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After the fight, Syanna seems reluctant to leave. You can mention the following in answering her questions:
PLAN 1: ACROBATIC INTIMACY
You can sit here a while longer. She begins to open up, telling Geralt she needs a man, since she doesn’t know what awaits her once they leave the Fableshpere. Let her “have her way” with Geralt and she reveals more than her terrible upbringing…
You both fall through the clouds, losing clothing in the process. This is your most acrobatic display of intimacy since Yennefer introduced a unicorn that one time.
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After you land, Geralt thinks they should talk. Syanna remarks that it seems no woman has ever treated him this way. At least he now knows how women must often feel.
PLAN 2: ACERBIC INQUIETUDE
Complain about her moaning, and ensure Syanna is less than enamored with you. She halts the conversation, and you both leave.
Whether you’ve decided to tumble through the skies with Syanna or not, run up the Giant’s castle drawbridge. At this point, there are three optional (unmarked) tasks you can complete, before leaving the Fablesphere forever. Once you’re done larking around, enter the cloud castle and search for the well, hopping over and plummeting back into reality, and the Palace of Beauclair. Regis is waiting for you by a secret exit from the Fablesphere, near a formal fountain. Regis is particularly vehement with his dislike of Syanna; feel free to agree or admonish him in your answers. The meeting with Dettlaff is scheduled, Main Quest: Tesham Mutna begins, and this quest concