, on negative emotions, and since they are eternally hungry, they provoke these emotions in the humans they torment. These demons cannot be exorcized. A man a hym takes as a victim is lost and will inevitably succumb to madness, and then death. |
| Book | The World Underground | Book or Note | We hunkered down for the night in a cave so enormous the light from our torches faded into the murky black without revealing any upper bound to it. For most of the night, all we could hear was the rushing of water somewhere behind the wall of the cave. Yet after some time (it is hard to say how much, for we had lost all sense of where day ended and night began) we heard a sort of scraping noise, and then the sound of boulders shifting. The scraping turned to a roar, but by that time we were already on our feet and running towards the tunnel through which we had entered the cave. We did so none too soon, for the shifting had opened up a new passage in the cavern, which began to spew out hordes of small, misshapen humanoids. Without breaking stride I looked over my shoulder, and in the midst of the mass of midgets I spied the outline of a large, black troll. Thus began our run for our lives. |
| Book | An Ancient Ballad | Book or Note | They say 'neath the arms, of the giant of ice Grew man-child and maid together And foot with foot, did the wise one fashion A son that six heads bore. Eighth answer me well, if wise thou art called, If thou knowest it, Vafthruthnir, now: What farthest back, dost thou bear in mind? For wide is thy wisdom, giant! Winters unmeasured, ere earth was made Was the birth of Bergelmir This first knew I well, when the giant wise In a boat of old was borne. Ninth answer me well, if wise thou art called If thou knowest it, Vafthruthnir, now: Whence comes the wind, that fares o'er the waves Yet never itself is seen? In an eagle's guise, at the end of heaven Hraesvelg sits, they say And from his wings, does the wind come forth To move o'er the world of men. |
| Book | My Evening with a Vampire | Book or Note | You will no doubt call me a liar, a cheat and a madman. You will shake your head in pity and snort in disbelief. But I promise you, I swear on all the gods: everything which you shall read in the pages to follow is the truth, the whole truth and nothing but the truth. I met the vampire of which I write years ago, in an inn in Beauclair. He introduced himself to me as Regis and said he was a barber and a medic. Since he looked in every aspect like a mortal man, I might never have even suspected his true nature - had not a fire broken out shortly thereafter in the establishment in which we were residing. This Regis, if that truly was his name, stood completely untouched by the flames, whereas my own clothing quickly caught fire. The vampire carried me out of the burning inn, saving my life from certain death, then treated my numerous wounds. At first Regis refused to answer my query as to how he had miraculously survived the furnace-like temperatures inside the burning inn without so much as a scratch on his body or a hair singed on his head. Eventually, however, he must have sensed I was a man of the world, one who would not jump to hasty judgments based on appearance or species, and revealed his identity - along with a great number of highly interesting facts. According to Regis, not all vampires are alike. This vast family contains both mindless katakans, fleders and ekimmaras, who in form resemble overgrown bats far more than humans, as well as alps and bruxae, who look remarkably like comely maids. In addition to these, there are the even more powerful higher vampires, to which genus belonged my unexpected acquaintance. Not even a witcher can discern a higher vampire from a mortal man. Contrary to popular belief, they cannot be killed by pounding aspen stakes into their chests nor by cutting off their heads, nor, as I can vouch for based on personal experience, by fire. They do not fear running water, garlic or the symbols of any creed. It might be some consolation to learn a vampire's bite does not turn a human into one of their number, and they do not in any way need our blood in order to survive - to them, it is merely a delicacy in which they indulge from time to time, like men do with fine wine. Regis asked me to keep his tale to myself. But now, as I lay on my death bed, I feel that I must share this secret knowledge, even if it means breaking my word to this most noble individual... |
| Book | Katakans: A Monograph | Book or Note | Before we sink our teeth, so to speak, into our analysis of the katakan, the creature to whom the present work is dedicated, by way of introduction let me present to our less-experienced readers what exactly vampires are - and what they are not. To our great displeasure, a great many myths concerning these creatures have arisen over the years, and the popular tales about them have served only to make popular superstitions and falsehoods. In the common folk's imagination, vampires are dead men and women arisen from their graves, wraiths driven by an unquenchable thirst for warm blood. Yet nothing could be further from the truth! These creatures first came to be on another world, arrived in ours centuries ago and have since learned to live among men and have evolved at our side. The widespread belief that vampires must drink human blood in order to survive is flat-out wrong, though they do in fact often partake of our vital fluid, for human blood affects their physiology as alcohol does ours. A vampire's bite does not turn its victim into a vampire, a state of affairs which would in fact be counter to logic, for it would mean the world would soon fill with vampires as they multiply at an exponential rate. Running water presents no barrier to vampires, not even if it is cold, for vampires are immune to the forces of both heat and cold. Now for the most important matter: vampires have learned to live in the light of our sun, which is not harmful to them in the least, though they absolutely never shimmer or glisten when struck with the sun's rays. |
| Book | The Wild Hunt | Book or Note | A frail ribbon flickers across the sky, the Riders' spectral silhouettes barely discernible within it. Then the cavalcade contorts closer and closer, revealing more and more of their ghastly form. Now the buffalo horns atop their helms penetrate one's view, now the crest betwixt them, and now the skull-like face exposed beneath their visors. The Riders sit astride skeletal mounts, bits of barding stuck to their sides like bOils. A furious gale howls through the willows. Their blades now glisten like unfailing stars in the black sky. The wind howls louder and louder. No. That is no wind. That is ghoulsong. Suddenly the nightmarish cavalcade twists once more, the hooves of its ghostly mounts churning the light of will o' the wisps hanging above the bog. At the head of the cavalcade rides the King of the Hunt. A rust-eaten bascinet sways above a skull-like Mask. Gaping eye sockets burn with a pale blue fire. Around him whirls a tattered cloak. A necklace rattles atop his rust-covered breastplate. Holes empty as the abyss stare out from it - once they were filled with precious stones, but these fell out during his race across the skies and became stars. The King of the Hunt laughs, his teeth, rotten as the grave, snapping above the rusted collar of his breastplate. The blue flames in the eye sockets of his skeletal Mask roar. |
| Book | The Horse Whistler | Book or Note | Breaking in a horse's psyche is a simple matter of instilling your will as the rider into your mount, acquiring its trust and training its obedience. Horses are intelligent, noble beasts, so they should be treated with tenderness and a decisive and firm energy. Mayer, the unquestioned authority in this area, emphasizes that when training one's mount a rider must eternally on the lookout for errors in the training itself. Every time the taming process ends in failure, the rider must look for the blocking error first of all in the his own actions, secondly in the horse's anatomy and only in a last resort by concluding the horse has a naturally difficult temperament. Adhering to this principle protects one from undue punishments, which destroy the possibility of reaching an understanding between rider and mount and make it impossible to gain the animal's trust. |
| Book | Gnomish Prankings | Book or Note | Scrub the greasings from a dog's ear, soak into cotton twine, place in a new lamp of greenish hue and set said lamp betwixt an eager crowd - forsooth shall they swear that a dog's head they behold, and this shall be no sorcery, but good betidings. For the prince of Ellander's nuptials, a paltry gnome armed with a miniature cutlass behid himself in a pie. When guests partook of the princely banquet, anon jumped out the besabred gnome, giving a terrible fright to all at first, then causing much merriment once the jest was figured. A cynocephalus, or a doghead, in our tongue, a beast that in the wastes of Zanguebar dwells, has the corpus of a man but the head of a dog. The Prince of Ellander did receive such a specimen from those far-off lands. The cynocephalus lets stream its urine with the tolling of every hour, both day and night, and this is why the Zanguebarians engrave its likeness on timepieces and compasses. |
| Book | How to Avoid Colossal Vessels | Book or Note | On the rolling deep, when there's nothing to rest your eyes upon save the horizon, you get lulled into a false sense of security which can easily spell your doom. For no man knows the day or the hour, nor does any sailor know when a small dot at the edge of his vision will turn into a Nilfgaardian dromond racing towards him, its sails puffed full and its prow ready to cleave his hull like an axe. Prevention is the first and best way to avoid such collisions: you must keep your eyes pried wide open, even when the waters are smooth as a newborn's hinterquarters and there's not a speck of land nor a hint of foreign flag to be seen. When vision fails in dark or murk, one must keep an ear cocked, especially in the waters near Skellige, for the oarsmen of the Archipelago add muster to their rowing with song and their thunderous voices carry far, so they can often be heard before they are seen. And it's a powerful boon that they thus reveal themselves, for a collision with a Skellige longship damns one doubly, for the vessel itself is Armored prow to stern, while inside are ferocious, battle-hardened warriors. |
| Book | Opposition in Nilfgaard | Book or Note | While the Emperor of Nilfgaard wields absolute power and harshly punishes the slightest sign of disobedience, opposing forces continue to exist within the Empire. By this I do not have in mind the disgruntled leaders of conquered provinces, but the magnates within the City of a Thousand Towers who are unhappy with their current leadership. This conflict between the Emperor and the aristocratic houses of the Nilfgaardian capital dates back many years. All the princes of the blood and the magnates expected the ruler to wed one of their daughters, to sire an heir with one of their own. The Emperor, however, had other plans. This was a slap in the face for the great families from which he refused to choose a bride. The Nilfgaardian opposition patiently waits for the Emperor to slip up, for some event to occur which will weaken his authority, be it an economic crisis or a defeat in battle. A secret conspiracy lies ready to seize such a moment to incite the disaffected, assassinate the Emperor and carry out a coup d'état whose culmination will place one of their number on the throne. For obvious reasons, only a limited few know about this conspiracy, but any shrewd observer of Nilfgaardian politics can read the signs of its workings. So long as men are men and the world is as it is, certain dynamics will never change, and the discontented will always form subversive societies replete with secret signs and hidden agendas. |
| Book | Do It Yourself | Book or Note | How many times have you cursed a tailor for sewing a shirt more crooked than that infamous home in Novigrad? How many times have you argued with a smith who proved unable to forge a simple horseshoe in a month? How many times will you steal food from your children's mouths because some Armorer demands a Koviri fortune for a ho-hum helmet? Enough! Basta, I say - and so should you! Empowered by the tome you hold in your hands and a few simple tools, you shall be able to perform basic repairs all by yourself, and perhaps even create something from scratch. So show those extortioners from the crafting guilds who shall make the fool of whom, roll up your sleeves and get to work! |
| Book | Care for Your Sword, Soldier! | Book or Note | A soldier can wear a dirty jerkin, rank footcloths and stained greaves. A soldier can walk around unshaven, can stink to high heaven or even have the mange. But his sword must always shine as if straight from the forge! For in a battle neat clothing and an eye-pleasing appearance will not save anyone's life, but a sword will, as long as its well-cared for and the man at the dull end knows what he's doing. So how should you care for your blade? Simple. After every battle, wipe all the blood and guts off of it, take an Oil-soaked linen rag and give it a good rub down. If you're fighting in swamplands or in heavy rain, it's worth your while to coat the blade in beeswax. You should sharpen its edges regularly, using a good whetstone. It's important to take your time in doing this - each movement should be steady and delicate, like you're stroking a virgin on your first night together. If your sword develops rust, it means you're slovenly and lazy oaf. Take some sand in your hand at once and scour the blade till the stains disappear. Take heed, though, not to cut your fingers in the doing, for then you won't be any good to anyone. |
| Book | Prayers to the Eternal Fire | Book or Note | Litany of the Eternal Fire O Fire Which lighteth us, protect us from Evil. O Purest Fire, heal our Hearts. Fire Most Holy, drive all Monstrosities far from us. O Fire Which Turneth All to ash, incinerate the hearts of our Foes. O Fire Which Danceth, show us the Path which most pleasest thee. Red Flame which Burneth Brightly, spare us from Suffering. Fire which Burneth Eternally, guide us after Death. Heating Fire, guide us while we yet Live. Eternal Fire, to Thee we raise our Prayers. Eternal Fire, in Thee we trust. Eternal Fire, we have no other gods before Thee. |
| Book | Naransen, son of Gunnestad | Book or Note | When he awoke, he saw before him an endless swath of blue. On the horizon the sky merged with the glassy sea. The storm had passed. So had the longship and all its crew. He never learned how long he had lain unconscious in the lifeboat. The sun had scorched his skin a purplish red and turned his lips to brittle parchment. He was overcome by a great thirst, but there was nothing on the boat with which to quench it. Had he been spared from so much only to die now? No... Naransen was the son of the great Gunnestad and he would never give up. He had had twenty springs under his belt when he embarked on this voyage. When was that? Long ago... very long ago. Back when his friends still lived. When he still had his left hand, not this stiff stump. When his beard was still red and not streaked with silver. The drive for glory which had driven him from his family home had demanded a high price. Naransen had never given that a second thought, but now, alone in a lifeboat in the middle of an endless ocean, he felt tired. He wanted to once again set eyes on the farm on which he had been raised. To see the eyes of his mother, who had lulled him to sleep with tales of the deeds of the legendary heroes. Now he had become one of them. Now mothers would tell their sons about him. His greatest dream had become reality. He should have been happy, but he wasn't. Perhaps if he had known then what travails and hardship awaited him...? Yet no man can know his future. One thing is sure, however: even if Naransen had known what horrors this life had in store for him, he never would have chosen another. He was the son of the great Gunnestad and he had walked the path of Glory, from which one can never stray. No matter the cost. |
| Book | The Little Peasant Who Confounded His Lord | Book or Note | Winter was on its way and the lord once again started to think about what to do to oppress his people even more. One morning, at the crack of the cockerel's crow, he rode out into the village in a carriage pulled by two black horses, with his trusted page at his side to act as his scribe. The earth was sodden and a cruel mud covered the road, so the lord, not wanting to dirty his shiny new Boots, stayed in his carriage and sent his page to do his bidding. When they arrived at the village, the page dismounted from the carriage, a paper covered in thick ink clutched in his hands. He nailed the paper to the first hut he saw, and since he did it with a hammer, a peasant boy named Reuben soon opened the door up to see what was the matter. The boy was twelve years of age and had a straw-colored shock of cow-licked hair and a freckled-face with ruddy cheeks. "Well? What do you want?" grumbled the page, looking at Reuben's shirt, which was covered in the same filth as everything else in the village. "Well, uh, nuthin', rightly," Reuben shrugged, "Thing is, sir, this here's me home." "Then get inside it." The boy wasn't scared, and instead stood on his doorstep looking at the piece of paper. "S'what's this, sir? A letter?" the boy asked. "Read it and find out for yourself," the scribe said, growing angrier, though Reuben didn't seem to notice. "Afear'd I can't, sir. Don't know how." "What the devil's taking you, scribe?!" the lord hollered. He was still sitting in his carriage and hadn't heard the conversation. Clearly, he was growing bored. "The whelp says he doesn't know how to read!" "Aye, 'cause he don't," Reuben confirmed and took two steps toward the carriage, his bare feet sinking into the muddy gray muck. "And the ones inside, do they?" questioned the lord. "Where d'ye reckon they'd learn a thing like that, m'lord?" the peasant asked, perplexed, for he had always thought great lords like that must surely know everything. "So who in your village does know how to read?" asked the lord, growing ever more irritated. "Not no one, m'lord." "Scribe," the lord said, leaning far out while leaning on his carriage door, "Could you explain to me how I am to enforce my declaration on people who do not know how to read and write?" "I don't know, my lord," the scribe said, taking a step back, as if he expected the lord to jump out of the carriage and assault him. The fault was not his, but the lord was in the habit of beating his scribe when he grew angry, no matter the cause. |
| Book | The Ways and Manners of Skellige Folk | Book or Note | One's attention immediately is drawn to the fact that their seemingly impoverished huts shine with cleanliness. The walls of their homes are usually made from pine and covered with a substance derived from sap which keeps out all manner of vermin. I believe it scares off insects as well, for I did not see a single one indoors during my entire stay in Skellige. The interiors of their huts are quite spacious and usually divided into two rooms. The first is used by the members of the household during the day and is separated by a doorway from the second, which acts as a bedroom and contains only simple wooden beds covered with linens that resemble sacks more than Continental bedding. In the middle of each main chamber stands a large round table around which the members of the household gather to eat only once a day. This usually happens just after dusk, the time for their main meal. This supper is a hallowed event and is carried out in a nearly ritualistic manner. At its start, before the family members have even taken their seats around the table, the eldest of the family tears off a piece of bread and places it on something of a household altar, which occupies a place of honor in each Skellige home. This serves as a symbol of respect for deceased ancestors. At the end of this ceremony for the departed, the entire family sits down to eat. The eldest woman places a steaming bowl in the middle of the table. Everyone has their own spoon, which they dip, one by one, into the basin of food. They most often eat porridge, over which they pour a gravy made from meat or fish. Curiously, immediately upon the supper's conclusion the eldest takes the piece of bread set aside at the start of the meal and places it in a large amphora. As I later learned, when an amphora becomes full, it is filled with bOiling water and a beverage is brewed which in taste somewhat resembles beer, though it is much weaker. |
| Book | Ballads and Hymns | Book or Note | The Wolven Storm 1. These scars long have yearned for your tender caress To bind our fortunes, damn what the stars own Rend my heart open, then your love profess A winding, weaving fate to which we both atone Chorus You flee my dream come the morning Your scent – berries tart, lilac sweet To dream of raven locks entwisted, stormy Of violet eyes, glistening as you weep 2. The wolf I will follow into the storm To find your heart, its passion displaced By ire ever growing, hardening into stone Amidst the cold to hold you in a heated embrace Chorus You flee my dream come the morning Your scent – berries tart, lilac sweet To dream of raven locks entwisted, stormy Of violet eyes, glistening as you weep 3. I know not if fate would have us live as one Or if by love’s blind chance we’ve been bound The wish I whispered when it all began Did it forge a love you might never have found? Chorus You flee my dream come the morning Your scent – berries tart, lilac sweet To dream of raven locks entwisted, stormy Of violet eyes, glistening as you weep |
| Book | The Slaughter of Cintra | Book or Note | (…) The cavalcade of riders pounded across the blood-soaked courtyard. They looked at no one and asked no questions - they knew exactly where they were going and why. To kill the old queen and capture the Cintran princess. As to what would become of her after that - no one would say. Calanthe and a group of her most loyal subjects had barricaded themselves inside the castle. They were protected by stone walls and a gate sealed by a spell - but they all realized neither would last long against a concentrated assault by the Nilfgaardian army and the mages supporting it. After four days, enemy soldiers forced their way inside (…) |
| Book | The Chronicles of Redania | Book or Note | Vridank the Elf Despite what one might conclude from his moniker, not one drop of elven blood flowed in King Vridank's veins. They called him the Elf because of his exceptional beauty, and for the great admiration he felt for the Aen Seidhe. This fascination, seemingly harmless, would have horrible long-term consequences. King Vridank, spitting in the face of all laws and customs, chose as his wife a half-elf - and one of low status at that - known as Beatrix of Kovir. The fruit of this regrettable and short-lived mésalliance was Falka, who later fomented bloody revolt against her own father. Though this uprising was ultimately extinguished and Falka herself burned at the stake, the young state was thereafter thrown into chaos for years to come. |
| Book | The Collected Verse of Gonzal de Verceo | Book or Note | Love To love is to build a house of cards, or play a game of chess But one wrong word or ill-thought move And you must start it all afresh. Tide Whenever I watch the tide recede Cold cOils of fear grip round my heart. Will the seas sneak back, calm and sure In the dark of night, as they have before? Or will they stay on distant shores Leaving crushed shells and washed-up dreams As memory of surfs of yore? |
| Book | Illustrated Atlas of Insectoids - From Arachas to Zerrikanian Xanthogramma | Book or Note | |
| Book | Temerian Dynasty | Book or Note | |
| Book | Letter from an ambassador | Book or Note | |
| Book | Journey into the Mind | Book or Note | |
| Book | Necronomicon | Book or Note | To think that man appeared on an empty world and gained mastery over it unchallenged is as foolish as thinking the world will cease to exist after man's passing. Before the first human set foot on our world, it was inhabited by beings superior to men in terms of wisdom, strength and every other virtue. The beings I have in mind still exist in our present time, though they do not exist in a sphere available to human understanding. They occupy no dimension known to us - where they live can best be described as a space between worlds. At times one can sense their presence through a sudden, unknown scent or a strange feeling of anxiety with no apparent cause. A wind which blows in several directions at once is another example of their subtle manifestation in our realm. There exist various imaginings of what these creatures might look like, yet these have nothing to do with reality, for man is incapable of conceiving something which he has not seen, even in his wildest nightmares. The greatest horror these beings bring comes precisely from their indefiniteness and lack of concrete form. Yet it would be a mistake to think that a formless creature is necessarily harmless. The power they possess is sufficient to lay waste to a forest, level a city or whip an entire sea into froth and waves. Today man is master of the world, but only for a short while. They await patiently and will soon arise and regain their one-time glory. This is as certain as dawn follows dusk, and dusk then follows again soon after, to drown everything once more in darkness. |
| Book | Witcher experimentations - cont. | Book or Note | 5/20/1271 My Dear Gaspar, We cannot rest on our laurels. True, we managed to convince the witcher to drink the concoction we had brewed without much difficulty, but now we must gather information. Somehow I doubt this Gerard, or whatever his name was, truly will truly keep an experiment diary, even if by some miracle he is literate. And without hard data, the Academy's governors will never renew our grant - believe me, I've been down that road before! To keep one step ahead of events, I've already taken appropriate action. To be precise, while in Flotsam I hired a spy who will follow our witcher's every move and observe his deeds, especially those performed in the alcove. If our calculations are correct, within a year's time his sterility will be reversed - proof of which fact should come quickly in the form of expanding female bellies, if the rumors about him contain even a grain of truth. The spy's wage is costly, true, but I'm convinced this investment will yield dividends. I believe a Potion which restores the ability to reproduce to those who have lost it due to magic or alchemic experiments will be in high demand - and earn us a fortune. Vivat Academia, –Farid P.S. Just remember - not a peep about this around the department, or the ethics committee will flay us alive. P.P.S. I've received the spy's first report. The witcher is headed to Loc Muinne. Perhaps it's a good time to visit? |
| Book | Imperial Edict Number 283 | Book or Note | Let it hereby be known that any person suspected of aiding or abetting Temerian rebels will answer before a summary military tribunal. Taking down the bodies of rebels executed by hanging is considered aid to the rebellion. By imperial decree, bandits thus punished are to serve as a warning to other rabble-rousers, and so their bodies are to hang on the roadside until they fall down on their own and fertilize the once Temerian and now Nilfgaardian sOil for the glory of the emperor. |
| Book | Imperial Decree Number 296 | Book or Note | |
| Book | Emhyr Var Emreis: A Biography | Book or Note | Childhood and Early Manhood Though the Nilfgaardian throne was his by right of birth, it would be many long years before Emhyr var Emreis sat upon it. When he was thirteen, an uprising broke out in the empire’s capital. Emhyr’s father was overthrown and a usurper seized power in his stead. Emhyr's father, Fergus var Emreis, refused to grant legitimacy to this coup, and so the usurper tried to break him by having mages torture Emhyr, his son and heir. This plan failed - the usurper was forced to kill Fergus and Emhyr escaped, presumably to somewhere outside the Empire's territory. No reliable accounts of the emperor's actions during his time of exile and wandering exist. Some claim he fell into the company of a knight errant, acting as his squire. This seems plausible enough, though the tales about this eccentric knight's proclivity to charge windmills are surely storytellers' exaggerations. A few unreliable reports claim a connection between Emhyr and the fabled Urcheon of Erlenwald who saved the life of King Roegner of Cintra. This seems far less likely, for it is public record that when the witcher Geralt of Rivia lifted the Urcheon's curse, he was revealed to be a prince named Duny, who later wed King Roegner's granddaughter, Pavetta, and died at her side during a tragic shipwreck. What is known for certain is that around this time of great tragedy for the kingdom of Cintra Emhyr reappeared within the Empire and led a rebellion which overthrew the usurper and restored him his birthright. Soon afterwards he led the Empire's armies in their successful conquest of Cintra, setting a tone of determined military expansion that would last throughout the rest of his reign. |
| Book | His Imperial Highness, Emhyr var Emreis | Book or Note | Emhyr var Emreis rules to expand. He trains his strategic brilliance on a singular vision - conquering the world, though he (rightly) calls this not conquest, but salvation. Yes. The emperor of Nilfgaard sets the world alight with the torch of civilization. Climbing over his fathers' usurpers’ still-warm bodies, the emperor seized the throne and began assimilating the Northern Realms, one after another. Terror engulfed the north. Only the Battle of Brenna slowed the imperial armies’ victory march. Then a temporary peace took hold, though none believed that mirage. Emhyr’s aim, to make the entire North a Nilfgaardian vassal, remained unchanged. Emhyr used the cover of peace to intensify his political operations. Now all can see their results - chaos and disorder devour the Nordlings’ states. Ridden with internal bickering and backstabbing, they near collapse. Only a strong ruler can grapple this dysfunction into function. Only a wise ruler can give vision to their blindness. Only Emhyr var Emreis can save the North. That is why our armies have crossed the Yaruga - for the third and final time… |
| Book | The Lodge of Sorceresses | Book or Note | Just as warty, slime-slathered toads croak out into the fetid swamp in search of kindred company, so too do sorceresses seek their own kind, driven to gather and scheme against all that is good and worthy. The coven gathering the worst of them - the knab of those utterly depraved and swollen thick with the pus of magic - was the Lodge of Sorceresses. The first fiends of this Lodge were Philippa Eilhart, Lady of Montecalvo, Triss Merigold of Maribor, Keira Metz of Carreras, Margarita Laux-Antille, Síle de Tansarville of Creyden, Sabrina Glevissig of Ard Carraigh, Fringilla Vigo of Beauclair, Francesca Findabair and Ida Emean, elven women, Assire var Anahid and Yennefer of Vengerberg. On the summit of Bald Mountain they gathered, witches all, to swear fealty to their devils and demons, their masters and lovers, and to promise to bring doom upon those living in peace in the Northern Realms. ‘Twas they who stood behind the murders of Demavend, King of Aedirn, Foltest, King of Temeria and many other noble men besides. ‘Twas they who brought about the outbreak of yet another war with Nilfgaard. ‘Twas they who sent plague and pox against decent, gods-fearing folk. Yet take comfort, dear reader, for their deeds shall not go unpunished. Our gracious leader Radovid, fifth of his name, saw through their lies and swore their deaths, deaths as inevitable as they shall be painful. |
| Book | The Nilfgaard Wars, or a History of Our Time | Book or Note | It came as a great surprise to many when, a mere three years after the Second Nilfgaardian War - the war which, it was said, “would put an end to all wars” - the empire’s forces once again invaded the North. To the perceptive student of history, however, this course of events came as no surprise - Nilfgaard’s economy and political system has for years been reliant on expansion and conquest for continued survival. Attentive analysis shows that Nilfgaard never abandoned its plans for the subjugation of the North. Contrary to popular belief, imperial diplomats, and not sorceresses, were behind the death of King Foltest. They also brought about the crisis during the summit at Loc Muinne. The current conflict is thus the result of cold calculation and long-term planning. Before the wax even had time to dry on the Peace of Cintra, Emhyr var Emreis was already preparing for the next war, which ultimately broke out in the spring of 1270. The first portion of the war went exactly as the emperor had planned. In a matter of mere months Lyria, Aedirn and Temeria found themselves under the shadow of the black banner. If not for the early frosts of December 1270 and the daring of Radovid - who, instead of concentrating his forces on the Pontar, invaded Kaedwen and in this way doubled his territory and strength - all the North would surely now be but another province in the vast Nilfgaardian Empire. |
| Book | The Nilfgaard Wars | Book or Note | |
| Book | Pearls of the North - Novigrad | Book or Note | No one can claim to have traveled the Northern Realms who has not been to Novigrad. If I were forced to list what during my many meanderings has made the greatest impression on me, it would be precisely this great, and yet at the same time free, city. A metropolis worthy of the Empire, its only flaw is that the civilization Nilfgaard carries within her has not yet enlightened it. That is why hordes of reactionary cultists of the Eternal Fire dwell in the midst of its excellent buildings and superb commercial infrastructure. One feels as though superstition is how the local Hierarch and his temple guard cement their power over the city dwellers. And many they are to control, for the city counts no less than thirty thousands of inhabitants. While strolling through its fabulous port, surrounded by marvels of architecture, it is hard to imagine that centuries ago Novigrad was a mere minor elven townstead. When the city fell into the hands of the Nordlings, its problems grew exponentially, for as is well known the people of the North can do a great many things, but peaceful and orderly cohabitation is not one of them. And so Novigrad first belonged to Redania, and then fell under Temerian rule, until finally, after endless compromises and bargains, it at last became a Free City. But is the city truly free? I dare to doubt it. Redanian influence makes itself felt too strongly on every street corner, and the fact that the city is located within Radovid’s territory speaks for itself... While wandering the city’s streets I came across four water mills, eight banks and nearly nineteen pawn shops. There are also a great many houses of simple pleasures such as taverns and brothels, and Novigrad’s commitment to matters of faith is borne witness to by the fact that the city contains no less than - I kid you not - nineteen temples to the Eternal Fire! What more can be said… I think Novigrad has all the makings of the capital of the world, and perhaps that is what it will one day become. First, however, someone needs to bring order to within her walls. |
| Book | Skellige: Its History and Geography | Book or Note | Skellige the political entity encompasses the archipelago of the same name, composed of twenty individual isles. The largest of them are Ard Skellig, An Skellig, Undvik, Faroe, Spikeroog and Hindarsfjall. Originally these isles were inhabited by independent clans, but these later united to face the growing threat from barbarians as well as the rising powers of the Continent. Skellige then became an elective monarchy, ruled by a king chosen from among the jarls (clan chieftains). The present leader of the Skelligers is Bran of Clan Tuirseach. It is worth noting that, in contrast to the situation in the kingdoms on the Continent, in Skellige each inhabitant is a citizen and enjoys equal rights, regardless of birth, trade or the property they possess. On account of the rocky and often barren terrain and inhospitable climate, the inhabitants of Skellige gain their sustenance primarily from fishing, maritime trade and armed raiding. Though this last is primarily the work of men, female warriors are not unheard of, and they equal their fathers and brothers in courage and skill. For Skelligers believe that each is master of his or her own fate, and when Freya determines a man's or woman’s destiny, she looks only to inner predispositions, and cares not for outward traits of status or sex. |
| Book | Heroes of Skellige: Sove | Book or Note | Legend states that Clan Brokvar, based on the isle of Spikeroog, was founded by Sove. This hero took as his wife the lovely yet extremely quarrelsome Ulula. He tried countless ways to tame her, but no matter what lengths he went to, he could not get along with her. Finally he sailed to Hindarsfjall to meditate in Hindar, the sacred grove. Hemdall and Freya took pity on him and gave him the formula for a Potion that would grant him Understanding. They also instructed him to take a new approach, do something he had never done before, to resolve his conflicts with his wife. In order to gather the required ingredients, Sove had to kill a monster, climb the highest mountain in the isles and dive into the deepest undersea chasm. Then he prepared the Potion, quaffed it and, searching for another approach to the conflict, began meditating while hanging from the treeIrminsulby one leg. In this manner he achieved enlightenment, and returned to Spikeroog to live with Ulula in peace and harmony to the end of their days. |
| Book | Heroes of Skellige: Tyr | Book or Note | Clan Tuirseach, master of An Skellig, was founded by a hero named Tyr. Legend has it that to take possession of the land promised him by Hemdall, his father, Tyr first had to defeat a great and powerful bear named Yngvar. It was well known that no mortal had ever survived an encounter with Yngvar, so Tyr decided to prepare properly for the fight. He ventured into the deepest cave in Skellige and with the fire of the bowels of the earth as his furnace, he forged a blade so fine it could slice a hair lengthwise and so strong it could fell a hundred-year-old tree in one blow and not be dulled. Heulyn, his mother, engraved protective runes upon the sword by the first light of dawn so that it would protect Tyr from the bear’s attacks. Yngvar was defeated, Tyr became master of An Skellig, and his descendants are one of the wealthiest and most powerful clans in the Isles to this day. |
| Book | Heroes of Skellige: Otkell | Book or Note | Legend states that when Otkell, son of Hemdall, was sailing to Hindarsfjall, a terrible storm broke. Otkell called for his father’s help, but his father could not hear, for powerful thunder drowned out Otkell's voice. In despair Otkell began yelling for anyone who heard his cries to come to his aid. In reply, Freya descended and gave Otkell a set of pipes. When the hero blew on them, the waves calmed, the storm passed and Otkell could safely reach the shore. When Hemdall learned of the help the goddess had given Otkell, he ordered him to raise a temple to her on the isle. Ever since that day, Skelligers have worshipped Freya, and the women of Otkell’s line have often chosen to become her priestesses. |
| Book | Heroes of Skellige: Modolf | Book or Note | Modolf, progenitor of Clan Drummond, who was granted mastery over the isle of Undvik, unlike his brothers displayed no extraordinary abilities: he was neither wise nor especially brave, nor did he possess any particular gift which would make him a great individual. He resented Hemdall for not bestowing greater talent upon him. Hemdall, however, insisted he had blessed each of his sons with equal gifts, but not all revealed themselves at once - Modolf would have to wait for the right moment for his gifts to step forward. Yet the hero was impatient and could not wait for this moment. Instead, again and again he sought out trouble of the worst sort, hoping each time his hidden talent would shine. Hemdall grew angry with his son and decided to bury his gift even deeper. Modolf died after a long and unruly life filled with incredible adventures, but a life during which he never discovered his talent. His descendants decided to continue his search elsewhere. They abandoned Undvik and invaded Ard Skellig, eventually taking half of that isle for themselves. They now seek to take the other half, but whether doing so would finally reveal their line's unique gift - no one knows. |
| Book | Heroes of Skellige: Broddr | Book or Note | Broddr, founder of Clan Dimun, whose members dwell on the Isle of Faroe, was an extraordinarily good and fair man, giving advice and help to all who came to him. He loathed looting and deception and never told a lie - in short, he was a paragon of virtue. He ruled his people wisely and lived to a venerable age. At the dusk of his life he was summoned before Hemdall, but a whale devoured his longship and he never reached his journey's end. Ever since, descendants of his line have hunted whales in search of the bones of their great and beloved ancestor. |
| Book | Heroes of Skellige: Grymmdjarr | Book or Note | Grymmdjarr, first lord of Ard Skellig and founder of Clan an Craite, was famed for his incredible strength. When he traversed the isle for the first time and found no place worthy of making his seat, he asked Hemdall to give him the thickest chain he could forge. Once he received the chain, Grymmdjarr dove into the depths of the sea and used it to drag an enormous rock to the surface, placing it on Ard Skellig's north-eastern shore. Then he carved Kaer Trolde out of this rock with his bare hands, and there it stands to this day, the pride and glory of his clan. |
| Book | Pearls of the North - Oxenfurt | Book or Note | Oxenfurt - a gem snuggling into the bosom of the Pontar to the east of Novigrad. A cradle erected upon Redanian sOil, nurturing the greatest minds not only of that kingdom, but of all the North. To walk its hallowed Academy's halls is to embark on a journey through learning, from the finest points of Philosophy to the grandest strokes of Art, with stops made to admire Architecture and dissect Medicine along the way. Peer to either side, and you will spy fellow travelers in your pilgrimage of learning - the students. They throng Oxenfurt's streets, lending it an indelible imprint of youth that can be felt the moment you pass through its gates. Dormitories stand cheek by jowl, Booksellers hawk used tomes on every corner, and under every tree fresh faces debate poetry with passion. Yet youth is not all slate and compass, and the young here shirk none of its other typical pastimes. Raucous and merry are the city streets, both by day and, even more so, by night. Though the city councilors have forbidden the sale of alcohol after dusk, no one seems eager to enforce this with stricture - and wisely so, for any loss of sleep is more than made up for by the gains: profits to fatten its innkeepers' pockets, and the late-night crooning of troubadours to enrich its soul. As for its architecture, of particular note are the recently renovated elven aqueducts used to clean the city sewers. They stand as witness to the city's innovative spirit - you will not find their like in all the civilized world. Yet dominating the town's architectural visage like a glistening crown is the complex of buildings that comprises the Oxenfurt Academy. Few today remember that these edifices, constructed by the elves, predate the city itself - it is the institution that named the city, and not vice-versa. Today Oxenfurt Academy enjoys a reputation matched only by the Imperial Academy in Nilfgaard. Of greatest renown - the departments of Alchemy, Natural History, Minstrelsy and Poetry, Medicine and Herbology, Engineering and, last but certainly not least, Philosophy. |
| Book | Lands of the North: Velen | Book or Note | The land of Velen, located in western Temeria with its capital in Gors Velen, is one of the poorest provinces in the kingdom. Its territory encompasses the isle of Thanedd, home to the famous magic academy, which, along with Gors Velen, constitutes the commercial and developmental mainspring of the entire province. Velen is a stop on the Novigrad trade route running through Cidaris, Vergen, Brugge, Cintra and other such southerly realms. Veleners subside primarily on agriculture, crafting and animal husbandry. The province is practically deprived of all natural resources. It contains a great deal of forests, wetlands and cultivated woods, though the greatest part of it is covered in swamps and bogs (…). |
| Book | What shall become of Temeria? | Book or Note | Temeria… a land where milk and honey once flowed. In what did she wrong the Gods, for them to treat her so cruelly? The Pearl of the North, to some, and a galloping range for Nilfgaardian cavalry to others. A country that withstood two wars against the empire. It was here their bloodiest battles took place. It was in Temeria where their most bestial deeds were wrought. It was the Temerian civilian population that had to bear the full brunt of the war’s horrors. And bear it we did, bravely and steadfastly, until the death of our great protector - King Foltest. Then providence turned its fickle face from Temeria. Murdered most treacherously, Foltest did not leave Temeria a worthy successor. And so all manner of cur soon fell on her, tearing her apart like so much carrion. She had no more allies, then. None remembered that we had once been the Armor protecting the North from the designs of the mad Dancer, he who had the gravestones of his enemies pounded into a ballroom floor. Now there is no more free and independent Temeria. A dark-faced sun looms over her every rampart. Yet there are still Temerians. And there always will be. As long as people still believe, the usurper who took our beloved capital, Vizima, and treated it as his own property will always have to peer over his shoulder in fear. For in the shadows lurks not one dagger, but the power of a nation of daggers, waiting to deal justice’s blow. |
| Book | The Fall of Vizima | Book or Note | |
| Book | Diary of a Fire Swallower | Book or Note | I was at Loc Muinne - that’s right, the summit of summits itself. We’d gone there, my troupe mates and I, knowing there’d be a meeting of the mighty in the ruins. You see, whenever big shots gather to chew some particularly gristly fat, there’s coin to be had for performing men like us - tired jaws need to relax with some laughing and indulging in other sorts of simple delights. I learned this as a lad from my old man, who’d drag me around to juggle outside courts and conventions all over the Continent. And so now, plying my own trade as a fire swallower, I told the lads up soon as I caught word of what was brewing in Loc Muinne and we turned our wagons thataway at once. I’m not much one for politics, but I couldn’t help but listen to some of it this time - you see, we Temerians had just lost our king, and our future was to be decided at that very summit, with John Natalis representing our side of the matter. Radovid was there, too, a young pup then, though emanating strength like a grey-haired alpha wolf. It seemed this wolf was licking his chops over Temeria like it was a ripe bit of carrion… The rest was dull - a lot of talk about the uprising in Aedirn and its leader, Saskia, who they called the Virgin - though I never got the chance to check personally whether that was accurate. The Nilfgaardians had a delegate, some Shilard fellow, and mages were there, talking about restoring the Conclave and Supreme Council of Sorcerers. I didn’t listen to much of that - my eyes were glued to the unusually large number of armed troops present at these “peaceful” talks. Steel-plated grunts clenched pointy weapons and paced the ruins’ courtyards everywhere you looked. Radovid had even brought the knightly Order of the Flaming Rose, those arrogant pricks ready to bash anyone who doesn’t think the same as them. Though the coin was coming in amply, we didn’t wait around to see how things would develop, just loaded our stuff onto our wagon and left at a trot. As we mounted the pass, we looked back to see pillars of smoke, black as pitch, rising above Loc Muinne… |
| Book | Redania: A Power on the Rise | Book or Note | Redania is a kingdom belonging to the so-called League of Northern States. It is located between the Buina and Pontar rivers, bordered by Temeria to the south and Kovir and Caingorn to the north. To its east lies Kaedwen, and to its southeast - Aedirn. Its capital is Tretogor, yet the land's most famous settlements are Oxenfurt, home to the enclave of culture and learning that is the Oxenfurt Academy, and Novigrad, which, while a Free City, stands on Redanian sOil. The cult of the nobility runs strong in Redania. That social stratum possesses more privileges here than in any nearby realm. Great differences in wealth exist among the gentry, but Redanian law cares for birth not property, making a well-born beggar the legal equal to the richest magnate. Those of high birth and great wealth draw the latter primarily from the grain trade and pedigreed horse husbandry. This last the Redanians excel in above all other peoples - Redanian steeds are unsurpassed, making the Redanian cavalry among the best in the world, and the nobility which fills its ranks the heart of the Redanian armed forces. As a consequence of the nobility's privileged position, the peasantry is treated worse here than in neighboring kingdoms, and only the king’s iron fist keeps them from rebelling. The Redanian army consists of thirty-five thousand armed men, in which number is counted a core of four thousand elite knights. After the outbreak of the Third Nilfgaardian War, Redania’s forces were further supplemented with Temerian and Kaedweni regiments, as well as with mercenary troops from Poviss and Kovir. Indeed, one can now accurately speak of a united Northern army under the leadership of King Radovid V. The Redanian treasury relies on the profitable trade with Novigrad to fill its coffers, with wheat being the chief staple crop. Redania has this in abundance - it is often called the granary of the north, for its landscape consists almost entirely of rolling fields of wheat. Yet despite its lands natural bounty, Redania's economy has been in a state of crisis ever since the outbreak of war with Nilfgaard. The tumult and desperation has led, in recent days, to the cult of the Eternal Fire has been gaining more and more adherents. |
| Book | Radovid V the Stern - The Hard Slog to Greatness | Book or Note | (…) Which brings us to the current ruler of Redania’s epithet - “the Stern.” Allow us to diagnose the causes and consequences of this appellation. Firstly, the seeds of Radovid’s Sternness were surely planted in his childhood. When Radovid was born to King Vizimir and Queen Hedwig in 1255, his care was immediately entrusted to Philippa Eilhart, the court sorceress. While none would question her fitness for the role of tutor, few can envisage her as a warm caregiver for a young child - and whatever harsh lessons she gave Radovid clearly left a lasting mark. The next step on Radovid’s path to becoming Stern? The death of his father at the age of 13. Although rumor has it father and son barely knew each other, the mere fact of being thrust into one’s inheritance at such an early age and in such murky circumstances must have had a hardening effect. Finally, the regency finished Radovid’s schooling in the Stern. Led by Dijkstra of Tretogor, the Regency Council imparted upon Radovid a style of politics seeped in that man’s aggressive, no-holds-barred, reason-of-state-first principles. Such are the causes of Radovid’s temperament - now on to the consequences. Most manifestations of his fierce manner are well known: his summoning of the Order of the Flaming Rose to be his armed enforcers, his later support for the witch hunters in their zealous cause and the massacre at Loc Muinne are but a few examples. Yet it is in the fight against Nilfgaard that Radovid has proven himself truly Stern. While the forces of other realms have disintegrated in the face of the Empire’s onslaught, he has strengthened his kingdom and taken command of the Northern forces. Whatever their opinion of him before, all clear-eyed observers in the North now agree: Radovid V the Stern is the North’s last bulwark against Emhyr’s expanding power. |
| Book | The Redanian Special Forces | Book or Note | Which Northern Realm’s special forces are the greatest of them all? Once upon a time, the answer was clear: Redania. Its network of spies and informers was so vast that Tretogor knew which route the Nilfgaardian armies would take before they even left their barracks. No ruler kept any weakness or comprising secret from these astute spooks. Redanian intelligence had vast resources at its disposal, including the use of great sorceresses like Philippa Eilhart and shining stars from the world of culture. With their innovative interrogation techniques perfected in Drakenborg Fortress, its agents could extract vital information from even the tightest-lipped Scoia’tael guerilla, allowing them to reduce that organization on their sOil to a hounded, desperate few. The golden days of the Redanian spy service ended, however, along with the disappearance of its head, Sigismund Dijkstra. His fate still remains unknown to this day. According to some, he departed for voluntary exile after falling out with King Radovid. According to others, he was captured by enemy agents. Still others hold that Dijkstra was murdered by sorceresses, and his body disintegrated into a fine dust. After Dijkstra’s disappearance, the royal council ordered a thoroughgoing audit of the spy corps. Radovid appointed a commission with a remit to search for abuses of power, root out double agents and suggest remedial measures. As usual, however, inserting civilians into the affairs of spies had the opposite of the desired effect. Shortly after the work began a list of agents and their sources leaked. Many on it were subsequently murdered or fell off the face of the earth. A few days sufficed to reduce to ashes an organization built over long years of hard work. |
| Book | Kovir and Poviss | Book or Note | Kovir and Poviss are without a doubt the richest realms in the North. Few today remember that this was not always the case, yet their poverty was once literally on everyone’s lips, in the form of now-antiquated common sayings. In the days of Heribert the Quarrelsome one spoke of a particularly impoverished person as being “poorer than a mouse from Poviss,” called bone broth “Koviri delight” and referred to beggars as “praxedes,” after the bay on which these kingdoms are located. Similarly few remember that a mere handful of generations ago Kovir and Poviss were still a part of Redania. King Radovid I, known as Radovid the Great, handed dominion over them to his hated brother, Troyden, with one stipulation - that he never leave his newly-acquired demesne and not interfere in state matters. Handing over this rocky scrap of far northern ground (where, the saying went, the year had two seasons - August and winter) was naturally meant as a cruel joke, a slap in over-ambitious Troyden’s face. Yet time soon proved that Radovid the Great had made a grave error. Not long afterwards it was discovered that the bare rocks of Kovir hid priceless treasure in the form of enormous deposits of precious metals and rock salt. This discovery in turn led to a tremendous growth in productive industry. Mills, forges and workshops soon sprouted up like mushrooms after a hearty rain. Radovid III decided to correct his famous forefather’s mistake and take back control over the northern frontiers of his kingdom. He was convinced the combined armies of Redania and its then-ally, Kaedwen, would quickly bring this ever more audacious vassal in line. History took a different path, however, and Kovir won a resounding, crushing victory. Radovid III was forced to sign the First Treaty of Lan Exeter, granting Kovir independence while binding it to eternal neutrality - a promise Troyden’s successors have kept with great diligence. Until recently Kovir was ruled by Esterad Thyssen, a king as wise as he was greedy. Yet his untimely demise did not stop his lands from continuing to develop and blossom. Koviri metallurgists proudly compete with the best Mahakam can offer, and, according to some, the University of Lan Exeter has long ago surpassed the famous Oxenfurt Academy as the seat of Northern learning. And so it has come to pass that, over the course of a few generations, the inhabitants of Kovir and Poviss have turned from paupers to princes, from beggars to bankers. |
| Book | Introduction to Applied Magic | Book or Note | Magic is the science of harnessing, subduing and making use of the power of the elements. It is also an incarnation of Chaos, which is why no one without proper training should ever dabble in any of its domains. Expert mages make of magic an art, but the road to virtuosity leads through years of practice, study, and hard work - and requires a considerable amount of required inborn talent. Magic was implanted in our world through the Conjunction of the Spheres, and was discovered to be a living, changeable and controllable being shortly thereafter. The name of the first mage, the one who first discovered this talent within himself and grappled with its power, is unknown. We do know, however, that in a relatively short period of time after the discovery of magic groups began to form in which talented beings could work together on developing their abilities. This period is usually considered the beginning of magic as a science, and these groups – the prototypes of magic schools. The fundamental planes from which one might draw magic power are: earth, water, air and fire. In the tome which you currently hold, each of these will have a separate chapter dedicated to it, ordered according to the level of difficulty and danger associated with the element discussed (…). |
| Book | Holy Tome of the Eternal Fire | Book or Note | The Fire protects. Whosever shall in Its light stand, him no Evil shall ever harm. The Fire cleanses. Like a wound puffed up with dirt and pus, so, too, must a soul inflamed with sin and vile deeds be burnt clean. The Fire cannot be contained. Whatsoever shall lie in its path, it shall be burnt. Whosoever shall raise a hand against it, he shall be reduced to ashes. The Fire illuminates the darkness. The Evil that in shadows lurks will be revealed in the Fire’s harsh light and perish in its smoldering embers. Whosever shall seek to hide his guilt and lecherous works in darkness shall stand naked before the devouring flames. Let us pray, brothers and sisters. The Fire enlightens, burns and cleanses. The Fire protects, warms and lights the path. The Fire exposes, incinerates and destroys Evil. |
| Book | Beliefs of Skellige: Freya | Book or Note | As is true of most realms, the predominant religion in the Skellige Isles has its roots in the prehistoric cult of the Great Mother, Mother Nature. On the Continent, such worship has taken as its object and namesake Melitele. In Skellige, her counterpart is Freya. Like Melitele, Freya is represented in three aspects - virgin, mother and old crone. That of mother is most common, and sculptors chose to depict her thus in her greatest sanctuary in the Isles. There she stands, a pregnant woman draped in loose robes, her face partially revealed, her head bent and her hands folded across her breast. A golden necklace hangs around her neck, and on it a large, pure diamond (Brisingamen) shines like a clear summer sky. Freyja Modron, or Freya the Great Mother, is the goddess of fertility, love, beauty and abundance. She is also the patron of oracles, soothsayers and telepaths. Warriors pray to her before setting out on sea raids, and the wives they leave behind pray to her for their husbands’ safe return. Only priestesses serve the goddess – men may worship Freya, but only women may do her work. Freya’s priestesses, like the clerics of other cults, treat mages and sorceresses with great reserve. The center of Freya’s worship is her temple on the isle of Hindarsfjall, in the sacred grove called Hindar. Worshippers place offerings to the goddess before her statue, on an altar that incorporates a great stone basin surrounded by figurines of cats and falcons - her sacred animals. In addition to this temple, sprinkled throughout the isles are other, smaller places where one can worship the goddess and make offerings to her (...). |
| Book | Beliefs of Skellige: Hemdall | Book or Note | Belief in the mythical snake Uroboros is widespread throughout all of Skellige. Winding itself up into a figure eight, the snake took its own tail between its teeth and in so doing created time. The circle of time will be complete when Uroboros once again bites its tail and closes the loop. This will commence the so-calledFinal Age, Tedd Deireadh, also called the Time of the White Frost or the Wolven Blizzard. It is thought many signs will foretell its coming - sources mention a wolf eating the sun and an eclipse of the moon. Next there will be a battle known asRagh nar Roog - the Last Battle, the Battle of Light and Dark. It will begin with the appearance of a longship made of the claws of dead men and carrying an army of wraiths and demons. Standing watch for the coming of the longship in his hunting blind is a hero named Hemdall. The golden cockerel, Kambi, will warn of the longship's arrival, and then Hemdall will mount the Rainbow Bridge, the Bifrost, to stop the invading powers of darkness. As he goes to fight, Hemdall will sound his horn, and for Skelligers this will be the call to take up arms and join the Last Battle. This final conflict will decide whether eternal night will fall upon the world or a new dawn will rise. A local legend recounts how all clans in Skellige can trace their lineage back to Hemdall. Supposedly one summer solstice he left his hunting blind and spied Heulyn, a goddess. They fell hopelessly in love and spent the entire summer together, yet when autumn came, Heulyn had to depart. That is why the summer months, when Heulyn stays with Hemdall in Skellige, are the most fortunate days in the Isles. Six sons were born of Hemdall and Heulyn’s love, giving rise to the six clans of Skellige. Their father let them take one isle each, but before they did so, they had to prove their manliness in a fight for living space, by rooting out the aboriginal inhabitants or coming to an understanding with them. That is how the sons of Hemdall and Heulyn first gained renown, and the memory of their deeds is honored by their descendants, the members of the clans they founded. |
| Book | Beliefs of Skellige: Druids | Book or Note | The disciples of the Isles' local pantheon are not the sole spiritual devotees in Skellige, for some druids also call the archipelago home. Yet this is no cause for conflict, for Freya's adherents and the Druids' Circle coexist and treat each other with great respect. What welds these two faiths together? A common worship of the divinity found in the earth, fertility, love and birth. To the druids, men form a part of nature and should treat the world around them with the utmost respect. They hold that since nature gave life, her most precious gift, to humans and the other civilized races, they should live in harmony with her, yielding their will to hers. Druids are seen as wise men and priests and are held in high esteem by society. They act as spiritual guides, herbalists and alchemists. Skelligers seek their counsel in times of trouble, summon them when ill and ask them to settle thorny conflicts. Like their continental brethren, the druids of Skellige have a Circle - an area set aside in their holy grove where they assemble, meditate and study sacred tomes. Many druids are capable of wielding magic. |
| Book | Witchers: Not Quite the Devils You Thought | Book or Note | A conviction has arisen amongst both mages and the hoi polloi that witchers barely rise a hair's breadth above animals, that they are deformed and bloodthirsty mutants, and that in slaking this thirst they do not limit themselves to the fluids of monsters. Meanwhile the research and observations of Virgil of Ban Ard paint an entirely different picture of the caste. Of course, it is an indisputable fact that the mutations witchers undergo influence their temperament, immune system, strength and endurance, yet one cannot consider them unthinking beings forged only for killing as a result. In fact, witchers cultivate a unique culture, a specialized body of knowledge, an effective training system and even a code of honor. They know an incredible amount about the effects of ingesting various organic and inorganic substances, and also a small amount, but nevertheless something, about the fundamentals of magic (by which I mean the simple spells they call "Signs"). On the surface the witchers appear to be a homogeneous social entity, but in truth their fighting styles, training regimens and world views differ significantly depending upon the school to which they adhere. The best-known witcher schools on the Continent are the School of the Wolf, the School of the Bear, the School of the Griffin, the School of the Viper, and the School of the Cat. |
| Book | Monstrum, or a Portrayal of Witchers. Volume 1 | Book or Note | In truth, there is naught more repulsive than these monsters that defy nature and are known by the name of witcher. They are the offspring of foul sorcery and witchcraft. They are veritable scoundrels without conscience and virtue, unscrupulous creatures of hell able only to take lives. They have no place amongst decent and honest folk. And this keep, this Kaer Morhen where these villains nest and practice their foul rituals must be wiped from the earth, all traces of it treated with salt and saltpeter to complete the deed. |
| Book | Radovid V - Defender of the North | Book or Note | (...) and so the emperor’s brutes crossed the Yaruga’s waters. Yet this splashing was but a foretaste of the ocean of Temerian blood they would later spill. Black has swarmed over our sweet Temerian sOil, like ants swarming a drop of honey fallen in their path. Emhyr’s cutthroats adore their master and long to emulate his desecrations. The Nilfgaardian onslaught will spare no one. Under its sunny banners hide dark hordes, cackling with anticipation, gleefully practicing how they will prance on the graves of our elders, women and children alike… People of the North! The time has come to unite! Forget our past feuds and quarrels! There is but one enemy, one despicable to us all! Let us spare no blood, for each drop spilled might save the life of our brothers. Yet is there any man who will not yield before that frightful charge, before the mass clad in plate black as pitch and stinking of the blood of the raped and murdered…? I tell you there is, brothers and sisters. There is a man whom the loathsome foe does not frighten. A man who, armed with wisdom, courage and cunning, can give fight to the southern plague. That man is called Radovid V. The Stern, they call him, and in this we are blessed - for only such a man can turn back the deluge of iron and steel and send it rushing to whence it came. Mothers, weep not for your sons! Death for a noble cause is an honor every man should embrace. Let your menfolk gather round the banners of the Redanian ruler, for he is no longer just the ruler of Redania - he is the proud commander of the united forces of the Northern Realms! |
| Book | Report Number 1527 | Book or Note | Report no. 1527 Agent DQ4 Who is Who in the Novigrad Underworld Order reigns in the city’s criminal underworld and has for some time. One suspects no unauthorized thievery, banditry or hucksterism of any sort takes place here. Perhaps this is a testament to the City Council’s effective reinvigoration of the Temple Guard, but it is my opinion that the true cause lies in the rise of organized criminal groups. Our agents’ mission is to identify their leader (or leaders) and bring about their collapse from the inside. Tasks: Investigate gambling dens. Inspect houses of ill repute. Infiltrate shopkeepers’ circles and determine if they are paying protection or tribute. Interrogate apprehended criminals and determine in whose employ they remain. Additional remarks: Agent "Gisel" has observed mysterious meetings taking place in the city bathhouse from time to time, during which the building is closed to the citizenry of Novigrad. |
| Book | The Wild Hunt | Book or Note | From farmers and herdsmen, milkmaids to midwives - all the common folk of the Continent whisper, sharing tales of a wraithly procession pounding across the sky. The Wild Hunt, they call it. Winds and gales, storms and blizzards arise when it is sighted, and all grows cold, though the sun shone bright moments before. Some remember only the cold from the shock of the encounter, and claim the Riders come always in winter. But nay, this is not so - the Hunt brings its own ice. Death and war gallop in its wake, or so the superstition goes. Yet evil enough is the Hunt itself. It takes folk captive, youths, most often, in the prime of their wilding years, with ten to twenty summers behind them. The Hunt rushes in and they disappear, only to return long years later with no memory of what passed in the time between. (...) |
| Book | A Portrayal of the Elder Races | Book or Note | What is a nonhuman? The answer is simple. As the very name suggests, it is something which resembles, and yet nevertheless is not, a human. Though it walks on two legs, speaks a tongue similar to our own and dresses in similar attire, it all the same has more in common with base beast than noble man. Dwarves are like moles. They feel best underground and avoid direct sunlight. They like to live in filth, forever smudging themselves in mud and slime. They love everything that can be found within the earth - rocks, metal, minerals of all shape and color. It is also said that, like their kindred moles, they feed most readily on worms, roaches and other nightcrawlers. Halflings, for their part, are more reminiscent of gophers. Fat, lazy and loud in that typical rodent way, their minds are filled only with thoughts of food and drink, which they steal from other, nobler beasts and greedily squirrel away in their hovels. They are marked by a cruel craftiness. You could be dying of hunger and they would not share a meal with you. You could be howling from poverty, and they could be swimming in gold, and yet they would still fleece you to the last crown. You could do nothing but good to them, and they would still stab a knife in your back. Elves, in turn, seem related to the birds of prey that dwell in far-off Zerrikania. They care most for colored feathers. They would most readily spend all day staring at their reflections in the water and singing their own praises. They are so awash in self-love that they no longer feel any desire towards members of the opposite sex of their own species. Their appearance, unquestionably pleasant to the eye, is highly misleading, for they are extraordinarily cruel and any who judge them by looks alone they first dupe and then kill in cold blood. The best proof of this? The so-called Scoia'tael, bandits that claim to fight for freedom, but in truth only long to kill humans. All these vile so-called "elder" races are, to our great fortune, slowly dying out. Joy fills the heart of every right-thinking man at the thought that his great-grandchildren will never know them, that in their day dwarves, halflings and elves will be mere fairy-tale characters used to scare young, impressionable children. |
| Book | Ithlinne's Prophecy | Book or Note | Behold! For nigh is the Time of the Sword and Axe, the Age of the Wolven Blizzard. Nigh is the Time of the White Frost and White Light, the Time of Madness and Disdain, Tedd Deireádh - the Final Age. The world shall perish amidst ice and be reborn with the new sun. Reborn of the Elder Blood, of Hen Ichaer, of a planted seed. A seed that will not sprout but burst into flames! Ess'tuath esse! So shall it be! Watch for the signs! And I say unto you what signs they shall be: first the earth will run with the blood of the Aen Seidhe, the Blood of the Elves… |
| Book | The Conjunction of the Spheres | Book or Note | Scholars have many vices. Possibly the worst among them is a tendency to describe the simple in unnecessarily complex terms, to dress the plain in the garb of false learning. “The Conjunction of the Spheres” might serve as an excellent example of this. This name, so mysterious to a commoner's ear, could be replaced with a much simpler alternative: When the Worlds Collided. The phenomenon itself can also be explained in terms simple enough for a child to understand. Imagine, dear reader, that our world is a ship sailing on a great sea. From its deck we can see other, distant vessels - those are the stars. These vessels each bear their own goods and their own crews. They usually pass us at some distance, barely visible specks, even viewed through a spyglass. Once every few thousand years, however, a storm breaks above this cosmic sea, a storm so strong it tosses the ships towards one another, making them sail cheek by jowl. Part of the crew of one ship can, at such times, move to another, and some of the cargo from one ship’s hold can spill onto a neighboring vessel. When the weather calms, the ships separate once again and sail their separate, invariably different ways. The so-called “post-Conjunction beings,” namely monsters such as ghouls and basilisks, are precisely such passengers from another vessel. And we humans are castaways, flung against our will from somewhere far away onto a world previously inhabited by the Elder Races. Once here, we learned the arcane mysteries of magic, unbeknownst to us before. Could the worlds collide once more? Perhaps. Can this cataclysm be avoided, or the opposite - hastened? Some scholars believe there are beings who have mastered this skill, who possess rare genes allow which some to seize the helm of our vessel and steer us… to safer waters, or to our doom. |
| Book | Travel Between Worlds | Book or Note | Running through many folk tales is a common motif of travel between worlds. By way of example, think of Orphelius, who ventured into the nether realms to save his beloved, Theodor, who, fleeing a hurricane, found himself in the drab and monotonous world of Zo, or Ecila, who tumbled down a ferret hole into a land that had never heard of wonder. Also of this ilk are the many rural legends about people captured by the Wild Hunt, only to return to their homelands after years riding the sky with the spectral cavalcade. Academia has, for the most part, dismissed these tales as mere epiphenomena of human irrationality. I, on the other hand, always operate on the assumption that a grain of truth lies in every tale - and so have decided to make it my goal to find it. After years of research, I have ascertained with great certainty that travel between worlds was once indeed possible - though only to a select few. The Key is the so-called “Elder Blood” - or rather, to use the scholarly term, the gene of Lara Dorren, the powerful elven sorceress. By comparing her genealogical tables against all known folk tales I have been able to determine that she and her descendants were the archetype of the worlds-traveling heroes of many legends. The bearers of Lara’s gene possessed an extraordinary talent which allowed them to move through time and space and to reach realms beyond the borders of the known world. The overwhelming majority of them, however, did not know how to control this. It would only manifest itself in extreme situations, pushed out by sudden bursts of emotion or when the bearer’s life was at risk. That is how the above-mentioned Orphelius, in shock after the death of his wife, could in fact journey to another world, which he foolishly mistook for the afterlife. The hurricane provided the pressure needed for Theodor, terrorized at home by his zany Uncle En, to unleash his talent and teleport to a world free from madcap antics. And if we read between the lines, we clearly see Ecila was a prostitute and a fisstech addict - the “ferret hole” represents how, when she had reached rock bottom, she whisked herself away to another universe to get sober. Unfortunately for any future Ecilases, the sad conclusion of my research is this: Lara Dorren’s line has been irrevocably cut off. The last bearer of her gene, Cirilla Fiona Ellen Riannon, heiress to the throne of Cintra, died childless many years ago. |
| Book | The Elder Blood | Book or Note | What exactly is the Elder Blood? According to some, it is a powerful elven curse passed from generation to generation. Those in whose veins the infamous Hen Ichaer flows are said to carry death and destruction within them, to sow hatred and disdain in the hearts of men. It was from this contaminated blood that Ithlinne prophesied an avenger would be born, a destroyer of nations and worlds. Others claim the Elder Blood is an extremely rare inherited talent, granting control over time and space to a degree unattainable even to elven Sages. Sadly, few bearers of this gift have been able to control it in full. This merely partial mastery inevitably leads to sudden outbursts of the Power that take the form of unpredictable, uncontrollable and thus extremely dangerous explosions. Behind the dark legends about the Curse of the Elder Blood lies the truth of these tragic cases. For obvious reason the bearers of the Elder Blood were always subjects of great interest to the world's mighty and to mages alike. The former counted on the truth of Ithlinne’s prophecy, on an avenger being born who could destroy worlds, and who they could thus use for their purposes. As for the latter, they hoped to harness the magic of Hen Ichaer to broaden their own knowledge and powers. Ultimately, however, all these plans were for naught - the Elder Blood line broke off with the disappearance of the heiress to the Nilfgaardian crown, Cirilla Fiona Ellen Riannon… |
| Book | The Aen Seidhe and the Aen Elle | Book or Note | Sad as it is, to many in our time the word "elf" is a synonym for pauper, bandit or layabout. "She-elf" is used in many circles to denote a prostitute or woman of loose morals. The adjective "elven," in turn, describes damaged, needlessly complicated or useless goods. Statistics, for their part, show that one in three elves living in Redanian has spent time in prison, and a full one half of them have been fined at least once. The average lifespan of elves, though still thrice that of humans, grows shorter each year. Given the above it is easy to forget that elves - or Aen Seidhe, as they fashion themselves - were once a proud race that ruled the lands stretching from the banks of the Great Sea in the west to the Blue Mountains in the east, and from the Dragon Mountains in the North to the Mahakam range in the south. The ruins of their cities scattered throughout the known world bear witness to their former might (cp. “Monumenta Elforum” by Istredd of Aedd Gynvael). Many of the most outstanding mages, artists and poets of recorded history have been of this race. And we have elves to thank for dozens of ingenuous items we rely on each day, from screw pumps to cosmetics. Those elves who dwell amongst men have largely forgotten their history and culture - the sole sliver of elven identity left in them being a burning hatred for men, the so-calleddh’oine. The elves of Dol Blathanna, that puppet vassal of Nilfgaard, and of the wild highlands of the Blue Mountains have retained much of the old knowledge and culture, though they, too, are condemned to perish. This death sentence was handed to them by biology - for men, though short-lived, are several times more fertile than elves. Thus, while the Aen Seidhe's numbers continue to dwindle, ours grow at an alarming and ever-increasing rate. Some elves believe that the tide of events can be turned, that they can put a stop to human exapnsion and oppression. They look to their mythical cousins for salvation - to the Aen Elle, the Alder Folk. The Aen Elle are said to dwell in another world or possibly in another plane to which they traveled during the mythic Age of Migration, and from which they at times journey to visit our world. Legend claims a gate between the worlds could be opened, allowing the Aen Elle to ride to their downtrodden brethren's rescue. These are, however, mere fables, naïve fairy tales this race condemned to extinction uses to provide itself small comfort in these, their last, sad moments. |
| Book | Royal Lineages of the North | Book or Note | Cirilla Fiona Elen Riannon, born in 1251, heiress to the throne of Cintra, Princess of Brugge and Duchess of Sodden, heiress to Inis Ard Skellig and Inis An Skellig and Suzerain of Attre and Abb Yarra. Daughter of Pavetta (see Pavetta Fiona Elen) and the Urcheon of Erlenwald (see Emhyr var Emreis). Granddaughter of the famous Lioness of Cintra, Queen Calanthe (see Calanthe Fiona Riannon). A shipwreck occurred during a journey from Cintra to Skellige which took the lives of the Urcheon and Pavetta. Cirilla's further upbringing was then entrusted to her grandmother. In 1260, afraid of the looming Nilfgaardian threat, Queen Calanthe sent Cirilla to the court of King Ervyll (see Ervyll of Verden), where the heiress of Cintra was to marry the heir to the throne of Verden, Prince Kistrin (see Kistrin of Verden). Though allying with Verden and gaining the aid of that realm’s army was at the time Calanthe's top priority, no marriage ever occurred, and Cirilla returned to her grandmother's court. In 1262, during the so-called Cintra Massacre, Cirilla went missing (…). |
| Book | Elven Sages | Book or Note | Many think “Aen Saevherne“ - meaning Sage - is simply the Elder Speech term for sorcerer. Yet to equate a Sage with a common practitioner of magic is akin to considering a newly-drafted private, hay sticking out of his breeches, a witcher's equal simply because both wield swords. A Sage wields magic, true, and does so with greater skill than even the most accomplished of human mages. The great renown and regard in which they are held, however, comes not from this skill but from the other, truly rare abilities they possess. Nothing is secret for an elven Sage. They see both past and future as easily as the present. They have mastery over all the arcana of magic as well as every domain of scholarship. They are the only ones who understand the nature and operation of the so-called Elder Blood and the gene of Lara Dorren - and they guard this knowledge jealously. How numerous are the elven Sages? In all my life I have met only one, Ida Emean of the Blue Mountains. She might possibly be the last representative of this mysterious caste. It is true I have encountered mention a male elf who might also belong to it, but as of this writing I have been unable to confirm this. |
| Book | Monumenta Elforum | Book or Note | To my beloved Y. I still await your kestrel. Istredd of Aedd Gynvael Let us begin, dear reader, with a riddle. What links a town like Vizima, the proud capital of Temeria, or Oxenfurt, a center of learning for all the North, with Aedd Gynvael, a provincial settlement at the end of the known world? Nothing, it would seem… After all, each of these places looks, sounds and even smells different. Their origins, however, are identical – all were founded atop ancient elven cities. The ruins sprawling beneath their streets bear witnesss to this fact. A tour of elven monuments is best begun in Vizima - in the city sewers, to be precise. A dangerous place, to be sure, so it is worth bringing along a well-armed guide. A branch of the sewers leads to the remains of an Aen Seidhe city. One can still admire its masterfully carved plafonds, peer into its immaculately polished marble facings, find artifacts discarded by the Elder Race and hold ancient tomes that disintegrate in one’s hands. Equally impressive monuments of elven culture can be found only in Oxenfurt – as well as somewhere in the wilds of Velen, though I have been unable to verify this information personally. What caused elven civilization to collapse? Plague? Cataclysm? No, dear reader. Their destruction was caused by us, by humans. We drove the elves from their cities and, instead of occupying their marvelous palaces, we dismantled them to build our meager and crooked huts. All that remains is that which we covered in debris and sludge, and then wiped from our memories for centuries. |
| Book | Lara Dorren and Cregennan of Lod | Book or Note | Love knows no bounds, the saying claims. History knows no better proof of this adage than the romance between Lara Dorren and Cregennan of Lod. She – a powerful elven Sage, bearer of the Elder Blood, promised to the great Avallac’h. He – a human mage of great talent and humble birth. She – able to live centuries, if not millennia. He – likely to live no more than three score years and ten, like each of us. They should have hated each other, scorned each other. Instead, they burned for one another with powerful love. Heedless to the war raging around them, to the condemnations and curses raining down on them from all sides, they led a humble and happy life. Soon Lara was with child. A babe born of Lara and Cregennan might have joined the best of both races, united them at long last. Alas, this was not to be. Humans considered Cregennan a traitor and a renegade. They demanded he abandon Lara - and when he refused, they decided to murder them both. Cregennan died, while Lara, still heavy with child, escaped with her life. She ran to Tretogor, to beg succor and support from Cerro, Queen of Redania. What then came to pass? Here elven and human sources diverge, presenting two irreconcilable versions. According to the chroniclers of the Aen Seidhe, ”…Her pleas did not soften the stony dh’oine hearts, the hearts of merciless and cruel humans. When Lara, pleading for mercy, if not for her, then at least for her child, clutched on to the door of the royal carriage, the queen ordered her maimer to strike with his sword and cut off her fingers. That night, crushed by a fierce frost, Lara breathed her last sigh, on a hill, in the woods, giving birth to a daughter whom she protected with the fading embers of her own warmth.” Human legends, however, have Cerro saying, ”Ask not me for grace, ask instead those whom you have harmed with your magic. Brave you were when you wrought those foul deeds, brave be you now, when the pursuit of justice nears. Your sins are not in my power to forgive.” In reply, Lara said, "My doom is at hand, but yours, queen, is also nigh. Remember Lara Dorren in that terrible hour, queen, remember her death and her curse. And know that my curse will hound you and your seed, to the tenth generation will it damn your line.” Wherein lies the truth cannot be said. Both versions are surely false, for both seek to blacken their enemy. Sad is Lara’s end - the hate between races which Cregennan wished so badly to end is now so strong that its darkness has forever obscured the truth of her fate. |
| Book | A Sword for Witches | Book or Note | Who are the hunters, you ask? Folk like you and yours, I reply. The decent kind, haters of lies, doers of good. The kind who live according to the gods' laws, and nature's laws, too. Ones disgusted by the machinations of witches, magickers and nonhumans. All that separates us from the people is that we've the courage to take up arms, to defend our lands from evil, to slice out the gangrene eating us from within. We haven't any leader. We haven't forts or land. Though god-fearing Radovid supports us with his gold at times, we've not sworn him nor any other ruler any oath. We serve only the Eternal Fire, and we listen only to our own consciences. Who can join us? Any person who's right of soul and sound of body. You can find us in every larger city in the North. We will give you room, lodging and a weapon. We'll explain how to spot the tell-tale signs of evil - birthmarks in strange and arcane shapes, smooth skin on a matron aged more than thirty springs, and black cats kept in the yard - to name but a few. We'll show you how to defend yourself from witchcraft, how to tame and snuff out magic elements with dimeritium. We'll instruct you how to chase out a sinner's darkest secrets with a hot iron, and how to grant them cleansing death with the help of sacred fire. |
| Book | Goetia | Book or Note | |
| Book | Folk Magic and Superstitions Of Our Time | Book or Note | (...) A further manifestation of the stupidity born of superstition is faith in the supposedly supernatural abilities of dreaming hags, who proudly style themselves oneiromancers. These mendacious persons convince the unwashed rabble they are able not only to dream the unknown past, but also to see the future yet to come as they sleep. Why, the very audacity of this talk inspires one to be ever more unyielding in our efforts to weed out this vermin. The City of Novigrad will soon be free of all sort of black magic, that worked by dreamers included. |
| Book | Hydromancy, or The Art of Water Magic | Book or Note | |
| Book | Necromancy, the Forbidden Magic | Book or Note | It is commonly said that magic is neither good nor evil, that it transcends the moral criteria of men, that it depends on the mage whether it will be used for worthy goals or for shameful and immoral deeds. There is, however, one Key exception to this principle - necromancy. Proponents of this branch of magic once supposed that one can also do good by reviving corpses. Dead men can, after all, hide secrets which may save the living. It is better to send an army of reanimated corpses into battle than to squander the life of those in whose veins hot blood still flows. Moreover, a revived soldier may be reused many times, until such members are chopped off so as to make his flesh unusable. Though it is hard to refute the logic of these arguments, the practice of necromancy is still forbidden. This is not at all based on the rabble’s superstitions about the living dead, nor the resistance of the powerful afraid those they have murdered could be forced to confess against them, nor the moral scruples of the older members of the Conclave, who were, in fact, laughed down as reactionaries when it was discussed. The fate of necromancy was sealed by the observation of Hen Gedymdeith, which was later confirmed by manifold experiences proving the revived dead are always unpredictable and reviving them always involves entirely negative side effects. In other words, no matter how noble a mage’s motives might be, necromancy will always lead to evil. It seems that in this way the gods let us know that we should not transgress the laws they have given us. And even the Conclave must respect the will of the gods. |
| Book | Pungent Passion: A Life in Tyromancy | Book or Note | Chapter 1. More than curds! Contrary to popular belief, tyromancy does not only consist of cutting cheese and examining the result. Adherents of this ancient but now forgotten and unfairly disregarded branch of the divining arts know that the slice and peek, as we call it, is only the beginning. Once a student has mastered the fundamentals of first degree tyromancy, he should be encouraged to better his olfactory capabilities, with the aid of magic, if needs be. Once he has made satisfactory progress in this regard, he should be confronted with a well-aged and thoroughly-ripe blue cheese, preferably in an enclosed space. The first days of this training might prove stormy. Discipline is especially vital at this stage - by no means should you respond to the student’s pleas and open the larder doors. Chapter 2. On the superiority of tyromancy Though tyromancy’s advantages vis a vis the other forms of divining are self-evident to me, I have gone to the trouble of a thorough comparison of its results and can with great certitude say that cheese-induced visions are much more reliable than, say, those brought about by chiromancy, aleuromancy or the current craze, rumpology (those interested in that may refer to "Rumpology – the Art of Divining from Buttocks. With Illustrations!" by Artorius Viggo). |
| Book | Polymorphy | Book or Note | To change form - to shape one’s matter as clay - this is no novice’s trick, no flickering glowlight or rat-killing blue Bolt. Only those with bowels soaked in oceans of magic arcana - and few are born with bowels so absorbent - can hope to master it. There are exceptions, of course. Dragons, as is well known, possess such a talent innately. With no need for study they can, guided by some otherworldly intuition, change between humanoid and reptilian form. As for the other races, higher vampires (e.g.. bruxae) are known to flicker between states, yet given the understandable difficulties of conducting research in this area, we do not know if this transition constitutes an act of polymorphy. The human race is, obviously, much more accessible to scholars of polymorphy. Their years of study have borne fruit in the form of a set of methods and guidelines for the identification, nurture and deployment of this talent. The most accomplished result of the careful application of these methods - Philippa Eilhart. |
| Book | Between Worlds | Book or Note | In a plane not unlike our own there once lived a ruler named Azgaryk. When he was an old man, he fell ill. He felt that he would soon die, so he summoned an evil spirit - Marbas - and made a deal with him. Azgaryk would live until his son came of age and ascended to the throne. 10 years passed. Azgaryk died, and next to his body Marbas appeared and turned to the heir to the throne: "Your father promised me something. Now you must pay his debt." "And just what did my father receive from you in return?" asked the heir. "And what do I owe?" "Your life," said Marbas, and cut the heir's throat with his claw. The boy had not yet died when Marbas opened a gate to another plane. Out of it came a mercenary army, with the evil spirit Berith marching at its head. Marbas sat on Azgaryk's throne. Ill times had come to the land. The people rebelled against the demon's rule. Marbas sent Berith and his army after them. Berith slaughtered all the rebels. His Armor glistened with blood. People began to call Berith the Crimson Sovereign. Marbas' appetite was not sated, so he sent the Crimson Sovereign to conquer neighboring countries. And so it went on, for hundreds of years the Sovereign continued his march, losing soldiers as he went. But Marbas was never sated. Finally, there came a time when the people of all the continents were united under Marbas' rule, and the Crimson Sovereign was left alone, without an army. He knelt before Marbas and said: "You hired me and I have carried out my task. You promised me a weapon from which no shield can provide protection." "You shall receive it," Marbas said, flashing his teeth. He reached into his garment and drew out a vial filled with plague bile. He flung it at the Crimson Sovereign. Yet the Sovereign knew Marbas well enough to expect treachery. He opened a passage to another world and fled before the vial full of plague could hit the floor. Yet ill luck would have it that while he was fleeing, a gale came flying out of his open portal. It opened the window to Marbas' throne room and spread the plague bile out over the entire world. Ever since Marbas has dwelled in a tower standing above a continent of dead bodies and beasts transformed by the plague. And Berith, still calling himself the Crimson Sovereign, wanders from world to world as a mercenary. Searching for vengeance. |
| Book | Witcher Signs | Book or Note | As a mule is neither ass nor horse though it has traits of both, so are witchers neither mages nor common men. Witchers are able to cast simple spells they call Signs, drawing on the basics of telekinesis (Aard), pyrokinesis (Igni), hypnosis (Axii) and so on. They are not, however, capable of utilizing more complex spells - indeed, they treat real magic with reserve and distrust. Widespread in their ranks is an irrational, nigh onto superstitious fear of teleportation (let me remind you that deadly accidents during translocational travel occur only once per one hundred instances of such travel!). This aversion surely stems from the fact that witchers do not possess inborn magic talents, but instead gain them during their infamous Trial of the Grasses. It can thus be said that their casting spells is an affront to nature - as is, in fact, everything witchers do. |
| Book | The Last Wish | Book or Note | Three things are required for human life to be sustained - food, drink, and gossip. It is thus no wonder that no matter where I travel, be it ice-bound Poviss or ever green Toussaint, everyone asks me about the passions that bind Geralt and the sorceress Yennefer of Vengerberg. As a man both cautious and discreet in nature, I refuse to betray their secrets - with one important exception. The history of their first encounter is so extraordinary, so romantic and moving, that it would be a veritable crime to hide its light under a bushel. Indeed, had I not witnessed these events personally, I would never believe that that was room in our grim and dark world for such fantastic marvels. It all began when Geralt and I were feeling a bit peckish and, unburdened by heavy coin pouches, decided to fish our supper out of a lake. No bites were to be had, but we did not leave empty-handed - my hook snagged quite a lovely little pot. Oblivious to my friend's warnings, I opened it - and in doing so freed a powerful djinn. Without giving it much thought I set about proclaiming my wishes. Before I could get to three, however, the djinn - irritated, I now see in hindsight, at being issued demands so soon after waking - started to throttle me. Geralt was able to drive him off, but I was left in a sorry state. I acted, the witcher told me later, as though under the influence of some curse. Clearly, the help of an expert in magic arcana would be needed. It was our good fortune that Yennefer of Vengerberg happened to be staying in a nearby village. Geralt went to her to ask that she heal his best friend, who happened also to be the brightest star in the North's poetic firmament. Yennefer, however, was more interested in the djinn (which she wanted to trap into magic servitude) than in its victim, and, it should be said, played the witcher like a well-strung mandolin. Yet rather than grow angry at being used in such a calculating manner, he fell white head over muddy Boots in love with her. What happened then… well, I won't go into details, suffice to say that Yennefer's plans hardly delighted the djinn, and without its cooperation she proved unable to tame it. The sorceress would surely have met a tragic end - and taken all of Rinde along with her - had Geralt not rushed to her rescue. For once, he did not need to draw either of his blades: to send the djinn packing, he had but to pronounce his third and final wish. He could have asked for anything: wealth, fame, power… but instead he asked the djinn to bind his fate to that of the arrogant yet intriguing sorceress from Vengerberg. Julian Alfred Pankratz, Viscount of Lettenhove, born 1232. Award-winning poet, playwright and troubadour. Frequent performer at the courts of Niedamir, Vizimir, Venzlav and many other nobles and notables. Alumnus of Oxenfurt Academy. |
| Book | Toussaint, a Duchy Out Of Tales of Fantasy and Wonder | Book or Note | When a traveler from the Northern Realms first crosses the border into Toussaint, he feels at once as though he has stepped into a land ripped straight from the pages of a fantastic fairy tale. He will know no inclement weather there, for even the winters in Toussaint are mild and sunny, with only gentle, calming breezes and not a hint of gale. He will know no hunger, for the trees and bushes of that land burst with ripe and juicy fruits all the year long. He will know no loneliness, for each and every soul he encounters will treat him like a long-lost friend. He will not find a single backwater of dullness, boredom or inquietude in this overflowing stream of marvel. In Toussaint the wine rages in torrents, music plays ceaselessly and everywhere the air is filled with the sound of birdsong and the twittering of beautiful maids, who are never stingy with their ample charms when a handsome knight comes a-calling. The capital of the duchy, Beauclair, is an architectural gem, full of glorious elven monuments: delicately soaring towers, masterfully carved reliefs and atmospherically mysterious ruins. Only the rare sun in a field of black, the odd gold and dark stain on an otherwise pristine edifice, reminds one that this land, this fable incarnate, is a vassal of Nilfgaard… |
| Book | The Wonders of Zerrikania | Book or Note | During my many travels I have seen countless extraordinary places - the primeval wilds of Brokilon, with trees so high their tips disappear in the clouds, dwarven chambers carved into the guts of the Mahakam Mountains, with walls plated in pure gold, the ice palace of Pont Vanis, adorned with stained-frost windows - yet none of these made such an impression on me as did the rightly-famed Zerrikania. Yet while I was traversing the Fiery Mountains, I feared disappointment awaited me on the other side. I had heard many a fantastic tale about Zerrikania - about its trackless sands, burnt white by the sun, its golden-scaled dragons, weaving their nests amidst the dunes, its hunch-backed horses able to survive weeks without even a swallow of water - yet none seemed to me at all plausible. I was sure all these sensations were but the figments of some bard’s overactive imagination. I know this will be as hard for you to believe, dear reader, as it once was for me - but all of the unbelievable tales are true. Not only that - during my many months of travel I came across wonders far surpassing those any prior travelogues mentioned. I saw temples dedicated to the worship of dragons. I heard their voice, almost human, but reverberating with a thousand echoes. I met warrior maids clad in leopard skins, tattooed from head to foot and giving no ground to witchers in mastery of the blade. I saw mages who channeled Power from fire. I saw seemingly harmless flies whose solitary bite would make a man fall into a deep slumber, never to awake save to die. In short, Zerrikania is a land where the fantastic is normal, and the impossible occurs daily… |
| Book | Naglfar: the Longship Made of Deadmen's Claws | Book or Note | |
| Book | The Final Age | Book or Note | |
| Book | The White Frost | Book or Note | One can hear Ithlinne's Prophecy whispered at every market, garbled and reused by every village witch, delved into in any treatise touching on sooths and diviners and in general saturating our common culture. We all know that "the time of the Wolf's Blizzard approaches, the Time of the White Frost" and that "the world will perish amidst ice." But few truly understand the meaning of these words. The self-proclaimed prophets who shout out Ithlinne's words mistake stars reflected in a still pond for the sky. For the White Frost is no legend or mythical apocalypse. It is a natural phenomenon that can be described in the dry yet precise language of scholarship. The renowned scholar of Thorn's studies have clearly shown that our world is not the center of the universe, but one of a thousand such globes spinning in the endless darkness of space. This space is usually described as a vacuum - yet to do so is grossly misleading, for through this "vacuum" swims, invisible to the naked eye, the White Frost. We do not know exactly what the White Frost is - perhaps a microscopic dust that blocks the incoming light of the sun? Perhaps infinitesimal particles of the sort postulated by Democritus of Ban Ard, with the unusual property of sucking up warmth as a sponge does water? We know for a certainty however, that, thanks to the telescopic observations of elven astronomers, the White Frost, whatever it is, has already destroyed a great many worlds. The star systems in which it appears perish into lifeless hunks of ice over the course of a few decades. Furthermore, each scholar is agreed that the White Frost will one day come to our world. Ithlinne's Prophecy, though based on magic intuition and not scientific observation, thus appears to foretell the truth. Many mages are skeptical about the theses presented here. I recommend they carry out the same experiment I have conducted in my own laboratory. Using the spellPortus Asterum, open a microscopic portal for three and a half seconds to the coordinates 03 31 48 90, 89 27 09 34. Yet before you do, dress in your warmest furs and ready an axe for breaking through thick ice. |
| Book | Notes from Undvik | Book or Note | Spring was late in coming this year. Snows stuck around till after the first apple blossoms. And not just high up the hills. Won't be a bumper crop, that's for sure. Summer was short, and fall's just started and already we've had the first frosts. Got men digging in hardened ground. They plant millet or barley, but they won't harvest much of either. Panic's setting in on Undvik. "Winter's coming," or so say the old timers huddled around their fires. Everyone avoids saying "Ragh nar Roog," as if the words themselves could bring disaster. But everyone senses the last battle's leaping ever closer towards us. To my mind, long as the giants still sleep, we've hope yet. Aye.... we've hope yet... |
| Book | Journal | Book or Note | More and more movement around Undvik. Port's chock full of longships and smaller vessels. News about the forge has spread over all the isles like grubs on a dead bear. Folk're coming here with their mounts. That's good for our isle. Perhaps good times are on their way. |
| Book | Memoirs | Book or Note | Crach an Craite invited our jarl on a hunt. Folk were afraid at first, thinking this meant the Ard Skelligers were plotting something. But Tordarrochs don't get scared without damn good reason. Rightly so - this was no ambush. The jarls killed two bears, half a dozen moose and a smattering of lesser game. During the after-hunt feast Crach announced he wanted to patch things up between Clans an Craite and Tordarroch. To seal this new brotherhood, they've planned a joint raid on Nilfgaard. This is a good sign for Undvik. This friendship will help us through tough times. And they say tough times are on their way. |
| Book | Guard captain's notes | Book or Note | Another scout's gone missing. Worry's not grown into fear yet, but if it goes on like this it sure will. Folk on Undvik live simple lives, but ones full of bravery. They don't scare easy. But those strange signs that've appeared near the old elven tower - they're ill omens, that's for certain. First to disappear were these two fishermen who tied off to the coast in a storm and decided to wait out the squall near the tower. Next a scouting patrol, five warriors strong, disappeared right around there. Jarl Tordarroch sent his strongest men out to look for them. And they never returned either. They say it's all the fault of Tor Gvalch'ca. And I think they might be right. |
| Book | Notes | Book or Note | Recently a lamb with two heads was born at Kodvig Sorensson's place. Even our eldest don't remember ever seeing as strange a thing as that. Is it two beasts or one? Where's a thing's essence lie, its brain or its heart? Don't rightly know, personally. But I do know this - when nature takes to spitting out oddities like that, it means trouble for the lives of men sooner rather than later. The freakish lamb (lambs?) didn't live long. Let out a last howl at dawn, then the old sheephand burned the body till it was fine ash, and scattered it into the sea. |
| Book | Warrior's notes | Book or Note | Ill news has come in from the south. Hambald One-Eye's expedition was ambushed in Adaria Bay, off the northwestern coast of Nilfgaard. Admiral Shirac's fleet surrounded two longships. But he took no prisoners. They all died. No one surrendered or asked for mercy. Witnesses claim it all went down in absolute silence. Only sound the clanging of weapons and whistling of arrows. Didn't even scream as they died. I'm sure you're thinking, "If no one survived, you couldn't know all that." Aye, I can. Last week a patrol of our lads came across the Black One's ship. They couldn't attack, but at night they snuck aboard and loosened some tongues. Turned out the sailor they pushed up against the fire had taken part in the battle in the bay. Told them everything. Thanks to him the skalds will sing praises of Undvik's warriors' heroic deeds till the end of time. |
| Book | Notes | Book or Note | That crazed fool Madman Lugos' men have raided a village on Undvik's eastern shore. Hit them by surprise, then hid, the cowardly dogs. Must not have wanted Clan Torrdaroch's jarl to discover the truth, because they covered their tartans with soot. Didn't expect our guard to be on the look out and for our folk to put up resistance. Four of ours died, two of theirs. Clearly Lugos has gotten bored of raiding the Continent and is looking for loot closer to home. One thing's certain: if it's war he wants, it's war he's gonna get. |
| Book | Nilfgaardian orders | Book or Note | |
| Book | Yennefer's diary | Book or Note | |
| Book | Intelligence report about Ciri | Book or Note | Vale, Our man in Velen says time is short. Someone's on his trail. Soon he will have to wipe all his tracks and change covers. Which would mean no contact from him for quite some time. His intel on our person of interest is highly worrisome. Despite our best efforts, we've no new information about said person's stay in Novigrad. Contacting Triss Merigold must be priority number one. The mood in the city is tense - we must tread carefully. The site of the catastrophe in Skellige cannot be examined any more closely. The locals do not let anyone near it. Clan an Craite controls those lands. Your Humble Servant, Vattier |
| Book | Unfinished war chronicle | Book or Note | |
| Book | The mage Alexander's notes | Book or Note | |
| Book | Vserad's journal | Book or Note | |
| Book | She Who Knows | Book or Note | Folk say they were four at first. The Mother, She-Who-Knows, the Lady of the Wood, came here from a faraway land and since she suffered terribly from loneliness, she made three daughters out of dirt and water. A long, long time ago the Mother was sole ruler of all of Velen. Her daughters brought her the people's requests and served as her voice. Each spring, sacrifices of grain, animals and men were made to the Lady of the Wood on her special night. Yet as the years passed, the Lady of the Wood slipped deeper and deeper into madness. Her madness eventually spread over the land - men took to abandoning their homes and setting out into the bog, where they became food for beasts. Before long, Velen was drowning in blood. The daughters saw their land nearing destruction and took it upon themselves to save it. When spring came once more, and with it the night of sacrifices, they killed their mother and buried her in the bog. Her blood watered the oak atop Ard Cerbin, and from then on the tree grew wholesome and hearty fruit for the people. As for the Lady's immortal soul, it refused to leave its beloved land and so the sisters imprisoned it. To this day it lies trapped beneath the Whispering Hillock, where it thrashes about in powerless rage. |
| Book | Brother Adalbert's bestiary | Book or Note | Each beast herein described in two manners ye may hunt. Either seek ye tracks, follow and strike the foulness wherever in its wild ye find it, or lure it to a chosen place and engage it there in advantageous battle. The latter poses less risk, for the hunter exposes no chance for an unexpected fight. Note, however, that to lure a beast into a trap, first its tastes and behaviors ye must know. As for forktails, bait them thusly: pound a stake in the sOil, bind a goat to it, then hide ye in nearto shrubbery posthaste. The beast, lured by the caprine odor, will without fail soon come. If it is a griffin ye seek to slay, take ye buckthorn from deep water. The mighty stench of this herb is to griffins like fresh-roasted meat of the primest sort, and so come they will forthwith, though faraway they might be. Turning to drowners and water hags, it is known to all and sundry that fish and rotting mollusks are their loves, and as for trolls, common hooch is their weakness. |
| Book | Angrily scrawled notes | Book or Note | What am I supposed to fucking die for? Temeria? Da died for that, so did my three brothers, and what'd that get them? Fuck all, that's what. Not even a decent burial. Da always said a wise man learns from others' mistakes, so here I am, learning from his - and instead of dying for Temeria, I'm going to rob those who killed Temeria's sons. We've pitched a camp, got us a great spot, middle of the woods, near that old mill. Now we're all set to go out on our first raid. |
| Book | Spy's notes | Book or Note | 15th day of observation (23rd of Birke) Back in the camp. Brought in heaps of plunder, mostly Armor and weapons, but this time a sealed chest, too. Towards dusk a man delivered rations of food. And drink. 16th day of observation (24th of Birke) Messenger arrived in the camp before dawn. Caused quite a stir. They immediately organized a group to transport the chest. After dusk I’ll try to track down where they carried it to. 17th day of observation (25th of Birke) Didn’t move the case that far away, just to the abandoned hut near the old mill. Set up a watch, so I wasn’t able to get closer. 18th day of observation (26th of Birke) Every man in the camp has been drinking since yesterday afternoon. If we attacked now, we’d obliterate them. Too bad the commander only sent one man (me) to this outpost. I’ll try to sneak in tonight. If fortune smiles on me, perhaps one man will be enough. |
| Book | Soaked letter | Book or Note | To His Excellency Velerad, Lord Mayor of Vizima, Your Excellency, we can wait no longer - the scouts say the Black Ones are already readying their siege equipment. If you wish to escape with your life, please present yourself at the Vizima Temple Quarter sewer entrance tomorrow at the crack of dawn. There is not much room on the boat, so take with you only your closest family and most valued treasures. I shall provide a few men to act as a guard, but not too many, for I do not wish to attract unwanted attention. We shall sail through Blacksol, Stoonwar, White Orchard and Charske. From there we shall continue on horseback. -Yannick Delen P.S. Do not tell anyone about your flight. We do not wish to arouse panic. |
| Book | Inexpertly written letter | Book or Note | You gotta give up this madness, Morgen. Mum's beside herself, saying that's not becoming of a Temerian, stealing from innocent folk. Bad enough you deserting the army like that, but to take to robbing... And how're you even sure you aren't hurting our own by accident? What happens if you and your mates make a mistake? You ever think about that? No, you didn't, ever since you were a lad you always acted first, thought later - or never. But you ain't a lad no more, so put an end to this reckless adventure and head home. |
| Book | Scrawled notes | Book or Note | Things are going better and better for us. We've pitched camp in the heart of the forest, near the old mill, and have already done quite nice for ourselves. Folk are poor, so they say, but squeeze them and something always pops out - sack of grain here, a few crowns there. Not bad for easy work, certainly better than the army. At least we've got something to fill our bellies, and the risk that we'll pay for this all with our lives, well, it's still less than when we were charging the Nilfs at Natalis' orders. |
| Book | Cultist's notes - part 1 | Book or Note | The road to purification leads through pain. Whosoever shall read my notes, know that we have found liberation. The Prophet teaches that the pox was sent by demons, and the gods have turned from us. The only way to cleanse the disease is to placate the demons. To conciliate them, by doing what they ask of us. The gods have turned from us. May our new lords be praised through all eternity. |
| Book | Cultist's notes - part 2 | Book or Note | The road to purification leads through wailing. Who will mourn beggars? They are bOils on the world's backside. Who will weep for the rich, puffed fat on blood sucked from the poor and depraved by their coin? The pain of my wounds is unbearable. Thick pus pours when I scratch my scabs. May it thus be so: I shall inflict pain for the pain given me, and take life for the life taken from me. My lords smile on throaty howls, so I shall level rich with poor - they will all scream alike. |
| Book | Dead soldier's letter | Book or Note | Gustav, I’ve got something to ask of you. I've come into the possession of quite the stash of valuables. Don't ask how - modesty prevents me from trumpeting the heroic deeds I performed in the fight for our beloved fatherland. At any rate there's so damned much of it that there's no way in any hell I'll carry it back on my own, so I’ve put everything in a chest and buried it on the beach, at the base of the cliff with the two burned-out huts on it. You know, we'd go crayfish hunting there, remember? So here's what you’ve got to do: grab a wheelbarrow, throw a shovel in it and take it to the beach - but make sure no one sees you. We'll load the treasure and sell it all in Vizima - and split the earnings fifty-fifty, like family should. See you later. And remember - not a word to anyone! Johenn |
| Book | Recipe | Book or Note | Cut open belly. Pull out offal and wash. If the liver's wrinkled, toss it. Cut everything into small bits. Toss in bOiling water. Break the bones, extract the marrow. Add. Simmer. Throw in onion, carrot, beans, marjoram. Eat. Eat. Eat. |
| Book | Fridebjorg the Bloody | Book or Note | Jarl Bodvar took the lovely Fridebjorg for his wife. They lived many long years together - but when Bodvar's hair turned gray and his skin became covered with wrinkles, Fridebjorg still looked the same she did the day they got married. Only her eyes, which were black as coal, revealed her true age. At first everyone took Friedbjorg's ageless beauty to be a sign of the goddess Freya's favor. Yet nothing could be further from the truth. One day Jarl Bodvar returned early from a raid and discovered his wife had been kidnapping and murdering young girls, then bathing in their blood. The blood of the innocent maids washed away all signs of aging, changing when it touched her body into a thick, black fluid that smelled like rotting innards. When the jarl saw all those girls hanging from their legs, their throats slit, he flew into a rage and set fire to the castle. He stayed inside as he was burned alive - along with his cruel wife, all his retinue and his servants. But to this day you can still hear cries coming from the castle's ruins - as if Fridebjorg had never stopped her murders... |
| Book | Message | Book or Note | Njall, We hid the treasure, and hid it good - no one's gonna find it, not in a million years. Writing exactly where and how would be plain foolish. So let's just say it's high time you return to our old puffin hunting grounds. Soon as you join us, we sail to the Continent. We gotta to hurry. They say Jorre swore to the gods he wouldn't rest tell he's found us, flayed us and took back his treasure. Hypocrite bastard. He could have split it evenly, like we first agreed. But no. He wanted to cheat us. And then got what was coming to him. Fucking weasel. -Vrogg P.S. When you get there, keep your sword at the ready. Those are dangerous waters. |
| Book | Bandit's notes | Book or Note | What's that, dear papa? You're kicking us off the family plot? Your younger sons are good-for-nothings who deserve a mess of porridge at most, you're gonna give Joefler everything, and we're to go make our own sorry way in the world? Well, we went, papa, we went - and now we've our own plot. Sure, might be a hill barely sticking out of the bog, a few trees and some rushes. No crops will take here, but we don't mind. There was no room for us in the fields, so now, well, guess we'll just never touch rake nor hoe ever again. What's that you ask, papa? How we plan to live? I'll tell you. We've never met with much good from our fellow men, so we've decided to repay the favor. Either they'll give us what we want, or they'll end like you, papa, you and your dear Joefler. With a knife between their ribs. |
| Book | Letter | Book or Note | Baby Brother, I got your letter. The children are healthy, thank you. Little Racleath's not so little any more - he's almost tall as my shoulder. Kit's sweet as ever. But enough small talk. I'm so glad you were able to return to your own home! I'm worried, though - are you sure those pirates have gone away for good? Best have eyes in the back of your head and don't burn any lights at night, so that no one cruising the coast can spy you. -Your Lessica |
| Book | Unsent letter | Book or Note | Boss, we've looked and looked for that Queen Zuleyka's treasure, and what've we found? Fuck, beg your pardon, all. Though we have mighty enjoyed eating our fill of the oysters we fish off of the bottom. You sure that map's the real deal, boss? Not some counterfeit? Cause it seems to me that sailor cheated us. But we'll keep looking around, till something eats us, or till you give us other orders. |
| Book | Pirate's notes | Book or Note | Yesterday we found a silver basin and a ruby brooch on the bottom. Means Queen Zuleyka's treasure really is somewhere around here. Maybe in the hold of one of the wrecked ships off the west coast - but we can't check them at the moment, waves are too high. We'll have to wait till the seas calm. We're pitching camp. |
| Book | Pirate's notes | Book or Note | What a beaute of a ship we're gonna have! She's going to be as yar as they come. True, that masthead the shipwright carved looks more like a sea cow than a buxom siren, but that's a minor detail. Question is, will the lads be eager to set back out to sea? Some have made a nice little home in a hut nearby. I half expect to turn around and see them planting turnips and milking goats. Each according to his own, I guess - but it's a pirate's life for me. |
| Book | Unsent letter | Book or Note | Boss, send us a few more hands, will you? We're awful short of help. Yesterday Dante and Marik went into the woods and never came back. Don't know if they legged it or if something jumped them... But if even half of what I've heard about Velen is true, chances of the latter are mighty high. No doubt you don't believe those tales... But we found human bones in a firepit. Cut lengthwise, as if to take the marrow out. Cut with a knife, and not a claw, you understand? Connect the dots yourself. To my reckoning, we should get the blazes out of here soon as possible. I know we're waiting for a new ship, that there's this ploughing treasure... But I'd rather sail out on a barn door and live in poverty than sit in this accursed bog one day longer. |
| Book | Unsent letter | Book or Note | Ahoy, Gregor! Did you hear they chased the pirates off? It's true! Not a trace of pirate left, save for a few fresh graves and some bloodstains. The shipyard's more or less in the same state we left it in - meaning everything's about to collapse, but holding up for the time being, and the tools are all rusty, but get the job done. In a word, you can return - just for the gods' sake, don't go south, for some other bandits have pitched camp there. Nature's a whore for vacuums, or however that saying goes. It'll be just like the good old days, mate - the crashing of waves, singing of seabirds and the stink of pitch smeared over hulls. So whaddaya say? Will you come back? -Simon |
| Book | Smuggler's notes | Book or Note | Those were the days. You'd smuggle a few bottles of hooch into Oxenfurt, hang out near the dormitories selling it to students, you'd come away with a hefty sack of coin and they'd have their spirits fortified for study. Then along came Radovid, shut down the university, chased the students off and put up ballistae on the riverbank to shoot everything floating the Pontar, swans included. But there hasn't been a dark-cloud yet that didn't have a silver lining. Yesterday I saw our brave soldiers sink a merchant vessel. Went straight to the bottom along with its entire crew - and its cargo. A shame about the men - but it would also be a shame if all those goods went to waste. So me and Martin will fish them out, dry them off and then sell them - and maybe at last I'll have something to put in my pot. |
| Book | Pirate leader's notes | Book or Note | Nothing quite like war! The Redanians and Nilfgaardians are at each other's throats, and no one pays a whit of attention to us. We can rob, raid and kill till we get bored of it - which'll never happen. Usually I never set ashore near populated places, but this time we had no choice. Our boat started taking on water after the last storm, we had to drag her onto dry land for some repairs. We were ready for a fight when we stepped onto the beach, but no one even tried to chase us off. Sometimes one the baron's blowhards come to us, but taking care of them's no trouble. Since we're not in any particular hurry, I've decided to build us a new vessel instead of patching up the old dinghy. Why not? Best take advantage of the turmOil while it lasts. I hear there's a boatyard nearby - that'll do just fine. And while we wait for a new ship, I'll send men out to look around for Queen Zuleyka's famous treasure. If it's worth a tenth of what I've heard, we'll all be rich. Well, I will, at least. |
| Book | Pirate's notes | Book or Note | I know it ain't normal for a pirate to complain about violence and plundering... but for fuck's sake! There's no stopping these soldiers! Baron must've tossed them out of his castle because they were too much, even for him. Not a day goes by they don't rob or beat somebody. We've cut down three of them already, but that hasn't discouraged the rest one jot. Gonna have to wipe them out or change hideouts, because frankly I didn't become a pirate to be the one getting assaulted! |
| Book | Bandit's notes | Book or Note | Nilf bastards must have coin coming out of their arses. They buy every peasant I capture, no matter if he's lame, cross-eyed or dumb as a rotten stump. Never haggle, neither. They need folk for the silver mine, they say, and no one ever lasts more than two months there anyway, so every hand helps. Fine by me. Business is good. Only thing worrying me is that soon I'll have caught all the peasants around, and then who'll I sell? |
| Book | Sodden note | Book or Note | Dear Vessy, We couldn't afford to pay for ourselves and Patrick, so we've sent the young lad to you. I know things're tough your way, too, that you've three tykes of your own - so know that if I didn't have to, I'd not ask this of you. But here in Velen... well, you wouldn't believe it if I told you. Please care for Patrick like your own son. We'll come back for him soon as the war's over. A thousand thanks. Hanna P.S. Patrick's got a sack of coin in his bags - enough to pay his guide what we agreed on. You shouldn't have to add anything of your own. P.P.S. Patrick's afraid of the dark. If you can, leave a candle burning by his bed. |
| Book | Unsent letter | Book or Note | Dear Ainslee, Sure, we lost our house cause of this war, aye, we've done some wandering, and yes, we almost died of hunger a time or two, but it seems the gods haven't abandoned us after all! I thought we were done for, that we'd die in those swamps - and here we've run into a camp. I walked up real careful-like - folk've chased us outta more than one village already - but this one was empty as can be! Tents, barrels, but not a trace of people. So Macros and I decided we'd stay here, for a while, at least, wait till the war ends. Perhaps Velen's not as bad as they say? Your Borias |
| Book | Unsent letter | Book or Note | Melitele bless ye, Nittel! Listen, Nittel, that little case you gave me to transport... was there anything of value inside? Because thing is, I had a bit of an unfortunate work accident and... well, the blasted case fell in the water and I couldn't spy it for the life of me. I tried to fish it out, but some devil must live on the bottom there, cause every time I tossed my net, I'd catch a snare. Maybe there's, I don't know, some way I can repay you? A discount on your next shipment, maybe? Sincerely, Willich |
| Book | Unsent letter | Book or Note | To The Most Great And Honorable Sergeant Cahwry var Llechyn, Esquire, You asked me, My Good Sir, to reckon how many lads I could drum up to work for the Empire's glory. So here's my reckoning. First off, Your Esquire's gotta know that I can scrummage up a few hayseeds from Claywich whenever you want, but that's what I'd call second-rate goods - geezers and squirts, mainly. But if Your Excellency thinks he can find use for even dregs like that, send us a messenger and within a week's time you'll get a transport full of them, trussed up like coneys. I've also had a word or two with some soldiers who quit the baron's service after he got soused one night and jammed a hot poker in one of them's eyes. They've pitched two camps, one right next to the castle, the other near Velen's southern border - and as I'm sure Your Wondrousness has guessed, they're looking to make some quick coin. So if Your Most Reverend Sir can send us a few crowns as a deposit, why, we'll get to work on the double-quick and send you the prettiest dames and hardiest lads in all of Velen, maybe even in all the North - a hundred, two hundred, how ever many of them The Great Sergeant wants. Your Humble Servant, Dalegor. |
| Book | Trader's notes | Book or Note | I'd always thought myself a simple trader, a man who buys here and sells there, and makes a bit of coin for himself in the doing. But yesterday I learned I constitute what's called a "strategic risk," and so cannot cross the bridge the Redanians control. Who knows what I have in my wagon, the sergeant said, maybe I'm smuggling weapons, maybe I'm carrying spies' reports? When I said they'd nothing to fear from my bundles of cloth and lace, and that the only letters I'm carrying are from my dear wife, the sergeant slapped me across the face with his glove and ordered me to, and I quote, "fuck off," or else I would soon "be seeing more stars than many an astronomer." As you can see, eloquence and good manners do not seem to be subjects of much importance at the Redanian officers' academy, though one must admit the soldier did display a certain amount of linguistic creativity. Well, life goes on. I've hired a few mercenaries and a guide to help me ford across the river near the bridge. Once across, I'll blow that sergeant a kiss and continue on my way. |
| Book | Soaked letter | Book or Note | Read close, mate. Lady Caroline's hanged herself. Tragic love affair, something like that. Some gallant gent stole her virtue and then split, her belly started swelling and, well, tragic results. But enough about that. Let's get to the meat of the matter. I helped prepare her for her funeral - and I'm telling you, the shite they stuck in her coffin! More riches than in a Koviri vault! I'm telling you, you couldn't even see the body for the glare coming off all that silver and gold! So I'm thinking all those baubles won't be one prick's lick of good to our dearly-departed lady in the afterlife, whereas you and I, why, we could put it to fine use in the here and now. So perhaps we should lighten her coffin a little bit, so as nothing goes to waste? Thing is, I can't go anywhere, but you, you're a free man. So grab a shovel and head out to the swamp graveyard. Start digging where folk have laid out fresh flowers. Then we'll meet up and split everything fair and square... half for you, half for me. Deal? --Pauli |
| Book | Highwayman's notes | Book or Note | The baron said we'd die of hunger in a week if we left his service. That he'd already looted all the peasants in Velen bare, and there weren't nothing left for us to steal. Well, he might've been right about that... but there's still the peasants themselves, and in Nilfgaard they're fungible goods. We've already broken bread with a fellow who rounds up men for the Black Ones. We threw him a few hayseeds we'd found wandering the woods - he paid top coin for each and told us to keep them coming. So we're preparing a manhunt the likes of which Velen's never seen. Like any proper hunting party, we've split into two groups. We're camping out here, while the rest are west of Crow's Perch. We'll go at the same time, from two sides, so none can run away. Funny, aren't they - life's surprises. When we were with the baron, we thought the peasants worthless dung. And here it turns out each one's a bill of exchange, just waiting to be turned in for gold. |
| Book | Unsent letter | Book or Note | Dear Elke, Thank the gods fools believe in them! We've made good use of that fact twice now. Firstly, when we stole that load of silver from the temple. No one was watching it - because who would be brave enough to risk the gods' wrath by desecrating such a holy place? And then we hid it all in ruins said to have been cursed by the elven gods. No one goes near there, no one even looks at them too closely - so we didn't even really have to hide it, as treasure's safer there than in the Vivaldi Bank. We'll spend the night in the woods, then I'll ride to Novigrad, find a buyer for the whole stash. We're going to be rich, Elke, rich! And maybe then I'll throw something in the plate, a token of my gratitude to superstition and stupidity! -Your Edgar |
| Book | Dirt-smeared letter | Book or Note | Son, I'm telling you for the last time, give up that diving nonsense, or one of these times a sea devil's gonna drag you to the bottom and that'll be the end of that. Besides, you could dive down into that water day and night and you'd never find any wrecks - the battle against the pirates was long ago, and the current's strong near the shore, so their ships have been swept far out to sea by now. You wanna get rich? Go raiding like the other lads, and cut out this tomfoolery. -Elsa |
| Book | Mysterious note | Book or Note | Keep an eye out for castaways. Lone travelers. Drunk warriors. Bring them to me, to the cellar. The Ancient One craves blood. Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn. |
| Book | Highwayman's letter | Book or Note | Gunnar, You don't go climbing to the top of that tower, you hear? Don't try to be a hero, no one's gonna sing about a bunch of bandits anyhow. I heard there's a witcher snooping around the isles. I'll try to get him to take care of it. We'll figure out how to settle his bill once he's done. A dagger between the ribs, that sounds like fair pay. Till then - sit on your arse and wait. And if the howling gets to you at night - stick something in your ears. --Kvegg. |
| Book | Itinerant merchant's notes | Book or Note | Praise be to Freya, Our Great Mother! They said the road was fraught with danger, that sea devils awaited any who traveled it, that a bandit lurked behind every tree. But I sacrificed a lamb to Freya and donned an amulet made of falcon feathers - and lo and behold, I traversed the entire isle without so much as drawing my sword! And did some damned fine trading along the way - packed my chest so full of silver and other treasures that my back near snapped setting it on the wagon. If everything goes as planned, I'll be home by tomorrow around sunset. I owe the goddess mightily for the tender care she's taken of me! |
| Book | Letter from an alchemist | Book or Note | Dearest Sir Robert de Mere, Thank you for sending a bill of exchange in advance, and for your understanding - if I gave out advice for free, I'd very quickly run myself out of business. You wrote that your son went missing while on a voyage - and that near the place where he was last seen there now lurks a nekker who wears a tattered shirt with your son's monogram sewed on it. You asked if it is possible that this nekker was your son, transformed by some spell. After consulting the relevant literature, it pains me to inform you that your hypothesis is highly improbable, and there exists a much simpler and more likely explanation. Contrary to popular belief, nekkers are a sapient species. Like forest trolls, they will at times decorate themselves with pigment or scraps of human garments. One can with some confidence surmise that this nekker killed your son, tore up his shirt, and then put on it or some fragment thereof. While that is most likely the case, one cannot be certain. Though I have not heard of any curse capable of turning a man into a nekker, I cannot rule out the possibility of its existence. In order to find out if the above-mentioned nekker truly is a creature born of a curse, the tattered shirt it wears must be taken from it, cut into shreds and burned. The shirt's ashes can then be mixed with dimeritium dust. If the resulting substance changes color, it will confirm your hypothesis. If the experiment I described returns a positive result, please write me. I would gladly undertake further examinations meant to find a way to lift this curse - for additional payment, of course. Greetings, Klaus Kellerman, Magister Artibus Oxoniensis |
| Book | Crumpled letter | Book or Note | Dear Sir, You were kind enough to share with me your doubts concerning the contract. You made it clear you believe it impossible for a man to turn into a nekker. You even drove the point home with a humorous comparison, saying, I believe, "same as a pig won't turn into a horse, not even if you strap a saddle on it and call it Black Beauty." It is entirely possible that you are right. But if there exists even the shadow of a chance that my son has been imprisoned in the body of that monster, that some spell or curse has done this to him, then I will not rest until I try every possible way of helping him. That is why I would ask you to refrain from further attempts at humor and keep your doubts to yourself. Instead, channel those energies towards doing the job for which you shall be paid. Catch the nekker, and collect your gold. The rest should not interest you. Respectfully yours, -Robert de Mere |
| Book | Orders | Book or Note | Corporal, I do not care whether you think your position is defensible or not. Nor should you. Your orders are clear: hold the port. Now carry them out. Let me remind your that your opponents are neither soldiers nor partisans, but starving peasants with raised pitchforks looking to pillage a bit of grain. Their numerical advantage means nothing. Maintain discipline, do not break formation, and victory shall be yours. May the Great Sun guide you, -Lieutenant Mwawr Dyffrin |
| Book | Blood-covered letter | Book or Note | Dearest Sweetiekins, It's horrible, what you wrote me. How are you and a few others supposed to hold off an enraged mob? They should either send more men or let you retreat. Tell that to those brilliant generals of yours! High time someone talked some sense into them. You might only be a Corporal Treasurer, but if you lay it all out to them calmly, I'm sure they'll listen to reason. Be careful out there, sweetie. Always wear a helmet to battle and put on those thick socks I sent when you go to bed. From what I've heard, it's always cold and rainy in the North, so remember to look after your health! -Your Dweffren P.S. Darling, do you think you'll win the war by Midinváerne? My mum wants to come visit. |
| Book | Map fragment | Book or Note | |
| Book | Map fragment | Book or Note | |
| Book | Letter from a pirate leader | Book or Note | Barnim, We've taken the shipyard. Shipwright didn't want to cooperate at first, but I knocked a few of his teeth out and he changed his mind. But I could break his ribs and put a torch to his feet, and he still wouldn't be able to build us a boat out of sand and reeds, so you'll have to go south and bring back the following: --a yew for the mast, forty feet, straight as an arrow --five thick oaks to cut into boards --three barrels of pitch --a hundred feet of thick rope. I want to sail out on another raid as soon as possible, so don't bitch and moan, just grab your axes and get to work. Or else I'll try my some of my methods of persuasion on you, too. |
| Book | Slavers' notes | Book or Note | |
| Book | Highwayman's notes | Book or Note | And they say crime doesn't pay! Ha, never heard greater fucking rubbish in my life. It pays like fucking mad! We took so much loot from that old sod that we won't drink it all up in a year's time, not even if we down Mahakaman spirit like it's water and chase it with dry white from Beauclair! Some might blather nonsense about the gods punishing us and whatnot, but I'm to old to believe in fairy tales. Well, next stop - Novigrad! We'll sell what we took and live like kings! |
| Book | Alchemist's notes | Book or Note | Jester had one task. ONE. To write incantations on the ribbons used in creating the golem. And what did he do? Made a dog's dinner of it, of course - and as a result, instead of a guard we have a murderer walking our lab. And I asked, "Did you double check the incantations?" "Oh, aye, yessiree.""Are you sure?" "Sure as shooting, aye." And yet the results prove otherwise. To think that I could have had one of my students do it instead of that imbecile... We've barricaded ourselves in, but he'll get us, it's only a matter of time. At least I can dull the horror of my last minutes with fisstech - prime quality stuff, at that. We would have garnered top coin for it... had Jester not been a complete, and probably illiterate, idiot. Well, guess I didn't have many years left in me anyways, and better to go out with a bang than to die slowly in a hospital. So I suppose it's va faill, cruel world! |
| Book | Blood-smeared notes | Book or Note | Note to self: Small isle with ruins or a bridge built of red brick - that's the spot. Traces of a camp left on the isle. Will need to dive down among the submerged ruins. Chest visible among them. |
| Book | Unsent letter | Book or Note | My Dear Helke! Remember when you said, "Izbor, don't you go robbing folk, the gods don't like it, and besides, only refugees on the roads these days, and they're even poorer than us"? How you were cross that I shirked working in the fields and didn't bring a scrap home to put in the pot? Well, you are gonna have to eat those words, my dear! Gobble them all up, with a hearty slice of humble pie and some baked crow on the side! Yesterday we cornered this merchant. And not a Gors Velen or Brenna man, but from Nilfgaard itself, you see? From the City of Golden Towers! Didn't speak much Common, but enough so's we could understand each other. He said he was carrying some goods to the Black One's camp. We took everything he had, and I'm telling you, Helke darest, you've never seen so many crowns in your life, nor could you ever hope to count that high! Now we're going to rough him up a bit more to make sure he hasn't hid some of his gold or goods. Once we cut off his thumbs he'll spill the beans about any extra treats stashed in the soles of his Boots, and once Mirko scalds him a bit he'll tell us about the precious stones he's got sewn in the feedbag. Might tell us a great many such things of interest, in fact. You never know just what till you try. Tell the young'uns Da's gonna be home soon. That he'll bring them toys and treats and they'll eat so many honeycakes their tummies're gonna burst. For you, Helke, I'll bring a silver necklace and brooch. Because while you can be awful cruel atimes, I still love you, you naughty bint. -Izbor P.S. Throw on that nightshirt with the lace and red beads for my arrival. And color up your kisser somewhat. |
| Book | Bandit's notes | Book or Note | They say you can't catch an elf in the woods. Oh, you can, in fact. You just gotta try real hard. We've got living proof in our camp - a Scoia'tael archer. I thought we'd eliminated all those vermin after the last Nilfgaard war, but it seems we missed some. I'd rather hang the long-ears right off. Well, maybe after a couple days of torture, but still, hanging's what he needs. Thing is, Cula says as long as we have him alive and in our camp, the other Squirrels won't attack us, outta fear we'll kill him before they can stop us. I listened to his advice - and so far I don't regret it. Used to be an arrow'd come flying towards your arse every two steps, now it's dead quiet. That elf stays calm, doesn't eat much, and when you get some vodka in him, he even sings in that language of theirs, pretty good, too. "Bl’oede dh’oine, aespere evellienn,” or something like that. Must be about flowers, sunshine - they love that shite. |
| Book | Scoia'tael note | Book or Note | Dh’oine have captured Cerbin. They keep him on a leash, like a dog. Two bandits guard him constantly, so I cannot attack, or else they might hurt him... And I have no intention of negotiating with dh'oine. But Cerbin has a good head on his shoulders. The dh'oine force him to drink alcohol, make him sing. He then insults them or calls out to us in Elder Speech. His voice carries over the swamps, so we hear every word. We know these humans' routine. We know when they change watches. What weapons they have. I take note of it all. When I know enough, I shall strike. Quickly. When they are not expecting - and where it will hurt the most. |
| Book | Crumpled letter | Book or Note | Janne, Come back to me, I'm begging you. Each day's more dangerous than the last. There's strange men lurking outside the house. Watching me. Carrying weapons. I'm afraid they know something about our stash of valuables and are waiting for a chance to rob us - or worse. I remember what you wrote earlier. That you can't abandon your post now, that they owe you back pay, that if you don't wait, the coin's gone for good. But what would you rather be - a rich widower, or a poor husband? Your Halley |
| Book | Bloodstained document | Book or Note | I've stopped the bleeding. I need to collect my thoughts. I could go for help. There's a village not far, I can hear dogs barking. But people would see what uniform I wear. They'd ask what I was doing in the swamps. They'd figure it out. They'd take everything, maybe kill me. This is Velen, after all. I've lost a quart of blood. Maybe more. If the wound is still clean come dawn, I should pull through. I'll leave at daylight, maybe then the drowners won't attack. I'll bury the treasure and head to Novigrad. Should be able to find a decent man there to patch me up. Someone who won't ask questions. Who doesn't care if you're a deserter. All that's left to me now is to pray that no one sees the tracks I left. That they don't follow the blood trail and find the treasure. But no one will come through here. I hope. Everything will be fine. |
| Book | Unsent letter | Book or Note | My dear papa, The wedding's over. It's done. It didn't all go exactly like I'd imagined as a little girl, but, well, you always taught me to make the most of what I've got. We're traveling now, so I'll send this letter as soon as we arrive. I'll start with what I'm sure interests you the most - financial matters. As I'm sure you've noticed, a few crowns have gone missing from your lockbox, the cupboard's a couple silver plates lighter, and your jewelry box isn't near as full as it once was. I took it. As my dowry. No doubt much less than you'd have given, had I but found myself a "worthy partner," but, tough, that's life. Kurt – or, as you like to call him, "that good-for-nothing bare-arsed lazybones" - is now my husband. And your daughter's precious purity, which you cared about more than her feelings, tears or pleadings - well, it's only a memory now. We'll soon arrive at our destination. Naturally, I won't tell you where exactly that is - just in case you get it in your head to come visit. Wherever it is, know your silver will be enough to set up a nice home. That's important - because I'm expecting a child. Are you glad? I doubt it. You always said poor matches only produce mutts and scoundrels. So it's a good thing you'll never have to see this one. Your little girl, -Jeanette |
| Book | Crumpled notes | Book or Note | I always said Musky was a clever pup! He understands more words than quite a few men. He can do all sorts of tricks - sit, roll over, and if you give him a scrap of bacon, he'll even shake your hand. But today, why, he's outdone himself today. I look, and there's Musky, running in from the field carrying something in his mouth. I think, "Maybe it's a hare, and I'll be able to whip up a stew, sell the fur?" But no, it was a sack. All covered in blood, so no wonder he sniffed it out. I look inside... and inside there's a Key. A little one, all engraved and ornamented, like it fits some fancy chest or box. So I think, "Maybe there's treasure hidden hereabouts, and that's what this Key's for?" So I think I'll go for a walk, see what I can see. If I find it, I swear to Melitele, Musky's going to eat nothing but veal for the rest of his days! That blood on the sack's got me a bit worried, though... But I'll take a thick club with me, so if anything pops out of the bushes, it'll get a thumping. You don't live but once, so you might as well take some risks, I always say! |
| Book | Marauder's notes | Book or Note | Last week the three of us grabbed this traveler. Looked like the kind of cowardly fuck starts shitting his breeches at the first sight of you. But seems looks can be deceiving. Bastard started waving a sword, cut my ear off and sliced Olaf's arse so deep he's got an extra crack, except the new one's horizontal. Then he smacked Ivar in the forehead with the hilt. Poor sod's still dizzy. We snuffed him in the end, of course - every fellow's doomed when he's outnumbered. But it turned out he had a handful of coins in his pouch, a copper ring on his finger - and that's it. We lost out on that robbery - paid more to the herbalist for patching up than we took from the whoreson. So afterwards Olaf said, "Why the devil risk our necks waiting around for travelers, when gold's literally sitting right under our feet - buried with the dead?" A corpse can't defend itself, so the risk of injury's nil. No need to wait around all day till someone walks by - there's already a couple dozen someone's waiting for us, lying in their graves, each one marked out like veg at a grocer's. So I gave it a good think and concluded Olaf's talking sense. So starting tomorrow we're going to stay off the roads and do our looting in the graveyard instead. |
| Book | Crumpled notes | Book or Note | Soldiers have come. Whether ours or there's - don't know. Don't really matter anymore. I heard them riding down the road. Hid. Nailed the door shut. Maybe they won't get in. They spent the whole night killing and raping. I saw it all through the cracks in the wall. Bit my finger to the bone trying to keep from screaming. Don't know if anyone else managed to hide. Maybe not. I saw them drag Antosh out. He had hid in the fields, next to the haystack where he'd stashed his things. They flailed him. They've heard me. Know I'm in here. I didn't open up when they pounded. I thought they'd burn me out, just like they did those who hid in the granary. Then they got on their horses, rode off. Quiet, now. All I can hear's the flies circling the bodies. I tried to knock open the door. Open the window. Dig myself out. Make a hole in the wall or the roof. Nothing doing. I heard people who came to rob corpses. Don't know of what, all's left is sOiled shirts and foot wrappings. I called for help. They didn't answer. Only ones who'll come now are the ghouls. |
| Book | Crumpled note | Book or Note | Who gets rich off war? That's easy - mercenaries. Those whoresons fatten themselves on the misfortune of others. And do they ever think to share these spOils? Or even buy a round at the inn? Or toss a fellow a crown? Naye, sir, why, of course not! A cow'd milk itself before that would happen! Or a pig would cut off a slice of its own hocks and slap it on the griddle. But as for me, I'm not the type to wait around for alms. I slipped into their camp yesternight, took whatever caught my eye and split. They'll never get me here. First of all, because I wiped all my tracks. Second, word is a griffin's hereabouts somewhere, so they'll most like be too scared to venture close. Of course, in truth there's no griffin nor any other beast more dangerous than a rat in these parts. It's all just the sort of rubbish old hags babble about to waste time while drawing water. |
| Book | Letter | Book or Note | Villard, you old bastard! I ken where you can drub up the coin to pay off your many debts - Velen. Now, blatherheads say those bogs ain't worth a muffled fart from a saggy sow, but don't ye believe them, mate, they dinnae ken shite from sugar! A man can make a killing there - and a dwarf can do twice as good, I'm sure. So here's the craik. While crossing Velen a week or so past, I spied a few well-dressed stiffs laying about the forest, travel bags untouched. Refugees, see, fleeing the war - and whoever flies up to them first gets all their worldly belongings. You ken what I'm saying, mate? Grab a chest, head off cross the Pontar posthaste and strip those stiffs of rings, necklaces and everything else afore some nimbler prick does! Oh, but keep a sharp axe round your belt all the while, for Velen's pure heevin with monsters. But hey, it's all in the name of a good cause - filling your pockets! Your ever-loving Gruggen |
| Book | Letter | Book or Note | Drabik, Listen up, you stupid git. Go on keeping the treasure out for all to see like that, we won't keep it very long at all. What, you think we're the only bandits around? Well, knowing what a fool y'are, perhaps you do, so here's me telling you - no. We ain't. So be a good little dunce and hide it somewhere where only you and me will know how to find it again. Otherwise I'll tan your arse till it's red as a watermelon. -Mettky |
| Book | Letter | Book or Note | Collect the goods from the same crate as usual. If you get it to the drop-off on time, you'll get the full sum we agreed to. If you get it there no later than a week after we agreed, you'll get half. If you're later than a week, you're dead. -Hugo. P.S. Don't want any witnesses. If someone notices you - kill them first, ask questions later. |
| Book | Water-damaged letter | Book or Note | Molke, I know you don't smuggle no more. That you've set aside plenty of coin and ain't interested in the risk, just wanna enjoy time with your wife and kiddies. But I gotta ask you for a favor. We gotta move one more load - and it's the last, I promise. It's a simple job, couple of chests, risk's minimal and the reward's substantial. Please, do it - if not for the gold, then at least for old time's sake. -Bert |
| Book | A frustrated warrior's notes | Book or Note | Just my ploughing luck! I buy myself a horse - turns out to be lame! I take a wench for my wife - turns out she's a nasty bitch. I build a house - not a year goes by and lightning strikes, burns the whole thing down. And the one time, ONE time fortune smiles on me and I return from a raid with some prime loot... A griffin flies down and makes its nest right on the summit of the mountain, right where I hid the treasure! Guess I should be happy it's not a gold fucking dragon, for fuck's sake! But so be it. Not the first wind to blow in my eyes. I'll chase it off. Even if I die trying! |
| Book | Short letter | Book or Note | My Dearest Master Sigvard, I have received your letter. I thus now know that you have a great many doubts regarding the contract I have offered you - and that you clearly suffer from gross Misconceptions regarding the nature of a mercenary's trade, something which, given that this is a trade you yourself profess to practice, constitutes a highly puzzling paradox. So let me inform you that a mercenary is not paid for asking questions or listing reservations, but for performing a concrete task. This task was described in simple, unambiguous words: you are to capture a siren - alive - and bring her to me. If you will not perform this task, you are of no interest to me. As to why I need this siren, or what I intend to do with her, that should not be of any interest to you. If these conditions do not suit you, I am sure I will find another man who will not refuse my coin. -Count de Botton |
| Book | Old, yellowed letter | Book or Note | Janne, As I write these words, you are six years old. I am thirty. I am in my prime, but I know already I'll never teach you how to shoot a bow, nor how to ride a horse or care for a sword. I'll never take you on a raid nor out fishing. I took a wound to my knee during the last raid. It's taken a turn for the worse. It shouldn't have taken more than a few days to heal over... but something got in my blood. Wound's full of pus, stinks. I'm losing feeling. The druids say it's beyond their help, and that I'll bleed to death if they cut off my leg. So I'm preparing for death. You're in for some tough years, lad. Our family's got a great many enemies. I've defended you against them, but now you'll be on your own. Perhaps someone will help you - and perhaps not. That's why I've had part of our goods hidden - in Old Ule's house, under the floorboards. That way no one can take it from you, no one can steal it - and you can dig it up once you're all grown. I've asked your mother to give you this letter when you start your eighteenth spring. You take that silver, son. Buy yourself a fine blade, some Armor, a horse. Raid the Continent. Exact revenge on the men who did you wrong after my death. Make me proud. I never told you this, but I've always felt it: I love you, Janne. I hope one day we'll meet in the halls of Freya's eternal green garden and you'll tell me about your life. The life I was not able to see. You have my blessings, son. |
| Book | Note | Book or Note | The crooked mast marks the spot - but not just any fool can find the treasure. |
| Book | Cargo list | Book or Note | Four barrels of salted herring -8 barrels of drinking water -3 barrels of vodka -5 barrels of whale blubber -4 bails of fur and rabbit pelts -1 chest of various treasures, worth a sum total of one thousand Nilfgaardian florens. The chest is sealed. If the seal is found to be broken upon delivery, no payment shall be issued. |
| Book | Notes about treasure | Book or Note | I've had enough. My father and brother think I'm nothing. All they do's laugh at me, they're always laughing. Saying my face is fair as a maid's, and I'm only fit for lying in bed with maids and certainly not for battling with men. And one day one of those cuckolded husbands is going to break my neck... True, never have had much problem securing ladies' affections, but that's not something I asked for... Marie wouldn't let me leave her bedchamber, so we dallied on till her husband, Noorhis Ironsides, and his mates came back with their lootings. I jumped into a wardrobe and stayed to listen, though it was uncomfortable as all get out. They said they'd sunk some great treasure ship by the rocks between Faroe and Ard Skellig, and that come morning they intended to go fish it out. Once they'd drunk themselves to sleep, I slipped out of the wardrobe and told Marie we should slit all their throats, get that treasure ourselves and leave these horrible isles, go somewhere better - Kovir, or even Novigrad! Marie didn't take long to convince, because her husband was a true whoreson and beat her terribly, so Noorhis and his mates are bits in a fish's guts by now, and I'm off to find my fortune. Who cares that I'm not too skilled a sailor and a storm's coming? I'll be done and gone before hit hits! |
| Book | Nilfgaardian's notes | Book or Note | Join the army, they said. You'll kill Nordlings, they said, you'll carry the Great Sun banner to the Dragon Mountains, you'll make the emperor proud! So I enlisted. And they sent me to Velen. If this is what the whole North is like, then I swear on all the gods, I don't have a clue why we're even bothering. Nothing but filth, clap and graves. I've been sitting here for two months. Haven't seen a single Redanian yet. Instead of fighting, they got us running errands, each stupider than the last. Now the sergeant's sent us to find some chest. Baubles robbed from the Nordlings, seems. Fell off a wagon as the transport was heading south. We've been wandering this swamp for three days now. Only thing we've found was a hole-riddled boot and a cow's skull. What a waste... but if we come back without the chest, they'll send us to the hole and deduct three weeks' wages, so we're going to keep searching. For the glory of the fatherland. |
| Book | Torn piece of paper | Book or Note | ...and then the old druid said, "If it really is wisdom and knowledge you seek, take your most valuable possession and put it in a chest. Then sail to Undvik, climb the mountain and walk the ridge. Bow once to each of the four winds, commend yourself to the gods and toss the chest into the sea." Holvarg did as the druid counseled, then returned to the Sacred Grove. "I tossed the chest in the sea," Holvarg said. "But I don't feel one bit wiser." The druid replied, "That is because there are no shortcuts on the road to wisdom. Neither saying prayers nor making offerings nor listening to the words of wisemen will grant it to you. That is your lesson.” Hearing this, Holvarg flew into a rage and strangled the druid with his bare hands, then stuck his head on a pike and set it out in front of his house, so everyone would know that, while he might not be wise, he was nobody's fool. |
| Book | Unsent letter | Book or Note | Leif, Go round up a few pearl divers and bring them here. But good ones this time - those turds we brought in from Spikeroog drowned before they could be any use to us. I don't know, maybe that ship really has sunk too deep for any man to pull anything out of it... but it's worth a try. From what the survivors said, it was carrying a mighty hefty load of silver. -Ove. |
| Book | Letter | Book or Note | Fjale, I've got bad news for you. Your father's ship sank off the southern coast of Ard Skellig. Far as I know, there were no survivors. Only a few bodies were recovered. They were already blue and bloated. I could only recognize Jovik by his tattoo. I'll do what I can to prepare the body for the funeral, but brace yourself. It won't be a pretty sight. I know what was on that ship. Everything you had. So if you need to borrow some coin, don't hesitate to write. Your father and I were bound by blood - I'll never refuse you help. --Varlind |
| Book | Letter | Book or Note | Juenner, Of course you can stay with us! What kind of question's that?! Come, bring the whole family. War hasn't struck here yet, we've got plenty of food - my belly's even grown a bit in recent weeks. So if you take a bit of beer and bacon out of my mouth, you'll actually be doing me a favor. We're already preparing a bed for you. You'll stay in the attic - it's comfortable there, long as you don't forget to duck when you go up the stairs. Happy trails, Juenner. See you soon. --Matsk |
| Book | Blood-soaked military orders | Book or Note | To Whom It May Concern, By Order of the Legion Commander: The men bearing this missive are to be escorted north, to the border post near Oxenfurt, where they will find a Redanian division waiting for them. As noble-born Temerians, they are under special protection and not a hair on their heads is to be harmed. Everything they carry is their own private property and is to remain in their possession. Any failure to heed this order will be punished in an accelerated military tribunal. Randal Vittgenberg |
| Book | Scribbled document | Book or Note | Himmy, No wonder we're losing this war, with cowardly cunts for soldiers! All it took were a few arrows and a wallop of the mace for seasoning, and that was that - battle was over and the whole convoy was ours for the picking. Maybe they were having such a hard time of it because of all that vodka they were carrying. Our brave warriors must've taken a sip from time to time, with obvious results - when you're seeing double, it's damned hard to hit your target. Take everything we gathered to the cubby, then fence it quick as you can. Except that showy parade shite - you'll have to bury or burn that. I reckon someone might recognize the insignia and then there'd be trouble. -Caius |
| Book | Strange note | Book or Note | Road to hell's paved with curiosity, pricklicker. |
| Book | Old Letter | Book or Note | Dear Sir Roderick de Wett, Please forgive me for my tardy response - I was waiting for Golan Vivaldi to confirm sufficient funds were available to redeem the bill of exchange you provided. Not that I don't trust you, but the gods help those who help themselves, as the Kaedweni saying goes. Getting straight to your question: Princess Adda's curse could indeed be caused to return. The witcher from Rivia had only a rudimentary knowledge of magic arcana, and so was not able to fully remove the spell, and instead only temporarily disrupted its workings. For Adda to become a striga once more, one would have to sprinkle her food with three drops of blood from her father, King Foltest, three drops of blood from a wolf and three drops of bile from a freshly-buried woman, one who died having finished one hundred years but not yet having started her hundred and first. Then one must cast the Incepted Triangle over the meal thus prepared. That should do the trick - yet please consider carefully whether you truly wish to carry out such an ignoble deed. Hoping to do business again with you in the future, -Alyssandra Deviel |
| Book | Witch Hunter's notes | Book or Note | Triss Merigold - red hair, light brown eyes, freckles. Distinguishing marks: beauty spot under mouth. Yennefer of Vengerberg – long black hair, violet eyes. Distinguishing marks: beauty spot under mouth, on cheek. Keira Metz – long blond hair. Green eyes. Distinguishing marks: unknown. |
| Book | Traveler's notes | Book or Note | I swear, not in my whole life have I ever seen such waves. Ten, twelve, fourteen feet! And the wind - why, it shook the mast and battered the sails so they were near about to fly off. Rocks everywhere, currents treacherous... Helmsman said we'd pull through, that he'd seen worse and come out all right. Me, I'm not so sure. If the storm don't calm soon, this tub's going to break in two. |
| Book | Poem | Book or Note | When the sun peaks in the skies, Seek where shadow's end lies. Where light into darkness folds, You'll find treasures untold. |
| Book | Quartermaster's Orders | Book or Note: Contract: Patrol Gone Missing | From the quartermaster's office of the Imperial Central Army camp Order No. 22 I. I hereby order the solution to the Redanian prisoners-of-war problem be administered immediately. II. The extermination shall be carried out in keeping with established guidelines. III. Within two day's time a report must be delivered verifying the completion of this order. Quartermaster Tavar Eggebracht |
| Boots | Hunting Boots | Armor | |
| Boots | Hunting Boots | Armor | |
| Boots | Hunting Boots | Armor | |
| Boots | Cavalry Boots | Armor | |
| Boots | Tracker's Boots | Armor | |
| Boots | Hunting Boots | Armor | |
| Boots | Cavalry Boots | Armor | |
| Boots | Tracker's Boots | Armor | |
| Boots | Assassin's Boots | Armor | |
| Boots | Trapper's Boots | Armor | |
| Boots | Swordsman's Boots | Armor | |
| Boots | Mountain Folk Boots | Armor | |
| Boots | Axeman's Boots | Armor | |
| Boots | Guardsman's Boots | Armor | |
| Boots | Reaver's Boots | Armor | |
| Boots | Executioner's Boots | Armor | |
| Boots | Campaigner's Boots | Armor | |
| Boots | Captain's Boots | Armor | |
| Boots | Condottiere's Boots | Armor | |
| Boots | Alder Folk Boots | Armor | |
| Boots | Elegant Nilfgaardian shoes | Armor | |
| Boots | Skellige festive slippers | Armor | |
| Boots | Radovid's slippers | Armor | |
| Boots | Hunting Boots | Armor | |
| Boots | Cavalry Boots | Armor | |
| Boots | Tracker's Boots | Armor | |
| Boots | Assassin's Boots | Armor | |
| Boots | Mountain Folk Boots | Armor | |
| Boots | Axeman's Boots | Armor | |
| Boots | Guardsman's Boots | Armor | |
| Boots | Reaver's Boots | Armor | |
| Boots | Executioner's Boots | Armor | |
| Boots | Condottiere's Boots | Armor | |
| Boots | Alder Folk Boots | Armor | |
| Boots | Hunting Boots | Armor | |
| Boots | Elegant Nilfgaardian shoes | Armor | |
| Boots | Skellige festive slippers | Armor | |
| Boots | Feline Boots | Armor (Scavenger Hunt: Witcher Gear) | |
| Boots | Enhanced Feline Boots | Armor (Scavenger Hunt: Witcher Gear) | |
| Boots | Griffin Boots | Armor (Scavenger Hunt: Witcher Gear) | |
| Boots | Enhanced Griffin Boots | Armor (Scavenger Hunt: Witcher Gear) | |
| Boots | Ursine Boots | Armor (Scavenger Hunt: Witcher Gear) | |
| Boots | Enhanced Ursine Boots | Armor (Scavenger Hunt: Witcher Gear) | |
| Bow | Damaged bow | Weapon (Secondary) | |
| Bow | Damaged bow | Weapon (Secondary) | |
| Bow | Damaged bow | Weapon (Secondary) | |
| Crafting Diagram | Diagram: Warrior's leather jacket | Armor | |
| Crafting Diagram | Diagram: Cidarian gambeson | Armor | |
| Crafting Diagram | Diagram: Skellige gambeson | Armor | |
| Crafting Diagram | Diagram: Kaedweni gambeson | Armor | |
| Crafting Diagram | Diagram: Spikeroog aketon | Armor | |
| Crafting Diagram | Diagram: Shiadhal's Armor | Armor | |
| Crafting Diagram | Diagram: Verden archer's gambeson | Armor | |
| Crafting Diagram | Diagram: Bounty hunter's gambeson | Armor | |
| Crafting Diagram | Diagram: Ard Skellig aketon | Armor | |
| Crafting Diagram | Diagram: Salmian brigandine | Armor | |
| Crafting Diagram | Diagram: Cidarian cavalry Armor | Armor | |
| Crafting Diagram | Diagram: Redanian halberdier's Armor | Armor | |
| Crafting Diagram | Diagram: Angrenian cuirass | Armor | |
| Crafting Diagram | Diagram: Mag Deira cuirass | Armor | |
| Crafting Diagram | Diagram: Ban Ard breastplate | Armor | |
| Crafting Diagram | Diagram: Nilfgaardian guardsman Armor | Armor | |
| Crafting Diagram | Diagram: Hindarsfjall heavy Armor | Armor | |
| Crafting Diagram | Diagram: Thyssen Armor | Armor | |
| Crafting Diagram | Diagram: Impera Brigade Armor | Armor | |
| Crafting Diagram | Diagram: Hunter's gauntlets | Armor | |
| Crafting Diagram | Diagram: Cavalry gauntlets | Armor | |
| Crafting Diagram | Diagram: Tracker's gauntlets | Armor | |
| Crafting Diagram | Diagram: Assassin's gauntlets | Armor | |
| Crafting Diagram | Diagram: Axeman's gauntlets | Armor | |
| Crafting Diagram | Diagram: Knight's gauntlets | Armor | |
| Crafting Diagram | Diagram: Assault gauntlets | Armor | |
| Crafting Diagram | Diagram: Nilfgaardian guardsman's gauntlets | Armor | |
| Crafting Diagram | Diagram: Hunter's trousers | Armor | |
| Crafting Diagram | Diagram: Cavalry trousers | Armor | |
| Crafting Diagram | Diagram: Tracker's trousers | Armor | |
| Crafting Diagram | Diagram: Assassin's trousers | Armor | |
| Crafting Diagram | Diagram: Axeman's trousers | Armor | |
| Crafting Diagram | Diagram: Sapper's trousers | Armor | |
| Crafting Diagram | Diagram: Lyrian hardened leather trousers | Armor | |
| Crafting Diagram | Diagram: Mahakaman trousers | Armor | |
| Crafting Diagram | Diagram: Hunter's Boots | Armor | |
| Crafting Diagram | Diagram: Cavalry Boots | Armor | |
| Crafting Diagram | Diagram: Tracker's Boots | Armor | |
| Crafting Diagram | Diagram: Assassin's Boots | Armor | |
| Crafting Diagram | Diagram: Mountain Folk Boots | Armor | |
| Crafting Diagram | Diagram: Axeman's Boots | Armor | |
| Crafting Diagram | Diagram: Guardsman's Boots | Armor | |
| Crafting Diagram | Diagram: Reaver's Boots | Armor | |
| Crafting Diagram | Diagram: Executioner's Boots | Armor | |
| Crafting Diagram | Diagram: Condottiere's Boots | Armor | |
| Crafting Diagram | Diagram: Alder Folk Boots | Armor | |
| Crafting Diagram | Diagram: Feline Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Feline Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Superior Feline Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Mastercrafted Feline Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline gauntlets | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Feline gauntlets | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline trousers | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Feline trousers | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline Boots | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Feline Boots | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Griffin Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Superior Griffin Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Mastercrafted Griffin Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin gauntlets | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Griffin gauntlets | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin trousers | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Griffin trousers | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin Boots | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Griffin Boots | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Ursine Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Superior Ursine Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Mastercrafted Ursine Armor | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine gauntlets | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Ursine gauntlets | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine trousers | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Ursine trousers | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine Boots | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Enhanced Ursine Boots | Armor: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Thread | Craftable Item | |
| Crafting Diagram | Diagram: String | Craftable Item | |
| Crafting Diagram | Diagram: Linen | Craftable Item | |
| Crafting Diagram | Diagram: Resin | Craftable Item | |
| Crafting Diagram | Diagram: Hardened timber | Craftable Item | |
| Crafting Diagram | Diagram: Haft | Craftable Item | |
| Crafting Diagram | Diagram: Leather scraps | Craftable Item | |
| Crafting Diagram | Diagram: Leather cured using the Rivian method | Craftable Item | |
| Crafting Diagram | Diagram: Hardened leather | Craftable Item | |
| Crafting Diagram | Diagram: Draconid leather | Craftable Item | |
| Crafting Diagram | Diagram: Zerrikanian powder | Craftable Item | |
| Crafting Diagram | Diagram: Iron ingot | Craftable Item | |
| Crafting Diagram | Diagram: Steel ingot | Craftable Item | |
| Crafting Diagram | Diagram: Tretogor-style steel ingot | Craftable Item | |
| Crafting Diagram | Diagram: Steel plate | Craftable Item | |
| Crafting Diagram | Diagram: Dark iron ingot | Craftable Item | |
| Crafting Diagram | Diagram: Dark steel ingot | Craftable Item | |
| Crafting Diagram | Diagram: Mahakam-style dark steel ingot | Craftable Item | |
| Crafting Diagram | Diagram: Dark steel plate | Craftable Item | |
| Crafting Diagram | Diagram: Refined silver ore | Craftable Item | |
| Crafting Diagram | Diagram: Silver ingot | Craftable Item | |
| Crafting Diagram | Diagram: Maribor-style silver ingot | Craftable Item | |
| Crafting Diagram | Diagram: Silver plate | Craftable Item | |
| Crafting Diagram | Diagram: Meteorite ingot | Craftable Item | |
| Crafting Diagram | Diagram: Meteorite silver ingot | Craftable Item | |
| Crafting Diagram | Diagram: Meteorite silver plate | Craftable Item | |
| Crafting Diagram | Diagram: Glowing ore ingot | Craftable Item | |
| Crafting Diagram | Diagram: Refined dimeritium ore | Craftable Item | |
| Crafting Diagram | Diagram: Dimeritium ingot | Craftable Item | |
| Crafting Diagram | Diagram: Mahakam-style Dimeritium ingot | Craftable Item | |
| Crafting Diagram | Diagram: Dimeritium plate | Craftable Item | |
| Crafting Diagram | Diagram: Infused dust | Craftable Item | |
| Crafting Diagram | Diagram: Infused shard | Craftable Item | |
| Crafting Diagram | Diagram: Infused crystal | Craftable Item | |
| Crafting Diagram | Diagram: Feline crossbow | Crossbow | |
| Crafting Diagram | Diagram: Ursine crossbow | Crossbow | |
| Crafting Diagram | Diagram: Bodkin Bolt | Crossbow Bolt | |
| Crafting Diagram | Diagram: Blunt crossbow Bolt | Crossbow Bolt | |
| Crafting Diagram | Diagram: Broadhead Bolt | Crossbow Bolt | |
| Crafting Diagram | Diagram: Precision Bolt | Crossbow Bolt | |
| Crafting Diagram | Diagram: Split Bolt | Crossbow Bolt | |
| Crafting Diagram | Diagram: Exploding Bolt | Crossbow Bolt | |
| Crafting Diagram | Diagram: Bait Bolt | Crossbow Bolt | |
| Crafting Diagram | Diagram: Tracking Bolt | Crossbow Bolt | |
| Crafting Diagram | Diagram: Lesser Glyph of Infusion | Glyph | |
| Crafting Diagram | Diagram: Greater Glyph of Infusion | Glyph | |
| Crafting Diagram | Diagram: Lesser Glyph of Aard | Glyph | |
| Crafting Diagram | Diagram: Glyph of Aard | Glyph | |
| Crafting Diagram | Diagram: Greater Glyph of Aard | Glyph | |
| Crafting Diagram | Diagram: Lesser Glyph of Aard | Glyph | |
| Crafting Diagram | Diagram: Glyph of Aard | Glyph | |
| Crafting Diagram | Diagram: Greater Glyph of Aard | Glyph | |
| Crafting Diagram | Diagram: Lesser Glyph of Igni | Glyph | |
| Crafting Diagram | Diagram: Glyph of Igni | Glyph | |
| Crafting Diagram | Diagram: Greater Glyph of Igni | Glyph | |
| Crafting Diagram | Diagram: Lesser Glyph of Quen | Glyph | |
| Crafting Diagram | Diagram: Glyph of Quen | Glyph | |
| Crafting Diagram | Diagram: Greater Glyph of Quen | Glyph | |
| Crafting Diagram | Diagram: Lesser Glyph of Yrden | Glyph | |
| Crafting Diagram | Diagram: Glyph of Yrden | Glyph | |
| Crafting Diagram | Diagram: Greater Glyph of Yrden | Glyph | |
| Crafting Diagram | Diagram: Amateur's weapon repair kit | Repair Kit | |
| Crafting Diagram | Diagram: Journeyman's weapon repair kit | Repair Kit | |
| Crafting Diagram | Diagram: Master's weapon repair kit | Repair Kit | |
| Crafting Diagram | Diagram: Amateur's Armor repair kit | Repair Kit | |
| Crafting Diagram | Diagram: Journeyman's Armor repair kit | Repair Kit | |
| Crafting Diagram | Diagram: Master's Armor repair kit | Repair Kit | |
| Crafting Diagram | Diagram: Lesser runestone | Runestone | |
| Crafting Diagram | Diagram: Greater runestone | Runestone | |
| Crafting Diagram | Diagram: Lesser Stribog runestone | Runestone | |
| Crafting Diagram | Diagram: Stribog runestone | Runestone | |
| Crafting Diagram | Diagram: Greater Stribog runestone | Runestone | |
| Crafting Diagram | Diagram: Lesser Dazhbog runestone | Runestone | |
| Crafting Diagram | Diagram: Dazhbog runestone | Runestone | |
| Crafting Diagram | Diagram: Greater Dazhbog runestone | Runestone | |
| Crafting Diagram | Diagram: Lesser Devana runestone | Runestone | |
| Crafting Diagram | Diagram: Devana runestone | Runestone | |
| Crafting Diagram | Diagram: Greater Devana runestone | Runestone | |
| Crafting Diagram | Diagram: Lesser Zoria runestone | Runestone | |
| Crafting Diagram | Diagram: Zoria runestone | Runestone | |
| Crafting Diagram | Diagram: Greater Zoria runestone | Runestone | |
| Crafting Diagram | Diagram: Lesser Morana runestone | Runestone | |
| Crafting Diagram | Diagram: Morana runestone | Runestone | |
| Crafting Diagram | Diagram: Greater Morana runestone | Runestone | |
| Crafting Diagram | Diagram: Lesser Triglav runestone | Runestone | |
| Crafting Diagram | Diagram: Triglav runestone | Runestone | |
| Crafting Diagram | Diagram: Greater Triglav runestone | Runestone | |
| Crafting Diagram | Diagram: Lesser Svarog runestone | Runestone | |
| Crafting Diagram | Diagram: Svarog runestone | Runestone | |
| Crafting Diagram | Diagram: Greater Svarog runestone | Runestone | |
| Crafting Diagram | Diagram: Lesser Veles runestone | Runestone | |
| Crafting Diagram | Diagram: Veles runestone | Runestone | |
| Crafting Diagram | Diagram: Greater Veles runestone | Runestone | |
| Crafting Diagram | Diagram: Lesser Perun runestone | Runestone | |
| Crafting Diagram | Diagram: Perun runestone | Runestone | |
| Crafting Diagram | Diagram: Greater Perun runestone | Runestone | |
| Crafting Diagram | Diagram: Lesser Chernobog runestone | Runestone | |
| Crafting Diagram | Diagram: Chernobog runestone | Runestone | |
| Crafting Diagram | Diagram: Greater Chernobog runestone | Runestone | |
| Crafting Diagram | Diagram: Koviri cutlass | Weapon | |
| Crafting Diagram | Diagram: Temerian poniard | Weapon | |
| Crafting Diagram | Diagram: Velen longsword | Weapon | |
| Crafting Diagram | Diagram: Dorian sword | Weapon | |
| Crafting Diagram | Diagram: Maribor sword | Weapon | |
| Crafting Diagram | Diagram: Bremervoord blade | Weapon | |
| Crafting Diagram | Diagram: Nilfgaardian longsword | Weapon | |
| Crafting Diagram | Diagram: Gemmerian steel sword | Weapon | |
| Crafting Diagram | Diagram: Novigrad longsword | Weapon | |
| Crafting Diagram | Diagram: Blade from the Bits | Weapon | |
| Crafting Diagram | Diagram: Witch hunter's sword | Weapon | |
| Crafting Diagram | Diagram: Witch Slayer | Weapon | |
| Crafting Diagram | Diagram: Skellige longsword | Weapon | |
| Crafting Diagram | Diagram: Spikeroog longsword | Weapon | |
| Crafting Diagram | Diagram: Scoia'tael sword | Weapon | |
| Crafting Diagram | Diagram: Elven steel sword | Weapon | |
| Crafting Diagram | Diagram: Mahakaman steel sword | Weapon | |
| Crafting Diagram | Diagram: Dwarven blade | Weapon | |
| Crafting Diagram | Diagram: Gnomish Gwyhyr | Weapon | |
| Crafting Diagram | Diagram: Tir Tochair blade | Weapon | |
| Crafting Diagram | Diagram: Arbitrator | Weapon | |
| Crafting Diagram | Diagram: Longclaw | Weapon | |
| Crafting Diagram | Diagram: Beann'shie | Weapon | |
| Crafting Diagram | Diagram: Black Unicorn | Weapon | |
| Crafting Diagram | Diagram: Disglair | Weapon | |
| Crafting Diagram | Diagram: Gven'nel | Weapon | |
| Crafting Diagram | Diagram: Mastercrafted silver sword | Weapon | |
| Crafting Diagram | Diagram: Eirlithrad | Weapon | |
| Crafting Diagram | Diagram: Tor'haerne | Weapon | |
| Crafting Diagram | Diagram: An'ferthe | Weapon | |
| Crafting Diagram | Diagram: Torlunn | Weapon | |
| Crafting Diagram | Diagram: Melltith | Weapon | |
| Crafting Diagram | Diagram: The Tamer | Weapon | |
| Crafting Diagram | Diagram: Steiger | Weapon | |
| Crafting Diagram | Diagram: The Digger | Weapon | |
| Crafting Diagram | Diagram: Faustino | Weapon | |
| Crafting Diagram | Diagram: Harpy | Weapon | |
| Crafting Diagram | Diagram: Negotiator | Weapon | |
| Crafting Diagram | Diagram: Weeper | Weapon | |
| Crafting Diagram | Diagram: Serpentine steel sword | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline steel sword | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline steel sword - enhanced | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline steel sword - superior | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline steel sword - mastercrafted | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin steel sword | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin steel sword - enhanced | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin steel sword - superior | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin steel sword - mastercrafted | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine steel sword | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine steel sword - enhanced | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine steel sword - superior | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine steel sword - mastercrafted | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Serpentine silver sword | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline silver sword | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline silver sword - enhanced | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline silver sword - superior | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Feline silver sword - mastercrafted | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin silver sword | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin silver sword - enhanced | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin silver sword - superior | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Griffin silver sword - mastercrafted | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine silver sword | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine silver sword - enhanced | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine silver sword - superior | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Diagram | Diagram: Ursine silver sword - mastercrafted | Weapon: Scavenger Hunt (Witcher Gear) | |
| Crafting Ingredient | Cotton | Crafting Ingredient | |
| Crafting Ingredient | Thread | Crafting Ingredient | |
| Crafting Ingredient | String | Crafting Ingredient | |
| Crafting Ingredient | Linen | Crafting Ingredient | |
| Crafting Ingredient | Silk | Crafting Ingredient | |
| Crafting Ingredient | Lesser Glyph of Infusion | Crafting Ingredient | |
| Crafting Ingredient | Greater Glyph of Infusion | Crafting Ingredient | |
| Crafting Ingredient | Fiber | Crafting Ingredient | |
| Crafting Ingredient | Twine | Crafting Ingredient | |
| Crafting Ingredient | Rope | Crafting Ingredient | |
| Crafting Ingredient | Dye | Crafting Ingredient | |
| Crafting Ingredient | Sap | Crafting Ingredient | |
| Crafting Ingredient | Resin | Crafting Ingredient | |
| Crafting Ingredient | Timber | Crafting Ingredient | |
| Crafting Ingredient | Hardened timber | Crafting Ingredient | |
| Crafting Ingredient | Feather | Crafting Ingredient | |
| Crafting Ingredient | Oil | Crafting Ingredient | |
| Crafting Ingredient | Leather straps | Crafting Ingredient | |
| Crafting Ingredient | Leather scraps | Crafting Ingredient | |
| Crafting Ingredient | Fur scrap | Crafting Ingredient | |
| Crafting Ingredient | Cured leather | Crafting Ingredient | |
| Crafting Ingredient | Hardened leather | Crafting Ingredient | |
| Crafting Ingredient | Chitinous shell | Crafting Ingredient | |
| Crafting Ingredient | Endrega Armor plates | Crafting Ingredient | |
| Crafting Ingredient | Dragon scales | Crafting Ingredient | |
| Crafting Ingredient | Cured draconid leather | Crafting Ingredient | |
| Crafting Ingredient | Wax | Crafting Ingredient | |
| Crafting Ingredient | Zerrikanian powder | Crafting Ingredient | |
| Crafting Ingredient | Coal | Crafting Ingredient | |
| Crafting Ingredient | Powdered pearl | Crafting Ingredient | |
| Crafting Ingredient | Pearl | Crafting Ingredient | |
| Crafting Ingredient | Black pearl dust | Crafting Ingredient | |
| Crafting Ingredient | Black pearl | Crafting Ingredient | |
| Crafting Ingredient | Amber dust | Crafting Ingredient | |
| Crafting Ingredient | Amber fragment | Crafting Ingredient | |
| Crafting Ingredient | Amber | Crafting Ingredient | |
| Crafting Ingredient | Flawless amber | Crafting Ingredient | |
| Crafting Ingredient | Amethyst dust | Crafting Ingredient | |
| Crafting Ingredient | Amethyst | Crafting Ingredient | |
| Crafting Ingredient | Flawless amethyst | Crafting Ingredient | |
| Crafting Ingredient | Diamond dust | Crafting Ingredient | |
| Crafting Ingredient | Diamond | Crafting Ingredient | |
| Crafting Ingredient | Flawless diamond | Crafting Ingredient | |
| Crafting Ingredient | Emerald dust | Crafting Ingredient | |
| Crafting Ingredient | Emerald | Crafting Ingredient | |
| Crafting Ingredient | Flawless emerald | Crafting Ingredient | |
| Crafting Ingredient | Ruby dust | Crafting Ingredient | |
| Crafting Ingredient | Ruby | Crafting Ingredient | |
| Crafting Ingredient | Flawless ruby | Crafting Ingredient | |
| Crafting Ingredient | Sapphire dust | Crafting Ingredient | |
| Crafting Ingredient | Sapphire | Crafting Ingredient | |
| Crafting Ingredient | Flawless sapphire | Crafting Ingredient | |
| Crafting Ingredient | Infused dust | Crafting Ingredient | |
| Crafting Ingredient | Infused shard | Crafting Ingredient | |
| Crafting Ingredient | Infused crystal | Crafting Ingredient | |
| Crafting Ingredient | Gold nugget | Crafting Ingredient | |
| Crafting Ingredient | Gold ore | Crafting Ingredient | |
| Crafting Ingredient | Iron ore | Crafting Ingredient | |
| Crafting Ingredient | Nails | Crafting Ingredient | |
| Crafting Ingredient | Iron ingot | Crafting Ingredient | |
| Crafting Ingredient | Steel ingot | Crafting Ingredient | |
| Crafting Ingredient | Lesser runestone | Crafting Ingredient | |
| Crafting Ingredient | Greater runestone | Crafting Ingredient | |
| Crafting Ingredient | Elven Armorer's tools | Crafting Ingredient | |
| Crafting Ingredient | Dwarven Armorer's tools | Crafting Ingredient | |
| Crafting Ingredient | Gnomish Armorer's tools | Crafting Ingredient | |
| Crafting Ingredient | Steel plates | Crafting Ingredient | |
| Crafting Ingredient | Dark iron ore | Crafting Ingredient | |
| Crafting Ingredient | Dark iron ingot | Crafting Ingredient | |
| Crafting Ingredient | Dark iron plate | Crafting Ingredient | |
| Crafting Ingredient | Dark steel ingot | Crafting Ingredient | |
| Crafting Ingredient | Dark steel plate | Crafting Ingredient | |
| Crafting Ingredient | Silver | Crafting Ingredient | |
| Crafting Ingredient | Silver ore | Crafting Ingredient | |
| Crafting Ingredient | Silver ingot | Crafting Ingredient | |
| Crafting Ingredient | Silver plate | Crafting Ingredient | |
| Crafting Ingredient | Meteorite ore | Crafting Ingredient | |
| Crafting Ingredient | Meteorite ingot | Crafting Ingredient | |
| Crafting Ingredient | Meteorite plate | Crafting Ingredient | |
| Crafting Ingredient | Meteorite silver ingot | Crafting Ingredient | |
| Crafting Ingredient | Meteorite silver plate | Crafting Ingredient | |
| Crafting Ingredient | Glowing ore | Crafting Ingredient | |
| Crafting Ingredient | Glowing ore ingot | Crafting Ingredient | |
| Crafting Ingredient | Dimeritium ore | Crafting Ingredient | |
| Crafting Ingredient | Dimeritium ingot | Crafting Ingredient | |
| Crafting Ingredient | Dimeritium plate | Crafting Ingredient | |
| Crafting Ingredient | Elven whetstone | Crafting Ingredient | |
| Crafting Ingredient | Dwarven whetstone | Crafting Ingredient | |
| Crafting Ingredient | Gnomish whetstone | Crafting Ingredient | |
| Crafting Ingredient | Monster brain | Crafting Ingredient | |
| Crafting Ingredient | Monster blood | Crafting Ingredient | |
| Crafting Ingredient | Monster bone | Crafting Ingredient | |
| Crafting Ingredient | Monster claw | Crafting Ingredient | |
| Crafting Ingredient | Powdered monster tissue | Crafting Ingredient | |
| Crafting Ingredient | Monster ear | Crafting Ingredient | |
| Crafting Ingredient | Monster egg | Crafting Ingredient | |
| Crafting Ingredient | Monster essence | Crafting Ingredient | |
| Crafting Ingredient | Monster eye | Crafting Ingredient | |
| Crafting Ingredient | Monster feather | Crafting Ingredient | |
| Crafting Ingredient | Monster hair | Crafting Ingredient | |
| Crafting Ingredient | Monster heart | Crafting Ingredient | |
| Crafting Ingredient | Monster hide | Crafting Ingredient | |
| Crafting Ingredient | Monster liver | Crafting Ingredient | |
| Crafting Ingredient | Monster carapace | Crafting Ingredient | |
| Crafting Ingredient | Monster saliva | Crafting Ingredient | |
| Crafting Ingredient | Monster tongue | Crafting Ingredient | |
| Crafting Ingredient | Monster tooth | Crafting Ingredient | |
| Crafting Ingredient | Venom extract | Crafting Ingredient | |
| Crafting Ingredient | Siren vocal cords | Crafting Ingredient | |
| Crossbow | Crossbow | Crossbow | |
| Crossbow | Death From Above | Crossbow | Forktails, like wyverns, are often mistaken for dragons. This is not at all surprising, given that the witnesses to these monsters' appearances are usually simple shepherds frightened witless by the monstrous winged creature shrieking above them. Yet that does not make it any less of a colossal and profound error. Both forktails and wyverns are much, much smaller than dragons. True, they hunt animals in open fields, cattle in particular, just like those nobler beasts, but their behaviors and methods for dealing with potential prey could not be more different. |
| Crossbow | Crossbow | Crossbow | |
| Crossbow | Crossbow | Crossbow | |
| Crossbow | Crossbow | Crossbow | |
| Crossbow | Crossbow | Crossbow | |
| Crossbow | Crossbow | Crossbow | |
| Crossbow | Crossbow | Crossbow | |
| Crossbow | Crossbow | Crossbow | |
| Crossbow | Feline crossbow | Crossbow | |
| Crossbow | Ursine Crossbow | Crossbow | |
| Edibles | Honeycomb | Food or Drink | |
| Edibles | Beauclair white | Food or Drink | |
| Edibles | Dijkstra dry | Food or Drink | |
| Edibles | Erveluce | Food or Drink | |
| Edibles | Est Est | Food or Drink | |
| Edibles | Kaedweni stout | Food or Drink | |
| Edibles | Mettina rosé | Food or Drink | |
| Edibles | Redanian lager | Food or Drink | |
| Edibles | Rivian kriek | Food or Drink | |
| Edibles | Viziman Champion | Food or Drink | |
| Edibles | Potion from Tir ná Lia | Food or Drink | |
| Edibles | Apple | Food or Drink | |
| Edibles | Baked apple | Food or Drink | |
| Edibles | Banana | Food or Drink | |
| Edibles | Pepper | Food or Drink | |
| Edibles | Blueberries | Food or Drink | |
| Edibles | Bread | Food or Drink | |
| Edibles | Burnt bread | Food or Drink | |
| Edibles | Sweet bun | Food or Drink | |
| Edibles | Burned sweet bun | Food or Drink | |
| Edibles | Butter | Food or Drink | |
| Edibles | Candy | Food or Drink | |
| Edibles | Cheese | Food or Drink | |
| Edibles | Chicken | Food or Drink | |
| Edibles | Chicken leg | Food or Drink | |
| Edibles | Roasted chicken | Food or Drink | |
| Edibles | Roasted chicken leg | Food or Drink | |
| Edibles | Chicken sandwich | Food or Drink | |
| Edibles | Grilled chicken sandwich | Food or Drink | |
| Edibles | Cucumber | Food or Drink | |
| Edibles | Dried fruit | Food or Drink | |
| Edibles | Dried fruit and nuts | Food or Drink | |
| Edibles | Egg | Food or Drink | |
| Edibles | Fish | Food or Drink | |
| Edibles | Dried fish | Food or Drink | |
| Edibles | Gutted fish | Food or Drink | |
| Edibles | Fondue | Food or Drink | |
| Edibles | Grapes | Food or Drink | |
| Edibles | Ham sandwich | Food or Drink | |
| Edibles | Exquisite honey | Food or Drink | |
| Edibles | Honeycomb | Food or Drink | |
| Edibles | Fried meat | Food or Drink | |
| Edibles | Raw meat | Food or Drink | |
| Edibles | Cow's milk | Food or Drink | |
| Edibles | Goat's milk | Food or Drink | |
| Edibles | Mushroom | Food or Drink | |
| Edibles | Mutton stew | Food or Drink | |
| Edibles | Mutton leg | Food or Drink | |
| Edibles | Olive | Food or Drink | |
| Edibles | Onion | Food or Drink | |
| Edibles | Pear | Food or Drink | |
| Edibles | Pepper | Food or Drink | |
| Edibles | Plum | Food or Drink | |
| Edibles | Pork | Food or Drink | |
| Edibles | Grilled pork | Food or Drink | |
| Edibles | Potatoes | Food or Drink | |
| Edibles | Baked potato | Food or Drink | |
| Edibles | Potato wedges | Food or Drink | |
| Edibles | Raspberries | Food or Drink | |
| Edibles | Raspberry juice | Food or Drink | |
| Edibles | Strawberries | Food or Drink | |
| Edibles | Toffi | Food or Drink | |
| Edibles | Vinegar | Food or Drink | |
| Edibles | Apple juice | Food or Drink | |
| Edibles | Water | Food or Drink | |
| Edibles | Wolf's liver | Food or Drink | |
| Edibles | Roasted chicken leg | Food or Drink | |
| Edibles | Bottle of wine | Food or Drink: Main Quest: Count Reuven's Treasure | |
| Edibles | Potion of Clearance | Potion | |
| Gloves | Hunting gauntlets | Armor | |
| Gloves | Cavalry gauntlets | Armor | |
| Gloves | Tracker's gauntlets | Armor | |
| Gloves | Assassin's gauntlets | Armor | |
| Gloves | Axeman's gauntlets | Armor | |
| Gloves | Knight's gauntlets | Armor | |
| Gloves | Assault gauntlets | Armor | |
| Gloves | Nilfgaardian guardsman's gauntlets | Armor | |
| Gloves | Hunting gauntlets | Armor | |
| Gloves | Hunting gauntlets | Armor | |
| Gloves | Hunting gauntlets | Armor | |
| Gloves | Cavalry gauntlets | Armor | |
| Gloves | Tracker's gauntlets | Armor | |
| Gloves | Assassin's gauntlets | Armor | |
| Gloves | Axeman's gauntlets | Armor | |
| Gloves | Knight's gauntlets | Armor | |
| Gloves | Assault gauntlets | Armor | |
| Gloves | Nilfgaardian guardsman's gauntlets | Armor | |
| Gloves | Ciri's gauntlets | Armor | |
| Gloves | Wild Hunt warrior's gauntlets | Armor | |
| Gloves | Hunting gauntlets | Armor | |
| Gloves | Feline gauntlets | Armor (Scavenger Hunt: Witcher Gear) | |
| Gloves | Enhanced Feline gauntlets | Armor (Scavenger Hunt: Witcher Gear) | |
| Gloves | Griffin gauntlets | Armor (Scavenger Hunt: Witcher Gear) | |
| Gloves | Enhanced Griffin gauntlets | Armor (Scavenger Hunt: Witcher Gear) | |
| Gloves | Ursine gauntlets | Armor (Scavenger Hunt: Witcher Gear) | |
| Gloves | Enhanced Ursine gauntlets | Armor (Scavenger Hunt: Witcher Gear) | |
| Gwent Card | Emhyr var Emreis | Gwent card | |
| Gwent Card | Emhyr var Emreis | Gwent card | |
| Gwent Card | Emhyr var Emreis | Gwent card | |
| Gwent Card | Foltest | Gwent card | |
| Gwent Card | Foltest | Gwent card | |
| Gwent Card | Foltest | Gwent card | |
| Gwent Card | Francesca Findabair | Gwent card | |
| Gwent Card | Francesca Findabair | Gwent card | |
| Gwent Card | Francesca Findabair | Gwent card | |
| Gwent Card | Eredin Bréacc Glas | Gwent card | |
| Gwent Card | Eredin Bréacc Glas | Gwent card | |
| Gwent Card | Eredin Bréacc Glas | Gwent card | |
| Gwent Card | Impera Brigade Guard | Gwent card | |
| Gwent Card | Impera Brigade Guard | Gwent card | |
| Gwent Card | Impera Brigade Guard | Gwent card | |
| Gwent Card | Impera Brigade Guard | Gwent card | |
| Gwent Card | Cynthia | Gwent card | |
| Gwent Card | Letho of Gulet | Gwent card | |
| Gwent Card | Etolian Auxiliary Archers | Gwent card | |
| Gwent Card | Etolian Auxiliary Archers | Gwent card | |
| Gwent Card | Assire var Anahid | Gwent card | |
| Gwent Card | Fringilla Vigo | Gwent card | |
| Gwent Card | Nausicaa Cavalry Rider | Gwent card | |
| Gwent Card | Nausicaa Cavalry Rider | Gwent card | |
| Gwent Card | Nausicaa Cavalry Rider | Gwent card | |
| Gwent Card | Stefan Skellen | Gwent card | |
| Gwent Card | Black Infantry Archer | Gwent card | |
| Gwent Card | Siege Technician | Gwent card | |
| Gwent Card | Menno Coehoorn | Gwent card | |
| Gwent Card | Morvran Voorhis | Gwent card | |
| Gwent Card | Tibor Eggebracht | Gwent card | |
| Gwent Card | Albrich | Gwent card | |
| Gwent Card | Morteisen | Gwent card | |
| Gwent Card | Rainfarn | Gwent card | |
| Gwent Card | Renuald aep Matsen | Gwent card | |
| Gwent Card | Rotten Mangonel | Gwent card | |
| Gwent Card | Shilard Fitz-Oesterlen | Gwent card | |
| Gwent Card | Sweers | Gwent card | |
| Gwent Card | Vanhemar | Gwent card | |
| Gwent Card | Vattier de Rideaux | Gwent card | |
| Gwent Card | Vreemde | Gwent card | |
| Gwent Card | Cahir Mawr Dyffryn aep Ceallach | Gwent card | |
| Gwent Card | Puttkammer | Gwent card | |
| Gwent Card | Black Infantry Archer | Gwent card | |
| Gwent Card | Heavy Zerrikanian Fire Scorpion | Gwent card | |
| Gwent Card | Zerrikanian Fire Scorpion | Gwent card | |
| Gwent Card | Siege Engineer | Gwent card | |
| Gwent Card | Young Emissary | Gwent card | |
| Gwent Card | Young Emissary | Gwent card | |
| Gwent Card | John Natalis | Gwent card | |
| Gwent Card | Esterad Thyssen | Gwent card | |
| Gwent Card | Catapult | Gwent card | |
| Gwent Card | Catapult | Gwent card | |
| Gwent Card | Siege Tower | Gwent card | |
| Gwent Card | Siegfried of Denesle | Gwent card | |
| Gwent Card | Blue Stripes Commando | Gwent card | |
| Gwent Card | Blue Stripes Commando | Gwent card | |
| Gwent Card | Blue Stripes Commando | Gwent card | |
| Gwent Card | Crinfrid Reavers Dragon Hunter | Gwent card | |
| Gwent Card | Crinfrid Reavers Dragon Hunter | Gwent card | |
| Gwent Card | Crinfrid Reavers Dragon Hunter | Gwent card | |
| Gwent Card | Prince Stennis | Gwent card | |
| Gwent Card | Poor Fucking Infantry | Gwent card | |
| Gwent Card | Poor Fucking Infantry | Gwent card | |
| Gwent Card | Poor Fucking Infantry | Gwent card | |
| Gwent Card | Philippa Eilhart | Gwent card | |
| Gwent Card | Vernon Roche | Gwent card | |
| Gwent Card | Dun Banner Medic | Gwent card | |
| Gwent Card | Thaler | Gwent card | |
| Gwent Card | Sigismund Dijkstra | Gwent card | |
| Gwent Card | Eithné | Gwent card | |
| Gwent Card | Iorveth | Gwent card | |
| Gwent Card | Barclay Els | Gwent card | |
| Gwent Card | Dennis Cranmer | Gwent card | |
| Gwent Card | Milva | Gwent card | |
| Gwent Card | Ida Emean aep Sivney | Gwent card | |
| Gwent Card | Filavandrel aén Fidháil | Gwent card | |
| Gwent Card | Yaevinn | Gwent card | |
| Gwent Card | Toruviel | Gwent card | |
| Gwent Card | Riordain | Gwent card | |
| Gwent Card | Ciaran aep Easnillien | Gwent card | |
| Gwent Card | Mahakaman Defender | Gwent card | |
| Gwent Card | Mahakaman Defender | Gwent card | |
| Gwent Card | Mahakaman Defender | Gwent card | |
| Gwent Card | Mahakaman Defender | Gwent card | |
| Gwent Card | Mahakaman Defender | Gwent card | |
| Gwent Card | Vrihedd Brigade Veteran | Gwent card | |
| Gwent Card | Vrihedd Brigade Veteran | Gwent card | |
| Gwent Card | Havekar Smuggler | Gwent card | |
| Gwent Card | Havekar Smuggler | Gwent card | |
| Gwent Card | Havekar Smuggler | Gwent card | |
| Gwent Card | Dol Blathanna Scout | Gwent card | |
| Gwent Card | Dol Blathanna Scout | Gwent card | |
| Gwent Card | Dol Blathanna Scout | Gwent card | |
| Gwent Card | Dwarven Skirmisher | Gwent card | |
| Gwent Card | Dwarven Skirmisher | Gwent card | |
| Gwent Card | Dwarven Skirmisher | Gwent card | |
| Gwent Card | Elven Skirmisher | Gwent card | |
| Gwent Card | Elven Skirmisher | Gwent card | |
| Gwent Card | Elven Skirmisher | Gwent card | |
| Gwent Card | Vrihedd Brigade Recruit | Gwent card | |
| Gwent Card | Dol Blathanna Archer | Gwent card | |
| Gwent Card | Havekar Healer | Gwent card | |
| Gwent Card | Havekar Healer | Gwent card | |
| Gwent Card | Havekar Healer | Gwent card | |
| Gwent Card | Saesenthessis | Gwent card | |
| Gwent Card | Isengrim Faolitarna | Gwent card | |
| Gwent Card | Draug | Gwent card | |
| Gwent Card | Kayran | Gwent card | |
| Gwent Card | Imlerith | Gwent card | |
| Gwent Card | Leshen | Gwent card | |
| Gwent Card | Forktail | Gwent card | |
| Gwent Card | Earth Elemental | Gwent card | |
| Gwent Card | Fiend | Gwent card | |
| Gwent Card | Griffin | Gwent card | |
| Gwent Card | Plague Maiden | Gwent card | |
| Gwent Card | Werewolf | Gwent card | |
| Gwent Card | Botchling | Gwent card | |
| Gwent Card | Frightener | Gwent card | |
| Gwent Card | Ice Giant | Gwent card | |
| Gwent Card | Endrega | Gwent card | |
| Gwent Card | Harpy | Gwent card | |
| Gwent Card | Gargoyle | Gwent card | |
| Gwent Card | Celaeno Harpy | Gwent card | |
| Gwent Card | Fire Elemental | Gwent card | |
| Gwent Card | Arachas Behemoth | Gwent card | |
| Gwent Card | Nekker | Gwent card | |
| Gwent Card | Nekker | Gwent card | |
| Gwent Card | Nekker | Gwent card | |
| Gwent Card | Vampire: Ekimmara | Gwent card | |
| Gwent Card | Crone: Whispess | Gwent card | |
| Gwent Card | Crone: Weavess | Gwent card | |
| Gwent Card | Vampire: Katakan | Gwent card | |
| Gwent Card | Vampire: Bruxa | Gwent card | |
| Gwent Card | Grave Hag | Gwent card | |
| Gwent Card | Vampire: Garkain | Gwent card | |
| Gwent Card | Vampire: Fleder | Gwent card | |
| Gwent Card | Arachas | Gwent card | |
| Gwent Card | Arachas | Gwent card | |
| Gwent Card | Arachas | Gwent card | |
| Gwent Card | Foglet | Gwent card | |
| Gwent Card | Wyvern | Gwent card | |
| Gwent Card | Ghoul | Gwent card | |
| Gwent Card | Ghoul | Gwent card | |
| Gwent Card | Ghoul | Gwent card | |
| Gwent Card | Crone: Brewess | Gwent card | |
| Gwent Card | Cockatrice | Gwent card | |
| Gwent Card | Geralt of Rivia | Gwent card | |
| Gwent Card | Yennefer of Vengerberg | Gwent card | |
| Gwent Card | Vesemir | Gwent card | |
| Gwent Card | Cirilla Fiona Elen Riannon | Gwent card | |
| Gwent Card | Triss Merigold | Gwent card | |
| Gwent Card | Dandelion | Gwent card | |
| Gwent Card | Zoltan Chivay | Gwent card | |
| Gwent Card | Emiel Regis Rohellec Terzieff | Gwent card | |
| Gwent Card | Villentretenmerth | Gwent card | |
| Gwent Card | Avallac'h | Gwent card | |
| Gwent Card | Scorch | Gwent card | |
| Gwent Card | Commander's Horn | Gwent card | |
| Gwent Card | Decoy | Gwent card | |
| Gwent Card | Biting Frost | Gwent card | |
| Gwent Card | Impenetrable Fog | Gwent card | |
| Gwent Card | Torrential Rain | Gwent card | |
| Gwent Card | Clear Weather | Gwent card | |
| Horse Item | Saddlebags | Horse Item | |
| Horse Item | Rugged saddlebags | Horse Item | |
| Horse Item | Zerrikanian saddlebags | Horse Item | |
| Horse Item | Horse blinders | Horse Item | |
| Horse Item | Racing horse blinders | Horse Item | |
| Horse Item | Zerrikanian blinders | Horse Item | |
| Horse Item | Zerrikanian saddle | Horse Item | |
| Horse Item | Zerrikanian saddle | Horse Item | |
| Horse Item | Saddle | Horse Item | |
| Horse Item | Enhanced saddle | Horse Item | |
| Horse Item | Superior saddle | Horse Item | |
| Horse Item | Mastercrafted saddle | Horse Item | |
| Horse Item | Racing saddle | Horse Item | |
| Horse Item | Enhanced racing saddle | Horse Item | |
| Horse Item | Superior racing saddle | Horse Item | |
| Horse Item | Mastercrafted racing saddle | Horse Item | |
| Horse Item | Zerrikanian saddle | Horse Item | |
| Horse Item | Enhanced cavalry saddle | Horse Item | |
| Horse Item | Superior cavalry saddle | Horse Item | |
| Horse Item | Mastercrafted cavalry saddle | Horse Item | |
| Horse Item | Cavalry saddle | Horse Item | |
| Junk | Jar of honey | Junk: Contract: The Apiarian Phantom | |
| Junk | Elf head | Junk Secondary Quest: Harassing the Troll | |
| Junk | Rotting flesh | Junk: Secondary Quest: In Wolf's Clothing | |
| Junk | Tableware | Junk: Secondary Quest: Last Wish | |
| Junk | Vattier de Rideaux's dagger | Junk: Secondary Quest: A Dangerous Game | |
| Junk | Assire var Anahid's necklace | Junk: Secondary Quest: A Dangerous Game | |
| Junk | Bards' belongings | Junk: Secondary Quest: Novigrad Hospitality | |
| Junk | Rose of Remembrance | Junk | |
| Junk | Ancient monster bone | Junk | |
| Junk | Doll | Junk | |
| Junk | Bag of grain | Junk | |
| Junk | Patched up vest | Junk | |
| Junk | Note | Junk | |
| Junk | Flowers | Junk | |
| Junk | Black magic doll | Junk | |
| Junk | Jump rope | Junk | |
| Junk | Fishing net | Junk | |
| Junk | Bag of weed | Junk | |
| Junk | Flute | Junk | |
| Junk | Mug | Junk | |
| Junk | Ladle | Junk | |
| Junk | Smoking pipe | Junk | |
| Junk | Platter | Junk | |
| Junk | Fishing rod | Junk | |
| Junk | Casket | Junk | |
| Junk | Drum | Junk | |
| Junk | Haft | Junk | |
| Junk | Broken oar | Junk | |
| Junk | Broken rake | Junk | |
| Junk | Rope ladder | Junk | |
| Junk | Ashes | Junk | |
| Junk | Skull | Junk | |
| Junk | Valuable fossil | Junk | |
| Junk | Nilfgaardian Special Forces insignia | Junk | |
| Junk | Redanian special forces insignia | Junk | |
| Junk | Temerian Special Forces insignia | Junk | |
| Junk | Worn leather pelt | Junk | |
| Junk | Old goat hide | Junk | |
| Junk | Old sheepskin | Junk | |
| Junk | Squirrel tail | Junk | |
| Junk | Rabbit pelt | Junk | |
| Junk | Fox hide | Junk | |
| Junk | Parchment | Junk | |
| Junk | Book | Junk | |
| Junk | Goat hide | Junk | |
| Junk | Pig hide | Junk | |
| Junk | Deer hide | Junk | |
| Junk | Wolf hide | Junk | |
| Junk | White wolf hide | Junk | |
| Junk | Old bear hide | Junk | |
| Junk | Bear hide | Junk | |
| Junk | White bear hide | Junk | |
| Junk | Horse hide | Junk | |
| Junk | Cow hide | Junk | |
| Junk | Candle | Junk | |
| Junk | Shell | Junk | |
| Junk | Sea shell | Junk | |
| Junk | Glass | Junk | |
| Junk | Vial | Junk | |
| Junk | Inkwell | Junk | |
| Junk | Perfume | Junk | |
| Junk | Jar | Junk | |
| Junk | Flask | Junk | |
| Junk | Bottle | Junk | |
| Junk | Jug | Junk | |
| Junk | Fisstech | Junk | |
| Junk | Glamour | Junk | |
| Junk | Lead | Junk | |
| Junk | Melitele figurine | Junk | |
| Junk | Gold ring | Junk | |
| Junk | Gold ruby ring | Junk | |
| Junk | Gold pearl necklace | Junk | |
| Junk | Gold sapphire ring | Junk | |
| Junk | Gold sapphire necklace | Junk | |
| Junk | Gold diamond ring | Junk | |
| Junk | Gold diamond necklace | Junk | |
| Junk | Gold candelabrum | Junk | |
| Junk | Gold mug | Junk | |
| Junk | Gold plate | Junk | |
| Junk | Gold casket | Junk | |
| Junk | Butter knife | Junk | |
| Junk | Goblet | Junk | |
| Junk | Rusty breadknife | Junk | |
| Junk | Saltpeter | Junk | |
| Junk | Razor | Junk | |
| Junk | Candelabrum | Junk | |
| Junk | Wire | Junk | |
| Junk | Lute | Junk | |
| Junk | Steel line | Junk | |
| Junk | Axe head | Junk | |
| Junk | Pickaxe head | Junk | |
| Junk | Rusty hammer head | Junk | |
| Junk | Blunt axe | Junk | |
| Junk | Blunt pickaxe | Junk | |
| Junk | Chain | Junk | |
| Junk | Silver pantaloons | Junk | |
| Junk | Silver amber ring | Junk | |
| Junk | Silver sapphire ring | Junk | |
| Junk | Silver emerald ring | Junk | |
| Junk | Silver emerald necklace | Junk | |
| Junk | Silver amber necklace | Junk | |
| Junk | Silver ruby necklace | Junk | |
| Junk | Silverware | Junk | |
| Junk | Silver teapot | Junk | |
| Junk | Silver mug | Junk | |
| Junk | Silver platter | Junk | |
| Junk | Silver casket | Junk | |
| Junk | Pure silver | Junk | |
| Junk | Silver candelabrum | Junk | |
| Junk | Ornate sword | Junk | |
| Junk | Ornate shield | Junk | |
| Junk | Dimeritium shackles | Junk | |
| Junk | Dimeritium chains | Junk | |
| Junk | Painting of Hierarch Hemmelfart | Junk: Main Quest: The Play's the Thing | |
| Key | Key to hut in Byways | Key: Contract: The Mystery of the Byways Murders | |
| Key | Lighthouse Key | Key: Contract: The Phantom of Eldberg | |
| Key | Key to house in Novigrad | Key: Contract: Deadly Delights | |
| Key | Key to katakan lair | Key: Contract: The Oxenfurt Drunk | |
| Key | Key to Oxenfurt morgue | Key: Contract: The Oxenfurt Drunk | |
| Key | Key to an abandoned house | Key: Contract: Doors Slamming Shut | |
| Key | Key to treasure chamber | Key: Secondary Quest: Peace Disturbed | |
| Key | Key to pirate leader's house | Key: Secondary Quest: Flesh for Sale | |
| Key | Key to slave cells | Key: Secondary Quest: Flesh for Sale | |
| Key | Ornamented chest Key | Key: Secondary Quest: Hidden Messages of the Nilfgaardian Kind | |
| Key | Rusty Key | Key: Main Quest: Family Matters | |
| Key | Key to elven necropolis | Key: Main Quest: Hunting a Witch | |
| Key | Key to pellar's basement | Key: Secondary Quest: Return to Crookback Bog | |
| Key | Key to Yennefer's room | Key: Main Quest: Destination Skellige | |
| Key | Key to Vigi's cage | Key: Secondary Quest: The Lord of Undvik | |
| Key | Key to Freya's Garden | Key: Secondary Quest: Nameless | |
| Key | Key to Arnvald's chest | Key: Secondary Quest: King's Gambit | |
| Key | Arnvald's Key | Key: Secondary Quest: King's Gambit | |
| Key | Key to grate in sewers | Key: Main Quest: Pyres of Novigrad | |
| Key | Lockbox Key | Key: Epilogue: Something Ends, Something Begins | |
| Key | Key to library | Key: Secondary Quest: The Tower Outta Nowheres | |
| Key | Key to Philippa Eilhart's hideout | Key: Secondary Quest: Redania's Most Wanted | |
| Key | Triangular Key | Key: Secondary Quest: A Dangerous Game | |
| Key | Key to Zed's pawnshop | Key: Secondary Quest: A Dangerous Game | |
| Key | Scratched Key | Key | |
| Key | Temerian lily Key | Key | |
| Key | Bandit's Key | Key | |
| Key | Bandits' Key | Key | |
| Key | Key to a chest | Key | |
| Key | Slavers' Key | Key | |
| Key | Scratched Key | Key | |
| Key | Key to prison | Key | |
| Key | Delicate Key | Key | |
| Key | Key to prisoners' cage | Key | |
| Key | Cage Key | Key | |
| Key | Simple cage Key | Key | |
| Key | Key to treasure chest | Key | |
| Key | Cage Key | Key | |
| Key | Bloodstained Key | Key | |
| Key | Key to burned down house | Key | |
| Key | Slightly bent Key | Key | |
| Key | Key attached to a crumpled note | Key | |
| Key | Common Key | Key | |
| Key | Treasure Key | Key | |
| Key | Small chest Key | Key | |
| Key | Alchemist's Key | Key | |
| Key | Scratched Key | Key | |
| Key | Skullhead Key | Key | |
| Key | Silver-plated Key | Key | |
| Key | Key with ring attached | Key | |
| Key | Elven-made Key | Key | |
| Key | Chest Key | Key | |
| Key | Slightly bent Key | Key | |
| Key | Cage Key | Key | |
| Key | Cage Key | Key | |
| Key | Small Key | Key | |
| Key | Aged Key | Key | |
| Key | Plain Key | Key | |
| Key | Menge's Key | Key: Main Quest: Count Reuven's Treasure | |
| Key | Key to Dijkstra's treasury | Key: Main Quest: Count Reuven's Treasure | |
| Key | Key to the halflings' secret passage | Key: Main Quest: The Play's the Thing | |
| Key | Key to Polly's home | Key: Secondary Quest: Caberet | |
| Key | Sturdy barn Key | Key: Secondary Quest: The Fall of House Reardon | |
| Key | Lockbox Key | Key: Secondary Quest: The Fall of House Reardon | |
| Mask | Silver monocle | Mask: Secondary Quest: A Frying Pan, Spick and Span | |
| Mask | Wolf Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Harlequin Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Bird Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Dijkstra's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | General Voorhis Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Ingrid Vegelbud's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Louisa la Valette's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Witch hunter's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Albert Vegelbud's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Guest's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Wolf Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Harlequin Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Bird Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Albert Vegelbud's Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Mask | Street ruffian Mask | Mask: Secondary Quest: Cabaret | |
| Misc | Gwent: Looking for New Players | Miscellaneous: Notice | The Sharpers, a gwent playing society based at Crow's Perch, is looking for new members – and opponents. Experience preferred, but we will also school newcomers to the game (but not return any coin lost during training matches). For more information see the club's chairman, Phillip Strenger, known as the Bloody Baron. |
| Misc | Gwent Lessons | Miscellaneous: Notice | I am currently taking on pupils for lessons in the playing of gwent. I shall only teach those who display discipline, a logical mindset and the will to learn. Those with special aptitude are particularly welcome. Pupils must acquire and supply their own decks. I also am seeking more experienced players as partners to provide a challenge and a chance for the mutual improvement of our skills. -Ermion, druid |
| Misc | High Stakes Gwent Tournament! | Miscellaneous: Notice | Gwent lovers! Count Tybalt invites you to come to the Passiflora, where he shall proudly host a high stakes gwent tournament! On offer will be not only riveting play against superb opponents, but also fabulous prizes for the victors. Only ladies and gentlemen with fortunes vast enough to cover the entry fee are invited to join. We also require all entrants be in possession of an above-average deck, one fitted with a good measure of neutral cards. Decks shall be checked before entry is permitted. Hope to see you at the Passiflora! |
| Misc | Gwent: Play a Round with Stjepan | Miscellaneous: Notice | Beat everyone you've ever played in gwent? Consider yourself a prime player ready to face the best of the best? Then try your hand against Stjepan - a man so good it seems the cards play themselves! To learn more, come to the Alchemy Inn in Oxenfurt. – Stjepan, barkeep |
| Misc | Gwent: Vimme Vivaldi Cheats! | Miscellaneous: Notice | To all gwent players! The dwarven banker Vimme Vivaldi is a villain and a cheat! Using typical nonhuman trickery, he conned his way to victory over me, then forthwith demanded I surrender my cards, without the slightest consolation or giving me the chance for a rematch! Anyone tempted to play with him - resist or regret! – A well-wisher |
| Misc | The baron's notes | Miscellaneous: Gwent Quest: Velen Players | Oreton boat builder went all-in and got arse-ploughed by Lady Luck. Send men to collect - if he don't have the coin, take his cards. - Never play with that crazy old bugger from Benkelham again. Maybe he really can see the future - sure saw through my every ruse. |
| Misc | Roche's notes | Miscellaneous: Gwent Quest: Old Pals | Draw up a bill of exchange for Lambert. Give him the card. - Remind the cobbler to pay up. That's three times he's lost. Taught me some creative new profanities but gave no coin. |
| Misc | Fist Fights | Miscellaneous: Notice (Fists of Fury: Velen) | Any man who wants to test his manliness by slugging it out in the ring, come see us and you'll get to fight the best brawlers around: Smithy, Stan Fishgulper, Jonah and the Sergeant. |
| Misc | Fist Fights | Miscellaneous: Notice (Fists of Fury: Novigrad) | Strong as a sea lion, slippery as an eel and ready to fight against the best? Join our tournament and face the mightiest fists in the Isles: Valrad of Kaer Trolde, Ainar of Faroe and Grim in Arinbjorn! Don't delay! Glory and honor are just a fistfight away! |
| Misc | Fist Fights | Miscellaneous: Notice (Fists of Fury: Skelligen) | Anyone looking to bash some heads will find plenty of worthy ones in our fair city. Those interested in joining the fun, sign up for our tournament. You'll face these most highly honorable gents: Georgius Georg, known as the Piledriver, Archibald O'Neil, Captain Iron Mortimer and Durden, known as the Tailor. |
| Misc | Horse Races | Miscellaneous: Heroes' Pursuits | If you haven't heard, we race horses around here. Anyone wants to join, come talk to me, I'll fill you in on how it works. But I'll tell you right now, you gotta pay an entry fee to race, so if you're skint, fuck off. – Radko |
| Misc | Race for Modron Freya's Glory | Miscellaneous: Heroes' Pursuits | Looking to worship Freya and prove your courage at the same time? Join the annual Heroes' Pursuits! The priestesses and our goddess herself will shower you with gold and blessings. Let it be known that not everyone who takes part in our race will reach the finish line in one piece. So if you've a pregnant wife, unfinished business or debts you're honor-bound to repay, think twice before straddling your mount. – Sister Svana |
| Misc | Fisherman's notes | Miscellaneous | Fish soup for breakfast. Salted herring for dinner. Sprats and onions for supper. Day in, day out. For twenty years. I know others got hunger to deal with, that it's a sin to complain... But what can I do. I'm sick to death of fish, had too damn much of pulling their bones out from between my teeth, of shitting out their scales. But instead of sitting and complaining about life, it's better to change it. And it so happens Sobiemir saw a pirate ship sink to the bottom not far off the coast. We're both good swimmers, so if the sea stays calm, we'll dive down and see what sort of treasure's lying in its hold. And then, I swear to Melitele - I'll never eat another fish as long as I live. |
| Misc | Temerian officer's journal | Miscellaneous | The 15th day of Yule It's confirmed - we will be escorting a portion of the royal treasures. Quite a large portion, in fact. Orders from the very top, they say... On the one hand it's an honor, on the other... it’s frightening. The 17th day of Yule Everything's ready. Tylar, head of special forces, has prepared the travel documents and other required papers. Let's hope that's enough. Tomorrow they'll hand it over and we're off. The 20th day of Yule Everything went well - at first. But after two days we spotted them - Black Ones, hot on our trail. We had to hide the treasure. We stopped one night by the old mill, and at dawn everyone but me and Yorga went east. The Nilfs bought it - they followed the others, and we were able to bury the treasure undisturbed. Let's hope it stays there till the end of the war - or at least until the Nilfs stop hounding our patrol. |
| Misc | Contract: Jenny o' the Woods | Miscellaneous: Contract: Jenny O' the Woods | Hark! Some devilry's taken hold of our fields, something neither spirit nor phantom. Old Wil swears on his mother's grave it's like to be Jenny o' the Woods. Whether it is or it ain't, be careful and don't go out in the fields alone, and most certainly not without scythe or rake in hand. But if you've the courage to drive the foul thing off, you'll receive a handsome reward. – Bolko, ealdorman of Midcopse |
| Misc | Letter found in a grave | Miscellaneous: Contract: Jenny O' the Woods | ... even though I told him I don't want to know him. I know you're not afraid of Bokhai, but I am. He says he loves me, but it's not the kind of love I have with you. It's a fierce, frightening kind. Bokhai won't leave us alone, ever. We have to run. Leave your reply in the usual spot. Your Zula. |
| Misc | Assassin's knife | Miscellaneous: Contract: Jenny O' the Woods | |
| Misc | Contract: Missing Soldiers | Miscellaneous: Contract: The Mystery of the Byways Murders | Let it be known that the Imperial Army is in need of a man who knows the area - a hunter or a scout, for example - to help us find a missing patrol. It is possible the soldiers fell prey to a monster. If this suspicion is confirmed, anyone delivering the beast's head will be paid a reward by the undersigned. Address any and all questions to the same individual. Glory to the Emperor! -Milan Noran, commander of the division stationed in Oreton |
| Misc | Contract: Monster in the Cemetery | Miscellaneous: Contract: The Merry Widow | People of Lindenvale and thereabouts! If you've got any notion of wandering over to the graveyard, rid yourself of it at once, for some evil's taken it over, digging up graves and doing other such damage. Lately it's begun preying on any who enter, and has even kidnapped the miller's lad. So if you've an ounce of sense, stay far from it, and if you've the courage and skill, slay the monster for us, and your efforts will surely be rewarded. |
| Misc | Grave hag skull | Miscellaneous: Contract: The Merry Widow | |
| Misc | Contract on... Gods Know What On! | Miscellaneous: Contract: Mysterious Tracks | Good Folk! Walking the woods recently I spied some odd tracks and couldn't for the life of me figure out what left them, even though I've many a hunt under my belt. You know me, I'm not one to make a fuss, but I can't help but reckon they bode ill and we all should be on guard. And if anyone's seen something or figures he can identify the tracks, come see me. There's a reward. -Huntsman of Lindenvale |
| Misc | Fiend dung | Miscellaneous: Contract: Mysterious Tracks | |
| Misc | Contract: Monster from the Swamp | Miscellaneous: Contract: Swamp Thing | Anyone knows how to read, read this, and read it careful, so that it's known far and wide, or at least throughout the whole village. Out in the bog, by where we dig peat, there's a beast what feeds on men and spurts out deadly mists all around itself. If you're good with a sword and looking for coin, know that I'll pay and pay well for that beast's head. And to everyone else, stay out of that accursed bog if you value your lives. Don't say I didn't warn you. -Leslav |
| Misc | Contract: Missing Miners | Miscellaneous: Contract: Missing Miners | It'll not come as news to most, but let me repeat for the ignorant: a few of our lads went looking for ore in the mountains and never returned. They must've run into trouble, and since those brave warriors couldn't handle it themselves, it must've been serious trouble indeed. That's why I'm looking for a brave man to go up and suss out what's become of them. Whoever does so will get gold to match his glory. -Gjarr, village elder of Svorlag |
| Misc | Contract: Monster on the High Road | Miscellaneous: Contract: Waylaid Transport | I need a hero. A man favored by the gods. Or a witcher. Anyone, really, who's not afraid to stand up to the ghastly creature what's been attacking folk walking the main road to Larvik. A reward's been set aside. If you don't fear death and long for fame in ballads, come see the village elder. -Thorleif, son of Bear Haugs P.S. Sverre, you stay home. You've done enough as it is. |
| Misc | Contract: Muire D'yaeblen | Miscellaneous: Contract: Muire D'Yaeblen | Craving glory and gold? Got a sharp blade and not afeared of death? Then come see Bjorg the master boatbuilder, for he's got work for you. It's the muire d'yaeblen in the Kaer Trolde bay - they need to be killed, for they've multiplied and grown so fierce you run into them every time you leave the harbor. Kill the beasts, and you'll become famed throughout all the isles, and your purse'll be heavy with gold. |
| Misc | Contract: Missing Son | Miscellaneous: Contract: Missing Son | Be ye Skelliger or Continent man, read attentively and to the very end. My son, Olve, he went off to seek adventure and never returned. So I'm asking all travelers to keep their eyes out for him - and if you bring him back or find out what's happened to him, I'll pay a generous reward and keep you in my prayers to Freya. -Odhen of Rannvaig |
| Misc | Letter to lighthouse keeper | Miscellaneous: Contract: The Phantom of Eldberg | Got work for you, Mikkjal. A ship's going to sail from Faroe to Arinbjorn with a load of hides on board. At midnight you're to put out the light in the lighthouse and keep it dark until we give the sign with our torch. We'll split the loot same as always - you'll get a tenth of what the sea tosses ashore. Till we meet again. |
| Misc | Contract: Nils' Disappearance | Miscellaneous: Contract: Here Comes the Groom | To anyone who might know anything! Nils from our village - he's disappeared! It's been many a day now and he's still nowheres to be seen. So if you know what's become of him, don't keep it to yourself, come see me and let me know, even if the truth's grim and dark, for my sister, Britt, who was his betrothed, she's going out of her mind with worry, crying seas of tears and such. I swear to Hemdall, whoever brings me news will get an honorable reward. -Kevan |
| Misc | Contract: Beast in the Oxenfurt Forest | Miscellaneous: Contract: The Creature from Oxenfurt Forest | If you know no fear and seek work, read this notice, for the call contained therein will be of great interest to you. Hans of Cidaris, soldier of fortune and veteran of many wars, hereby makes known the following: Being greatly concerned about the fate of the local peasantry, which suffers horribly from the attacks of some monster nesting in the forest near Oxenfurt, I have decided to grant a purse of Novigrad crowns to the man who slays this beast. Yet may it be known that any man who comes to me without a Trophy shall receive no gold, but instead shall be tossed out on his arse so hard he shan't sit again till the end of his days. Hans of Cidaris, World-famous soldier of fortune, veteran of numerous wars, Honored member of the Order of the Lily |
| Misc | Mercenary contract | Miscellaneous: Contract: The Creature from Oxenfurt Forest | Dear Master Hans of Cidaris, I have decided to accept your condition that the fee for the beast's demise be paid in advance. The reward you demand, however - six full purses of crowns - continues to seem quite excessive to me. The three I have included with this missive should be more than suffice for you and your crew. Note that I expect a quick and final resolution to this monster problem. Should you determine that you are not up to the task, I expect you to return every last copper of the advance I enclose - under penalty of flogging and imprisonment - and to immediately leave the area. On behalf of the City Council of Oxenfurt, Klaus van Trontke |
| Misc | Contract: Devil in the Woods | Miscellaneous: Contract: Lord of the Wood | Dear witcher, sir (if any be present hereabouts, that is) I've a hunch - eh, what am I saying - I'm dead certain that the woods I was lucky enough to gain possession of - or at least, I felt lucky about that till recently - that these woods are home to a cruel evil, a devil of some kind. I hired a gang of dwarven loggers not long back to harvest lumber. Strapping lads, every last one having cut down many a mighty tree in his life. So you can imagine my surprise when said loggers disappeared, all save one, and he claimed to have seen a monster. I've marked out a bounty for freeing my stretch of woods from all foul creatures, and dearly hope that soon I will have the pleasure of giving it to someone. Sincerely, -Brean Hotsch |
| Misc | Contract Issued by the Temple Guard of the City of Novigrad | Miscellaneous: Contract: Deadly Delights | Fellow Followers of the Flame, In recent days several officers of the Temple Guard have been ravaged to death in a most bestial manner. An investigation has been launched to look into the matter, so the perpetrator shall soon feel the iron grip of justice closing around his throat. Anyone able to help the guardsmen track down and punish this murderer - or murderers, as the case may be - is asked to report to the nearest guardpost at once. A reward is foreseen. It is likewise hereby announced that any man aiding or abetting these bandits or withholding evidence regarding these crimes shall be punished by torture, imprisonment or even death. -Sergeant Gilbert Witschke |
| Misc | Contract: Monster in Oxenfurt | Miscellaneous: Contract: The Oxenfurt Drunk | By orders of our most magnanimous ruler, King Radovid V, any itinerant monster slayer reading this notice is obliged to abandon any currently-unresolved contracts immediately and devote himself to tracking and slaying this monster. The beast in question has befouled the cradle of human intellect, the city within whose territory lies the oldest of academies of learning, namely: Oxenfurt. The swordsman who puts an end to its criminal doings will be rewarded with the King's full generosity. -Commander of the Oxenfurt City Regiment |
| Misc | Short letter | Miscellaneous: Contract: An Elusive Thief | Janne, please - cut out this nonsense at once. This might come to you as a surprise, but a giant cat will tend to stick in people's memory. Why don't you pick some other, safer form, like I did? I've been walking around as a beggar for three years now and no one's batted an eye. And such earnings! You wouldn't need to steal anymore. So, how'll it be? If you decide on it, I'll put in a word for you with the King of Beggars. Till our next writing, Louis P.S. Burn this letter once you've read it, all right? P.P.S. Yes, yes, I know - I'm paranoid. But humor me and burn it. P.P.P.S. If find this letter next time I come see you, you owe me a beer. |
| Misc | Contract: Haunted House | Miscellaneous: Contract: Doors Slamming Shut | I seek a witcher of unsullied reputation (documentation regarding prior achievements and written references preferred) who will undertake the task of combing the residence on the outskirts of the city recently acquired by the undersigned, Count Kurt Dysart, in order to find and drive off or kill the creature which is haunting it. A sizable reward is guaranteed. Sincerely, -Kurt Dysart, Count of Anchor by writ of King Foltest (temporarily in residence at the Kingfisher) |
| Misc | Amaverick of Sorano's journal | Miscellaneous: Contract: Doors Slamming Shut | When dealing with Beings of this Nature, it is most vital to achieve Equilibrium between giving free rein to its Will and obstructing it with the Fetters of Servitude. The sagacious Elementalist who has tamed a magic Minion should not heed the sweet yet pernicious Urge to unbind the Being, for only Harm will come of it, Wailing and Gnashing of Teeth will be the only result. Likewise he who tightens his Servant's yoke overmuch will gain nothing from it, for his enchained Being will be to him dumb and dull as a Lump of Earth. The Key is to prepare a proper magic Barrier, one whose effectiveness shall be backed by a crystal of power. This crystal is of the utmost importance: if it should break, the barrier shall fail, yet worry not overmuch, for neither axe nor blade can harm it. A barrier thus secured shall serve as the Minion's Prison without unduly hindering its Power. The Ability to erect it properly, however, demands a high level of Proficiency, the kind no mere superficial Study or Practice can provide. The Bunglers and Ne'er-do-wells of our Profession need not apply! Right. Sounds suitably pompous. Must have Dukas make a clean copy of this first draft, prepare it for publication. Wonder where that clod is, I sent him out for cheese and ink ages ago… |
| Misc | Journal from the Moldavie Residence | Miscellaneous: Contract: Doors Slamming Shut | What a lovely home! I cannot believe we were able to buy it so cheaply. Valeria always had a keen mind for business – she haggled so fiercely the broker dropped his price by a third. Incredible! Valeria says the room layout is exceptionally well-conceived. Tomorrow we will move all our things in. It will be good to have our own place. Finally, some peace and quiet. Once we had arranged all the furniture, Valera decided we needed to paint the walls yellow. Perhaps that is for the best, it will make it more cozy. Valeria’s mother visited us. Tomorrow I shall paint the walls green. Valeria heard some noises during the night. She woke me several times, but I did not hear a thing. This night I heard them. The walls shook. Valeria has learned from the neighbors that previously a powerful mage resided in this home. They all say he would summon demons, and his spirit still haunts its rooms. People will believe the most outlandish nonsense. Valeria has decided to move back in with her mother for some time. Until I do something about the walls. I joked that perhaps I could simply repaint them, but I don’t think she found that amusing. The plaster has begun to fall off. It seems to me that I heard a noise last night, something like a muffled roar. Valeria has returned. She found a buyer for the home. Avoided any suspicion by claiming to be the mage's widow, selling off the estate after her husband's unfortunate death at the stake. Fool count must think he has found himself an incredible bargain. |
| Misc | Contract: The Apiarian Phantom | Miscellaneous: Contract: The Apiarian Phantom | Calling all bounty-hunters, trackers and witchers! Misfortune has fallen on Honeyfill and the apiary which for five generations has provided a livelihood for the entire Meiersdorf family! The apiarian phantom has descended upon us and has begun to destroy our hives, slay our bees and wreak general havoc all around! I shall be grateful for any help you can provide and guarantee a reward awaits you for work well done. -Holoferens Meiersdorf & Sons |
| Misc | Cellar Key | Miscellaneous: Contract: The Apiarian Phantom | |
| Misc | Contract: The White Lady | Miscellaneous: Contract: The White Lady | Good People, Take pity on the poor lot of us peasants. The fields outside of town are haunted by a wraith somewhat like a maid in appearance, though her visage is ghastly and sullied. You cannot walk within ten spans of the evil and hope to escape alive. It's thus keeping us from harvesting our crops, meaning famine and misery await us if nothing changes. So we plan to hand all our remaining gold to whoever drives this White Lady off or kills her. -Helma, Ignatius' widow. P.S. Since I've got many an inquiry into the matter already, I'll let it be known right here: I'm not interested in remarrying. |
| Misc | Silver dagger | Miscellaneous: Contract: The White Lady | |
| Misc | Brother Missing | Miscellaneous: Secondary Quest: Missing in Action | Bastien, my brother, went off to fight the Black Ones. I've reason to think he stood in the great battle nearby. He's not returned to this day. Like many others, you'll say, and you'll be in the right. But if he fell, and I know it's like he did, I'd give him up to the ground the least, like our fathers have done always. I'd bury him 'neath the barrow where our parents lie, not leave his corpse to be ate by the corpsers prowling the battleground. So I seek a man brave, able with a sword, and willing to venture out with me to find Bastien. I won't pay much, for I've not much to give, but I'm not stingy with gratitude and sure to show it aplenty. Any man willing to help - look for a razed hut along the road to White Orchard, just near the bridge. I've made camp there. Dune Vildenvert |
| Misc | Locked strongbox | Miscellaneous: Secondary Quest: Precious Cargo | |
| Misc | Burned papers | Miscellaneous: Secondary Quest: A Frying Pan, Spick and Span | (...) and when you arrange to meet, you fucking show up! I did, risking my life and the entire blasted operation, and ended up standing there with my ploughing cock in my hands, waiting for nothing. (...) I thought the Nilfgaardian army was better organized than that, but you [illegible]... Tell that blessed Lord General of yours that me and my companions don't hold grudges, so we won't break off negotiations. But since our old plan's gone tits-up, this time we'll choose the time and place for the next meeting (...) |
| Misc | Frying pan | Miscellaneous: Secondary Quest: A Frying Pan, Spick and Span | |
| Misc | Silver monocle | Miscellaneous: Secondary Quest: A Frying Pan, Spick and Span | |
| Misc | Dog collar | Miscellaneous: Secondary Quest: A Dog's Life | |
| Misc | Druzus the hermit's notes | Miscellaneous: Secondary Quest: A Dog's Life | For years and years I succeeded in living a quiet life, far from the stink and cry of the big city. When I entered this voluntary exile, I left the whole world behind and hoped it would do the same to me. Yet lately I have noticed someone observing me. Times are unsettled. War turns men into wild beasts. I suspect it is not a friendly neighbor keeping an eye on me. Barylka, the only companion in my solitude, stands by the door at night and barks. What has happened to Alexis, Hector, Gizmo, Dex? Hunger drives men to do the worst – perhaps bandits now prowl the area? Fools. They know I have nothing. Tomorrow I will attempt to explain everything to them. |
| Misc | Key | Miscellaneous: Secondary Quest: A Dog's Life | |
| Misc | Aeramas' Shop: the Best Goods Around! | Miscellaneous: Secondary Quest: Of Dairy and Darkness | Come to Aeramas'! We deal in goods both regional and exotic, in rare tomes and precious stones, and in a wide assortment of other unique items recently confiscated from mages - the scourge of our fair city - by our brave and honorable witch hunters (with whose gracious permission these goods are now available for purchase). Don't be shy - step right in and jettison some excess ballast from your coin pouch! |
| Misc | Aeramas' notes | Miscellaneous: Secondary Quest: Of Dairy and Darkness | The vision stabilized and, lo and behold, I saw as if through a moonlit haze the Four Princes, each clad in Armor and astride a horse. The first rode a steed the color of fog, the second of sulfur, the third black as the abyss, and the fourth – a pony. And then I beheld a fountain, a clear spring, but the Princes did not drink of it, for it was forbidden. And then a Bird of Paradise, shining in ruby and gold, flew above them and alit upon the branch of a tree. And the tree had arms numbering a thousand and forty. ”Draw from the source,” said the Bird, but they pointed to the Sun’s bloody tears and did not draw. And then a pure Virgin appeared with bared breast, exposing her modest bosoms, ruddy and firm like ripe linden berries. Then my nose became accustomed to the aroma and the vision passed. Tomorrow I shall try to unseal that well-aged sample from Genno Myvort. It is said to have a refined, deep scent with slightly nutty aftertastes. Well. We shall see. |
| Misc | The mage Aeramas' last journal entry | Miscellaneous: Secondary Quest: Of Dairy and Darkness | Hunters have stalked my house for days. I knew they would come eventually, of course – that pungent limburger’s vision was all too clear – but I must risk it and stay a few more days. The cheeses have entered an intensely fascinating stage of maturity and transporting them is entirely out of the question. I have worked on this recipe for forty years and I would rather die than abandon it now. In the event that I am unable to divine the time and nature of the hunters’ attack, I bequeath my most valuable treasure to whatever brave adventurer will be able to find it. May this reward inspire him to continue my work and stand on the shoulders of the giants of tyromancy – Joffrey Munster, Aven Vieux-Boulogne and, last but not least, the Baron of Blue, Eric Stilton. |
| Misc | Lizard figurine | Miscellaneous: Secondary Quest: Of Dairy and Darkness | |
| Misc | Bull figurine | Miscellaneous: Secondary Quest: Of Dairy and Darkness | |
| Misc | Snake figurine | Miscellaneous: Secondary Quest: Of Dairy and Darkness | |
| Misc | Beware of Trolls! | Miscellaneous: Secondary Quest: Harassing the Troll | Fellow countrymen! Travelers and locals! If any of you get to feeling like wandering around these parts, pay extra care near the northern edge of our isle, for a troll's known to lurk thereabouts. He doesn't seem threatening, just growls from time to time. He knows a bit of human speech and says his name's Borys, but we all know how it is with trolls - you never can tell what thoughts are brewing in those thick skulls. So be careful! -Innkeep |
| Misc | Wedding ring | Miscellaneous: Secondary Quest: Last Rites | |
| Misc | Notice! Delay affecting orders placed with Anselm! | Miscellaneous: Secondary Quest: Caravan Attack | To everyone who has put in an order with Anselm recently and knows how to read: We kindly inform you that orders placed before the last full moon will be delivered with a slight delay. The delay is due to factors beyond the control of the merchant Anselm (the ongoing hostilities have made hiring an escort for the journey to Oxenfurt a nigh unto impossible feat), and therefore no discounts or refunds will be given. -Anselm |
| Misc | Stoneworker's notes | Miscellaneous: Secondary Quest: Looters | 13 VII 1271 Vimme Vivaldi’s order: twenty blocks measuring 40 x 70 x 30, three 55 x 60 x 40. Note: uniform stone, no inclusions, to be used for bank counters. Order for the Vegelbuds’ residence: five slabs measuring 120 x 80 x 5. Note: polished surface. For decorative purposes. 14 VII 1271 Order fulfilled. Collection arranged for 18 VIII 1271. Payment to be delivered in species. To purchase: tracer x 3, wooden hammer x 5, leveler x 2, chisel x 4. 18 VIII 1271 Nilfgaard has crossed the border. Jorge did not come to retrieve his order. I’ve nothing with which to pay the boys for their work. They say they’re gathering their tools and going to Novigrad. 20 VIII 1271 The road to Novigrad is closed. Blockades along the Pontar. Redanians on one side, Nilfgaard on the other. The horizon burns at night. Pillars of smoke can be seen during the day. We’ll barricade ourselves inside. Others want to join us, but we haven’t enough food so we must send them away. 21 VIII 1271 The Redanians are ordering us to open the gates. They want to station a garrison in the quarry. No mention of what will become of us, and war rages all around. They say a major battle is brewing. We’re staying put. The Redanian division’s small, no siege equipment, and our palisade’s strong. Perhaps they will give up and leave. |
| Misc | Letter from Nilfgaardian's wife | Miscellaneous: Secondary Quest: Lynch Mob | Dilvyn, I lost my father and brother in the last Nordling war. Please, come back to me, for I’m afraid I’ll lose my husband, too, and our little Beatrys will lose her father. I know the punishment for desertion. But I also know some men have made it home unscathed. We’ll hide at Iffan’s farm, you’ll wait out the war in peace there. I pray for you every day. Alveen |
| Misc | Save my chickens! | Miscellaneous: Secondary Quest: Funeral Pyres | I need me a hunter or a tracker - blast it, even a smith or a baker, long as he knows a thing or two about wolves. And if he knows how to kill them - that's even better, for the furry devils have infested the woods near my garden and the Honeyfill Meadswork and won't give me a moment's peace. If you're keen on the job and willing to help, come look for Yanina. |
| Misc | Holy Oil | Miscellaneous: Secondary Quest: Funeral Pyres | |
| Misc | Beware of Trolls! | Miscellaneous: Secondary Quest: The Volunteer | CAUTION! A troll's been seen (and heard) to the east of Oxenfurt, on the left bank of the Pontar. Said troll has been known to sing Redanian marching tunes. It is suspected this is part of some Nilfgaardian diversion tactic. It is recommended that this area be avoided until the appropriate branch of His Majesty's services can take care of the problem. In the event of an encounter with the troll, it is recommended one remain immobile, preferably low to the ground and while covering one's head with one's arms. There exists a chance that the beast will not then attack, for it will mistake the potential victim thus situated for a rock. Berto Bertolomiu, Captain of the Garrison |
| Misc | Paint | Miscellaneous: Secondary Quest: The Volunteer | |
| Misc | Transit pass | Miscellaneous: Secondary Quest: Fake Papers | Know ye that these present writings do give and grant the right of passage across the Pontar and its subsidiaries, unobstructed by any blockade or other such obstacle, to the bearer thereof. Whoever doth hinder this right must desist in his unlawful skullduggery or sorely regret it forthwith. Thus speaketh I, King Radovid V, called the Stern by some, a man too busy to go about applying my royal seal to trivialities such as this. |
| Misc | Title to property | Miscellaneous: Secondary Quest: The Dwarven Document Dilemma | |
| Misc | To the Most Beautiful Woman in the World | Miscellaneous: Secondary Quest: Face Me if you Dare | Such is my quest - to wander the villages of this fair land of Velen singing the praises of Maid Bilberry. I shall bring due fame to her unequalled beauty and unparalleled charms. Maid Bilberry is without a doubt the most intelligent, most understanding and most compassionate of all creatures to walk this our imperfect world. I shall immediately and with full prejudice correct any man who dares to claim otherwise. The most stubborn and foolhardy of these ignorami shall taste of my family blade. Indeed, just the other day I came across a certain gentleman fondling some tart and having the cheek to call her "my most beautiful little flower." This enraged me so egregiously that I decided to explain to the fool the magnitude of his error, but he refused to listen, and when I insisted further, he fled. This truly is a land of cowards. I shall not rest until I've convinced all the locals that they should direct their compliments to Maid Bilberry - and only Maid Bilberry. |
| Misc | Letter from Toben | Miscellaneous: Secondary Quest: At the Mercy of Strangers | Dear Mother, Everything has gone very well so far. I still have a considerable ways to go to the city, but as soon as I get there I will dispatch this letter and set about writing another. I miss you and Father horribly. I am being extremely careful with the coin you gave me. I have not spent hardly a thing. Once I find employment, I will set aside an amount every week, and send you my savings regularly. Tell Yolanda I love her greatly and will send for her soon. To come and be my wife, of course. I spoke with a certain Temerian who told me there are more merchants in the city than ants in the woods, and that scribes are always wanted. I believe he spoke the truth. Your Toben. Give Fido a good belly rub from me. |
| Misc | Bandits on the Bridge! | Miscellaneous: Secondary Quest: Highwayman's Cache | To travelers and native folk, to women, children and elders, to men in their prime and those barely starting to get fuzz under their beaks, to anyone who might be passing by and knows how to read - read closely and tell those who don't! A band of scoundrels and thieves has waylaid the bridge south of Lindenvale and won't let anyone passed who doesn't pay them a toll! So be on the lookout if you're planning on passing through there, and if you can, wend your road over another bridge! |
| Misc | Dragonsroot | Miscellaneous: Secondary Quest: The Truth is in the Stars | |
| Misc | Careful! There's a Swindler About! | Miscellaneous: Secondary Quest: The Truth is in the Stars | Attention, countrymen! Don't get taken in by the platitudes and false prophecies dealt in by a certain so-called 'soothsayer' dwelling in Benkelham! This man calls himself a Sage, but knows as much about divining the future as any toothless village hag, and all he truly cares about is extracting coin from the unwary! Don't let him cheat you, it'll only encourage him! -Felippe Cannalia, fifth-year student in the Faculty of Medicine and Herbology at Oxenfurt Academy |
| Misc | Unsent letter | Miscellaneous: Secondary Quest: Blood Ties | Dear Mother, This might be my last letter. My head hangs low as a I write, for I have brought great shame on our family. I have failed my brothers at arms. In the hour of truth, my courage failed me. I ask no forgiveness, for I deserve none. I ask only that you pray for me. May you live in health, H |
| Misc | Holger Blackhand's horn | Miscellaneous: Secondary Quest: A Family Blade / A Hallowed Horn | |
| Misc | Thief's journal | Miscellaneous: Secondary Quest: A Family Blade / A Hallowed Horn | Brynold! Fat as a seal 'fore winter y'are, with a maw that reeks like a cesspit, but your head - brilliant! Making a mold of the Key with a lump of clay - damned clever, can't believe I didn't think of it meself! I strolled right into the Armory after dark, Kuliu was lying there right where you said, in a case, wrapped in Oilcloth. What a blade! Fits your hand like a toothsome lass's tit, point's sharp as a needle, hilt's set with gems… Stared so hard I didn't hear that fool Olaf coming. He would've caught me had he not tripped and smacked his gob into the ground. Seems the gods are lookin' after us! So now we've got to sell the blade - and that won't be easy. Not many got that kind of coin, and them who do don't want to cross Crach. Luckily, my brother Yrjan knows a merchant, fellow named Gimre, who always finds willing buyers for "second hand" goods. They're going to meet in the old fortress near Fyresdal. Maybe they'll make a deal with Lugos? He's got heaps of gold - and not a drop of fear for an Craite. Cheers to you, old goat! Sveinar |
| Misc | Thief's journal | Miscellaneous: Secondary Quest: A Family Blade / A Hallowed Horn | Sveinar - I got good news and bad. I'll start with the bad… Me and Gimre went to Lugos. Gave us the welcome custom demands, mead and meat aplenty. But as soon as we unwrapped Kuliu from its leather and asked how much he'd give us for it, he ripped the blade from our hands and knocked us both on our arses, calling us thieves. He then sent us running from his house, hounds at our heels. Gimre runs slow, so they got him. That's fine - only means a bigger cut for us. Now here's the good news - we still got the sword, and now I know how to get rid of it. I talked to Steinfinn, me brother in law, and he'll sell Kuliu in Novigrad and split the coin with us after. I know, I know, but I swear, you can trust him. I'll give him the sword on the beach by the whale cemetery on Ard Skellig. I'll go alone, so as not to attract attention. Watch out, Lugos might have sent a messenger to Kaer Trolde to inform them of the theft. Just in case, hole up somewhere - maybe with Aunt Hilde? She's not right in the head, but you can rely on her anyway. Cheers, -Yrjan |
| Misc | Thief's journal | Miscellaneous: Secondary Quest: A Family Blade / A Hallowed Horn | Sveinar, I've been sitting with these damned whale carcasses for ages, and still no sign of Steinfinn. Either he's wrecked against the rocks or he's left me high and dry. I told Anke not to bring that bastard into this! Now I don't know what to do – who else would be willing to buy this sword? Maybe we ought to take it back to Kaer Trolde? Maybe Crach will laugh and let it all slide? Remember how it stank in the hut when that rat died behind Ma's and Da's bed? Well, it stinks even worse here. And it's cold. Write back soon. Or even better – come. - Yrjan |
| Misc | Journal of a Thief, Part I | Miscellaneous: Secondary Quest: A Family Blade / A Hallowed Horn | Holger Blackhand… Good one! They should call him Holger Hole-in-the-Head, Holger Two-Left-Hands, or even better, Holger the Cretin. We turned chicken? What's he got in his head where his brains should be – whale blubber? Outnumbered ten to one, we were! And up to our knees in mud, whilst they charged down at us from the hill! I understand it's an honor to die in battle – but that weren't no battle. 'Twas a a slaughter! He exiled us, the bloated walrus, the siren and troll-spawned Miscreant… And so off we went, but not empty-handed. Since he weren't using his ancestral horn to sound no retreat anyways, not even when his shield bearers were dying like flies, well, we took it off his hands. Kjarre took the horn with him and went north, into the fjords, where pirates and smugglers cast anchor atimes – says maybe they'll buy it off us… and then Mathios will never find it. Good. He didn't say a word in our defense when Holger was driving us off, so let him go out in a blaze of shame and disgrace. |
| Misc | Journal of a Thief, Part II | Miscellaneous: Secondary Quest: A Family Blade / A Hallowed Horn | I, Kjarre, son of Knut, have twice disgraced myself. First by running from the field of battle out of fear of dying. The shield I abandoned then rests on the bottom of that marsh, and there it will stay until Ragh nar Roog, as testimony of my cowardice. The second time was when Orn Two Heads convinced me to help him steal Holger Blackhand’s horn. Orn thought I’d sell the horn to smugglers, but I won’t. If I’m to live like a thief and a bandit, I prefer not to live at all. The one thing I can do to regain my honor is to return the horn to where it belongs, to its ancestral home. Mathios, who Holger charged with getting the horn back, has family near these cliffs. I hope he’ll come here for the equinox festival. Then I’ll be able to give him back the stolen horn and ask for him to vouch for me with the jarl. That’s all the hope I have left. |
| Misc | Kuliu | Miscellaneous: Secondary Quest: A Family Blade / A Hallowed Horn | |
| Misc | Contract: Stolen Horn | Miscellaneous: Secondary Quest: A Family Blade / A Hallowed Horn | I, Holger Blackhand, do hereby announce the following: The warriors who brought shame on themselves and their line at the Battle of the Sodden Fields have shown that the punishment I meted out to them was far too lenient! Before departing An Skellig, they stole the horn of my ancestors from my hall. I've entrusted the task of retrieving it to my steward, Mathios. Whoever brings him the horn will taste of my generosity. Whoever helps the cowards and thieves who took it will taste my wrath. |
| Misc | Contract: Stolen Sword | Miscellaneous: Secondary Quest: A Family Blade / A Hallowed Horn | Olaf, lead guard at Kaer Trolde, would like to make the following known: Someone's snuck into the an Craite Armory and stolen the sword known as Kuliu. The yellow-bellied scoundrel who did the deed was seen leaving the village via the southern gate, heading towards the old fort. Whoever helps recover the sword will receive a reward worthy of his efforts, and whoever helps the thieves - a death worthy of his treachery. |
| Misc | Solid Skellige sword | Miscellaneous: Secondary Quest: Finders Keepers | |
| Misc | Highwaymen's journal | Miscellaneous: Secondary Quest: Peace Disturbed | elven ruins elven ruins! fucking bollocks. treasure! gold! magic cocksucking wild vipers! fuckface sold me that map musta come here first & took it all the ploughing thief. fucking blighters don't respect nothing no thought for others just me me me all the fucklong day. brought more blasted gold in me pockets for spending coin thans here to be looted. least this caves warm & dry & someot fit for wintering. |
| Misc | Old Key | Miscellaneous: Treasure Hunt: X Marks the Spot | |
| Misc | Old Key | Miscellaneous: Treasure Hunt: X Marks the Spot | |
| Misc | Mysterious map | Miscellaneous: Treasure Hunt: X Marks the Spot | undefined <<tresure_map_waterfall>> |
| Misc | Mysterious map | Miscellaneous: Treasure Hunt: X Marks the Spot | undefined <<tresure_map_tower>> |
| Misc | Sawmill owner's notes | Miscellaneous: Secondary Quest: Abandoned Sawmill | The druids are on the warpath. Moved from words to deeds. Every morn we come to the mill to find our equipment damaged, destroyed. Last night someone tossed an axe into Vill’s door. Folk are scared. I’ll talk to the druids one last time. This must end. |
| Misc | Lumberjack's letter to his wife | Miscellaneous: Secondary Quest: Abandoned Sawmill | Don't know how long I'll stay here. Till now the work was tough, sure, but we earned a decent living. Lately, though, I fear for my life. Something haunts the place at night. It roars and wails, we can't stand it no more. And the wolves, they're always howling. Yesterday Seamund went to the privy during the night and never returned. Didn't find no body nor tracks. Who knows, maybe he ran off? I'd rather that than something worse to have happened. Truth be told, I think about leaving here more and more lately, about going back to you and the young one. I'm no fool, maybe I could learn another trade and we'd get by somehow. |
| Misc | Letter from a druid | Miscellaneous: Secondary Quest: Abandoned Sawmill | You have gone mad if you think that these attacks and accidents are our doing. Not a single druid has taken action against you and none of us wish you harm. Our calling is to care for nature, but not at the price of human lives. In fact, man is also a part of nature and we are not allowed to do him any deliberate harm. Note, however, that nature is ruled by her own laws and if she has let you know you are not welcome here, it would be wise to consider a halt to your woodcutting. For your good, and for the good of the forest. |
| Misc | Letter to Yanne | Miscellaneous: Secondary Quest: Bad News | Yanne, my dearest son! Ill is our lot of late. Singa's husband's ship crashed in a storm during its last expedition. Bjorn survived, thank the Gods, but weeks will pass afore his captain builds another and meanwhile life must go on. He weren't taken on for the building, so he's earning no coin. We're eating our winter stocks now, and I fear to think what we'll do when they run out. That's why I'm sending Singa to you and asking for your help on behalf of us all. If you can, find work for Singa, and then Bjorn and I will come to Kaer Trolde to stay with you. Perhaps there's some work for Bjorn with you at the forge? And if work is scarce round Kaer Trolde as well, lend Singa a few coppers, at least, and I'll give it all back with interest once we're out of this plight. With belief in your good heart and thanks in advance, Your loving mother |
| Misc | Notes of a pirate | Miscellaneous: Secondary Quest: Taken as a Lass | Hauled in a mighty fine catch this time. Seven women and ten men, each healthy and strong. Top-quality goods. Captain doesn't know yet where we'll sell them, but for merchandise like this, we're sure to get a good price anywhere. Perhaps we'll sail to [illegible] There's this one we've got who's damned pretty - but a damned pain the arse, too. If not for that, I'd keep her for myself. But when she's not bawling her eyes out, she's yelling threats at us. Demands we let her go or drop her off at Freya's temple. And that if we don't, her brother will sail after her and slaughter us all. Now that'd be the day, when [illegible] First three days at sea were quiet, but now a storm's blowing in. Blasted Skellige weather. Why couldn't it just wait till we left these waters [text ends abruptly] |
| Misc | Lugos' letter | Miscellaneous: Secondary Quest: Armed Assault | Arnor, Ingvar, son of Ulmar - he cheated us, I'm dead certain. Tricked us all, the whoreson - me and you lot both. All this hating on me you've been doing is pointless. I swore a hundred times that we'd split the booty from this raid as we've split the others - evenly. And I meant it. Thing is, two chests of jewels, a silver dagger and some gold cups and plates have gone missing. I summoned all from the clan who were on the raid - and all swore on the blood of their fathers, and their father's fathers before them, that they'd not taken more than their share. That leaves Ingvar. I might have known better than to take an An Craite aboard. It were my error, but one we can correct. One you can correct. Take a handful of men and go find him. Then take from him what's ours. You have me blessing. Lugos, the one they call Madman |
| Misc | Nithing | Miscellaneous: Secondary Quest: Nithing | I'm asking for help from any who can give it. Someone has cast a cruel and treacherous curse on my line for which I cannot find a remedy. If you've skill in undoing such charms, or even if you have heard of a worthy cunning man or pellar who has such a gift, seek me out in my house near Rannveig and rescue me from this misfortune. I shan't spare the coin in recompense. -Lotar |
| Misc | Skellige shawl | Miscellaneous: Secondary Quest: Nithing | |
| Misc | Letter from Agda's father to Timmon | Miscellaneous: Secondary Quest: The Price of Honor | Timmon of Clan Dimun! I am delighted my Agda will wed as virile a warrior as yourself. Pride fills my heart to think your marriage will unite our two families. I trust you will forgive my absence, but with my many years and many more injuries, travel is no longer possible. I thank you for sending your brothers to escort Agda – my own lads are all drinking mead with our ancestors, so if not for Ulf and Mikkel, Agda would have no worthy company on her journey to her wedding ceremony. To start you on your path together properly, I will entrust Agda's dowry to your brothers, on behalf of myself and all our clan. I also convey to you both my sincerest blessings. Respect each other and live in harmony. May you thrive and prosper. Yorgen of Clan Heymaey |
| Misc | Chest Key | Miscellaneous: Secondary Quest: The Price of Honor | |
| Misc | Trial of Dexterity completion token | Miscellaneous: Secondary Quest: The Path of Warriors | |
| Misc | Path of Warriors completion token | Miscellaneous: Secondary Quest: The Path of Warriors | |
| Misc | Journal | Miscellaneous: Secondary Quest: From a Land Far Away | Five weeks have now passed since I was hired by that "Prince Valgridovt of a far-off land" to help guide his family safely to Beauclair. At first I merely suspected it, but now I am certain: our ship is being followed. We've charted a course for shore. The captain wants to replenish supplies in a small village called Ursten, and then sail up the Pontar. The masts of the ship which sails after us are constantly visible on the horizon. The worst is upon us. We shall drown. The shore was within our reach when a horrible wind blew us back. The gale tossed our ship against the rocks. We're taking on water. The yard fell and crushed my legs. I don't know what will come to pass now. I have failed them, have failed the heirs to the royal dynasty whom I was charged to escort safely to Beauclair... The sealed letters were in the chest which the sailors tossed overboard when the ship began to sink. If they ever wash ashore, if anyone ever finds them and this journal, know that they need to be given to a woman answering to the name Viki. She does not know the local tongue, but if you read the words "Viedhog latrut alame hoir," she will know what to do. I hope she has survived - luckily, she and the child sail in another ship. The elder insisted we travel separately. He was right. I don't know who chases us... I only know that I shall soon die... |
| Misc | Captain's log | Miscellaneous: Secondary Quest: From a Land Far Away | Captain's log for the Amuanda Day 69, Elinud Hatred has set in for the guide and the foreign royal family he was hired to escort. I should never have agreed to give them passage. They've meant endless trouble from the moment we pulled out of Val, and all indications are that plenty more awaits ahead. The foreign royals' bizarre behavior does nothing to help - the crew calls them barbarians behind their backs and mutters about the expedition being cursed. The guide said he had been hired to take them to Beauclair - perhaps such strange customs will accord with those at Anna Henrietta's court, but first we must reach the Continent safely. Yet ever since we lost sight of our sister ship, I've had a bad feeling about our chances of doing so. Day 73, Elinud I might have known there would be trouble when the guide explained these royals were fleeing a coup that knocked them off their throne on their home island. I hear the woman speak to the child in that strange tongue of theirs. She spits out words whose very sound is so filled with hatred and contempt I need not guess at their exact meaning, for they are sure to be curses aimed at the usurper. She scans the horizon constantly, the dread plain on her face, no doubt fearing assassins have been sent after her. Day 78, Elinud My worries have been confirmed - our passengers will be our doom. The ship will soon sink. May our gods and theirs watch over us. |
| Misc | Stone medallion | Miscellaneous: Secondary Quest: From a Land Far Away | |
| Misc | Letter sealed with impermeable wax | Miscellaneous: Secondary Quest: From a Land Far Away | Maen vire fi mode in llaid unaddan en. Nidyn vir bodi plaentin aer vid. Ir wifin diniwaed purfel blaedin mode. Dilai unrhiv unsin dwidfel araell, maehynin slande fiaid. Cypress |
| Misc | Tristianna and Isador | Miscellaneous: Secondary Quest: Free Spirit | Tristianna did not care a whit for her stepmother’s admonitions. She would toss off her ragged foot wrappings and walk barefoot instead. She would wear Koviri lace and batik knickers under her rough hairshirt. And when dusk fell and the other novices dutifully went to offer their evening prayers, she would slip off quietly and run down to the bay, where Isador awaited her. This merry devil was thick as a barn and had hooves instead of feet – but Tristianna like him all the same, more than anyone else in the world. For him, she broke off her betrothal and defied her family’s will. She knew that if their bond was ever discovered both she and Isador would be burned at the stake, and so in the dark hours of night she planned their escape. |
| Misc | Religion and Life | Miscellaneous: Secondary Quest: Free Spirit | And should we thus submit our life to religion, or should we interpret religion so that it serves our lives instead? There are as many schools as there are philosophers, as many stories as there are human beings (and let us not forget elven beings, nor dwarven, halfling, gnomish ones, nor any other such sapient creature familiar with the quandaries of the soul). I, for my part, having survived now more than one hundred and twenty years (vodka and radishes work wonders, lend no creedence to anyone who claims differently), can swear with all certainty that there is no way to reconcile everyone at once, and what pleases one will provoke whingeing and sulking in another, and will undoubtedly cause a third to reach for his knife if it dares depart from his known, narrow world by so much as a hair. What then are we to do? How should we live? Why, as we like, as our soul urges, disregarding all the brayings of philosophers and ethicists, those contained in this tome included - disregard them as we would fairy tales or old wives’ legends. |
| Misc | The Curious Cases of Virtuous Vegga | Miscellaneous: Secondary Quest: Free Spirit | "Can there be such a thing as a virtuous whore?" – Vegga asked herself this question each and every morning, and each morning swore she would prove to the world that practicing the world’s oldest profession does not preclude virtue. This determination augmented not only to her own troubles, but also those of Gaspard de Bruelle, her mother’s longtime friend who, as a personal favor, had hired Vegga to work in his establishment, The Golden Garter. Poor Gaspard had to listen to the constant complaints of customers who would charge into his office in a huff about Vegga’s behavior. Yet the girl clung firm to her principles and her ironclad drive to see them through. She would never perform with any lights lit and would avert her gaze with a powerful blush upon catching sight of the male member. Gaspard’s greatest headache, however, was the fact that virtuous Vegga never, ever accepted any payment for her services (…) |
| Misc | The Cult of Freya | Miscellaneous: Secondary Quest: Free Spirit | Freya Modron, the Great Mother, teaches us to put our faith in her no matter what life brings. Thus warriors pray to her before setting off for battle, and the women they leave behind pray for their menfolk’s safe return. Freya, as a mother and a goddess, understands all the trials of mankind, she sooths our pains and provides comfort. Yet woe to him who acts against her and violates her eternal laws, handed down for the good of men and the world. Condemnation awaits such men – they will be cut off from the life-giving source of motherly love, and if they repair not their ways and, renouncing evil, return to the mother-goddess’ bosom, they shall be cursed for all eternity – they and all their line (...) |
| Misc | Change your life! A HandBook | Miscellaneous: Secondary Quest: Free Spirit | And so, I, Jacob the Rebel, once well-known as a libertine and brawler extraordinaire from Nazair with its myriad taverns to the wilds of Zerrikania, used what strength I had left to pull my craft ashore. The raft I had strapped together out of an old boot, bits of strap and a burst barrel had taken on so much water that two ells more and I'd have sunk to the bottom. Instead, I stood on dry land, and that was all that mattered. With not a living soul in sight and my stomach growling something mighty, I began to explore. The isle was bereft of game, but offered fruit in great abundance. I ate so heartily the juice nearly poured out my ears, and then I began to gather wood with which to build my shelter for the night and fuel the fire that would warm me. It was then I came upon the strange plant that would change my life till the end of my days. Ignorant of its value at this time, I frivolously used it for kindling. Yet as soon as it began to smolder and its sweet scent filled my nostrils, I felt light and the coastal breeze whisked all my troubles away. I devoted the subsequent years of my life to researching this miraculous weed and its properties. As a result, I was able to develop a method that is likely to transform the life of any who puts it into practice. Here is how to begin… (…) |
| Misc | Note left by spy | Miscellaneous: Secondary Quest: Hidden Messages of the Nilfgaardian Kind | Negotiations with the Trade Corporation continue. The merchants have agreed to almost all of the emperor's conditions. Outlook positive. Rumor is Radovid's found a way to get his hands on Novigrad. The Key to Novigrad's the Eternal Fire - control the hierarch, you control the city. A plan's in the works. Next message - the stash at Crippled Kate's. |
| Misc | Note left by spy | Miscellaneous: Secondary Quest: Hidden Messages of the Nilfgaardian Kind | The Trade Corporation is haggling about the price of its support for the emperor - the merchants want more influence in the east and south. Unsure how that will end. We know Hemmelfart's weakness. You get our girl into the Vegelbuds' bash. I'll put the kit and the coin in the stash in the Gildorf sewers. Here's the Key. |
| Misc | Note left by spy | Miscellaneous: Secondary Quest: Hidden Messages of the Nilfgaardian Kind | The Trade Corporation has broken off negotiations! Inform the emperor immediately - he cannot count on its support! Operation Hemmelfart remains unchanged. All good to go on our side. Your girl better not let us down. Given the merchants' treachery, the outcome of the war might depend on it. |
| Misc | Jade figurine | Miscellaneous: Secondary Quest: The Noble Statuette | |
| Misc | Jade figurine | Miscellaneous: Secondary Quest: The Soldier Statuette | |
| Misc | A mother's letter | Miscellaneous: Secondary Quest: Little Red | Dearest Lilly, If you are reading this, that means both your father and I are dead. I have asked Egward to give you this letter only when it is certain neither of us will return. A great deal happened while you were away at the Academy. One of your father’s ships sank and we fell into debt. I did not write you then because I did not want to worry you, did not want you to return – your education and future are what matters most to us. Our creditors began to call in our loans and refused to accept payment in installments. When we were forced to admit we could not return the entire sum, they swore to destroy us. Some thugs began following our every step, never letting us out of their sight. It was only a matter of time before the family secret was discovered. They directed the witch hunters to us and we were thrown in the dungeon. I heard the guards gossiping about how we are to have a show trial – and a show execution. I gave one my wedding ring and he agreed to allow Egward to visit us. Your father wishes to give him some final instructions and I want to give him this letter - our last, unexpected farewell. Be strong, my sweet, for in your veins flows the blood of men and wolves, and with that comes responsibility. I forbid you to avenge us. That will not bring us life, and will only bring you the executioner’s axe. You cannot die, not in that way. You must prove with your life and conduct that men and lycanthropes can live together in harmony. Leave town as soon as possible. Take only what is necessary, say farewell to no one, do not show yourself in public. Journey to where we used to hunt when you were a young girl and brace for the worst. The people there surely do not remember us, but they are good, simple villagers – they will treat you with kindness. Let us hope the madness of this persecution will soon end and you will be able to return home. In the meantime, take care of yourself and do not let them provoke you. Remember who you are and do not let anyone convince you that is something evil – this is how you were born and you should be proud of it. Live for us. We love you. Mother |
| Misc | An invitation to the Memorial Derby | Miscellaneous: Race: The Great Erasmus Vegelbud Memorial Derby (Heroes' Pursuits) | Take Heed, One and All! Citizens of the Free City of Novigrad and foreigners alike! The venerable Vegelbud family has the honor of inviting you to the annual Great Erasmus Vegelbud Memorial Derby. We welcome both spectators and contestants wishing to take part in the races. As it is every year, the Derby will be held on the grounds of the Vegelbuds’ residence. Seek out the Master of the Races with any and all questions. |
| Misc | Message from Carlo Varese | Miscellaneous: Race: The Great Erasmus Vegelbud Memorial Derby (Heroes' Pursuits) | Witcher I've heard about your victory in the Vegelbuds' Derby. Such talent shouldn't go to waste - in fact, it needs to develop, and to make sure it develops, it needs to be generously rewarded. If you're interested in either development or the reward, come visit me at my usual headquarters. Varese. |
| Misc | Moribundia: The Vampire's Last Likeness | Miscellaneous: Secondary Quest: Message from an Old Friend | Thereupon Isabella took Edward's glistening visage in her hand and embraced his icy lips, which were twisted into a cynical grin. "Forgive me, my love," she whispered, stifling the sobs heaving her bosom. "But my heart doth long with fiercer passion for yon werewolf, whom thou hatest with all thy vampiric thouness." "'Tis for the best," spoke Edward, shifting his pale face towards the equally pale moon. "With me thy life was ever endangered. With yon werewolf thou shalt know peace and happiness." Edward turned around and took a step towards the exit, but Isabella grabbed his wrist and bade he stop. The touch of her hand was so tender, his heart newly began to beat anew after centuries of deathly stillness. "There is more," spoke she, averting his penetrating gaze. "I am with child." |
| Misc | Tyromancy, or the Noble Art of Cheese Divination | Miscellaneous: Secondary Quest: Message from an Old Friend | What splendid diversity reigns in the kingdom of cheese! The ripened curd can be white or blue, hard or soft, fresh or aged, from the milk of cows, sheep or goats, brined, pickled or untouched... This list could go on till the end of time! And each of them, every last slice, every morsel and crumb, not only brings with it an unmatched rush of sensory experience, but in the right hands can be made to reveal the universe's most closely-guarded secrets. For cheese, like the innards of sacrificed animals, the flight of a swallow or vivid dreams, can be used for divination. The depth and size of a cheese's holes reveal when rains will fall in the coming year, while the color of mold veins tells who shall love whom, and the scent of a hard grana padano predicts which army will vanquish its foes and which shall perish. The best divination, however, is done using the ancient method of fondue. One must simply melt two different kinds of cheese, preferably emmental and gruyere, in white wine or, in a pinch, in a dry apple cider. Then one must use a long stick to immerse a morsel of bread in the resultant thick soupy mixture, all the while keeping in mind the question, "What shall my child be like when he (or she, as the case may be) grows?" Then bring the cheese-covered morsel of bread up to a candle, so that it casts a shadow on the wall: the shape will provide a sure and easily understood answer to your query. |
| Misc | The Merry Adventures of Muriel the Lovely Harlot, Adorned with Humorous Engravings | Miscellaneous: Secondary Quest: Message from an Old Friend | On one occasion Muriel went on a journey to see her auntie in Maribor accompanied by her nursemaid. Their path took them through a forest, and in this forest lived a raucous troupe of bandits. This infamous group was led by Flynn Selms, and all the king's men had been unable to bring them to justice. Alas, such was Muriel's great misfortune that these bandits chose to attack her carriage. Muriel's nursemaid was old, blind and deaf. She did not wake when a tree fell in front of their carriage with a loud thud, nor when the bandits fought a fierce battle against their guardsmen. When Flynn ripped open the carriage door with his muscular arms and stepped inside, Muriel had to deal with the danger herself. "Make our guest comfortable, young lady," the old nursemaid muttered in her sleep. Muriel obediently carried out her instructions. |
| Misc | The Treatment of Furuncles Through Cauterization: A Study | Miscellaneous: Secondary Quest: Message from an Old Friend | Everyone's seen a bOil, usually more than they'd care to. These deformities don't just mar your beauty - they can be signs of disease, or even the disease's cause and epicenter. If your lungs wheeze and your heart flutters, or if you're just sick of pustules, you can carve them off and be free of this ill for good. When you go to carve off a bOil, use a sharp knife which you've had a dog lick thoroughly beforehand, for a dog's tongue works wonders in healing wounds. You got to be brave as you go about it, slicing as confidently and steadily as if carving off a hunk of cheese. Then quickly cauterize the resultant wound using a red-hot poker. Don't pay any mind to screams or tears. Pus, bile and any other humors need to be gathered in a basin, then dumped in a pit and the pit covered, else the illness might return. |
| Misc | Letter from "A" | Miscellaneous: Secondary Quest: Message from an Old Friend | Witcher, In the ocean of possibility, some events are more likely, and some less. It is not easy to fish out the first, not even when one's intellect stretches through all time and space. I left this letter for you in the hope that, despite all odds, you will come across it one day, for I must warn you. Mankind is threatened. The prophesied destruction by the White Frost is not just the babbling of some mad she-elf. Perhaps I will have the opportunity to convince you of this in person. If not, I must rely on this letter, which you will read many years from now, at a time when you know more than you did when we first met. Know that nothing will save the world except preparing its entire population for this catastrophe. The old tales say a Child of the Elder Blood can stave off the danger, but I tried and failed. Ever since I have been haunted by a hideous vision, a crowned wraith. The specter of my failure. I was the chosen one, and the chosen one failed. You and your brotherhood are our only hope. When the time of the wolf's blizzard comes, men shall perish and only the ubermen will survive. Your duty is to give the world ubermen. Whatever you think of me, do not fail as I have failed. -A |
| Misc | My Manifesto - The Life of Jacques de Aldersberg | Miscellaneous: Secondary Quest: Message from an Old Friend | The reasons for choosing Jacques de Aldersberg as Grandmaster remain a mystery. The Order of the White Rose had gone through a crisis in those times and was on the verge of collapse, so one might guess that the brethren wished to have someone decisive as their leaders, someone with a clear vision. De Aldersberg was precisely such a man. One of his first decisions was to change the brotherhood's name to the Order of the Flaming Rose. The most puzzling aspect, however, is that the order and the king himself decided to trust a man who, for all intents and purposes, had appeared out of nowhere. They say he was a wanderer, an itinerant priest who moved crowds with his speeches declaiming nonhumans. They say he worked miracles and showed his flock visions of a world destroyed by the White Frost. He was undoubtedly a man of great charisma, one instilled with unshakeable principles which he in turn tried to instill in others. Was he truly a Source? Was he indeed gifted with raw magic talent? That we will never know for certain. |
| Misc | Black pearl | Miscellaneous: Secondary Quest: Black Pearl | |
| Misc | Companion Wanted! | Miscellaneous: Secondary Quest: Black Pearl | Veteran seeks companion for a last mission! Required: willing to travel overseas, has own gear, experience fighting and tracking. Preferred: Sense of humor and a strong head. Pay: sizable, deliverable at the mission's end. Those interested need not send any papers, for I won't read them. Come talk to me man-to-man instead. -Nidas |
| Misc | Vizimir II's ring | Miscellaneous: Secondary Quest: Reason of State | |
| Misc | Key | Miscellaneous: Secondary Quest: A Feast for Crows | |
| Misc | Trial of the Grasses registry tome | Miscellaneous: Secondary Quest: Trail of Echoes | Bartel of Hengfors, age 9 – died after administering Witchgrass. Heart failure. Diederik of Ghelibol, age 10 – survived the trial, died shortly afterwards. Multiple organ failure. Jaap of Ban Glean, age 8 – survived the trial, but damage to brain was too extensive. Had to be euthanized. Aleid of Roggeven, age 10 – died after administering Speargrass. Cerebral hemorrhage. Koenrad of Rinbe, age 9 – survived. Convalescing. May begin training next month. |
| Misc | Letter from the resident mage | Miscellaneous: Secondary Quest: Greenhouse Effect | Lesbeth, I’m very flattered by your interest in my humble greenhouse and naturally will describe to you how it works. Believe me – I’ve nothing better to do here. The witchers, being witchers, are tight-lipped, and even when they do finally say something it’s rarely anything very interesting. But enough of my complaints, let’s return to the greenhouse. “Greenhouse” is, of course, merely a term of convenience, for this construction does not require any structure that could be called a house – it consists of three monoliths made of magic-absorbent stone (basalt is best, or porphyry, but granite will do in a pinch). The monoliths must be arranged in a triangle, and then charged with energy from the elements of fire and water. Since a triangle has three vertices, there is no way to lay out the powers symmetrically – and that is precisely the point. The unstable arrangement will strive towards equilibrium according to the principle of the conservation of magic energy. Heat is a side effect of this process – and so, as they say in Beauclair,vOila!, within the triangle conditions become like those of a greenhouse, favorable to the cultivation of exotic plants. Two last remarks. First, charging all three monoliths with the same element will accomplish nothing – the arrangement will be stable and there will be no flow of energy. Second, the arrangement will naturally lose its charge over time and thus must be checked up on regularly – especially bearing in mind that once equilibrium is achieved, the temperature will fall and heavy precipitation will result, following the ancient principlequod magia facit, natura laxit. That will have to do for now. Your Hieronymus. PS. Perhaps by way of thanks you could come visit me? True, the witchers have made me swear on all that is holy not to reveal where Kaer Morhen lies, but you, my dear, dear Lesbeth, can be trusted. |
| Misc | Massive ring | Miscellaneous: Secondary Quest: Monster Slayer | |
| Misc | Old letter | Miscellaneous: Secondary Quest: Monster Slayer | All those chosen by the Professor should be present outside the keep at the designated time. Tardiness, failure to bring the proper equipment or insubordination will be punished with death. We shall mount our principle attack on Kaer Morhen with our frightener. Gaining mastery of the keep should not present much of a problem, for we have heard only a handful of witchers remain in residence there. Therefore you must make haste: a 50 orens reward awaits you for every mutant head you sever. Once we have taken the witchers' secrets, we must separate, in order not to attract attention. Every one of you will then be left to find your own way back to Vizima, where we will reunite. -Azar Javed |
| Misc | Silver seaweed ring | Miscellaneous: Secondary Quest: Monster Slayer | |
| Misc | Boy's remains | Miscellaneous: Secondary Quest: Bastion | |
| Misc | Berengar's notes | Miscellaneous: Secondary Quest: Berengar's Blade | Damn hunk of metal. A week sweating with bellows and forge and, what do you know, there’s Tor’haerne, shining in my hands… and then there it goes, cracking into shards with the first practice strike. Must’ve botched something in the alloy composition or cooled it too fast after forging. Hard to say. Just gotta try again, I guess, but not here, because Vesemir’s already badgering me with his blasted words of wisdom. Should’ve known asking his advice was opening a bottomless can of worms… Don’t know how Geralt puts up with that without going the rest of the way crazy. |
| Misc | Monstrum, or A Portrayal of Witchers: Volume 2 | Miscellaneous: Secondary Quest: The Witchers' Forge | For it is well known that when a witcher inflicts torment, suffering and death, he experiences a semblance of pleasure and delight, the kind a normal and righteous man only feels when performing his marital duties with his spouse, ibidem cum eiaculatio. From this it clearly follows that the witcher is, in the very matter of his being, a defiler of nature, an immoral and loathsome degenerate, born from the darkest and rankest depths of hell, for only one such as the devil himself can derive pleasure from suffering and torment. [note in margin] The Book is a Key. The mines near Kaer Morhen. |
| Misc | Letter to pellar | Miscellaneous: Main Quest: Family Matters | I asked, I threatened, and yet you did nothing. Now I can only beg – hold Forefathers' Eve. The situation is treacherous, I know. The witch hunters prey on human poverty and pay informants well, but it is not fitting to condemn our dead to eternal wandering. If needs be, I will take it all on myself. Claim responsibility. I'd rather die than carry on my conscience dead souls who will never know comfort. Bolko, Ealdorman of Midcopse |
| Misc | Baron's dagger | Miscellaneous: Main Quest: Family Matters | |
| Misc | The Natural Obscurity of Curses | Miscellaneous: Main Quest: Family Matters | To my dear friends, Phillip and Anna - from Count la Guevre, Minister of Culture for the Kingdom of Temeria. Vizima, 1265 Whoever thinks curses are only ever manifestations of one being's ill will towards another is sorely mistaken. Shockingly commonplace are reports of curses cast unwittingly on oneself or on objects in one's immediate environment. The consequences of doing so can be difficult to predict. In many cases they lead to harm or even the death of the person afflicted by the curse, or of the people spending time with the object or being on which the curse fell. That is why it is so essential to take preventative measures to safeguard oneself as thoroughly as possible against the casting of curses. As an absolute minimum Madame Amelia Veracruz-Leon recommends: cleansing oneself of all negative thoughts, striving to be at one with the world and achieving harmony between body and mind. |
| Misc | Letter to Tamara | Miscellaneous: Main Quest: Family Matters | (…) We are more like a family. We support each other and help each other survive tough moments, grapple with the past. For each of us has a past. So you needn’t worry about anyone digging into yours. We’ve got a rule – never ask more than someone offers on their own. The past doesn’t matter to us, only the future does, that and our common fight against evil and depravity, against perverse and loathsome practices of all kinds (…) |
| Misc | Mysterious letter | Miscellaneous: Main Quest: Family Matters | All is prepared. We await only your arrival. When I told the commander of your commitment and zeal, he agreed to welcome you into our ranks at once. At first, you will be put through preliminary training, but you already know how to ride and wield a blade and thus have already mastered the essentials. The rest will not take much time. As soon as you don our colors, we will set out in search of your mother. And we will find her – I promise. Even if we have to comb every inch of Velen. |
| Misc | Love letter | Miscellaneous: Main Quest: Family Matters | My dearest husband, I breathed a sigh of relief after reading your last letter. I am so glad you are on the mend after your injury. I know how upset you must be at having to spend the next few weeks in a field hospital, but my heart rejoices that you will not be risking your life on the battlefield. Tamara grows and grows and grows. She can even stand up now, if she holds on to something, though she's still quite unsteady on those chubby little legs. She needs constant minding, for every time I turn my back she's climbing onto the table and grabbing whatever her little hands can find. Yesterday she almost poured a bowl of hot soup all over herself! I think I will take on that miller girl as help, because I'm afraid one day I won’t catch Tamara in time. Especially now, when you are gone and I must look after all our household affairs myself. Dear Phillip, I miss you dreadfully and eagerly await your return. Every day I pray to Melitele for your health, and our daughter's, and for our family to be whole once more. I hope this horrible war will end soon. I love you. Yours forever, Anna |
| Misc | Nilfgaardian demands | Miscellaneous: Main Quest: Family Matters | Phillip Strenger, Your supply problems do not interest us. The pact we signed was clear and the Empire of Nilfgaard demands you fulfill its terms. If you do not, our mutual obligations will be rendered null and void and your privileges will be revoked. Sincerely, Havart var Moehoen Field Marshal Central Army Command |
| Misc | Letter of safe conduct | Miscellaneous: Main Quest: Family Matters | In the name of His Majesty Radovid V, King of Redania, the bearer of the present document is entitled to the right of unfettered passage across all blockades on the Pontar River. |
| Misc | Letter of safe conduct | Miscellaneous: Main Quest: Family Matters | In the name of His Majesty Radovid V, King of Redania, the bearer of the present document is entitled to the right of unfettered passage across all blockades on the Pontar River. |
| Misc | A prayer | Miscellaneous: Main Quest: Family Matters | Eternal Fire, which lighteth our hearts and giveth us light, Heat us with Thy warmth, Dry our tears, Burn our enemies, Embrace our friends in Thy care. Give my mother health, Punish my father, Help me fulfill my destiny |
| Misc | Letter to Alexander | Miscellaneous: Main Quest: Hunting a Witch | Darling, I'm writing because you must be worried that I'm still angry. Silly man, you know full well I never hold a grudge long. I forgive you. It's all because of that secretiveness of yours. Is it so strange for me to take an interest in your plague research? I adore watching you at work in your tower - please, if you still refuse to discuss the results of your experiments with me, at least don't deny me that small pleasure. If Vserad doesn't need you tomorrow evening, come see me. We'll clear everything up over a glass of wine - or two, or more… Your K |
| Misc | Sage's notes | Miscellaneous: Main Quest: Hunting a Witch | Day 3275. Final conclusions regarding the lamp. My experiences with the magic lamp unequivocally confirm that by using it active centers of condensed spiritual energy can be coaxed into contact and can communicate a limited set of the being's last memories. Lara Dorren's remains, however, emit entirely inert spiritual energy despite the violent conditions of her death, which should have strengthened the desired tendency. Lara remains silent. At this point further research on lamps enabling contact with the dead seem entirely useless for my purposes. |
| Misc | After the White Frost | Miscellaneous: Main Quest: Hunting a Witch | Spiring ash down dreamy hills past sparkling waters, Tir ná Lia drifts slowly, softly, silently into oblivion. Sage lips blacken, frosted bones quiver. Before an ice-bound eye can blink in distant skies I will watch your descent. |
| Misc | Formula for a pain-relieving heat rub | Miscellaneous: Main Quest: Hunting a Witch | For lumbago, rheumatism of the back or witchshot. Grind two handfuls of Harpagophytum procumbens, called devil’s claw by peasants, with feline suet. Add dried and crushed arnica, mint and camphor. Heat resultant mixture before application. Use three times a day. After treatment, scrub back with fresh water, lest it reek. |
| Misc | Recipe for black eyeliner | Miscellaneous: Main Quest: Hunting a Witch | Black eyeliner in a pinch When deprived of professional products, one can mix up black eyeliner from crushed medicinal charcoal mixed with (fresh!) egg yolk and a drop of lavender Oil (to keep contaminants at bay). Store the eyeliner in a cool place for at most three days, then make a new batch, because the old one has surely rotted. Ingest the remaining medicinal charcoal, for it can only do you good. |
| Misc | The Ladies of the Wood | Miscellaneous: Main Quest: The Ladies of the Wood | The gods have abandoned us. The mighty of this earth care not for our fate. Only the Ladies of the Wood watch over Velen. In foul times, when plague and famine reap their harvest, we must beg the Ladies for help. If they see fit, they will hear our pleas and knock back fortune's foul blows. This is how one begs help from the Ladies: Find a child, young and innocent, and take it to Crookback Bog. Seek out the Ladies' shrine - 'tis where the Trail of Treats begins. Set the child off on the trail and it shall follow the sweet track and find the Good Ladies. The child will never want for anything again, for the Ladies are kind and generous. Stand before their shrine, pronounce your supplication and the Good Ladies will hear, for they see and hear all that takes place in their demesne. If you made the offering as it must be done, your plea shall be heard. |
| Misc | New admissions to Miss Marabella's shelter | Miscellaneous: Main Quest: The Ladies of the Wood | Recent admissions: - Aynara - Mikula - Travik - Yagna - Genny All most likely of Temerian origin. They were left on the shelter's doorstep during the night and were asleep when found. We have not been able to determine how they came to be in Novigrad. |
| Misc | The mage Alexander's log, part 1 | Miscellaneous: Secondary Quest: An Invitation from Keira Metz | Day 237 My experiments continue to return results I must consider unreliable. Methodological errors are not at fault. The problem lies in the shoddy and fallible research material I am forced to work with. Despite his prior assurance, Vserad is unable to provide me with enough moderately healthy specimens for my tests. Most of the material is starved and terrified, having been dragged here straight from the dungeon. I waste a great deal of time daily washing and delousing them before I will so much as let them step foot into my laboratory. Sterility first. As Marti Sodergren managed to prove in her little-known work, the attitude of a patient undergoing treatment can have a significant impact on the battle against the disease. Unfortunately the volunteers with which I am supplied do not show sufficient comprehension - let alone enthusiasm - for the noble work in which they are taking part. In fact, it seems they consider the research part of their punishment. I have tried a few times (though I am but a poor speaker) to convince them that they are contributing to the eradication of one of the greatest plagues tormenting mankind. I had the distinct impression they understood little, but perhaps their stupor was merely the result of the early stages of the illness. Of course, it is impossible to achieve success without significant sacrifices. The overwhelming majority of them will have to lay down their trifling lives on the altar of learning. But that is a sacrifice I am willing to make. |
| Misc | The mage Alexander's log, part 2 | Miscellaneous: Secondary Quest: An Invitation from Keira Metz | Day 346 I never did like rats. Not because of their obscene tails, but rather on account of their lively, disturbing intelligence. They are always listening when a man believes he is talking only to himself. And, what's worse, they seem to understand. A few days ago, I caught myself talking to one of them - to a particularly large, black male with a torn-off ear. At first I was overcome by panic. Was this a first manifestation of the illness? Of course, that was impossible, for I had fortified my immunity with powerful spells. Upon further consideration, I concluded it was an altogether natural reflex, one even the most learned among us find hard to restrain. We mages like to be listened to. I placed the black rat in a separate cage. The time will come for it to play a part in the tests. Meanwhile, it can "keep me company." And observe. I've noticed it looks with great concentration at the cages of its infected brethren, particularly those in the last stages of illness. Fascinating. Speaking of company - I have none, besides the black rat, and cannot hope for better. Vserad avoids the laboratory and has expressed his desire for his daughter to steer clear of me as well. At first I thought he feared a moral scandal - which would be risible in the extreme - but he explained the true reason in due course. It seems Anabelle has always possessed a fragile psychic constitution. Observing the ill might throw her into foul humors. The peasants taking part in the study have stopped speaking to me. I don't know what they believe this little act of defiance will serve. It does me no harm - they made for lousy conversation partners. There remains, of course, The Woman, but as for her, I try to limit my contact. Day 362 My black rat has died - today I found him curled up in his cage. I suspected he had become infected on accident, but during the autopsy I did not uncover any signs of illness. He was also perfectly well-fed. Strange. From a medical point of view his death remains unexplained, something which, I must admit, irritates the scholar in me. But, as mentioned previously, I'm not particularly fond of rats. |
| Misc | Letter from Keira | Miscellaneous: Secondary Quest: An Invitation from Keira Metz | Geralt, remember where our last expedition began? Look for me on the other side of the lake. |
| Misc | Bill of exchange | Miscellaneous: Main Quest: Bald Mountain | I, the undersigned, do hereby solemnly swear that, after the Nilfgaardian Empire's inevitable victory in its current war against the Northern Realms, the witcher Geralt of Rivia, alias the White Wolf, alias Gwynbleidd, alias the Butcher of Blaviken, shall receive payment in the amount of 100,000 Novigrad crowns by way of recompense for services rendered to our Empire and its Emperor. The war shall be deemed over once all belligerent parties have signed a peace treaty or the Empire's enemies have all been annihilated and their lands occupied in totum. Emhyr var Emreis, Deithwen Addan yn Carn aep Morvudd. |
| Misc | The Corpse of Novigrad | Miscellaneous: Main Quest: Destination Skellige | Alexander Hoe walked down the long corridor, delighted that the sounds of debauchery pouring out of the rooms drowned out the sound of his footsteps. The long-neglected brothel floor creaked and moaned, as though the wood regretted being witness to the lecherous scenes fed to it by this house of ill-repute standing in the very center of the pride of the Northern cities. Hoe had been generously remunerated for this visit by the wife of a silk merchant. She had long suspected her husband of dabbling with loose women during his working hours. The case had seemed simple enough, banal, even. A cheating husband. How many similar affairs had he unraveled? The worst was that his employers never truly wanted him to bring irrefutable proof of their husbands' guilt. On the contrary, in their heart of hearts they always hoped his investigations would prove their husbands model citizens, and their suspicions wholly unfounded. This time, it truly did turn out that the woman's husband was no whoremonger, despite the fact that his trail led Alexander to a place in which fleshly pleasures were bought and sold. The door in front of which he stopped, following the instructions he had received from the gnome at the entrance, had a small plaque with the number sixteen on it. Unlike the other rooms, this one was enveloped in an unsettling calm. Hoe turned the door knob and pushed the door open - and what he saw behind it far exceeded his worst expectations… |
| Misc | Ermion's correspondence | Miscellaneous: Main Quest: Destination Skellige | Brother druids, Be forewarned that a sorceress has arrived on Ard Skellig. Her name is Yennefer and she hails from Vengerberg. I know you are immune to feminine wiles and will not let a well-draped skirt muddle your reasoning. Nevertheless, I warn you not to be taken in by her intelligence and refinement. I know who Yennefer is – I do not, however, know the true goal of her stay in Skellige. I see no point in asking her this question directly, for Yennefer is known for her cunning and eloquence. She says not what she thinks, but what she wishes you to hear. You must remember this is no second-rate sorceress. This is a person who breaks bread with the rulers of the North and who most recently has been working with the Nilfgaardian emperor himself. Familiar with courts the world over, she possesses an ability to manipulate that even the wiliest diplomat would envy. Yennefer has displayed an unhealthy interest in the site of the cataclysm we are striving to study. I have not given her permission to go near it, but I caution you to keep your eyes and ears open all the same. The sorceress from Vengerberg is a stubborn and effective manipulator. I know that in the past her and Crach’s paths crossed. I suspect that she will wish to use this old friendship for some ulterior purpose. What that is, exactly… I will try to determine. Once I do, I will inform you in a separate letter. May the Power be with you, Brothers Ermion |
| Misc | The Poisoned Source | Miscellaneous: Main Quest: Destination Skellige | No one is born a mage. We still know too little about genetics and the mechanisms of heredity. We devote too little time and resources to this research. Sadly, we still conduct trials in the inheritance of magic ability using, let us say, natural methods. The results of these pseudo-experiments far too often can be seen in the gutters of our cities and begging outside our temple walls. Far too often we see and encounter brain-dead and moronic women, women covered in their own spittle and passing themselves as prophetesses, seers, village diviners and miracle workers – cretins with brains degenerated by the uncontrolled Power they inherited. These simpletons and fools can themselves breed, can pass on their “abilities” and continue the degeneration. Is anyone capable of foreseeing or defining what the last link in such a chain will look like? Most of us mages lose the ability to procreate as a result of changes and disruptions to the functioning of our pituitary glands. Others – sorceresses, most often – mature into their magic powers with gonads intact. They can conceive and give birth – and have the audacity to consider that good fortune, a blessing. Yet I repeat: no one is born a mage. And no one should be! Aware of the gravity of what I write, I provide an answer to the question posed at the Summit in Cidaris. I answer with every certitude: each of us must decide what she wants to be – a sorceress or a mother. |
| Misc | Tales of the Wild Hunt | Miscellaneous: Main Quest: Destination Skellige | (…) The island folk of Skellige, like many nations of the North, hold a series of beliefs about the Wild Hunt as recorded in legends, myths and fables. This horrifying phenomenon is said to herald the coming of war and misfortune. Characteristic of their tales, and distinguishing them from their continental versions, is that the islanders imagine the Wild Hunt not as a cavalcade of wraiths galloping across the night sky, but as a ghostly longship. The vessel, called the Naglfar, is said to be built of "the claws of dead men." For this very reason, superstitious Skelligers remove the nails of their dead, expressly to prevent them from being used to fortify this ghastly ship. In many legends the Naglfar sails out of Morhogg - the land of chaos (…) |
| Misc | Yennefer's journal | Miscellaneous: Main Quest: Destination Skellige | My thoughts turn with increasing frequency to the idea of capturing a djinn. If I could just harness its power… there is much I would gain. Amos var Ypsis' tome confirms what I have long suspected - that, despite my failure to do so previously, taming a djinn is, in fact, possible. According to var Ypsis, the difficulties involved in bending such a being to one's will can be overcome. He managed to do so, at the least. Alas, this does not mean his methods will necessarily be useful to me - each djinn is different, each case requires a singular approach. I've more experience unraveling such magic riddles than almost anyone else alive, and if Geralt, with his talent for wrestling unruly magic beings, agrees to help, we just might find a way to do it. The problem is we must first find a djinn, a daunting task unto itself… |
| Misc | Letter to the druid Artis | Miscellaneous: Secondary Quest: King's Gambit | Artis, I know I'm asking a great deal of you. I know using the Vildkaarls sounds like treason and perfidy. But I also know in your heart you understand this must be done. This is the only way to heal our isles. If Skellige is to survive, it has to change. And for that we need a strong leader and an end to the eternal quarreling between the jarls. The only way that will happen is if someone shakes our countrymen, and hard, so that they wake from their slumber of foolish and destructive traditions. The feast at Kaer Trolde is our chance to deliver this shake. Convince the Vildkaarls to ride to an Craite's castle, but don't tell them what fate has in store for them. No doubt many of their number would see the justice of our cause and willingly give their lives for Skellige – but the fewer who know about our plan, the better. We can't risk someone warning Crach. Let them be unwitting tools with which we will forge a better future for out isle. Do as I ask, and my gratitude will know no limits. You will sit by my throne as my advisor. I will expel Ermion from the Druids' Circle and make you hierophant. I will drive off Freya's priestesses and make you lord of their temple and land. I'm counting on you. Glory to Skellige, The Future King |
| Misc | Letter to Arnvald | Miscellaneous: Secondary Quest: King's Gambit | Arnvald, The great moment is nigh. Do not let me down, and I will shower gold and gratitude upon you. You are to do the following. Before the feast, you will put the maerdrome mushrooms included in this letter into one of the barrels of mead, and then pour a measure of human blood in after them. You will give the drink thus seasoned to the Vildkaarls - it will cause them to transform. Note that they are not aware of our plan - that should remain the case to the very end. Think of the Vildkaarls not as allies, but as tools. Once the deed is done, leave Kaer Trolde as quickly as possible. My men will await you on the beach as promised, and will hide you until matters calm. Some will call you a traitor. A disgrace. Do not listen to those fools. You have shown great courage by standing on the right side of history. Glory to Skellige, The Future King |
| Misc | Letter from Yennefer to Emhyr var Emreis | Miscellaneous: Main Quest: Battle Preparations | Your Imperial Majesty, Allow me to remind you that our arrangement encompassed all the sorceresses wishing to take part in the risky endeavor whose success is so vital to us. I find it hard to believe that in the current situation, when I have already succeeded in gathering so many members of the Lodge, you would refuse to allow Fringilla Vigo to join our company. I understand there are personal factors that make you reluctant to part with your subject, but I assure you our interests are aligned in those matters as well. I promise that I will uphold the conditions of our arrangement, despite the fact that they will demand sacrifices of me and will leave me in an unfortunate situation. I therefore request, politely yet with great insistence, that you release Fringilla. With all due respect, Yennefer |
| Misc | Drawing of a crib | Miscellaneous: Main Quest: Pyres of Novigrad | Paper on which a crib has been hastily drawn. By a child, it seems. undefined <<q301_drawing_crib>> |
| Misc | Drawing of an oven | Miscellaneous: Main Quest: Pyres of Novigrad | Drawing of a bread hearth |
| Misc | Beware! Haunted House & Cheating Merchant! | Miscellaneous: Main Quest: Pyres of Novigrad | To all upstanding residents of Novigrad! Hark the words and warning of a loyal fellow townsman - do no business with that blackguard de Jonkheer! Though his line is held in high esteem and considered honorable, he himself is a swine and a cheat. He sold me a residence at a most attractive price - knowing all the while the house was haunted! There can be no thought of inhabiting it, for an evil spirit torments all who set foot therein! For now the ghost contents itself with rattlings and prankings, but who knows what foul deeds it will turn to in time! Let then anyone with half a bit of wit about them stay far away from said home, and never make a deal of any sorts with this defrauding de Jonkheer! |
| Misc | Income and outlays | Miscellaneous: Main Quest: Get Junior | Gaming salon no. 1. Current month. Outlays – 38,756 crowns Overhead – 5,294 crowns Organizational taxes 3,875 crown Debtors Count Tybalt – 1,285 crowns – payment deadline – end of the month – non-negotiable Sasha - 956 crowns – payment deadline – middle of next month – two week extension possible with a rate increase of 35 percent. Finneas – 5,148 crown – payment late – last warning. Bernard Tulle – debt repaid. Patrick Hazelnut – warning issued – collections procedures initiated. |
| Misc | Balton Dubis' notes | Miscellaneous: Main Quest: Get Junior | Advice to my fellow tradesman: NEVER take on a phylactery repair job. Unless, that is, you don't mind sleepless nights. Don't be fooled by the infernal contraptions' uncomplicated appearance. I have been struggling with this blasted phylactery for two weeks now. I have used every tool I own, every trick I have ever learned - and I am no pink-cheeked novice, having practiced this trade for a good thirty years. I will next try applying a concentration of chestnut, but I have little hope it will do anything. |
| Misc | Information from SD | Miscellaneous: Main Quest: Get Junior | Lesson Summary The little bastard washes his golden goose. Plucked almost half her feathers in the last month alone. The sharp lad met with the little bastard in private for a chat on some unknown matter. Afterwards Sharpie retired to a fluffed coop, where he ripped up two cages and killed three hens. Chicken wrangler didn't raise a fuss. White haired witcher by the name of Geralt has appeared in town. Sniffing around. Careful - the Fireminder-in-Chief's got his eye on him. Our old pal Little Boy Blue's raised a new tent outside town. Trying to train farm pups and street strays the tricks his old striped hounds used to do. Next week we'll know for sure where he gets his doggy snacks, but it's clear that the strict man's eagles could have use for such tricks. City broom masters intend to sweep up any and all sparklers, bubblers and stick wavers. The holy tooter received a secret shopping list. Don't know from whom. We suspect the Fireminders and the Wartseekers are involved. |
| Misc | Message from Igor | Miscellaneous: Main Quest: Get Junior | Since there's been some misunderstanding lately about the valuables, and a bit of blood's been spilt for no ploughing reason whatsoever, I'd like to reassure you - all the coin is safe and sound in the lock box. The blind arsehole who thought it was missing was looking in the wrong place - walk down the corridor leading from the upper level towards the arena, turn so your back's to the grating and look to the wall opposite you. If you've eyes to see, you'll find what you're looking for. Let me emphasize that Whoreson Junior's crowns have not been touched, not a single copper's missing. I swear on my own handsome head that they're secure and waiting to be picked up. Igor |
| Misc | List of debtors | Miscellaneous: Main Quest: Get Junior | Rico! |
| Misc | Mysterious letter | Miscellaneous: Main Quest: Get Junior | To Whoreson Junior King Radovid's not happy with your performance. You were to get rid of the other members of the so-called "Big Four," yet they still live and know of your role in the attempted assassination. That was not our arrangement. For the time being, hide in the place which the messenger delivering this letter indicates and stay out of sight. The king hopes the mutual animosity between the members of the Big Four will finish the job which you attempted, yet flubbed so badly. M. |
| Misc | Report | Miscellaneous: Main Quest: Get Junior | Subject seen in a cabin aboard the Tretogor. I have observed that he is a fervent chess player. To this end he makes frequent incognito visits to a certain building. Yesterday I tried to eavesdrop on a conversation. I have the impression someone is onto me. I was followed, but managed to lose my tail... |
| Misc | Whoreson Junior's letter to Radovid | Miscellaneous: Main Quest: Get Junior | Your Royal Highness It’s my pleasure to report that I’ve completed the plan we decided on at our last meeting. I can state with pride and not a speck of exaggeration that the Big Four no longer exists. I hope Your Majesty is pleased. Now I will move on to the next stage of my plan. I trust our arrangement still holds and Redanian soldiers won’t cause any trouble… Your Majesty’s Humble Servant, C.W. |
| Misc | Certificate | Miscellaneous: Main Quest: Get Junior | Let it hereby be known that the Bearer of this document is entitled to fight in the ring under the name of Zdenek. |
| Misc | Diplomatic report | Miscellaneous: Main Quest: Broken Flowers | To: His Imperial Highness Emhyr var Emreis, Emperor of Nilfgaard Since the time of my last report, remarkably swift progress has been made and sentiment in the city has crystallized. If previously anyone believed the ongoing war did not concern the Free City, now not a single resident doubts the course of the conflict will be determined within its walls. Our agents have confirmed earlier reports stating King Radovid has important plans for Novigrad, and lately we have observed an increase in his agents' activity and the spread of his propaganda. His prime objective seems to be the seizure of the wealth held by the Church of the Eternal Fire. Yet though Hierarch Hemmelfart officially rules the city, true power is in the hands of local crime bosses. I recommend the emperor's agents focus further activity in that direction. Henry var Attre by decree of His Imperial Highness Ambassador of the Nilfgaardian Empire in the Free City of Novigrad |
| Misc | Ballads | Miscellaneous: Main Quest: Broken Flowers | Winter The first scents of autumn can be smelt, The sense of words is gone in a blink. No changes in view - it is what they felt Tears of diamonds on your lashes sink. Your home all surrounded by snow, Glassy frost covers rivers and lakes, That's the way it must be, please don't show, This yearning and grief on your face. When the spring comes along with the rain, The sun will warm up us both, That's the way it must be for we burn, With fire eternal like hope… |
| Misc | Dandelion's Planner | Miscellaneous: Main Quest: Broken Flowers | Rosa var Attre Like a rose abashed of its crimson hue, fair Rosa would sink into humors blue. She shunned her lessons in civility to swing her Dwarf with agility. ~ a charming garden-enclosed villa in Gildorf Molly Though well she knows the touch of silk and lace, she shuns not straw when gripped in lust's embrace. ~ Gildorf, villa next to the morgue Vespula Though timid in looks, no adventure did skip her. My heart melts when she asks, "Ever had a Big Dipper?" ~ Farcorners, laundry near the mouth of the Pontar Marabella Though her cries are divine when behind closed doors, Standing on stage, her squawks are drowned by snores. ~ The Bits, near Pauper's Square Elihal A figure most rare, her nature dual. Look deep in her eyes, or be made a fool. ~ Tailor's shop across from the tannery |
| Misc | Letter from a female admirer | Miscellaneous: Main Quest: Broken Flowers | The thrust of your hypnotic gaze left my visage red and hot. The whole world suddenly set to spinning in a whirlwind of oblivion and I plunged into purest ecstasy, imbibing its nectar – the music, the singing, you. For that one brief moment I felt as if I were the lute you so skillfully strummed and wanted nothing more than for you to put your dexterous digits on my soul's yearning chords. |
| Misc | Letter from Frann | Miscellaneous: Main Quest: Broken Flowers | When will you return to Cidaris? I hope it will be soon – for I miss you terribly. Waiting to see you again literally pains me. If you are to come, send me a message beforehand. I’ll ask my mistress for a day off. |
| Misc | Letter from Bohmil de Rabbe | Miscellaneous: Main Quest: Broken Flowers | Dear Viscount, Once more I would like to convey my thanks for agreeing to grace my son’s wedding ceremony with your song. Your presence warmed our hearts, and the sweet notes with which you serenaded us so touched my wife’s mother, the Baroness Deuvlett (called in some circles a cold and heartless bitch), that tears of tender emotion appeared in her eyes. Bohmil de Rabbe |
| Misc | Letter to Dandelion | Miscellaneous: Main Quest: Broken Flowers | My Dearest Dandelion! Since you told me of your plan to rob the city's kings of crime, I can think of nothing else. Several times I have wished to talk to you, to drive this mad notion from your head, but you are never at the Rosemary and Thyme when I visit. I hope the lesser evil is true and you are busy preparing for the heist – and not avoiding me… I believe, I want to believe, that this entire matter is about something more than mere gold and mid-life hunger for adventure, but either way I would much prefer you abandoned it. Surely you can find another way to solve your old friend’s problem. We both know quite a few folk in Novigrad, many of whom owe us favors. Perhaps it's time to call them in? Think it over - before you get in too deep… |
| Misc | Love letter | Miscellaneous: Main Quest: Broken Flowers | My Darling Rosa! From the first moment I set eyes upon you that fateful evening at the Vegelbuds', my heart has only beaten for you. I can't eat or sleep, my master threatens to terminate my apprenticeship - and I don't even know if you remember me! Albert Vegelbud introduced us near the roasted capon table - I happened to be eating one when I saw you, it stuck in my throat and I started to choke - and you laughed, oh, how sweetly, how brightly you laughed! That marvelous sound still fills my ears to this day and I live in the hope that I will be given a chance to hear it once more. I beg you, meet with me, even if just for a moment, just for a second. I will wait by the well in Gildorf every day at dusk. If you care for the life of a poor lad fallen hopelessly in love with you, take pity and come - do not torture me with eternal waiting. Your truly devoted admirer, Ghilbert Blith |
| Misc | Murderer's note | Miscellaneous: Secondary Quest: Carnal Sins | Sweet Nettie, "Crippled Kate's" - Concerned Citizen |
| Misc | Message from Hubert Rejk | Miscellaneous: Secondary Quest: Carnal Sins | Witcher, They have just brought in the corpse of another victim. Quite fresh, rigor mortis has yet to set in. I won't begin the autopsy until you arrive. My regards, Hubert Rejk, coroner. P.S. This time you may come in through the main entrance. Nathaniel has left, the guard will be expecting you. |
| Misc | Letter found on a murder victim's body | Miscellaneous: Secondary Quest: Carnal Sins | You were looking for a servant of the Eternal Fire. But its flames blinded you. - Concerned Citizen |
| Misc | Nathaniel's sermon | Miscellaneous: Secondary Quest: Carnal Sins | What worries me most, brothers and sisters, is our moral decay. Townsmen disdain their marital beds and instead seek out loose women to fulfill their manly desires. Their wives return the favor and look for any opportunity to cuckold them. Their children are either born bastards or dispatched with the help of witches. There is more traffic to the so-called pleasure houses than to our temple, despite the fact that one is more likely to find rot within their walls than any pleasure. Men sleep with men, women with women, human with nonhuman. What next, I ask? What will our depravity bring us next? Will man marry goat? Will premarital intercourse become a commonplace affair? No, brothers and sisters! The Eternal Fire must burn away these sins! The Fire - and only the Fire - can cleanse us! |
| Misc | Letter found on the woodcarver's body | Miscellaneous: Secondary Quest: Carnal Sins | Priscilla, the trobairitz. - Concerned Citizen |
| Misc | Letter from Hubert Rejk | Miscellaneous: Secondary Quest: Carnal Sins | Witcher, Since you are reading this letter, you have finally guessed who the murderer was. Only after finding my subtle hints, undoubtedly, but still. I congratulate you - and at the same time inform you that you will never have the pleasure of meeting me again. I long deluded myself into thinking I could wake the citizens of Novigrad from their slumber, make them aware of their corruption and point them on the right path - that which leads to the Eternal Fire and the cleansing it provides. Yet even though - as you well know - I stopped at nothing in my efforts, it appears they will not bring about the desired results. Novigrad's moral pox has spread too far and too deep - it is now incurable and fatal. Though many consider me a fanatic, even I realize further shock therapy of the kind I have been administering will do no good. I will thus depart for another, smaller settlement, where the process of moral decay has just begun and where my intervention may yet stand a chance of stopping it. Forgive me for not giving you the details of my itinerary, but I fear you would try to hinder my mission. My regards, Hubert Rejk, alias Concerned Citizen |
| Misc | Concerned Citizen's sermon | Miscellaneous: Secondary Quest: Carnal Sins | Remember, dear people, that a fire once lit cannot be stopped, that it consumes everything in its path and only ceases to rage once all has been turned to ash. Men cannot flee this element, and if they bow before it, if they let it into their hearts, they too turn to ash. Search then your consciences and live in accordance with the Church's dictates - before the time for penance has passed. - Concerned Citizen |
| Misc | Concerned Citizen's sermon | Miscellaneous: Secondary Quest: Carnal Sins | Remember, good people, that fire can be both a blessing and a curse. Fire can warm with its flames, fire can prepare our nourishment, fire can drive off the horrors of the dark. Yet fire can also scorch, burn and incinerate. That is why we must live in harmony with Eternal Fire and its commandments. Whoever fails to heed its lessons, whoever lives in ignorance of it, whoever mocks it, the same shall lose his life in its flames. Take my counsel to heart, good people, or you will reap the consequences of your deeds. - Concerned Citizen |
| Misc | Concerned Citizen's sermon | Miscellaneous: Secondary Quest: Carnal Sins | Remember, good people, the light cast by the Fire dispels every darkness, reveals each lie, exposes every unworthy and debauched soul. Not even shape-shifting dopplers can hide from its light, not even witches and sorceresses, so adept at fooling the common folk, not the loose women who walk the street and fog men’s minds with their charms. Abandon then the treacherous and immoral magic arcane, cover your bodies in modesty and provoke no unclean thoughts, and the Eternal Fire will expose for you all monsters and sinners – or else burn you too in its flames. - Concerned Citizen |
| Misc | Concerned Citizen's sermon | Miscellaneous: Secondary Quest: Carnal Sins | Remember, good people, that the Fire devours everything in its path, sparing no one and stopping for nothing. The Fire burns all sinners alike, be they paupers or princes, men or nonhumans, weak or powerful. Whoever breaks its commandments, whoever does not heed the Church's counsel, whoever worships false gods, the same shall be turned to ash in its flame. Live then in the truth of the Eternal Fire, listen to its holy men - for they are your shepherd. - Concerned Citizen |
| Misc | Concerned Citizen's sermon | Miscellaneous: Secondary Quest: Carnal Sins | What Fire has turned to ash, no man can restore. Thus we too, having surrendered our souls to its Church, can never abandon our holy faith. He who once knows the warmth of its holy flame and then renounces it commits a sin a thousand times worse than the ignorant man who spits on our faith without ever knowing it. Such an apostate will surely suffer a long and painful death, and then eternal torture in the afterlife. - Concerned Citizen |
| Misc | Letter found on Joris Aquinus' body | Miscellaneous: Secondary Quest: Carnal Sins | Patricia Vegelbud - Concerned Citizen |
| Misc | Eternal Fire letter of safe conduct | Miscellaneous: Secondary Quest: Novigrad Closed City | To whom it may concern, Let it be known that the bearer of the present document may enter and leave the Free City of Novigrad at will, both during the day and at night, and shall for no reason be perturbed, harmed, harassed or molested in any way. His Holiness, Hierarch Hemmelfart |
| Misc | Letter about treasure | Miscellaneous: Secondary Quest: Novigrad Closed City | Mates, Way things are now, ain't a snowball's chance in summer we're gonna move the goods at a decent price. Too many finks, too few buyers. We gotta hide it and wait for better times to come, assuming they ever do. I know what you're thinking. That I'm trying to fuck you over. That I'll hoof it along with the treasure. Not that I hold that against you - don't trust you one whit either. So in order for us all to sleep soundly, let's do the following. We'll hide the loot at my place - behind a door with three locks, which, as you geniuses surely guessed, can only be opened with three Keys, one held by each of us. That way we'll be sure no one'll plough the others and we'll split the gold evenly once it's all blown over. Deal? Fritz |
| Misc | Warrant | Miscellaneous: Secondary Quest: Novigrad Closed City | WANTED: Three bandits in possession of magic contraband. Objects are dangerous, banned, to be destroyed immediately. Lussi, known as the Fox. Hiding on Temple Isle, near the bridge. Fritz, hiding near the Crooked House. Wallter, last seen in the Lacehalls, near the Putrid Grove. Bandits are to be apprehended or, if they resist, killed where they stand. |
| Misc | Hasty note | Miscellaneous: Secondary Quest: Novigrad Closed City | We need to talk as soon as possible. It's important. TM |
| Misc | Crumpled letter | Miscellaneous: Secondary Quest: Novigrad Closed City | Jouke, Master Varese's asked after his coin. For the first and last time. Either you repay it all with interest tomorrow, or you'll see why Master Varese's called "The Cleaver." Olle |
| Misc | Witch hunter's orders | Miscellaneous: Secondary Quest: Novigrad Closed City | Hans, I've orders from the top. You're to go down into the sewers near the port, clear the area and wait. Full gear, full alert. Don't ask what it's about, because I don't know either. Good luck, Molker |
| Misc | Discarded letter | Miscellaneous: Main Quest: Final Preparations | To whomever finds this letter! My name is Grimmer Toug and I am a treasure hunter. I am trapped in the caves underneath Oxenfurt - I entered through one of the city wells, but the cord broke and I cannot go out that way. I placed this letter in the current of the underground river, banking on the hope that it joins the Pontar at some point. I beg anyone who finds this plea to come to my aid! Grimmer Toug |
| Misc | Trapped mage's notes | Miscellaneous: Main Quest: Final Preparations | Dear Lizzy! I will be leaving here soon. I bought off a guard with a few Potions and the promise of a reward once I am secure in my freedom. Prepare yourself, we will have to flee - pack only what is absolutely necessary. Take bandages and ointment - they have not treated me too kindly. But do not fear, another day or two and we will be together. The guard swore on his mother's grave that he will get me out of here. Wait for me. Your Bernard |
| Misc | List of prisoners | Miscellaneous: Main Quest: Final Preparations | Page 258 Blaix de Villmon Incarcerated the 3rd of Birke for use of magic. Despite exhaustive interrogation did not admit guilt. Died during interrogation on the 7th of Blathe. Artur de Vleester Incarcerated the 5th of Birke for use of magic. Admitted guilt the 10th of Birke. Sentenced to death by burning at the stake. Sentence carried out the 11th of Birke. Margarita Laux-Antille Incarcerated the 6th of Birke for use of magic. Has not admitted guilt. Recommendation: enhanced interrogation. |
| Misc | Magic trinket from Yennefer | Miscellaneous: Main Quest: Final Preparations | |
| Misc | Report | Miscellaneous: Main Quest: Through Time and Space | Despite the significant measures already undertaken, the situation in the outer regions of Tilath na Viell, Tilath na Lia and Tilath na Crob've provinces has not improved. The Sages sent to handle the matter in the field have merely succeeded in delaying the advance of the White Frost, which slowly yet surely engulfs more and more territory. We must accept that Tilath na Buhne is now completely lost - the Sages did not reach it in time. I recommend the swift evacuation of the endangered provinces and a strengthening and radicalization of measures intended to seize Aen Seidhe territory. Otherwise I must ask to be freed of responsibility for the provinces under my jurisdiction. Inglor Helyanwë, Viceroy of the Western Shore |
| Misc | Ervyl's diary | Miscellaneous: Main Quest: Through Time and Space | The 30th of Birke This time of year the flowers should be in full bloom, but instead snow covers all. Spring's clearly going to be late. Food will be dear soon, that's certain. The 12th of Blathe It's colder and colder. Snow has been falling non-stop for 37 days now. Folk don't even bother clearing it anymore. There are no more streets, only tunnels dug through the snow. The 21st of Feainn The snow never stops falling. Our larder is bare. At least we can melt snow to slake our thirst - though I don't know how long our wood will last. For now, we're alive. |
| Misc | City secretary's diary | Miscellaneous: Main Quest: Through Time and Space | The 27th of Blathe We have tried everything. Magic rituals do not work, the gods cannot be moved by sacrifices, nor do the methods of scholars show results. All we have done was for naught. The cold is more and more overwhelming, and snow falls constantly. We no longer know what to do. The 17th of Feainn At the mayor's request I went to the mages of Tor Gleavi'ch to ask how to arrest the changes to our climate. Sadly, they, too, are powerless. They claim the frost comes from some opening between the worlds, though I do not know if I understand them properly. One way or another, the snows do not relent. The 35th of Feainn It grows worse every day. The mayor has ordered everyone who can to gather in the lighthouse. We are to bring warm clothing, supplies and fuel. He hopes together we will find survival easier. People walk there slowly, bundles of wood scavenged from furniture strapped to their backs. In this weather even a meager fire is sweeter than honey. The 6th of Lammas Most who once lived in this city are now dead. The few who might live still cannot be reached - snow has buried every home. Only a few chimneys stick out in the whiteness. We are almost out of fuel and food. I feel that we will not make it much longer. |
| Misc | Anna's notes | Miscellaneous: Main Quest: Through Time and Space | I know not what we will do. Our food stocks ran out long ago, save for one sack of onions. For a week we have each eaten a few bites of onion a day, and nothing else. The children once detested onions, but now gobble their morsel greedily and suck on the skins. Soon our bag will be empty. We have no wood or fuel, and the snows keep falling. The mayor has been sending men door to door to hand out modest rations and a bit of wood from the lighthouse storeroom, but no one has come for days. I am not surprised. The snow is piled nearly to the top of our windows - no one could get to our door. I am afraid, so horribly afraid, that we will not outlast this winter... |
| Misc | Traveler's notes | Miscellaneous: Main Quest: Through Time and Space | The worst part? The all-encompassing quiet. It seems there is not a living soul around - only snow, snow, everywhere snow, as far as the eye can see. Though sometimes we find people still alive in their homes. Everyone is hungry, everyone is frozen to the bone, but no one refuses help. They let us warm ourselves by their fire and regain some strength before we move on, towards the lighthouse. They say food supplies there have not yet run out. |
| Misc | Yennefer's notes | Miscellaneous: Main Quest: Ugly Baby | Speargrass, witchgrass, tear grass. Order doesn't matter? Forktail spinal fluid, 3-4 tablespoons, room temperature. Sad Albert - repair? Ida - curse. Remind G. to behave. |
| Misc | The Wars of the North: Myths, Lies and Half-Truths | Miscellaneous: Main Quest: The Battle of Kaer Morhen | Most historians ascribe the trial, sentencing and execution of Joachim de Wett to the violent, cruel and tyrannical nature of Emperor Emhyr, although many authors with a predilection for sensational prose propose loaded hypotheses about vengeance and the settling of thoroughly private scores. It is high time to tell the truth – the truth that is and has long been more than clear to every scholar. Duke de Wett led the Verden Group in a manner for which the description “incompetent” would be far too delicate. Facing a force twice as weak as his own, he delayed the northern offensive, turning all his attention to the fight against Verden guerillas. The Verden Group brought unheard of cruelties to bear against the civilian population. The result was as easy to predict as it was inevitable: whereas in the winter the insurgents numbered a mere half a thousand, by spring nearly the entire country was up in arms against us. King Ervyll, who was loyal to the Empire, was killed, and his son, Crown Prince Kistrin, who sympathized with the Nordlings, was made king. With Skellige pirates at his flanks, the Nordling’s offensive from Cidaris in front of him and the rebellion to his rear, de Wett became bogged down in a chaotic struggle, suffering defeat after defeat. This in turn delayed the Central Army Group’s offensive – instead of tying the Nordling’s wings like it was supposed to, the Verden Group tied down Menno Coehoorn. The Nordlings immediately took advantage of the situation and went on the counterstrike, breaking through in a ring around Mayena and Maribor, thwarting any chance for a quick recapture of these important fortresses. De Wett’s ineptitude and stupidity also had importance for morale. The myth of Nilfgaardian invincibility was shattered. Hundreds of new recruits began to pour into the Northern armies… |
| Misc | Nilfgaardian's journal | Miscellaneous: Epilogue: Something Ends, Something Begins | Maintaining discipline in the ranks grows harder by the day – hunger, pestilence, dysentery and word of the Redanians’ approach has wreaked havoc. Second Lieutenant von Dubb put eight soldiers into confinement for subversive activities and spreading enemy propaganda. This raised morale at once, because it meant an immediate increase in biscuit rations. Vague stories of Redanian cruelty towards prisoners of war circulate around camp. Supposedly they flay men alive as skillfully as if they were removing peas from a pod. Compared to these tales Second Lieutenant von Dubb’s morning motivational talks seem pale indeed. It is in just such situations that imperial officers must shine as examples and categorically deny such idiotic rumors. I believe, however, that this is having the exact opposite effect of the one desired. |
| Misc | Nilfgaardian report | Miscellaneous: Epilogue: Something Ends, Something Begins | To Lieutenant General van Obreer. Redanian troops seen three days' march to the east of Rustfield. Their numbers exceed previous estimates fourfold. Two men lost during reconnaissance. Private du Bois was captured by the enemy, while Private Hogenbirk was executed for attempted desertion in accordance with Article 22, Item XII of the Hoertogensbosch Codex. |
| Misc | Nilfgaardian's journal | Miscellaneous: Epilogue: Something Ends, Something Begins | The last muster before marching out lasted three hours. Second Lieutenant von Dubb once again told us of the Sun Empire’s great triumph and the intricate politics of victory that required leaving Temeria to the Temerians. He made it clear that abandoning the occupied lands was essential to maintaining the empire’s territorial integrity, explaining it all in great detail, as if wanting to quell any doubts right from the start. Of course, no one intends to ask any questions. Even the densest man in the camp can see through that twaddle. |
| Misc | Orders from Hammond | Miscellaneous: Secondary Quest: Following the Thread | Next time I gotta make sure to visit the shrine on the hill and make an offering before setting out. The gods' favor - that's what matters most. So if any customers come, tell them to wait till I get back. They'll understand - they know I'm liable to get ornery when someone interrupts my prayers. Keep your eyes peeled. Hammond |
| Misc | Letter written on elegant stationery | Miscellaneous: Secondary Quest: Following the Thread | Hammond, Thought I made it clear during our last face-to-face talk. I don't want to keep in touch with you, and I especially don't want to do any business with you. I've no doubt the enterprise you proposed would be profitable. Nevertheless, to speak colloquially: count me out. There are plenty of other potential buyers in Novigrad: goldsmiths, jewelers and merchants dealing in luxury goods, for starters. I don't want to get involved. Whatever you decide, I wish you well in it. Treat this letter as our final farewell. Karadin |
| Misc | Key to the Hog Hut | Miscellaneous: Secondary Quest: Fool's Gold | |
| Misc | Archgriffin acid gland | Miscellaneous: Secondary Quest: Master Armorers | |
| Misc | Griffin in the Highlands | Miscellaneous: Secondary Quest: Master Armorers | Read close if you want to earn good coin and help your fellow men! In the hills north of Crow's Perch, there's some sort of beast lurking about, a griffin, it would seem. If you kill it, bring the Trophy to the quartermaster of Crow's Perch and you'll get a fitting reward. And if you don't give a whit about your fellow men and don't have the bollocks to face a griffin, stay far away from that place, or else you'll end up as the beast's dinner. Which I suppose means if you're feeling suicidal, you can go right ahead, waltz up to the monster and end your sorry life. -Quartermaster of Crow's Perch |
| Misc | High-quality smithing tools | Miscellaneous: Secondary Quest: Master Armorers | |
| Misc | Temple Key | Miscellaneous: Secondary Quest: In Wolf's Clothing | |
| Misc | Cursed fang | Miscellaneous: Secondary Quest: In Wolf's Clothing | |
| Misc | Padlock Key | Miscellaneous: Secondary Quest: In Wolf's Clothing | |
| Misc | Rotting flesh | Miscellaneous: Secondary Quest: In Wolf's Clothing | |
| Misc | Morkvarg's journal | Miscellaneous: Secondary Quest: In Wolf's Clothing | Day 24 Tjostar the Wise has proven unworthy of his moniker. He paid me not to attack his village and then, pleased at his own cleverness, called off the watch. Never had easier work in my life - we slit the men's throats in their sleep and ploughed the women till dawn. Not much loot, but primo entertainment. Day 26 When we were sailing from Rannvaig, we heard owls hooting. An ill omen, so I ordered us to turn back to shore. Pukke laughed about how I'm supposed to be so brave, yet I'm afeard of the gods. I tossed him overboard with a knife between his ribs, but I could tell I'd lost a bit of respect in the lads' eyes. Will have to do something to prove I've still got the biggest prick on board, keep them from getting any stupid ideas. Day 33 Our visit to Hindarsfjall was a success. Priestesses dead, monument smashed, holy tomes burned, mead barrels drained. We divvied up the silver - I took the votives, Norulf son of Oddleik took the basins and spoons, Mons son of Gudvar took the candlesticks and jewelry, while Einar son of Toradar forfeited his share out of fear for Freya's wrath. Fine, all the more for us. Tomorrow we'll sail to Spikeroog, see what the merchant wenches have brought to market. |
| Misc | Contract: Morkvarg | Miscellaneous: Secondary Quest: In Wolf's Clothing | Sons and daughters of Freya, Another year has passed in which Morkvarg plagues our goddess' gardens. Whoever musters the courage to eliminate this evil will gain fame amongst mortals and the favor of the immortals, as well as a prize from the temple's vault. -Sister Josta |
| Misc | Werewolf meat | Miscellaneous: Secondary Quest: In Wolf's Clothing | |
| Misc | Elemental Empires | Miscellaneous: Secondary Quest: Last Wish | None of the four Planes or Dimensions - those of Fire, Water, Earth, and Air - is accessible to mere mortals. They are inhabited, however, by creatures known as genies. There are four types, each corresponding to one of the four Elements which comprise their respective essences. Each type of genie also counts its antithesis among the others. Thus, the marides, aligned with the Element of Water, are opposed by the fiery ifrits. The Plane of Earth is inhabited by the d'ao genies, and the Dimension of Air which opposes it is home for d'jinni - whose name, incidentally, is the root of the word genie. This last term is often used by simple folk to refer to all creatures that inhabit the Elemental Planes, which is an obvious blunder… Unusually powerful sorcerers can sometimes bind such beings and bend them to their will, thus acquiring tremendous might to the point of near omnipotence. For a genie, being the living personification of an Element's energies, is akin to an almost boundless reservoir of the Power. Thus, its master can draw energy from the genie for spell casting, without the tiresome need to channel from traditional sources. However, those who are able to bind a genie are few and far between, for the strength of the inhabitants of the four Planes is matched only by the cunning which they employ to avoid such a fate. |
| Misc | Mystery of Mysteries | Miscellaneous: Secondary Quest: Last Wish | Among the many creatures of our world there are but two that are able to draw and absorb the Power, and these are cats and dragons. Both species instinctively sense the presence of magic intersections and often choose them as resting places, which is strange, for other animals avoid these same spots. Numerous theories attempt to explain this behavior, but none do so with thorough success. Some scholars claim dragons use the Power they imbibe to fly - for as the natural philosophers have proven, no creature of their size and mass should be capable of lifting itself into the air using such meager wings. As for cats, there is a theory stating the Power is behind their gift for seeing things in complete darkness. Others claim this ability is theirs by nature, and they use the Power of the intersections for other, unknown purposes. Indeed, that all members of the felidae genus are able to see beings from other planes, invisible persons and emanations of the Power has been proven beyond any doubt on numerous occasions. |
| Misc | Broken seal | Miscellaneous: Secondary Quest: Last Wish | |
| Misc | Contract: Woodland Spirit | Miscellaneous: Secondary Quest: In the Heart of the Woods | Warriors of Skellige! If there's man of ye brave enough to face the Woodland Spirit, the cruel oppressor of the inhabitants of Fayrlund, he'll get a reward that'll keep him in mead for a long while. We're not rich, but we've gathered a fair bit of coin between us. Come to Fayrlund and ask for Sven |
| Misc | Leshen's amulet | Miscellaneous: Secondary Quest: In the Heart of the Woods | |
| Misc | Wolf heart | Miscellaneous: Secondary Quest: In the Heart of the Woods | |
| Misc | Distiller's letter | Miscellaneous: Secondary Quest: Practicum in Advanced Alchemy | Tjalfe, I'm giving you one last chance. Either do everything properly, or your apprenticeship is over and you can start packing your bags. Here are your instructions. Read them twice to make sure they make it into that watery brain of yours. - Put the mash in the evaporator. - Light the fire under the evaporator - Cool the condenser. FIRST turn the right lever, then the left. NOT the other way around. Now, is that hard? No. The answer's no. So get to work. Dagfin P.S. Don't toss rotten malt out behind the distillery - dump it in the stream. Otherwise someone will catch a whiff of something and come investigate. |
| Misc | Distiller's Log | Miscellaneous: Secondary Quest: Practicum in Advanced Alchemy | Damn. Beast's come round again. Refused to go till I poured some spirit in the basin. Till I filled it to the brim. It drank it all in one slurp and left. Not a week's passed and it's come again. I threw stones to chase it off. Then it threw stones back and broke three of my ribs. Howled and screamed till I poured some more. I've gone through my ledger. That ploughing beast's drank half my supply. I shan't give it another drop, no matter what. Think it's time I called for a witcher. |
| Misc | Pimpernel | Miscellaneous: Secondary Quest: Practicum in Advanced Alchemy | |
| Misc | Skellige spirit | Miscellaneous: Secondary Quest: Practicum in Advanced Alchemy | |
| Misc | Mash | Miscellaneous: Secondary Quest: Practicum in Advanced Alchemy | |
| Misc | Gottfried's Omni-opening Grimoire | Miscellaneous: Secondary Quest: The Tower Outta Nowheres | The Defensive Regulatory Magicon (or DRM for short) belongs to the above-mentioned group of the longest-lasting, most effective and hardest to break defensive mechanisms. In order to recognize the individual administering it, it makes use of a portal mounted at the entrance of the area it is to defend. This portal passes streams of magical energy through the body of the person entering and can, in the blink of an eye, determine if this person has the corporeal signature (eyeball structure included) of the entitled administrator. As a result, the only unauthorized individuals that can possibly hope to enter are mimics. DRM thus makes for an extremely effective and near-unbreakable security measure - but you are in luck, for you hold in your hands the Key to bypassing it, namely the present tome, Gottfried’s Omni-opening Grimoire, or GOG for short. In the pages to follow you will find innumerable methods for deactivating DRM, or, even better, bypassing it altogether (…) |
| Misc | Notice about mysterious tower | Miscellaneous: Secondary Quest: The Tower Outta Nowheres | Fair folk! If you happen to be heading to An Skellig, pay careful heed round the village of Urialla and its nearby coasts. Some time ago a tower appeared near the village - that's right, appeared, out of nowheres, and along with it came a terrible storm which lasts to this day. And if you happen to know where it came from and how to get rid of it, then make use of your knowledge, for us folk in Urialla are damned sick of this blasted rain and this nasty neighbor. |
| Misc | Agate | Miscellaneous: Secondary Quest: Redania's Most Wanted | |
| Misc | Polished crystal | Miscellaneous: Secondary Quest: Redania's Most Wanted | |
| Misc | Damaged eyes | Miscellaneous: Secondary Quest: Redania's Most Wanted | |
| Misc | Power cell | Miscellaneous: Secondary Quest: Redania's Most Wanted | |
| Misc | Power cell | Miscellaneous: Secondary Quest: Redania's Most Wanted | |
| Misc | Letter to Philippa | Miscellaneous: Secondary Quest: Redania's Most Wanted | Dear Philippa, As I write this I am sipping your favorite cocktail on the terrace of my father's Metinna estate and wondering... what the devil are you thinking?! I'd understand if you'd simply grown bored with me, I'd accept it if it had turned out that the pair we made was not to your liking or you had found yourself a younger, prettier model, but for the love of the bleeding gods - Dijkstra?! That (with all due disrespect) pot-bellied swine?! Over me?! I do not know if you have been testing new concoctions that have addled your mind or if perhaps this is another one of your games... yet even if you must seek intimacy with that primitive for political reasons, I do not see why this should mean the end of our relationship. After all, it would not be the first time we would hide our love (...) |
| Misc | Ledger | Miscellaneous: Secondary Quest: Of Swords and Dumplings | 9:00 - 11:00, Warehouse A 12:00-14:00, Warehouse B 15:00-17:00, Home |
| Misc | Contract: Woodland Beast | Miscellaneous: Contract: Woodland Beast | Let the following be known far and wide! There's some monster in the woods outside Novigrad doing great damage to our war effort. Anyone who tracks it down and kills it will not only fulfill a patriotic duty and bring the inevitable victory of the united northern forces under the leadership of our brave King Radovid one step closer, but will also get a sizable coin reward as recompense for his trouble. Together, onward, to victory! -Captain Felix Grubb. [addendum]Note! The reward has not yet been claimed. [addendum]Attention! If the monster is not killed by the end of the present month, taxes for the entire region will be raised by one-fifth. |
| Misc | Letter from Cantarella | Miscellaneous: Gwent Quest: High Stakes | Geralt, forgive me for leaving without saying farewell, but you were sleeping so peacefully... Almost made me want to nick your cards and coin, or at least read all those letters you carry around in your pockets. Old habits die hard. Till our next meeting, then. Perhaps one day soon I'll see to it that we bump into each other completely by accident. Cantarella |
| Misc | Ledger of Income and Outlays | Miscellaneous: Secondary Quest: A Dangerous Game | Outlay: Steel sword, new - Fabian Olivier Moth-eaten coat of gold cloth - Duke Isengrim FaOiltiarna, card - Ravik Fringilla Vigo, card - Caesar Bilzen Three polished peacock opals - Vixen |
| Misc | Interrogation report | Miscellaneous: Treasure Hunt | Location: Amavet fortress Persons taking part: Sir Ignatius Verrieres, Bart., the bailiff Andreas Blume, Sir Ignatius’ underlings: Carmy, Gardy and Bellsy. Suspect: Kolgrim, witcher of the Viper School. The witcher Kolgrim stands accused of kidnapping Vitty, son of Paul, a beekeeper residing in White Orchard. Suspect was detained pending trial. Upon detention he was searched and a diagram for the forging of a steel sword was found on his person. It is suspected this sword was used to intimidate or possibly kill the kidnapped child. It is likewise suspected that the accused possesses other such diagrams for the forging of death-dealing implements, though none have been found to date. Sir Ignatius has requested the witcher undergo preliminary interrogation with the application of torture. This will take place once a torturer with the proper qualifications has been found. Addendum: It was later discovered drowners were responsible for the boy’s disappearance. Unfortunately Kolgrim died before this information reached the investigators, for rather than face the baronet's judgment, he chose trial by ordeal. Sir Ignatius agreed and ordered he cleanse the Verrieres family crypt of specters. Kolgrim never emerged from said crypt. It is highly likely the motley wraiths, specters and evil powers residing therein proved too much for him. |
| Misc | Letter from witcher Kolgrim of the Viper School | Miscellaneous: Treasure Hunt | To: Ivar Evil-Eye, master witcher of the Viper School. I have now found all the legendary diagrams once belonging to our order. Certain complications have arisen, however. On the way back to our keep, I stopped to rest the night in a village in the Temerian borderlands. The blasted peasants decided to make me into their scapegoat and accused me of kidnapping some beekeeper's brat. They took me in to the local lordling's castle for interrogation, during which they found and confiscated one of the diagrams. But do not fear, I will get it back. They did not find the others. I have invoked Temerian common law and demanded a trial by ordeal instead of submitting to the whims of this baronet. My request was granted and tomorrow I am to cleanse the baronet's family crypt of wraiths. I expect this will prove little trouble. Perhaps I will already have returned to our keep by the time you receive this letter. Light the furnaces - we'll have some forging to do. Kolgrim |
| Misc | Laboratory Key | Miscellaneous: Treasure Hunt | |
| Misc | Julia Kenyon's diary | Miscellaneous: Treasure Hunt | We sold the artifacts we acquired during our last expedition at the Hraki Bazaar in Cidaris. Made only a modest profit, but a profit all the same. Dicker has came across information about a purported elven treasure hoard said to be hidden in the sewers beneath Temple Isle. To my thinking these rumors might very well be true. After all human cities, Novigrad included, were built on elven foundations. So why should we not search for elven treasure beneath its streets? If but a tenth of what the tales say is true, this hoard contains enough riches to last us to the end of our days. Today is the first of Feainn. We are setting out. Our party consists of Rian, Dicker, Maxi, Miko and me. The entrance to the underground passages was protected by an illusion. Luckily Miko was able to dispel it. There truly must be something of value down here. We shall descend deeper. This does not look like a treasury. It is rather some sort of hospital. Or a laboratory. [after this point the entries are chaotic, with many blots and incomplete words] A massacre, I... Only I... Could do nothing - the others... Dead, all! The elves, that was their laboratory, and... What we saw... It... He... I cannot sleep for the umpteenth night in a row. I see them all whenever I close my eyes - Rian, Dicker, Maxi, Miko... This insomnia is killing me. And that symbol... That cat... It stares at me... Here kitty kitty kitty! Meow. |
| Misc | Professor Sigismund Gloger's notes | Miscellaneous: Treasure Hunt | Excavations to be carried out by Gottfried Oss, Michelle Sabina Ruxer and Marco Gedl, under the supervision of Professor Sigismund Gloger. We have begun excavation work under the aegis of the Oxenfurt Academy and with kind sponsorship from Prince Adrien of the Sea Cats. Our goal is to find the legendary treasure of King Maeglor of Est Tayiar. 8th of Blathe, 1st day of excavations I am deeply worried about the witcher present among our company. I had a bad feeling about him at the very start, during the first meeting at Castle Drahim. Now, as we trek dark underground caverns, his presence gives me shivers. Are we entirely sure his task is to protect our expedition? Furthermore, Castle Drahim is too close to Oxenfurt for us not to have heard those unsettling rumors about Prince Adrien… (illegible fragment). 11th of Blathe, 3rd day of excavations Kiyan demanded we surrender all notes found in the ruins of the elven Armory. I refused. 13th of Blathe, 5th day of excavations We pitched camp in a vast and dry cavern in the easterly portion of the complex. There are a few active portals here. I am afraid they are very likely unstable and unidirectional. 14th of Blathe, 6th day of excavations The witcher murdered Marco! He was deciphering one of the priceless elven sketches when suddenly, as I watched on aghast, the witcher slit his throat and grabbed his incunabulum! I panicked and jumped into one of the portals. It deposited me in some chamber which has no exit. Unless an echo of the portal appears, I am stuck here for good. I hope Michelle and Gottfried managed to escape. [remainder of the notes difficult to decipher and no dates are indicated] I must conclude the witcher had from the very start been operating on Prince Adrien's orders. I would not be surprised if they were toasting their scheme's success Drahim Castle at this very moment. Blast it, perhaps I should have given those elven diagrams to Kiyan after all? What good are they to me here, if I am to rot in this crypt? I have finished the last drops of my water. There is nothing to eat. No echo from the portal has appeared. Gods... I don't believe in you... But if you do in fact exist... If you exist, save me! |
| Misc | Prince Adrien's journal | Miscellaneous: Treasure Hunt | Kiyan performed wonderfully! It's a shame, of course, that Professor Gloger disappeared somewhere in the ruins of Est Tayiar along with the rest of the elven diagrams, but those sketches for a steel sword alone are worth as much as a village in southern Redania! We split the takings equally, as per our agreement: I kept the diagram for the silver sword, while Kiyan took the crossbow diagram. I must admit, I didn’t exactly need every member of the expedition’s head preserved in vinegar, but they do constitute impressive proof of Kiyan's conscientiousness and professionalism. The witcher swore none of the archaeologists would leave Est Tayiar alive - and none did. All the more shame, then, that Kiyan didn’t accept my offer. As my personal bodyguard, he would never have wanted for a thing. Steady pay, caviar and strawberries for breakfast, lobster for lunch, daily baths, a court surgeon and courtesans of both sexes for all his needs… and if he still lacked for anything, he had but to knock on my chamber door. He must very much love all that trudging around the world, because I do not believe Jacob of Dembich could have dangled a better offer than I did! Really now - Jacob of Dembich?! A second-rate captain transporting whores to dockside Novigrad pimps for a fistful of crowns? With any luck, sooner or later a storm will sink that leaky tub of his and Kiyan will return to me, tail between his legs! [illegible scribbling] scrubbed [illegible] waxing [illegible] [illegible] blade Oil [illegible] Devil’s Puffball [illegible] contortions (…) [ink visibly fresher than previous entries, many years must have passed] I have heard the Flying Deer, the vessel on which Kiyan was sailing, wrecked off the coast of Grassy Knoll. Was it my curse? Hm. Not bad, for a beginner. Perhaps I should think about enrolling at Ban Ard? |
| Misc | Mage's notes | Miscellaneous: Treasure Hunt | Kiyan has enlisted with the Flying Stag as a guard of sorts. A hefty sack of Novigrad crowns convinced the captain to lodge me in his cabin. All is going according to plan. I’m actually finding this expedition amusing. I’m glad I didn’t contract the kidnapping out to some bulgy armed halfwit. I’ll do it more gracefully myself. He’s cautious. I won’t be able to put him down with a casually placed poison apple. Guess I’ll have to zonk him out with a spell and whisk him away via teleport. I just hope it won’t plop us down somewhere in the middle of Temple Isle instead of in my quarters below it. The power pulsating from my laboratory tends to throw off a good portion of my attempts to teleport home. Very high level resistance to psionic spells. Time needed for full penetration of his nervous system – a half an hour at least. A few more moments and the witcher will be ready for transport. Now I just need to wipe our tracks. Perhaps a little change in the weather? While waiting for more favorable atmospheric conditions, I looked through his things. Some very intriguing documents. A map of Est Tayiar, crafting diagrams of elven provenance (margin note: highly interesting sketch for a one-handed crossbow, most likely used to hunt draconids or ornithosaurs, must ask about this during interrogation. Confirms my theory that the witchers of the Cat School use elven weapons.) and, wait for it…. Professor Sigismund Gloger’s notes. It’s clear the witcher had something to do with the famous professor’s disappearance. Think I might have overdone it a bit with those cumulonimbi… No point in tarrying, time to evacuate. |
| Misc | Laboratory noteBook | Miscellaneous: Treasure Hunt | Day 1. Luckily the teleport deposited us directly in my laboratory. It’s good to be home. I had grown sick to the gills of that leaky tub. I hope that storm I summoned smashed it into those craggy rocks off the Grassy Knoll shore. The experiments which my students conducted on drowners in my absence did not yield the expected results. As usual, I must do everything myself. I will administer a brew of medicinal opium to the subject. This “milk of the poppy” will keep the witcher in a state of half-consciousness, and thus incapable of any resistance. Commencing studies. Note: I must hold off on my planned experiments while I clear up the demolished portion of my laboratory. I have set the bones in the forearm of one of my assistants. I will now administer a quadruple does of “milk of the poppy” to the witcher. Day 4. Subject shows incredible resistance to physical torture. Only broke after the second day of intense labor. Moderately satisfactory results from the interrogation. Garnered information about witcher training and the Cat School of witchers in general. As I suspected, the Cat School witchers are for the most part of elven stock. This school must have some tie to the Elder Races (addendum: perhaps its founder was a member of the Aen Seidhe? Subject unfit for further study. I have discontinued his doses of poppy. Day 7. Administered extract of cowbane and hemlock. In typical representatives of the human and Aen Seidhe species such a mixture provokes paralysis of the peripheral nervous system, and eventually of the nerve endings as well. This results in muscular, skeletal, pulmonary and cardiac paralysis, and ultimately death through suffocation. The witcher is not, however, a typical representative of any species. Though the poison did seem to cause some mild irritation (sic!) in his nervous system, his mutated body quickly managed to neutralize the harmful alkaloids. In a matter of hours all symptoms of the poison I administered have vanished. Day 15. Stinging him with sea wasp toxin did not provoke the expected results. In order to strengthen the toxin’s effect I have poured ethyl alcohol into his wounds. His nervous system seems to be immune. Day 26. The subject has been tortured, poisoned, burnt, frozen, starved and dehydrated, and despite it all his body continues to function. He eats and drinks by himself, moves about his cell on his own and is able to articulate simple words (“please”, “drink”, “don’t hurt”, “stop”). Conclusion: as I suspected the witcher is a superb energumen! A demon trapped in such an excellently prepared body will become death incarnate, vengeful wrath made flesh – and placed at my command. No one has succeeded in creating a being of such power since the times of Malaspin and Alzur. This is a great day for science! Time to begin the incantations. |
| Misc | Captain's Log | Miscellaneous: Treasure Hunt | Left Novigrad. Heading south, to Bremevoord. All’s calm. Arrived in Bremevoord. Port’s full. Four hulks, six cogs, one carrack and nigh on a dozen longships. Strange. Near half the longships carry privateers in the Empire’s employ. Now what’s old Nilfgaard want a pirate fleet for? And why’s she anchored in Bremevoord? Done loading. All passengers on board. We’re leaving Bremevoord, course set for Novigrad. Strange. A mage paid through the nose to share a cabin with the witcher. Freaks are drawn to each other, it seems. That witcher’s a real treasure. It’s not just about monsters – even customs officers are more civil with Kiyan around. And they aren’t as annoyingly scrupulous as usual. Seems the legends surrounding our witcher have curtailed their zeal. Pressure’s falling rapidly. Wind’s changed directions. Could use that mage now, one that followed the witcher like a shadow, but the two of them are nowhere to be found. Cowards. Boatswain says he heard a terrible ruckus in the witcher’s cabin this morning, with bright flashes coming out from under the door. Been quiet since. Must investigate. Their cabin’s empty. Can’t search the ship now, need to reef the sails. Won’t make it to port, must stay out at sea. We’ll raise the staysails and hope the gods watch over us from there. |
| Misc | Invoice for a golem | Miscellaneous: Treasure Hunt | Issued by: Jehuda Löw. Purchaser: Irenues var Steingard Goods purchased: Guardian golem, clay (porcelain) Warranty: In the event of damage to the ceramic, please report immediately to the nearest branch of Jehuda Löw and Apprentices. The golem can only be serviced by qualified company personnel. |
| Misc | Research notes | Miscellaneous: Treasure Hunt | As per the instructions of our supervisor, Ireneus var Steingard, we have conducted a series of studies on the genotype of the creatures commonly known as drowners. Sadly, administering a poison made of fugu fish induced a coma in all the specimens in the study. After 24 hours the vital functions of all above-mentioned specimens ceased, prohibiting us from continuing with the study. Matteo Sykula |
| Misc | Mysterious recipe | Miscellaneous: Treasure Hunt | Dear Pascal & Timo, I've got a bit of time between these treatments I have to administer to these stinking drowners, so as promised, I'm writing you the recipe for my famous spiced chicken and pumpkin stew: Pumpkin Chicken thighs (or alternatively chicken breast) Mix of exotic spices Milk of the Cocos Nucifera (hard to get, but there's a ship from the Opiekenberg and Sons import company that arrives in the Novigrad port first Wednesday of every month, and those guys sell everything, striped horse included!) [remainder of the list is illegible] I'm sure you'll figure out the process on your own. Good luck! M. T. P.S. You owe me now. |
| Misc | Adalbert Kermith's first map | Miscellaneous: Treasure Hunt | While conducting studies under the guidance of Professor Slavko Atimstein, I happened across four places where carved engravings portraying the sign of the Cat School of witchers could be found. All these pictograms are identical to that which we discovered in the caverns beneath the Temple Isle in Novigrad. I have marked them on this map. Adalbert Kermith. Adjunct in Natural History at the Oxenfurt Academy. |
| Misc | Adalbert Kermith's second map | Miscellaneous: Treasure Hunt | There are more locations marked with the cat's head pictogram than we had suspected. Yet each remains identical to the one we found in the caverns under Temple Isle in Novigrad. I have marked their locations on this map. Adalbert Kermith. Adjunct in Natural History at the Oxenfurt Academy. |
| Misc | Adalbert Kermith's third map | Miscellaneous: Treasure Hunt | As per Professor Atimstein's instructions, I will not be conducting further explorations of the sites where I discovered pictograms relating to the Cat School of witchers. These pictograms are identical to the one which the Professor found in the caverns underneath Temple Isle. Adalbert Kermith. Adjunct in Natural History at the Oxenfurt Academy. |
| Misc | Adalbert Kermith's fourth map | Miscellaneous: Treasure Hunt | The trail of symbols relating to the Cat School of witchers led me to four additional locations marked with the same sign. I was not surprised to see that the pictograms found in each do not differ from the one Professor Atimstein discovered in the caverns beneath Temple Isle. As instructed, I have marked these locations on this map. Adalbert Kermith. Adjunct in Natural History at the Oxenfurt Academy. |
| Misc | Witcher George's confession | Miscellaneous: Treasure Hunt | I, the undersigned George of Kagen, a witcher by trade, testify the following. While traveling through Velen I received a summons to provide professional testimony in the matter of the accused Bartoslav of Luvfield. This Bartoslav stands accused of causing several shipwrecks near the lighthouse which it is his duty to keep. Ships led astray by errant signals from his lighthouse have repeatedly smashed against rocks near the shore, and the lighthouse keeper is held to be responsible for this state of affairs. During the trial Bartoslav testified that he was diligent in the fulfilment of his duties and that the accidents were caused by nightwraiths deceiving sailors with their false glow. Having investigated the area, I can testify that I found no trace of nightwraith activity. There are likewise no signs of noonwraiths, mamunes, errnymphs or any other specters in the habit of misleading weary travelers journeying by foot, sea or horse. I did, however, find the catastrophes’ true cause. They were not the fault of the nightwraiths blamed by the accused, but neither were they the fault of the lighthouse keeper himself. The accidents were caused by local hooligans who have taken to lighting fires on the hill at night and then robing the ships that subsequently wreck upon the shore. I was put on their trail by Bartoslav’s son, who showed me the ashes from their misleading fires. My testimony shows that the lighthouse keeper Bartoslav of Luvfield is not guilty of the crimes of which he is accused and should be let free. I also humbly ask for the bailiff to put the lighthouse keeper and his family under his protection, for in light of the revelations Bartoslav’s son led me to discover, there will surely be certain parties with cause for vengeance. I cannot undertake the task of protecting the family myself, for I have accepted a contract to kill a dragon said to be lurking atop the Crookback Hills and so must return there posthaste to kill the beast and complete my task. signed: George of Kagen, witcher. transcribed by Vicenzo Stock, marshal to the royal prefecture in Gors Velen |
| Misc | Witcher George's journal | Miscellaneous: Treasure Hunt | Having heard rumors of a dragon, I raced at full speed to Velen. Sadly, I was dragged away from my hunt by the prefects of Gors Velen. They summoned me as an expert to solve the riddle of a string of shipwrecks suspected to be the work of nightwraiths. Hmph. Seems a dragon ravaging the countryside is a lower priority than blocked trade routes. Luckily I was able to solve the riddle of the lone lighthouse quickly and raced off after the dragon. I learned that the peasants from the ravaged villages had taken shelter in the elven catacombs under Lake Wyndamer. Wise. Yet they were not wise enough to bring firewood… and so warmed themselves by burning elven manuscripts! It aches my heart to think what knowledge about the Alder Folk went up in those flames… At least a few of the manuscripts survived (including some highly interesting sketches of Armor). Yet enough about that. Eye witnesses have reported: ashen scales, height at haunches – 2 fathoms, length – 5 fathoms (addendum: estimated weight – approx. 14 quintals), able to maintain a high temperature in its bellows (dragon lungs) for longer than a quarter hour. Conclusion: we are dealing with a green dragon. Commencing hunt. |
| Misc | Balstick's letter | Miscellaneous: Treasure Hunt | May the gods smile on you and me sis. Now I'm asking you to read this careful, for what I got to say's important. Soon as you set hands on this writing, gallop off to that fence Kramer what's based in Maribor. Tell him we've got some first-class gear and witcher sword diagrams to sell. Aye, I can see you now, scratching your head, or more likely your arse, and asking, "Did I hear that right?" You sure did - 'twas my luck to come to care for a witcher what got one foot in the grave and t'other hovering right above. I was sat there looking at the poor man suffer in agony, and thought to meself, "He don't need this kit and these papers where he's going, while for us, that's the fixings we need to get us started in the world of business, if we sell them for the right price, that is." Aye, I hear you fretting, so stop. I didn't take everything, in fact, nobody'll even realize ought of his shite's missing. Sad, though, ain't it - this witcher's a good man. First he helped the baronet solve the riddle of that lighthouse what was sending ships into the rocks, then he killed that dragon ate all the peasants. Problem is, a dragon's no easy pickings, and our valiant hero got quite the licking taking it out. He's done for, that's certain, so soon as they bury him in the tomb on Crookback Hills, I'll head straight to your place. Come to think of it, I'm curious how they'll put him in that crypt at all, for word is a vampeer's made it his lair. P.S. I also lifted a few flasks off the witcher, but since they're like not to survive the journey, reckon I'll sample them myself, see how witcher hooch goes down - maybe we'll make a business out of that, too! Your brother-in-law, A. Balstick |
| Misc | Aen N'og Mab Taedh'morc | Miscellaneous: Treasure Hunt | (Book is burned, only a few pages still intact) Yviss, Yviss, m'evelienn vente caelm en tell Elaine Ettariel, Aep cor me lode deith ess'viell Yn blath que me darienn Aen minne vain tegen a me Yn toin av muireann que dis eveigh e aep llea... L'eassan Lamm faeinne renn, ess'ell, Elaine Ettariel, Aep cor aen tedd teviel e gwen Yn blath que me darienn Ess yn e evellien a me Que shaent te caelm a'vean minne me striscea... |
| Misc | Dobromir's journal | Miscellaneous: Treasure Hunt | (...) Da’s chewing my head off about going to the lighthouse, about the fire needing tending. Thing is, don't give a ploughin’ rat’s arse, frankly! What am I, some golem, fit for naught but climbing up there four times a day to drop off wood and pour Oil? I’d much rather learn how to work a forge in town or at some gnomish foundry. Grandpa Amzvary was a smith, weren't he? Even forged witcher blades, so who's to say none o' his talent trickled down to me? (...) |
| Misc | Crafting notes | Miscellaneous: Treasure Hunt | (...) now there's a commission I haven't seen the likes of in ages. Got a visit from that witcher the baronet summoned about them evil powers took over the lighthouse and were crashing ships against the rocks. He stood there in the doorway to my forge, looking noble as a prince or duke or something, and said his silver sword got damaged during his last job. Blade was chipped bad, almost broken in two spots. I asked how he expected me to know how to fix a weapon like that, and he gave me a diagram and said I was to forge him a new one, and promised quite the sum in return. ...damn near tuckered myself out making that thing! Aye, I did my apprenticeship with Master Barnaby of Novigrad and I've made a witcher blade or two in my life, but it's been over three years since I last touched anything of the sort. In the end didn't matter, though - afore I could finish, the witcher figured out what was going on with the lighthouse and had to make haste to the baronet's castle, for... [rest illegible] |
| Misc | Edwin Greloff's first map | Miscellaneous: Treasure Hunt | After being recruited by Professor Slavko Atimstein to join his research group, I began a study of the Griffin School of witchers. My base of operations was the tomb under the Crookback Hills. The professor claimed this was the final resting place for one of the "griffins" and wished to find a way inside it. I quickly discovered a range of places of interest, each marked with a pictogram in the shape of a Griffin School witcher medallion. I've marked these points on this map. Edwin Greloff. Adjunct in Natural History at Oxenfurt Academy |
| Misc | Edwin Greloff's second map | Miscellaneous: Treasure Hunt | Ploughing syphilitic son of a poxy whore. I lost the first map I prepared for Professor Atimstein in a game of gwent. I must now return to my base camp near the tomb under Crookback Hills and start anew. Meanwhile, I will mark further points of interest on this map. Edwin Greloff. Adjunct in Natural History at Oxenfurt Academy |
| Misc | Edwin Greloff's third map | Miscellaneous: Treasure Hunt | Beautiful. Professor Slavko Atimstein will be furious. I lost the first map in a game of gwent, and then the second was stolen from me while I was slightly indisposed after a hard night in the casino. I cannot arrive empty-handed at the station near the tomb under Crookback Hills or the professor will vivisect me on the spot. The four new locations I have marked on this map might be enough to protect me from his wrath. Edwin Greloff. Adjunct in Natural History at Oxenfurt Academy |
| Misc | Edwin Greloff's fourth map | Miscellaneous: Treasure Hunt | [the writing on the map is smeared with dried blood, cannot be read] [addendum] Map ain't worth shit. Only thing I found were some griffin symbols scratched on the walls. Can see we're not going to get anything worth near enough to pay back the debts that dandy doctor wracked up with us. Good thing he's worm food now. But maybe it would be worthwhile to loot that tomb under Crookback Hills? I doubt our doctor friend would've wasted his time just running around looking for primitive drawings - there's gotta be some treasure about. |
| Misc | The knight Chalimir's letter | Miscellaneous: Treasure Hunt | Your Most Honored Grace, the Duchess of Arcsea! [illegible fragment]… The witcher Gerd feared Your Grace’s wrath, feared Your Grace’s righteous fury, so off he fled to Skellige, to that hive of pirates, thieves and other such bandits. In sooth, the gods must have smiled on our quest, for quickly did we catch his foul scent and track him to a public house near the village of Fyresdal, where he was banqueting with the locals. Some sought to protect him, treating the traitorous man as a companion in arms. We therefore showed them no mercy and burned the inn to the ground. Alas and alack, the witcher escaped us once again, but we tracked him to the ruins of the old fortress called Etnir, where he went to hide or else perchance lay in wait by some monster... [illegible] We made haste to assault his position with all our strength, but still the treacherous foe slew five of my men, wounded me most severely and brought the ruins' roof collapsing down on us with some witchcraft. Never fear, we shall surely free ourselves from here soon. Meanwhile I have ordered the vile witcher's campsite searched and have found a diagram for some highly curious weapon. It is enclosed with this writing, entrusted to Your Grace's safekeeping. Another day, perhaps two, and we shall dig ourselves out of this rubble and catch the witcher. If fate is kind, perhaps I shall next send Your Grace not a missive, but the witcher's scalp... [illegible] ...yet it must be said that from the very start he slighted Your Grace with his most rude and brusque manners, though it is beyond the reasoning of a simple knight such as I to comprehend how a base worm like that could dare refuse Your Duchessness anything! Why, serving Your Most Graciousness is an honor, and anyone who shuns such service reveals himself as a simpleton and a knave. Thank all the heavens the gods watch over Your Graceful Being, and the merciless usurper, that twisted wretch who deems himself your father, could be ripped off his stolen throne without the need for that mutant’s help. Yet it is a witcher’s swiving employ, Your Grace, if you will pardon my Temerian, to kill monsters, and Your Good Grace’s father, why, what was he, if not a beast, a murderous monster lapping up the blood of innocents? And since he was such a monster - though draped in human skin, revealing his monstrous form only through deeds and not demeanor - the witcher ought to have killed him, as Your Grace asked of him. Therefore, it is just that said freak shall pay with his neck for violating the dictates of honor and witcher law alike. Your Grace’s humble servant Chalimir of Black Frydland, of the Brant banner |
| Misc | Innkeep's notes | Miscellaneous: Treasure Hunt | ...that was right before dusk. Then a witcher showed, dirty and unshaven and stinking worse than a fisherman from Faroe. Asked for a room and a bucket of water so's he could freshen up some. First I didn't want to let him in, on account of the bloody sack he was carrying, but then it came out he had arranged to meet Jorgen Iron Hand here - and a friend of Jorgen's a friend of mine...[illegible] Sun had long set by the time Jorgen showed. Witcher handed him that sack and we all learned why it stank so bad - inside was the head of a siren. Jorgen had contracted the witcher to take it down after it attacked some folk in a cave in the northwestern part of Spikeroog. Seeing it dead cheered folk awful fast, and Jorgen, happy as a clam, started buying everybody rounds. The witcher refrained at first, saying he was off to take care of a striga that'd infested the ruins of a fortress on the northern edge of the isle, but in the end he gave in - after all, there's no refusing Jorgen...[illegible] ...made a lovely heap of coin that day, for the sun started rising and not a man had gone home. The witcher got drunk with Jorgen and started telling us tales, then we sat down for some gwent. That Gerd, he might be a first-class warrior, but he's one lousy card player. Lost half his reward for that siren to me (and drank the other half), then, wanting to win it back, he wagered a diagram for some kind of steel sword. To my eye it was a scrap of rubbish, but fuck it, some things you gotta do for the sake of sportsmanship and camaraderie, so I accepted the wager...[illegible]. |
| Misc | The Ballad of Witcher Gerd | Miscellaneous: Treasure Hunt | Righteous and brave, of death never scared, Such a man had we in the witcher Gerd. Pursued by foul foes with intentions most vile, He made a last stand on Ard Skellig’s fair isle. Fighting, all the while. He arrived on her shores ‘midst sobs and bawls, "Help! A dragon yon elven ruins crawls!" Hefting his sword in an expert grasp, He set off at once and slew the winged asp. Smiling, as it drew its last gasp. But fierce as fiends his foes followed in his path, Hounding his footsteps, hearts brim full of wrath. At night they attacked, using darkness as shield, To no avail – soon their own lives they did yield. By witcher’s hand was much blood spilled. ‘Tis a witcher’s right nature to guard men from beasts, And so Gerd’s silver sword did not rust in its sheath. Instead, to Clan Tuirseach from sirens defend He forthwith to the Caverns of Melusine did mend And took the first step towards his end. [fragment missing] Jarl Torgeir returned and exclaimed with pride: Fortunate he who has friends at his side. Proud is the jarl who can quit his home keep And find in his absence no dangers did creep And witcher saved all from death’s deadly sleep. [fragment missing] |
| Misc | Letter to Ingeborga Kalebsdotter | Miscellaneous: Treasure Hunt | My dearest Ingerborga, [illegible fragment] … arrived at Fort Tuirseach on summer’s first day. He tarried there a while, draining more than one barrel of mead with the jarl. Soon both were fast friends. Then one day Jarl Torgeir summoned me and ordered me to sail to Spikeroog with him, to show him to where the sirens were the thickest. It’s no exaggeration, my little mountain goat, to say I’ve never met a warrior like him in my life. He’s lithe as an eel and strong as a bear! When the sirens came at us, I hadn’t even time to seize my axe before he’d gutted them all. And his weapon, why, I’ve never seen its like – a crossbow, but so small he wields it with one hand. I know he has a sketch of it in his saddlebags, for I spied it when he was packing up. Once he's asleep, I'll try to sketch a copy to take to our smith on An Skellig, so he can make others. So we can protect ourselves from the sirens, case they return. [illegible fragment]… soon as dawn breaks, we’re off, sirens are swarming thicker and thicker, my hands are numb from so much sword-swinging and my breath’s ragged, but thinking of you gives me strength… [rest of letter illegible] |
| Misc | Arrest warrant for the witcher Gerd | Miscellaneous: Treasure Hunt | Let it hereby be known that the witcher known as Gerd has committed foul crimes against the Ducal Tiara, namely: insulting Her Grace’s majesty, resisting Her Grace’s guards, collaborating with the usurper and other such deeds bringing harm to Ducal Tiara. Any persons providing him shelter will be considered complicit in his crimes. It is the duty of each and every one of Ducal Tiara’s subjects to provide any and all possible help to the agencies of the law who seek to capture the bandit. For the apprehension of Witcher Gerd, dead or alive, we have set a reward in the amount of 300 arcsea denars… in the name of Her Grace Helena Lange-Haare, heiress to the duchy of Arcsea, souzeraine of Gelibol Hieronymus Ussar, castellan |
| Misc | Ballad of Torgeir the Red | Miscellaneous: Treasure Hunt | Hark! … I shall sing you a tale Of a jarl, brave and true, a warrior bold Friend to his people, and to his foes wrath unrolled. Like a sturdy ship, his courage never leaked. Mighty was Jarl Torgeir of Clan Tuirseach. For a man so grand, the Isles held plunder too few So up Alba’s shining waters he sailed with his crew. Arriving at the City of Golden Towers’ walls He razed, ravaged and roared and shook the emperor’s halls. But Nilfgaard knows to suture strife with coin And so out cutthroats crept, the jarl in battle to join Lured by the fattened Nilfgaardian purse To Skellige sailed bandits, villains and worse. Girded for battle, the jarl stood in his fort Yet Nilfs know no more honor than demon or chort. A catapult they brought ‘gainst the jarl’s mighty keep. The walls crumbled, burying his warriors deep. An ocean of rubble swallowed men a great many, Here we name but few of that noble company: The pilgrim Tore, Stig of Dovre born, Slumbering Sigvard And the witcher Gerd, to the last the jarl’s faithful guard. [rest of ballad illegible] |
| Misc | Chronicles of Clan Tuirseach | Miscellaneous: Treasure Hunt | ... and so there was much rejoicing in the castle at the appearance of an itinerant monster slayer in the person of the witcher Gerd. Jarl Torgeir, whose face in the months since the death of his battle brother, Ingmar, had worn a listless and saddened frown, came alive with renewed strength. Jarl and witcher fast found common tongue, and soon were venturing on hunts together and hosting feasts at which there was no end to laughter nor bluster... [illegible] ...then Jarl Torgeir told Gerd of the hideous striga which prowled the ruins of Etnir, desecrating that once-proud fortress, which in happier times had stood a steadfast guardian of the northern expanses of Ard Skellig. The jarl's lament moved the witcher, who announced he would slay said beast. Yet witcher Gerd was a craftsman ever diligent and true, and so explained he first had to complete a prior contract and rid a cave on Spikeroog of sirens...[illegible] And so the jarl gave Gerd a full pouch of coin and the services of Olven, Org's son, as a guide to take him safely to Spikeroog and, if the danger grew fierce, to fight the sirens at the witcher's side. His heart filled with gratitude, Gerd entrusted an Armor diagram to the jarl, one he had long carried and held most dear, as a token of his sincere intent to return as soon as he had finished his allotted task... |
| Misc | Ibrahim Savi's first map | Miscellaneous: Treasure Hunt | After the discovery of marks relating to the Bear School of witchers in the ruins of castle Tuirseach, Professor Atimstein sent me to prepare a map similar to the one prepared by A. Kermith indicating the various locations in the archipelago where these symbols occur. Professor Atimstein was of course correct in his suspicions - I quickly found such locations and have marked them on this map. Ibrahim Savi. Adjunct in Natural History at Oxenfurt Academy. |
| Misc | Ibrahim Savi's second map | Miscellaneous: Treasure Hunt | Following Professor Atimstein's instruction, I am studying remnants of the presence of witchers from the Bear School. I have discovered more and more locations marked with their bear symbol. Naturally, I have marked each on this map. I have noticed something disturbing - for some time, a certain strange gentleman appears to have been following me. He stays at the same inns and road houses as I, sticking close to me like a shadow... I have decided to return at once to the place where I began my research, namely the ruins of Castle Tuirseach, to meet with the other members of the expedition. Ibrahim Savi. Adjunct in Natural History at Oxenfurt Academy. |
| Misc | Ibrahim Savi's third map | Miscellaneous: Treasure Hunt | I am charting a direct course for the spot where we commenced our study, the ruins of Castle Tuirseach. As I travel I have been marking the additional locations with the bear symbol which I have discovered. [written in an unsteady hand] He's still following me! Ibrahim Savi. Adjunct in Natural History at Oxenfurt Academy. |
| Misc | Ibrahim Savi's fourth map | Miscellaneous: Treasure Hunt | [the map is damaged and covered in blood, hard to decipher which locations are marked and only a portion of the text is legible] ...in the ruins of Castle Tuirseach. That is where we made our first findings. I shall be safe there...[blood stains] [this portion covered in blood] Ibrahim Savi. Adjunct in Natural History at Oxenfurt Academy. |
| Misc | Bill of exchange | Miscellaneous | |
| Misc | Contract: Monster in the Bits | Miscellaneous: Secondary Quest: Following the Thread | By order of the City Council number 1408/DZ/185, a reward has been set aside for the killing of the monster which torments and murders residents of the Bits after dark. The only acceptable proof of having performed this deed shall be a Trophy taken from the monster's body. Yes, this means your mother's or cousin's or aunt's eyewitness testimony will not suffice, nor will the sworn word of any other person, regardless of his or her claimed relationship to you, the Hierarch or anyone else, and also without caring one whit for his or her alleged trustworthiness, which supposedly can be attested to by anyone at your favorite drinking hall. For more information and/or to collect the reward, see the District Superintendent for the Bits. -Lund By writ of the City Council Superintendent of the Bits |
| Misc | The Lonesome World Guide to An Skellig | Map | An Skellig is a weary travelers paradise. Those seeking respite from the hustle and bustle of urban life need look no further. Those yearning for peace, quiet and transcendental views - the kind that leave one short of breath and renewed in spirit - will find satiation on this isle. Here one may enjoy long walks along the most charming beaches in the isles, ones whose beauty far outshines that of the decidedly overrated coasts of Kovir. Yet the true jewel of An Skellig is its port, which is famed for its skilled craftsmen, considered by many to be the best in the isles. An Skellig's shipbuilders have passed down the secrets of their trade from generation to generation for centuries, perfecting it into something which can proudly and with no exaggeration be called an art. Naturally, as a result one must wait twice as long for a vessel ordered from the local shipwrights than when ordering from lesser workmen. Lastly, it would be a crime to discuss An Skellig without mentioning the superb (and surprisingly sophisticated!) local cuisine. Its specialty: sturgeon roasted to golden perfection in a sea-salt crust and served with carrot shavings and a sprinkling of mint. Sadly, this dish, once a mainstay of every tavern and seaside fish-fry, now has become a rarity due to the overfishing that caused a dramatic decline in the population of that most delicious of fish. |
| Misc | The Lonesome World Guide to Ard Skellig | Map | What time of year is the best for visiting Ard Skellig? Any time. To whom is such a sojourn recommended? To anyone who seeks adventure, craves miraculous views and adores charming villages. These last Ard Skellig has in spades: it is the most densely-inhabited isle in the archipelago, though this does not mean it lacks virgin forests or untrammeled landscapes. Particularly worthy of a visit are the villages of Rannvaig, Arinbjorn and, last but not least, Holmstein, one of the most important ports in all the Isles. Anyone lucky enough to enjoy the sea voyage to Arinbjorn will surely notice the majestic lighthouse guiding ships to its harbor. Built at the behest of the famed Jarl Skjordal, it constitutes one of the most fascinating spots on the isle and offers breathtaking views of the entire region. The most spectacular vista on Ard Skellig, however, must certainly be that of Kaer Trolde, a fortress cut out of the mountain overlooking the bay and serving as home seat to the powerful an Craite clan. According to legend, Grymmdjarr, mythical Skellige hero and founder of Clan an Craite, carved the fortress with his bare hands (for more on this, see the "History" and "Culture" sections). |
| Misc | The Lonesome World Guide to Faroe | Map | The most southerly-thrusting outcrop of the Skellige Archipelago is the wild and untamed isle of Faroe. Visiting here is a must for experienced travelers undeterred by unexplored wilderness and nature at its reddest in tooth and claw. Which is not to say that Faroe is uninhabited - just that its vibrant, primeval landscapes, not its human settlements, constitute its primary attraction. Acting as sole exception to this, and providing a wonderful treat to adventure-seeking travelers, is the port of Harviken, the home village to Clan Dimun. With a bit of luck one might find oneself there when the clan's warriors return from their overseas raids and divide their plunder. A days-long feast is thrown in the warriors' honor afterwards - providing an excellent opportunity to sample local delicacies and observe local customs. For more on this, see the "Feasts and Festivals" chapter. |
| Misc | The Lonesome World Guide to Hindarsfjall | Map | The smallest of the Skellige Isles is also the birthplace of the islander's culture. Skelligers believe themselves direct descendants of Otkell, a legendary hero who was the first practitioner of the cult of Freya in the isles. He erected a beautiful temple in honor of the goddess on Hindarsfjall (sadly the temple has been closed to visitors in recent years due to concerns about the possible theft of the famous diamond, Brisingamen, ornamenting the goddess' statue). Otkell also constructed a fantastic garden near the temple - this can still be visited upon making prior arrangements with the priestesses' mother superior. An enticing option for those wishing to visit Hindarsfjall is the package excursion offered by the congregation of Freya worshippers in Poviss. Thanks to a longstanding agreement with the isle's priestesses, they can offer tours of all the local highlights at a very reasonable price. This is by far the best option for families with children or the elderly. |
| Misc | The Lonesome World Guide to Undvik | Map | Once-prospering Undvik was the second (after Ard Skellig) most-frequently visited isle in the archipelago. Among its ample charms are a prime location, picturesque scenery and a sublime local cuisine. Sadly the isle was recently devastated when some monstrous frosty giant awoke from his long slumber and began murdering and destroying whatever lay at hand. After this occurrence many realms issued an official edict of warning cautioning their residents to avoid travel to Undvik. Nevertheless, the isle still attracts many travelers. They are no longer primarily lovers of carefree relaxation, however. Instead they are adventure seekers and mercenaries hoping to earn the bounty put on the giant's head, or, barring that, at least get a glimpse of this fantastic creature with their own eyes. Though this is indeed a once-in-a-lifetime opportunity to witness such a sight, we are duty-bound to advise anyone thinking of visiting Undvik to postpone their trip until conditions improve, or, even better, alter their plans and visit one of Skellige's many other attractive isles, where the risk of being disemboweled by a colossal man-beast is significantly lower. |
| Misc | The Lonesome World Guide to Spikeroog | Map | Though Spikeroog is not the most frequently-visited of the Skellige Isles, one cannot deny it has a certain inescapable charm. Particularly bewitching are the snow-capped peaks towering over its southern and western shores. Spikeroog will surely please lovers of the martial arts. The northern portion of the isle is home to a famed arena where local warriors test their strength in no-holds-barred bouts. South of the arena lies the village of Svorlag, home to Clan Brokvar. Located on a picturesque bay, Svorlag is particularly lovely to visit in the summer and around the feasts of Belleteyn. South of Svorlag sprawls a primeval wilderness that serves as Clan Brokvar's chief hunting grounds. Visiting the southern portions of the isle should be reserved only for extremely experienced travelers, for they are completely wild, inhospitable and deprived of all human settlements. The area is crawling with dangerous creatures of all kinds (described in more detail in the "Fauna and Flora" section). One should also show particular caution when traveling near the caves along the isle's coast. |
| Misc | Triss' fox Mask | Mask: Secondary Quest: A Matter of Life and Death | |
| Misc | Missing: Mikel | Misc: Contract: Missing Brother | My true-born brother, Mikel, is missing. Anyone who finds him or at least finds out what fate has met him will be generously rewarded - and I'll slip a good word to the baron about you as well. You'll find me at the Inn at the Crossroads. -Bruno |
| Misc | Contract: Shrieker | Misc: Contract: Shrieker | To Whom It May Concern: Let it hereby be known that whoever kills the shrieker, the monster that's wove its nest near Crow's Perch and has taken to killing both men and beasts, will be given a sizable reward. Take heed that she's a dreadful dangerous creature and killing it'll take a trained fighter, not just a pack of peasants with pitchforks. -Chet of Crow's Perch |
| Misc | Bread | Miscellaneous | |
| Misc | Cheese | Miscellaneous | |
| Misc | Omelet for Yennefer | Miscellaneous | |
| Misc | Omelet à la Geralt of Rivia | Miscellaneous | |
| Misc | Scrambled eggs | Miscellaneous | |
| Misc | Squirrel tail | Miscellaneous | |
| Misc | Note | Miscellaneous | Lulke, Whatever you loot, hide it with the rest, under the hut near the mill. We'll divvy it up later. -Jackme P.S. Watch out, talk at the inn has it two witchers have rode into town. And they mean business. |
| Misc | The Eye of Nehaleni | Miscellaneous | |
| Misc | Grindstone | Miscellaneous | |
| Misc | Grindstone | Miscellaneous | |
| Misc | Grindstone | Miscellaneous | |
| Misc | Basic Armorer's equipment | Miscellaneous | |
| Misc | Advanced Armorer's equipment | Miscellaneous | |
| Misc | Professional Armorer's equipment | Miscellaneous | |
| Misc | Ornate bracelet | Miscellaneous: Contract: Devil by the Well | |
| Misc | Yellowed diary | Miscellaneous: Contract: Devil by the Well | 27 III 1250 It's happened. Volker sent a petition of our grievances against the lord to the court at Vizima. Listed all the harm he's done us. How he killed Johann for not taking off his cap quick enough. How he trampled our fields when drunk with nary a thought of repayment. How he barged in during Pieter's wedding and demanded his right of the first night. Now we've finally got what we begged Melitele for in our prayers for so long - the judge recognized our grievances and waived all our bonds and duties to the lord. We can finally strike out on our own. At last, we can live as free men! 12 IV 1250 The first day of our freedom. Hovel's not much of a village yet, but to my mind it's better than the most fantastic palace. Volker fumed our home with hazel wood smoke to drive out evil, buried a marten under the gate, to make sure no thieves cross our threshold. And then he gave me a bracelet - loveliest I've ever seen. Mother said it's foolish to spend so much on a bauble when we haven't ploughs nor hoes and that we ought return it to the merchant. Over my dead body! I'll never take it off. It'll always be there to remind me of Volker - of how happy we were that day. 23 IV 1250 They say the lord is coming to see us. That he wants to make a deal, to beg us to return to the village. They say he's calmed since his son died, that he's not as quick to anger about small slights. Well, we'll see. One way or another, I've no intention to move one inch from here. |
| Misc | Contract: Devil by the Well | Miscellaneous: Contract: Devil by the Well | Good folk, I know there's a war on and every man's got trouble enough of his own, but perhaps there's one of you who could help a father in need. You all surely know the well in the ruined village, and the devil that guards it with a jealous fury - and if you don't know, well, come ask and I'll tell you all about it. Whoever drives that monster away from the well will get a fat purse full of gold. Just don't tarry, for it's an urgent matter. – Odolan |
| Misc | Spyglass | Miscellaneous: Contract: Patrol Gone Missing | |
| Misc | Patrol Gone Missing - Reward | Miscellaneous: Contract: Patrol Gone Missing | Announcement: Soldiers in the service of His Imperial Majesty, Emhyr var Emreis, went missing while carrying out their duties. A reward shall be paid for any help in finding them. For more information, see the Central Army Camp quartermaster. |
| Misc | Dead fish | Miscellaneous: Epilogue: Something Ends, Something Begins | |
| Misc | Jewel case | Miscellaneous: Epilogue: Something Ends, Something Begins | |
| Misc | Bald Mountain Key | Miscellaneous: Main Quest: Bald Mountain | |
| Misc | Defier's Oren | Miscellaneous: Main Quest: Bald Mountain | |
| Misc | Magic acorn | Miscellaneous: Main Quest: Bald Mountain | |
| Misc | Remarks Concerning the Death of Auberon | Miscellaneous: Main Quest: Battle Preparations | When Auberon Muircetach died, we lost not only our finest Sage and leader, but also our best chance to renew the gene of the Elder Blood. Prior to his, success seemed possible, even imminent. I had interpreted Cirilla's willingness to attempt to beget his child - despite her earlier resistance - as a personal triumph and a sign there was more of Lara in her than I had ever imagined possible. Now, with all my designs shattered and the benefit of hindsight, I have concluded that putting pressure on here then in Tir ná Lia had a very negative effect on our relationship. Yet I could not have predicted that Muircetach had so little time remaining, and would squander it so foolishly, even though Cirilla was his for the taking. Now my only hope lies in trying to regain her confidence and trust at any cost. |
| Misc | Caranthir's Progress | Miscellaneous: Main Quest: Battle Preparations | Caranthir is undoubtedly the most skilled navigator I have ever had the chance to train. Yet his rash temper and his tendency to take foolish risks has called into question the possibility of ever using him for our purposes. I know Eredin is ready to put him through the trials now, which Caranthir in his pride would surely take as a sign of trust, and not indifference. The fate of his predecessor clearly was not warning enough for him, or perhaps he truly does have that much faith in his own powers. In light of the time I have devoted to him, I would like Caranthir to succeed. |
| Misc | Tales and Legends About Humans | Miscellaneous: Main Quest: Battle Preparations | Talaith and the Evil Witch No one in all of Tir ná Lia knew how to help Talaith remove the evil spell cast upon her brother. Overwhelming despair clouded her judgment and she went to see an old witch. She forgot the Sages' warning that the old woman's heart was black as pitch and foul as carrion crawling with maggots. The old witch lived in a cage in the wastes surrounded by poisonous vapors and venomous vipers and toads. Talaith went there, even though her pure heart cried out for her to turn back. As she approached the cave, she smelled an odor so terrible she almost fainted. She had no idea what it was - for she had never been near a human before. She overcame her disgust, thinking all the while about her brave brother, and asked the witch for help. "And what will you give me in return, my dear elf?" screeched the witch. "Anything you ask." "Give me your voice, my dear elf, and I'll lift Leod's curse." Talaith thought about how she used to sing lullabies to her little brother and began to cry, but she gave the witch her beautiful voice all the same. The old woman grabbed it in her crooked talons like a small silver fish and tossed it to her cat. "Now give me your hair, my dear elf! Only then will I lift your brother's curse." Talaith sobbed, but agreed, and the witch wove a thick net from her hair and hung it from the trees in order to catch birds. "Now give me your eyes, my dear elf, or I'll never lift Leod's curse." Talaith loved her brother very much and so gave the witch her green eyes, and the witch sewed them onto her dirty dress like precious stones for ornament. And she started to laugh. Only then did Talaith understand that the witch would never lift Leod's curse and all her sacrifices had been for nothing. But she could no longer cry. Oh, how she regretted not having listened to the Sages, who tell so many tales of human treachery! Talaith was petrified with regret, but her pure heart continued beating. When the old woman bent over her Book of spells, Talaith's green eyes read along with her and in this way Talaith learned it was the witch who had put the curse on her brother Leod. She read along with the witch further until she learned how to lift curse. And so she caught fat robins with the net the witch had woven from her hair and fed them to the witch's cat. Purring with delight, the cat agreed to follow her back to Tir ná Lia. There it told the Sages the whole story about Talaith's stolen voice, and they recognized that it was true. The evil spells cast on Leod and Talaith were reversed, and the evil witch was drawn and quartered. |
| Misc | Sunstone | Miscellaneous: Main Quest: Battle Preparations | |
| Misc | Fragment of a silver cylinder | Miscellaneous: Main Quest: Count Reuven's Treasure | |
| Misc | Silver lid | Miscellaneous: Main Quest: Count Reuven's Treasure | |
| Misc | Mysterious note | Miscellaneous: Main Quest: Count Reuven's Treasure | The wine from your birth year - it's simply brilliant. Startling bouquet. You absolutely must try it. But afterwards, please place the bottle back where you found it. With love from D |
| Misc | Letter from Dudu | Miscellaneous: Main Quest: Count Reuven's Treasure | Ciri, If you're reading these words, that means you have solved my riddle, for which you have my congratulations. It also means you have not yet been caught and are still in Novigrad - which worries me greatly. I do not know exactly what you did on Temple Isle, but Menge is furious and will not rest until he captures you, skins you alive and burns you at the stake. And now that he's got his sanctimonious paws on Dijkstra's treasure, he can hire enough men to search every home in the city thrice over. I am a doppler, so I will be able to hide… But you, you must flee. While you still can. Your Dudu P.S. Don't even think about trying to break Dandelion free from Menge's clutches - it's impossible. But knowing our friend, he'll wriggle his way out somehow. Or at least I hope he will. P.P.S. Forgive me for not writing how to contact me, but a) you are to flee, remember? b) Melitele guards those who guard themselves. |
| Misc | Letter to Caleb Menge | Miscellaneous: Main Quest: Count Reuven's Treasure | Caleb, I have new instructions regarding the organization of the next execution. When you are ready to meet, place your Holy Tome in the drop box located in the column of the Eternal Fire altar in the southwest corner of the Bits. We will meet at the usual spot. Do not tell anyone where you are going and bring no one with you. Burn this letter after reading. Yamurlak |
| Misc | Menge's Holy Tome | Miscellaneous: Main Quest: Count Reuven's Treasure | Property of Caleb Menge. May Thy Flames cleanse my thoughts May They temper my heart May all that is evil burn and vanish into smoke May all that is good be warmed by Thy Fire May the righteous flock to Thy Light like moths May the wicked flee from it like beasts from a burning wood. |
| Misc | Mead | Miscellaneous: Main Quest: Destination Skellige | |
| Misc | Cone | Miscellaneous: Main Quest: Destination Skellige | |
| Misc | Skull | Miscellaneous: Main Quest: Destination Skellige | |
| Misc | Talisman | Miscellaneous: Main Quest: Family Matters | |
| Misc | Botchling blood | Miscellaneous: Main Quest: Family Matters | |
| Misc | Cloth doll | Miscellaneous: Main Quest: Family Matters | |
| Misc | Wooden amulet | Miscellaneous: Main Quest: Family Matters | |
| Misc | Top | Miscellaneous: Main Quest: Family Matters | |
| Misc | Incense | Miscellaneous: Main Quest: Family Matters | |
| Misc | Old wine from Toussaint | Miscellaneous: Main Quest: Final Preparations | |
| Misc | Lever | Miscellaneous: Main Quest: Final Preparations | |
| Misc | Sewer Key | Miscellaneous: Main Quest: Final Preparations | |
| Misc | Cell Key | Miscellaneous: Main Quest: Final Preparations | |
| Misc | Stable Key | Miscellaneous: Main Quest: Final Preparations | |
| Misc | Key to Whoreson Junior's estate | Miscellaneous: Main Quest: Get Junior | |
| Misc | Igor's Key | Miscellaneous: Main Quest: Get Junior | |
| Misc | Eye of Nehaleni | Miscellaneous: Main Quest: Hunting a Witch | |
| Misc | Crystal skull | Miscellaneous: Main Quest: Lilac and Gooseberries | |
| Misc | Bedroom Key | Miscellaneous: Main Quest: Lilac and Gooseberries | |
| Misc | Yennefer's letter | Miscellaneous: Main Quest: Lilac and Gooseberries | Dear friend, Forgive me for not asking about your health or how you have been these last years. Time is very short. I have important news. We must meet, and soon. Ride to Willoughby, near Vizima, and don’t spare the horses - while I do eagerly await our reunion, I won’t be able to wait, eagerly or otherwise, very long. Your dear friend, Yennefer. P.S. I still have the unicorn. |
| Misc | Unfinished Book | Miscellaneous: Main Quest: Lilac and Gooseberries | It is widely known that "historia magistra vitae est," or in the Common Tongue, "history is life's teacher." Her students, however, have heretofore preferred to partake of her lectures from afar, namely amidst the quiet stacks of university libraries. They knew her teachings solely from the accounts of third parties, accounts inevitably colored by these individual prejudices or imperfect memories. I, by contrast, have decided the time has come to break with this convenient yet harmful practice and begin to draw knowledge from the source, writing history where it is made, on the front lines of conflict. Many will say this way madness lies, and that my venture will indubitably end in my untimely death. To them I say with pride, "audentes fortuna iuvat!" - or in the Commo (The writing ends abruptly.) |
| Misc | Rather unappetizing meal | Miscellaneous: Main Quest: No Place Like Home (Kaer Morhen) | |
| Misc | Magic firefly | Miscellaneous: Main Quest: No Place Like Home (Kaer Morhen) | |
| Misc | Rose of Remembrance | Miscellaneous: Main Quest: Pyres of Novigrad | |
| Misc | Leather sack | Miscellaneous: Main Quest: Pyres of Novigrad | |
| Misc | Magic incense | Miscellaneous: Main Quest: Pyres of Novigrad | |
| Misc | Rag doll | Miscellaneous: Main Quest: Pyres of Novigrad | |
| Misc | Bundle of burdock | Miscellaneous: Main Quest: Pyres of Novigrad | |
| Misc | Letter to Yennefer | Miscellaneous: Main Quest: The Beast of White Orchard | Yennefer, my dear friend, Thank you for your letter. Forgive me for not answering your earlier attempt to reach me via megascope. I am trying to limit my magic communication to the absolute minimum. One never knows who's listening, don’t you agree? I am delighted you have found a position at our gracious emperor's court and wish you the best of luck in the search for his daughter. It is good to know that Emhyr's intentions for her have become more, how shall I put it, mundane. Perhaps in these circumstances an agreement regarding the Lodge will prove possible after all? In response to your first question, I can state beyond all doubt that Ciri has not appeared anywhere south of the Yaruga. Believe me, I could recognize her magic signature in my sleep. I have not had any contact with Triss for a long time. I only know that things in Novigrad have taken an ill turn. She mentioned something earlier about fleeing to Kovir, but I am afraid that in the current political climate that amounts to an impossible daydream. I hope I will soon be able to join you in Vizima. First, however, I must take care of some unfortunate yet urgent matters in Beauclair. With my fondest regards, Fringilla Vigo P.S. Thank you for the news about Geralt. He always seems to land on his feet, doesn't he? |
| Misc | Sealed bottle | Miscellaneous: Main Quest: The Ladies of the Wood | |
| Misc | Raven's feather | Miscellaneous: Main Quest: The Ladies of the Wood | |
| Misc | Crones' dagger | Miscellaneous: Main Quest: The Ladies of the Wood | |
| Misc | Ealdorman of Downwarren's ear | Miscellaneous: Main Quest: The Ladies of the Wood | |
| Misc | Woman's remains | Miscellaneous: Main Quest: The Ladies of the Wood | |
| Misc | Hendrik's Key | Miscellaneous: Main Quest: The Nilfgaardian Connection | |
| Misc | Hendrik's notes | Miscellaneous: Main Quest: The Nilfgaardian Connection | Ledger Payment for a sack of grain - 35 NC Invoice for charcoal - 24 NC "Missing and Wanted" Subject sought in Skellige and Novigrad. Appearance unchanged. Ashen hair. Scar on her face. Avoids contact with others. "Drunken Swine" So-called baron hosted subject at his castle, or should I say, illegally appropriated fort. Reason - unknown. Talk to baron at Crow Perch "Clashed with a Witch" Subject landed in swamp, encountered a witch. Conflict ensued. Cause unknown. Find the witch. Talk to the peasantry - village of Midcopse. "Caution Advised" I'm being observed. Don't know by whom or why. Unsettling signs… Dog ran off. Water in bucket froze solid. Strange glow observed in the sky. Ill omen, peasants say. |
| Misc | Notes | Miscellaneous: Main Quest: The Nilfgaardian Connection | Every wanderer must know the points of the compass. Every man who longs to reach a destination must first find the route. The fire can only be lit by facing north, then flicking your eyes first to the west, then to the east, and finally glancing westward twice more. May the gods watch over your journey’s path… |
| Misc | Pegasus signet | Miscellaneous: Main Quest: The Play's the Thing | |
| Misc | A Changeling Rescued | Miscellaneous: Main Quest: The Play's the Thing | WITCHER: "To slay beasts most foul - 'twas for this I was made, I kill as my calling, not just to get paid." - threatening WITCHER: "Perhaps 'midst the guests he hides, in fear?" - suspicious WITCHER: "Seems men's hearts can love for changelings foster!" - astonished WITCHER: "But a heart that is base, such as in this knave aches!" - disgusted WITCHER: "No monster is he whose shape can shift." - ceremonial |
| Misc | The Doppler's Salvation | Miscellaneous: Main Quest: The Play's the Thing | WITCHER: "To slay beasts most foul - 'twas for this I was made, I kill as my calling, not just to get paid." - threatening WITCHER: "Perhaps 'midst the guests he hides, in fear?" - suspicious WITCHER: "Seems men's hearts can love for changelings foster!" - astonished WITCHER: "But a heart that is base, such as in this knave aches!" - disgusted WITCHER: "No monster is he whose shape can shift." - ceremonial |
| Misc | A Changeling Rescued | Miscellaneous: Main Quest: The Play's the Thing | WITCHER: "To slay beasts most foul - 'twas for this I was made, I kill as my calling, not just to get paid." - cheerful, bold WITCHER: "Perhaps 'midst the guests he hides, in fear?" - intense, lively WITCHER: "Seems men's hearts can love for changelings foster!" - joyful WITCHER: "But a heart that is base, such as in this knave aches!" - disgusted WITCHER: "No monster is he whose shape can shift." - ceremonial |
| Misc | The Doppler's Salvation | Miscellaneous: Main Quest: The Play's the Thing | WITCHER: "To slay beasts most foul - 'twas for this I was made, I kill as my calling, not just to get paid." - cheerful, bold WITCHER: "Perhaps 'midst the guests he hides, in fear?" - intense, lively WITCHER: "Seems men's hearts can love for changelings foster!" - joyful WITCHER: "But a heart that is base, such as in this knave aches!" - disgusted WITCHER: "No monster is he whose shape can shift." - ceremonial |
| Misc | Irina's copy of the play | Miscellaneous: Main Quest: The Play's the Thing | |
| Misc | Forktail Spinal Fluid | Miscellaneous: Main Quest: Ugly Baby | |
| Misc | Triss' earring | Miscellaneous: Main Quest: Ugly Baby | |
| Misc | Sausages | Miscellaneous: Main Quest: Ugly Baby | |
| Misc | Forktail spinal fluid | Miscellaneous: Main Quest: Va Fail, Elaine | |
| Misc | Manticore poison gland | Miscellaneous: Main Quest: Va Fail, Elaine | |
| Misc | Albino bruxa tongue | Miscellaneous: Main Quest: Va Fail, Elaine | |
| Misc | Bucket and rag | Miscellaneous: Main Quest: Va Fail, Elaine | |
| Misc | Package for Keira | Miscellaneous: Secondary Quest: A Favor for a Friend | |
| Misc | Missing merchant's letter | Miscellaneous: Secondary Quest: A Favor for a Friend | Volker, We've hit gold, old friend. Not only have we sold all of our stock - we have sold it for three times its cost! Our customer wants it all - wine from Beauclair (everything from Beaujolais Nouveau to the oldest vintages, white, red, rosé… you name it), catoblepas meat, pickled beef, pepper, cinnamon, cloves… I'm telling you, old friend, everything! There's one catch, however: we must deliver the goods to Velen, to a village called Midcopse. I know, I know - dangerous, what with the war and all, but think of the coin! I've managed to secure a pass that will get you across the Pontar. Then it's just a hop, skip and a jump and you're there. You'll be fine! Klaus P.S. We'll split the proceeds 50/50. |
| Misc | Xenovox | Miscellaneous: Secondary Quest: An Invitation From Keira Metz | |
| Misc | Anabelle's remains | Miscellaneous: Secondary Quest: An Invitation From Keira Metz | |
| Misc | Potion vial | Miscellaneous: Secondary Quest: An Invitation From Keira Metz | |
| Misc | Script | Miscellaneous: Secondary Quest: Caberet | BANDIT (with feeling, threatening) Tremble, flaxen haired wench!! Bow before the prince of thieves! CRIMSON AVENGER (threatening) Not so fast! Drop your sword, scoundrel! This is your first and last warning. Moment of improvisation - Sophronia will undoubtedly reply with something. CRIMSON AVENGER (threatening) 'Tis I, the Crimson Avenger! BANDIT (terrified) No! Not the Crimson Avenger! CRIMSON AVENGER (threatening) Silence, vermin! You shall regret the day you were born! |
| Misc | Alexander's notes | Miscellaneous: Secondary Quest: For the Advancement of Learning | Conclusions: -One droplet from a colony of plague bacteria diluted in one hundred quarts of pure water is sufficient to induce infection, -In the absence of medical care, the illness terminates in death in 93% of cases, -When medical care is provided, the illness terminates in death in 89% of cases, -Individuals who survive develop complete immunity to the disease and never succumb to it again. There are two interesting directions in which further research can proceed. -Firstly, increasing the time during which the bacteria colony remains active after dilution (currently less than 12 hours) would allow for its use as a weapon, one ideal for diversions or sabotage behind enemy lines. -Second, the development of immunity in survivors suggests a vaccine may be possible. Undertaking either of these would require an enormous dedication of time and means, neither of which, sad to say, I possess at the moment. |
| Misc | Old necklace | Miscellaneous: Secondary Quest: Forefather's Eve | |
| Misc | Leftover mead | Miscellaneous: Secondary Quest: King's Gambit | |
| Misc | Hjort's herbs | Miscellaneous: Secondary Quest: King's Gambit | |
| Misc | Key | Miscellaneous: Secondary Quest: Novigrad Closed City | |
| Misc | Key | Miscellaneous: Secondary Quest: Novigrad Closed City | |
| Misc | Key | Miscellaneous: Secondary Quest: Novigrad Closed City | |
| Misc | Key | Miscellaneous: Secondary Quest: Novigrad Closed City | |
| Misc | Broken Mask of Uroboros | Miscellaneous: Secondary Quest: Possession | |
| Misc | Key to cellar | Miscellaneous: Secondary Quest: Possession | |
| Misc | Brokvar | Miscellaneous: Secondary Quest: Possession | |
| Misc | Crones' doll | Miscellaneous: Secondary Quest: Return to Crookback Bog | |
| Misc | Crones' doll | Miscellaneous: Secondary Quest: Return to Crookback Bog | |
| Misc | Crones' doll | Miscellaneous: Secondary Quest: Return to Crookback Bog | |
| Misc | Crones' doll | Miscellaneous: Secondary Quest: Return to Crookback Bog | |
| Misc | Crones' doll | Miscellaneous: Secondary Quest: Return to Crookback Bog | |
| Misc | Crones' doll | Miscellaneous: Secondary Quest: Return to Crookback Bog | |
| Misc | Dolores Reardon's diary | Miscellaneous: Secondary Quest: The Fall of House Reardon | The 3rd of Feainn Hot summer days have come earlier than usual this year. Humbert has grown unbearable. He gets angry whenever I accompany the milkmaids to the river. He says I’m not to fraternize with the help. But what makes him truly furious is when I converse with Yan and Fred. He claims a well-born lady should not mix with men of lower rank. That doing so undermines his rightful authority over them. Perhaps once the summer swelter begins to fade he’ll become more tolerable. The 20th of Feainn The boredom weighs heavier and heavier upon me. I love my brother and am glad we did not sell the estate after our parents died, but at times I daydream of what it would be like to live somewhere else, with other people… The 43rd of Feainn We’ve a guest. He’s the son of a lord from somewhere near Gors Velen. A hunt took him across our land and he asked for lodging. Oh, what joy! Finally, something is happening! The 15th of Lammas The time has come to admit it – I love Roderick. And I feel he loves me too. I hope Humbert will be pleased! The 18th of Lammas I told Humbert about Roderick and me. He flew into a rage. He said that match was out of the question. Perhaps I can convince him otherwise. The 21st of Lammas Humbert remains implacable, but I shan’t abandon the love of my life for him. If I’m left with no other choice, I will run away with Roderick. |
| Misc | Humbert Reardon's diary | Miscellaneous: Secondary Quest: The Fall of House Reardon | The 2nd of Feainn My blood bOils whenever I see Dolores talking to that shepherd and that gardener. The way they leer at her, devouring her with their eyes… is she blind?! How can she not see that?! The 5th of Feainn Had a talk with Fred and Yan. They go near Dolores once more, I’ll throw them out on their arses. Their families, too. If they’ve got a craving for noblewomen, they’ll have to satisfy it elsewhere. I won’t let anyone touch my dear sister. The 21st of Feainn Finally, some peace and quiet. Dolores has been in a melancholic mood, but at least those damned laborers aren’t hovering around her all the time. She’ll get over it soon. The 25th of Feainn Dolores spends less and less time sulking. We go for frequent walks around the woods and meadows. She’s taken on some color, and looks more beautiful by the day. The 43rd of Feainn Some traveler has paid us a visit. The son of a lesser lord from Gors Velen. He asked for lodging and Dolores insisted, so I agreed. I hope he won’t stay long. The 13th of Lammas I’m growing extremely tired of that dandy Roderick. He’s worn out his welcome a hundred times over. And he’s far too fond of Dolores. We must be rid of him. The 18th of Lammas Inconceivable! Simply inconceivable! Dolores told me she loves Roderick! What am I, some rag, some worm whose opinion matters not at all?! |
| Misc | Loose scraps of paper | Miscellaneous: Secondary Quest: The Fall of House Reardon | And so the time has come for me to die. Of starvation, in the dark, alone, in my own manor, while my servants bring in a fresh harvest just beyond these walls. My cries are in vain. No sound escapes from this stony grave, from the tomb that fiend Roderick sealed me in. Yet that is not the worst wrong he has done me. He stole my Dolores… and so I curse him, a thousand curses I call upon Roderick of Gors Velen! Not for taking my life, but for taking from me the one who gave my life meaning. If anyone ever finds my remains and this letter, please, seek out my sister, Dolores Reardon, and tell her the truth – that I was killed by the man who seduced her, the man she left me for, the scoundrel Roderick of Gors Velen. He struck me from behind, dragged me here and then walled me in while I lay unconscious. He did not even have the courage to slit my throat. Yet, despite it all… I hope he brings her happiness – if so, I will rest in peace… But if he fails her, my ghost will haunt him to the end of his miserable life, and he will die as I have – alone and forgotten. |
| Misc | Monster in my Manor! | Miscellaneous: Secondary Quest: The Fall of House Reardon | Good people! My ancestral farmstead, Reardon Estate, is infested with monsters. The manor house and all the surroundings have been occupied, leaving one most dreadfully afraid to even take a peek, let alone live therein. That manor is all that I have left to cherish in this life, so I plead for mercy - whoever can find the charity in their soul to help an old woman in need, come see me, and in return you shall receive my eternal gratitude. -Dolores Reardon |
| Misc | Shackles | Miscellaneous: Secondary Quest: The Lord of Undvik | |
| Misc | Sail | Miscellaneous: Secondary Quest: The Lord of Undvik | |
| Misc | Nails | Miscellaneous: Secondary Quest: The Lord of Undvik | |
| Misc | Niellen's Key | Miscellaneous: Secondary Quest: Wild at Heart | |
| Misc | Mysterious notes | Miscellaneous: Secondary Quest: Wild at Heart | I am who I am. I can’t change that. Shirts woven of parsley and Potions made of virgin’s tears might work in old wives’ tales, but not for me. It is time to come to terms with it. With Hanna’s love and iron discipline I have found a way to manage. But I must remember to hide in the woods before the full moon rises. To go somewhere far from others. Far from Hanna. The attack comes and then passes. I wake up with wounds on my hands and the taste of blood in my mouth. Perhaps it is for the best that I don’t remember. Killing prey with bow and arrow is one thing – to tear it apart with fang and claw… At least here, deep in the woods, I won’t hurt any people. Merciful Melitele, watch over any who stray too close... |
| Misc | Missing Wife | Miscellaneous: Secondary Quest: Wild at Heart | Good people, take pity and hear my plea. My wife, Hanna, she's missing. A few days ago she went into the woods and hasn't yet returned. I'm near out of my wits with worry and will pay any price to the man who brings her back to me, or at least tells me where to look for her. Niellen, hunter from Blackbough |
| Misc | Witcher wanted! | Miscellaneous: Secondary Quest: Witcher Wannabe | Witcher wanted to root out and exterminate the monsters rampaging around these parts. During the time it takes to complete the contract, said witcher'll will have to right to room and board in the ealdorman's hut (costs deducted from final pay). Message from the ealdorman of Lindenvale |
| Miscellaneous | False witcher medallion | Miscellaneous: Secondary Quest: Witcher Wannabe | |
| Oil | Beast Oil | Oil | |
| Oil | Enhanced beast Oil | Oil | |
| Oil | Superior beast Oil | Oil | |
| Oil | Cursed Oil | Oil | |
| Oil | Enhanced cursed Oil | Oil | |
| Oil | Superior cursed Oil | Oil | |
| Oil | Hanged Man's Venom | Oil | |
| Oil | Enhanced Hanged Man's Venom | Oil | |
| Oil | Superior Hanged Man's Venom | Oil | |
| Oil | Hybrid Oil | Oil | |
| Oil | Enhanced hybrid Oil | Oil | |
| Oil | Superior hybrid Oil | Oil | |
| Oil | Insectoid Oil | Oil | |
| Oil | Enhanced insectoid Oil | Oil | |
| Oil | Superior insectoid Oil | Oil | |
| Oil | Elementa Oil | Oil | |
| Oil | Enhanced elementa Oil | Oil | |
| Oil | Superior elementa Oil | Oil | |
| Oil | Necrophage Oil | Oil | |
| Oil | Enhanced necrophage Oil | Oil | |
| Oil | Superior necrophage Oil | Oil | |
| Oil | Specter Oil | Oil | |
| Oil | Enhanced specter Oil | Oil | |
| Oil | Superior specter Oil | Oil | |
| Oil | Vampire Oil | Oil | |
| Oil | Enhanced vampire Oil | Oil | |
| Oil | Superior vampire Oil | Oil | |
| Oil | Draconid Oil | Oil | |
| Oil | Enhanced draconid Oil | Oil | |
| Oil | Superior draconid Oil | Oil | |
| Oil | Ogroid Oil | Oil | |
| Oil | Enhanced ogroid Oil | Oil | |
| Oil | Superior ogroid Oil | Oil | |
| Oil | Relict Oil | Oil | |
| Oil | Enhanced relict Oil | Oil | |
| Oil | Superior relict Oil | Oil | |
| other | Crowns | Money | |
| other | Florens | Money | |
| other | Orens | Money | |
| other | Painting of Hierarch Hemmelfart | Painting | |
| Pants | Hunting trousers | Armor | |
| Pants | Hunting trousers | Armor | |
| Pants | Hunting trousers | Armor | |
| Pants | Cavalry trousers | Armor | |
| Pants | Tracker's trousers | Armor | |
| Pants | Assassin's trousers | Armor | |
| Pants | Axeman's trousers | Armor | |
| Pants | Sapper's trousers | Armor | |
| Pants | Lyrian hardened leather trousers | Armor | |
| Pants | Mahakaman trousers | Armor | |
| Pants | Nilfgaardian trousers | Armor | |
| Pants | Skellige breeches | Armor | |
| Pants | Skellige breeches | Armor | |
| Pants | Bath towel | Armor | |
| Pants | Yennefer's dress | Armor | |
| Pants | Ciri's trousers | Armor | |
| Pants | Wild Hunt warrior's trousers | Armor | |
| Pants | Hunting trousers | Armor | |
| Pants | Cavalry trousers | Armor | |
| Pants | Tracker's trousers | Armor | |
| Pants | Assassin's trousers | Armor | |
| Pants | Axeman's trousers | Armor | |
| Pants | Sapper's trousers | Armor | |
| Pants | Lyrian hardened leather trousers | Armor | |
| Pants | Mahakaman trousers | Armor | |
| Pants | Hunting trousers | Armor | |
| Pants | Nilfgaardian trousers | Armor | |
| Pants | Skellige breeches | Armor | |
| Pants | Skellige breeches | Armor | |
| Pants | Feline trousers | Armor (Scavenger Hunt: Witcher Gear) | |
| Pants | Enhanced Feline trousers | Armor (Scavenger Hunt: Witcher Gear) | |
| Pants | Griffin trousers | Armor (Scavenger Hunt: Witcher Gear) | |
| Pants | Enhanced Griffin trousers | Armor (Scavenger Hunt: Witcher Gear) | |
| Pants | Ursine trousers | Armor (Scavenger Hunt: Witcher Gear) | |
| Pants | Enhanced Ursine trousers | Armor (Scavenger Hunt: Witcher Gear) | |
| Potion | Black Blood | Potion | |
| Potion | Enhanced Black Blood | Potion | |
| Potion | Superior Black Blood | Potion | |
| Potion | Blizzard | Potion | |
| Potion | Enhanced Blizzard | Potion | |
| Potion | Superior Blizzard | Potion | |
| Potion | Cat | Potion | |
| Potion | Enhanced Cat | Potion | |
| Potion | Superior Cat | Potion | |
| Potion | Full Moon | Potion | |
| Potion | Enhanced Full Moon | Potion | |
| Potion | Superior Full Moon | Potion | |
| Potion | Golden Oriole | Potion | |
| Potion | Enhanced Golden Oriole | Potion | |
| Potion | Superior Golden Oriole | Potion | |
| Potion | Killer Whale | Potion | |
| Potion | Maribor Forest | Potion | |
| Potion | Enhanced Maribor Forest | Potion | |
| Potion | Superior Maribor Forest | Potion | |
| Potion | Petri's Philter | Potion | |
| Potion | Enhanced Petri's Philter | Potion | |
| Potion | Superior Petri's Philter | Potion | |
| Potion | Swallow | Potion | |
| Potion | Enhanced Swallow | Potion | |
| Potion | Superior Swallow | Potion | |
| Potion | Tawny Owl | Potion | |
| Potion | Enhanced Tawny Owl | Potion | |
| Potion | Superior Tawny Owl | Potion | |
| Potion | ThunderBolt | Potion | |
| Potion | Enhanced ThunderBolt | Potion | |
| Potion | Superior ThunderBolt | Potion | |
| Potion | White Honey | Potion | |
| Potion | Enhanced White Honey | Potion | |
| Potion | Superior White Honey | Potion | |
| Potion | White Raffard's Decoction | Potion | |
| Potion | Enhanced White Raffard's Decoction | Potion | |
| Potion | Superior White Raffard's Decoction | Potion | |
| Potion | Nekker pheromones | Potion | |
| Potion | Drowner pheromones | Potion | |
| Potion | Bear pheromones | Potion | |
| Potion | The Decoctions of the Grasses | Potion | |
| Potion | Soured milk | Potion | |
| Potion | Pops' mold antidote | Potion | |
| Potion | Reliever's decoction | Potion | |
| Potion | Katakan decoction | Potion (Decoction) | |
| Potion | Arachas decoction | Potion (Decoction) | |
| Potion | Cockatrice decoction | Potion (Decoction) | |
| Potion | Archgriffin decoction | Potion (Decoction) | |
| Potion | Water hag decoction | Potion (Decoction) | |
| Potion | Nightwraith decoction | Potion (Decoction) | |
| Potion | Ekimmara decoction | Potion (Decoction) | |
| Potion | Chort decoction | Potion (Decoction) | |
| Potion | Foglet decoction | Potion (Decoction) | |
| Potion | Wyvern decoction | Potion (Decoction) | |
| Potion | Doppler decoction | Potion (Decoction) | |
| Potion | Troll decoction | Potion (Decoction) | |
| Potion | Noonwraith decoction | Potion (Decoction) | |
| Potion | Succubus decoction | Potion (Decoction) | |
| Potion | Alghoul decoction | Potion (Decoction) | |
| Potion | Fiend decoction | Potion (Decoction) | |
| Potion | Forktail decoction | Potion (Decoction) | |
| Potion | Grave hag decoction | Potion (Decoction) | |
| Potion | Wraith decoction | Potion (Decoction) | |
| Potion | Earth elemental decoction | Potion (Decoction) | |
| Potion | Ekhidna decoction | Potion (Decoction) | |
| Potion | Ancient leshen decoction | Potion (Decoction) | |
| Potion | Basilisk decoction | Potion (Decoction) | |
| Potion | Werewolf decoction | Potion (Decoction) | |
| Potion | Nekker warrior decoction | Potion (Decoction) | |
| Potion | Leshen decoction | Potion (Decoction) | |
| Potion | Griffin decoction | Potion (Decoction) | |
| Recipe | Recipe: Omelet | Food | |
| Recipe | Recipe: Scrambled eggs | Food | |
| Silver Sword | Bleidd | Weapon | |
| Silver Sword | Addan Deith | Weapon | |
| Silver Sword | Moonblade | Weapon | |
| Silver Sword | Maugrim | Weapon | |
| Silver Sword | Bloodsword | Weapon | |
| Silver Sword | Deithwen | Weapon | |
| Silver Sword | Fate | Weapon | |
| Silver Sword | Gynvael Aedd | Weapon | |
| Silver Sword | Naevde Seidhe | Weapon | |
| Silver Sword | Blade of Ys | Weapon | |
| Silver Sword | Zerrikanterment | Weapon | |
| Silver Sword | Anathema | Weapon | |
| Silver Sword | Rose of Shaerrawed | Weapon | |
| Silver Sword | Reach of the Damned | Weapon | |
| Silver Sword | Azure Wrath | Weapon | |
| Silver Sword | Deargdeith | Weapon | |
| Silver Sword | Arainne | Weapon | |
| Silver Sword | Hav'caaren | Weapon | |
| Silver Sword | Loathen | Weapon | |
| Silver Sword | Gynvael | Weapon | |
| Silver Sword | Anth | Weapon | |
| Silver Sword | Weeper | Weapon | |
| Silver Sword | The Bride | Weapon | |
| Silver Sword | Negotiator | Weapon | |
| Silver Sword | Harpy | Weapon | |
| Silver Sword | Tlareg | Weapon | |
| Silver Sword | Breath of the North | Weapon | |
| Silver Sword | Tor Zireael | Weapon | |
| Silver Sword | Witcher's silver sword | Weapon | |
| Silver Sword | Witcher's silver sword | Weapon | |
| Silver Sword | Witcher's silver sword | Weapon | |
| Silver Sword | Witcher's silver sword | Weapon | |
| Silver Sword | Witcher's silver sword | Weapon | |
| Silver Sword | Disglair | Weapon | |
| Silver Sword | Gven'nel | Weapon | |
| Silver Sword | Mastercrafted silver sword | Weapon | |
| Silver Sword | Eirlithrad | Weapon | |
| Silver Sword | The Adversary | Weapon | |
| Silver Sword | Tor'haerne | Weapon | |
| Silver Sword | An'ferthe | Weapon | |
| Silver Sword | The Striga | Weapon | |
| Silver Sword | Torlunn | Weapon | |
| Silver Sword | Melltith | Weapon | |
| Silver Sword | The Tamer | Weapon | |
| Silver Sword | Steiger | Weapon | |
| Silver Sword | The Digger | Weapon | |
| Silver Sword | Faustino | Weapon | |
| Silver Sword | Disglair | Weapon | |
| Silver Sword | Disglair | Weapon | |
| Silver Sword | Gven'nel | Weapon | |
| Silver Sword | Mastercrafted silver sword | Weapon | |
| Silver Sword | Eirlithrad | Weapon | |
| Silver Sword | The Adversary | Weapon | |
| Silver Sword | Tor'haerne | Weapon | |
| Silver Sword | An'ferthe | Weapon | |
| Silver Sword | Torlunn | Weapon | |
| Silver Sword | Melltith | Weapon | |
| Silver Sword | The Tamer | Weapon | |
| Silver Sword | Steiger | Weapon | |
| Silver Sword | The Digger | Weapon | |
| Silver Sword | Faustino | Weapon | |
| Silver Sword | Harpy | Weapon | |
| Silver Sword | Negotiator | Weapon | |
| Silver Sword | Weeper | Weapon | |
| Silver Sword | Viper silver sword | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Feline silver sword | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Feline silver sword - enhanced | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Feline silver sword - superior | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Feline silver sword - mastercrafted | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Griffin silver sword | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Griffin silver sword - enhanced | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Griffin silver sword - superior | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Griffin silver sword - mastercrafted | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Ursine silver sword | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Ursine silver sword - enhanced | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Ursine silver sword - superior | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Ursine silver sword - mastercrafted | Weapon (Scavenger Hunt: Witcher Gear) | |
| Silver Sword | Zireael | Weapon: Epilogue: Something Ends, Something Begins | |
| Steel Sword | Dwarven crossbow | Crossbow | |
| Steel Sword | Nilfgaardian crossbow | Crossbow | |
| Steel Sword | Angivare | Weapon | |
| Steel Sword | Abritrator | Weapon | |
| Steel Sword | Ard'aenye | Weapon | |
| Steel Sword | Barber-Surgeon | Weapon | |
| Steel Sword | Beann'shie | Weapon | |
| Steel Sword | Black Unicorn | Weapon | |
| Steel Sword | Caerme | Weapon | |
| Steel Sword | The Emmentaler | Weapon | |
| Steel Sword | D'yaebl | Weapon | |
| Steel Sword | Deireadh | Weapon | |
| Steel Sword | Hope | Weapon | |
| Steel Sword | Gwyhyr | Weapon | |
| Steel Sword | Forgotten Vran Sword | Weapon | |
| Steel Sword | Harvall | Weapon | |
| Steel Sword | Hjalmar's steel sword | Weapon | |
| Steel Sword | Carabella | Weapon | |
| Steel Sword | Princess Xenthia's sword | Weapon | |
| Steel Sword | Superior Dol Blathanna sword | Weapon | |
| Steel Sword | Ashrune | Weapon | |
| Steel Sword | Longclaw | Weapon | |
| Steel Sword | Daystar | Weapon | |
| Steel Sword | Devine | Weapon | |
| Steel Sword | Bloed Aedd | Weapon | |
| Steel Sword | Inis | Weapon | |
| Steel Sword | Gwestog | Weapon | |
| Steel Sword | Winter Blade | Weapon | |
| Steel Sword | Wolf | Weapon | |
| Steel Sword | Cleaver hood | Weapon | |
| Steel Sword | Dancer | Weapon | |
| Steel Sword | Headhunter | Weapon | |
| Steel Sword | Mourner | Weapon | |
| Steel Sword | Ultimatum | Weapon | |
| Steel Sword | Caroline | Weapon | |
| Steel Sword | Lune | Weapon | |
| Steel Sword | Glory of the North | Weapon | |
| Steel Sword | Tor Lara | Weapon | |
| Steel Sword | Wild Hunt warrior's sword - enhanced | Weapon | |
| Steel Sword | Blunt axe | Weapon | |
| Steel Sword | Hatchet | Weapon | |
| Steel Sword | Battle axe | Weapon | |
| Steel Sword | Velen axe | Weapon | |
| Steel Sword | Dwarven axe | Weapon | |
| Steel Sword | Wild Hunt warrior axe | Weapon | |
| Steel Sword | Small blackjack | Weapon | |
| Steel Sword | Mace | Weapon | |
| Steel Sword | Heavy mace | Weapon | |
| Steel Sword | Pickaxe | Weapon | |
| Steel Sword | Poker | Weapon | |
| Steel Sword | Wooden sword | Weapon | |
| Steel Sword | Steel shortsword | Weapon | |
| Steel Sword | Hjalmar's steel sword | Weapon | |
| Steel Sword | Steel shortsword | Weapon | |
| Steel Sword | Rusty Velen sword | Weapon | |
| Steel Sword | Rusty Skellige sword | Weapon | |
| Steel Sword | Rusty Nilfgaardian sword | Weapon | |
| Steel Sword | Rusty Novigrad sword | Weapon | |
| Steel Sword | Koviri cutlass | Weapon | |
| Steel Sword | Temerian poniard | Weapon | |
| Steel Sword | Velen longsword | Weapon | |
| Steel Sword | Velen longsword | Weapon | |
| Steel Sword | Dorian sword | Weapon | |
| Steel Sword | Skellige longsword | Weapon | |
| Steel Sword | Nilfgaardian longsword | Weapon | |
| Steel Sword | Mettina blade | Weapon | |
| Steel Sword | Novigrad longsword | Weapon | |
| Steel Sword | Maribor sword | Weapon | |
| Steel Sword | Spikeroog longsword | Weapon | |
| Steel Sword | Gildorf sword | Weapon | |
| Steel Sword | Vrihedd Brigade sword | Weapon | |
| Steel Sword | Gildorf sword | Weapon | |
| Steel Sword | Clan Hindar sword | Weapon | |
| Steel Sword | Clan Hindar sword | Weapon | |
| Steel Sword | Bremervoord blade | Weapon | |
| Steel Sword | Silverton sword | Weapon | |
| Steel Sword | Faroe blade | Weapon | |
| Steel Sword | Vicovaro blade | Weapon | |
| Steel Sword | Scoia'tael sword | Weapon | |
| Steel Sword | Blade from the Bits | Weapon | |
| Steel Sword | Gemmerian steel sword | Weapon | |
| Steel Sword | Elven steel sword | Weapon | |
| Steel Sword | Red meteorite steel sword | Weapon | |
| Steel Sword | Witch hunter's sword | Weapon | |
| Steel Sword | Gemmerian steel sword | Weapon | |
| Steel Sword | Zireael | Weapon | |
| Steel Sword | Zireael | Weapon | |
| Steel Sword | Witcher's steel sword | Weapon | |
| Steel Sword | Witcher's steel sword | Weapon | |
| Steel Sword | Wild Hunt warrior's sword - enhanced | Weapon | |
| Steel Sword | Mace | Weapon | |
| Steel Sword | Witcher's steel sword | Weapon | |
| Steel Sword | Wooden sword | Weapon | |
| Steel Sword | Koviri cutlass | Weapon | |
| Steel Sword | Temerian poniard | Weapon | |
| Steel Sword | Steel shortsword | Weapon | |
| Steel Sword | Witcher's steel sword | Weapon | |
| Steel Sword | Rusty Velen sword | Weapon | |
| Steel Sword | Velen longsword | Weapon | |
| Steel Sword | Velen longsword | Weapon | |
| Steel Sword | Dorian sword | Weapon | |
| Steel Sword | Maribor sword | Weapon | |
| Steel Sword | Bremervoord blade | Weapon | |
| Steel Sword | Rusty Nilfgaardian sword | Weapon | |
| Steel Sword | Nilfgaardian longsword | Weapon | |
| Steel Sword | Mettina blade | Weapon | |
| Steel Sword | Vicovaro blade | Weapon | |
| Steel Sword | Gemmerian steel sword | Weapon | |
| Steel Sword | Rusty Novigrad sword | Weapon | |
| Steel Sword | Novigrad longsword | Weapon | |
| Steel Sword | Gildorf sword | Weapon | |
| Steel Sword | Silverton sword | Weapon | |
| Steel Sword | Blade from the Bits | Weapon | |
| Steel Sword | Blade from the Bits | Weapon | |
| Steel Sword | Witch hunter's sword | Weapon | |
| Steel Sword | Witch Slayer | Weapon | |
| Steel Sword | Rusty Skellige sword | Weapon | |
| Steel Sword | Skellige longsword | Weapon | |
| Steel Sword | Spikeroog longsword | Weapon | |
| Steel Sword | Faroe blade | Weapon | |
| Steel Sword | Vrihedd Brigade sword | Weapon | |
| Steel Sword | Scoia'tael sword | Weapon | |
| Steel Sword | Elven steel sword | Weapon | |
| Steel Sword | Red meteorite steel sword | Weapon | |
| Steel Sword | Mahakaman steel sword | Weapon | |
| Steel Sword | Dwarven blade | Weapon | |
| Steel Sword | Gnomish Gwyhyr | Weapon | |
| Steel Sword | Tir Tochair blade | Weapon | |
| Steel Sword | Wild Hunt warrior's sword | Weapon | |
| Steel Sword | Wild Hunt warrior's sword - enhanced | Weapon | |
| Steel Sword | Wild Hunt warrior's sword - superior | Weapon | |
| Steel Sword | Wild Hunt warrior's sword - mastercrafted | Weapon | |
| Steel Sword | Gildorf sword | Weapon | |
| Steel Sword | Temerian poniard | Weapon | |
| Steel Sword | Velen longsword | Weapon | |
| Steel Sword | Dorian sword | Weapon | |
| Steel Sword | Skellige longsword | Weapon | |
| Steel Sword | Poker | Weapon | |
| Steel Sword | Rusty Velen sword | Weapon | |
| Steel Sword | Koviri cutlass | Weapon | |
| Steel Sword | Temerian poniard | Weapon | |
| Steel Sword | Velen longsword | Weapon | |
| Steel Sword | Dorian sword | Weapon | |
| Steel Sword | Maribor sword | Weapon | |
| Steel Sword | Bremervoord blade | Weapon | |
| Steel Sword | Nilfgaardian longsword | Weapon | |
| Steel Sword | Gemmerian steel sword | Weapon | |
| Steel Sword | Novigrad longsword | Weapon | |
| Steel Sword | Gildorf sword | Weapon | |
| Steel Sword | Silverton sword | Weapon | |
| Steel Sword | Blade from the Bits | Weapon | |
| Steel Sword | Witch hunter's sword | Weapon | |
| Steel Sword | Witch Slayer | Weapon | |
| Steel Sword | Skellige longsword | Weapon | |
| Steel Sword | Spikeroog longsword | Weapon | |
| Steel Sword | Clan Hindar sword | Weapon | |
| Steel Sword | Faroe blade | Weapon | |
| Steel Sword | Vrihedd Brigade sword | Weapon | |
| Steel Sword | Scoia'tael sword | Weapon | |
| Steel Sword | Elven steel sword | Weapon | |
| Steel Sword | Red meteorite steel sword | Weapon | |
| Steel Sword | Mahakaman steel sword | Weapon | |
| Steel Sword | Dwarven blade | Weapon | |
| Steel Sword | Gnomish Gwyhyr | Weapon | |
| Steel Sword | Tir Tochair blade | Weapon | |
| Steel Sword | Abritrator | Weapon | |
| Steel Sword | Longclaw | Weapon | |
| Steel Sword | Beann'shie | Weapon | |
| Steel Sword | Black Unicorn | Weapon | |
| Steel Sword | Skellige longsword | Weapon | |
| Steel Sword | Skellige longsword | Weapon | |
| Steel Sword | Viper steel sword | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Feline steel sword | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Feline steel sword - enhanced | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Feline steel sword - superior | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Feline steel sword - mastercrafted | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Griffin steel sword | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Griffin steel sword - enhanced | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Griffin steel sword - superior | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Griffin steel sword - mastercrafted | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Ursine steel sword | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Ursine steel sword - enhanced | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Ursine steel sword - superior | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Ursine steel sword - mastercrafted | Weapon (Scavenger Hunt: Witcher Gear) | |
| Steel Sword | Bow | Weapon (Secondary) | |
| Steel Sword | Hunter's bow | Weapon (Secondary) | |
| Steel Sword | Longbow | Weapon (Secondary) | |
| Steel Sword | Hunter's longbow | Weapon (Secondary) | |
| Steel Sword | Elven bow | Weapon (Secondary) | |
| Steel Sword | Poker | Weapon (Secondary) | |
| Steel Sword | Winter's Blade | Weapon: Main Quest: Brothers in Arms | |
| Steel Sword | Blunt sword | Weapon: Secondary Quest: Caberet | |
| Steel Sword | Horned Hoskuld's sword | Weapon: Secondary Quest: Iron Maiden | |
| Tool | Amateur's weapon repair kit | Repair kit | |
| Tool | Journeyman's weapon repair kit | Repair kit | |
| Tool | Master's weapon repair kit | Repair kit | |
| Tool | Amateur's Armor repair kit | Repair kit | |
| Tool | Journeyman's Armor repair kit | Repair kit | |
| Tool | Master's Armor repair kit | Repair kit | |
| Trophy | Nightwraith Trophy | Trophy: Contract: Jenny O' the Woods | |
| Trophy | Ekimmara Trophy | Trophy: Contract: The Mystery of the Byways Murders | |
| Trophy | Wyvern Trophy | Trophy: Contract: Phantom of the Trade Route | |
| Trophy | Grave hag Trophy | Trophy: Contract: The Merry Widow | |
| Trophy | Chort Trophy | Trophy: Contract: Mysterious Tracks | |
| Trophy | Foglet Trophy | Trophy: Contract: Swamp Thing | |
| Trophy | Cave troll Trophy | Trophy: Contract: Missing Miners | |
| Trophy | Nekker warrior Trophy | Trophy: Contract: Waylaid Transport | |
| Trophy | Water hag Trophy | Trophy: Contract: Muire D'Yaeblen | |
| Trophy | Leshen Trophy | Trophy: Secondary Quest: In the Heart of the Woods | |
| Trophy | Fiend Trophy | Trophy: Contract: Missing Son | |
| Trophy | Wraith Trophy | Trophy: Contract: The Phantom of Eldberg | |
| Trophy | Forktail Trophy | Trophy: Contract: Dragon | |
| Trophy | Ekhidna Trophy | Trophy: Contract: Here Comes the Groom | |
| Trophy | Griffin Trophy | Trophy: Contract: The Creature from Oxenfurt Forest | |
| Trophy | Leshen Trophy | Trophy: Contract: Lord of the Wood | |
| Trophy | Succubus Trophy | Trophy" Contract: Deadly Delights | |
| Trophy | Katakan Trophy | Trophy: Contract: The Oxenfurt Drunk | |
| Trophy | Doppler Trophy | Trophy: Contract: An Elusive Thief | |
| Trophy | Earth elemental Trophy | Trophy: Contract: Doors Slamming Shut | |
| Trophy | Wild Hunt hound Trophy | Trophy: Contract: The Apiarian Phantom | |
| Trophy | Noonwraith Trophy | Trophy: Contract: The White Lady | |
| Trophy | Archgriffin Trophy | Trophy Secondary Quest: Master Armorers | |
| Trophy | Noonwraith Trophy | Trophy: Contract: Devil by the Well | |
| Trophy | Arachas Trophy | Trophy: Contract: Missing Brother | |
| Trophy | Wyvern Trophy | Trophy: Contract: Patrol Gone Missing | |
| Trophy | Cockatrice Trophy | Trophy: Contract: Shrieker | |
| Trophy | Griffin Trophy | Trophy: Main Quest: The Beast of White Orchard | |
| Upgrade | Lesser Glyph of Aard | Glyph | |
| Upgrade | Glyph of Aard | Glyph | |
| Upgrade | Greater Glyph of Aard | Glyph | |
| Upgrade | Lesser Glyph of Axii | Glyph | |
| Upgrade | Glyph of Axii | Glyph | |
| Upgrade | Greater Glyph of Axii | Glyph | |
| Upgrade | Lesser Glyph of Igni | Glyph | |
| Upgrade | Glyph of Igni | Glyph | |
| Upgrade | Greater Glyph of Igni | Glyph | |
| Upgrade | Lesser Glyph of Quen | Glyph | |
| Upgrade | Glyph of Quen | Glyph | |
| Upgrade | Greater Glyph of Quen | Glyph | |
| Upgrade | Lesser Glyph of Yrden | Glyph | |
| Upgrade | Glyph of Yrden | Glyph | |
| Upgrade | Greater Glyph of Yrden | Glyph | |
| Upgrade | Lesser Glyph of Aard | Glyph | |
| Upgrade | Greater Glyph of Aard | Glyph | |
| Upgrade | Lesser Glyph of Axii | Glyph | |
| Upgrade | Greater Glyph of Axii | Glyph | |
| Upgrade | Lesser Glyph of Quen | Glyph | |
| Upgrade | Greater Glyph of Quen | Glyph | |
| Upgrade | Lesser Glyph of Igni | Glyph | |
| Upgrade | Greater Glyph of Igni | Glyph | |
| Upgrade | Lesser Stribog runestone | Runestone | |
| Upgrade | Stribog runestone | Runestone | |
| Upgrade | Greater Stribog runestone | Runestone | |
| Upgrade | Lesser Dazhbog runestone | Runestone | |
| Upgrade | Dazhbog runestone | Runestone | |
| Upgrade | Greater Dazhbog runestone | Runestone | |
| Upgrade | Lesser Devana runestone | Runestone | |
| Upgrade | Devana runestone | Runestone | |
| Upgrade | Greater Devana runestone | Runestone | |
| Upgrade | Lesser Zoria runestone | Runestone | |
| Upgrade | Zoria runestone | Runestone | |
| Upgrade | Greater Zoria runestone | Runestone | |
| Upgrade | Lesser Morana runestone | Runestone | |
| Upgrade | Morana runestone | Runestone | |
| Upgrade | Greater Morana runestone | Runestone | |
| Upgrade | Lesser Triglav runestone | Runestone | |
| Upgrade | Triglav runestone | Runestone | |
| Upgrade | Greater Triglav runestone | Runestone | |
| Upgrade | Lesser Svarog runestone | Runestone | |
| Upgrade | Svarog runestone | Runestone | |
| Upgrade | Greater Svarog runestone | Runestone | |
| Upgrade | Lesser Veles runestone | Runestone | |
| Upgrade | Veles runestone | Runestone | |
| Upgrade | Greater Veles runestone | Runestone | |
| Upgrade | Lesser Perun runestone | Runestone | |
| Upgrade | Perun runestone | Runestone | |
| Upgrade | Greater Perun runestone | Runestone | |
| Upgrade | Lesser Chernobog runestone | Runestone | |
| Upgrade | Chernobog runestone | Runestone | |
| Upgrade | Greater Chernobog runestone | Runestone | |
| Upgrade | Lesser Stribog runestone | Runestone | |
| Upgrade | Greater Stribog runestone | Runestone | |
| Upgrade | Lesser Dazhbog runestone | Runestone | |
| Upgrade | Greater Dazhbog runestone | Runestone | |
| Upgrade | Lesser Devana runestone | Runestone | |
| Upgrade | Greater Devana runestone | Runestone | |
| Upgrade | Lesser Zoria runestone | Runestone | |
| Upgrade | Greater Zoria runestone | Runestone | |
| Upgrade | Lesser Morana runestone | Runestone | |
| Upgrade | Greater Morana runestone | Runestone | |
| Upgrade | Lesser Triglav runestone | Runestone | |
| Upgrade | Greater Triglav runestone | Runestone | |
| Upgrade | Lesser Svarog runestone | Runestone | |
| Upgrade | Greater Svarog runestone | Runestone | |
| Upgrade | Lesser Veles runestone | Runestone | |
| Upgrade | Greater Veles runestone | Runestone | |
| Upgrade | Lesser Perun runestone | Runestone | |
| Upgrade | Greater Perun runestone | Runestone | |
| Upgrade | Lesser Chernobog runestone | Runestone | |
| Upgrade | Greater Chernobog runestone | Runestone | |
| Usable | Chort lure | Usable: Contract: Mysterious Tracks | |
| Usable | Pellar's bell | Usable: Main Quest: Family Matters | |
| Usable | Magic lamp | Usable: Secondary Quest: An Invitation from Keira Metz | |
| Usable | Hornwall horn | Usable: Secondary Quest: The Lord of Undvik | |
| Usable | Mask of Uroboros | Usable: Secondary Quest: Possession | |
| Usable | Activator from Triss | Usable: Main Quest: The Battle of Kaer Morhen | |
| Usable | Torch | Usable Item | |
| Usable | Candle lantern | Usable Item | |
| Usable | Potestaquisitor | Usable Item | |
| Usable | Phylactery | Usable Item | |
| Weapon (Secondary) | Pickaxe | Weapon (Secondary) | |
| Weapon (Secondary) | Two-handed hammer | Weapon (Secondary) | |
| Weapon (Secondary) | Two-handed hammer | Weapon (Secondary) | |
| Weapon (Secondary) | Two-handed hammer | Weapon (Secondary) | |
| Weapon (Secondary) | Two-handed hammer | Weapon (Secondary) | |
| Weapon (Secondary) | Halberd | Weapon (Secondary) | |
| Weapon (Secondary) | Spear | Weapon (Secondary) | |
| Weapon (Secondary) | Solid spear | Weapon (Secondary) | |
| Weapon (Secondary) | Halberd | Weapon (Secondary) | |
| Weapon (Secondary) | Guardsman's halberd | Weapon (Secondary) | |
| Weapon (Secondary) | Guisarme | Weapon (Secondary) | |
| Weapon (Secondary) | Heavy guisarme | Weapon (Secondary) | |
| Weapon (Secondary) | Long metal pole | Weapon (Secondary) | |
| Weapon (Secondary) | Mace | Weapon (Secondary) | |
| Weapon (Secondary) | Heavy mace | Weapon (Secondary) | |
| Weapon (Secondary) | Axe | Weapon (Secondary) | |
| Weapon (Secondary) | Battle axe | Weapon (Secondary) | |
| Weapon (Secondary) | Two-handed axe | Weapon (Secondary) | |
| Weapon (Secondary) | Solid two-handed axe | Weapon (Secondary) | |
| Weapon (Secondary) | Dwarven axe | Weapon (Secondary) | |
| Weapon (Secondary) | Mahakaman steel axe | Weapon (Secondary) | |
| Weapon (Secondary) | Battle hammer | Weapon (Secondary) | |
| Weapon (Secondary) | Heavy battle hammer | Weapon (Secondary) | |
| Weapon (Secondary) | Hatchet | Weapon (Secondary) | |
| Weapon (Secondary) | Small blackjack | Weapon (Secondary) | |
| Weapon (Secondary) | Club | Weapon (Secondary) | |
| Weapon (Secondary) | Blackjack | Weapon (Secondary) | |
| Weapon (Secondary) | Poker | Weapon (Secondary) | |
| Weapon (Secondary) | Staff | Weapon (Secondary) | |
| Weapon (Secondary) | Lucerne battle hammer | Weapon (Secondary) | |
| Weapon (Secondary) | Wand | Weapon (Secondary) | |
| Weapon (Secondary) | Oar | Weapon (Secondary) | |
| Weapon (Secondary) | Pickaxe | Weapon (Secondary) | |
| Weapon (Secondary) | Shovel | Weapon (Secondary) | |
| Weapon (Secondary) | Broom | Weapon (Secondary) | |
| Weapon (Secondary) | Scoop | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Weak shield | Weapon (Secondary) | |
| Weapon (Secondary) | Halberd | Weapon (Secondary) |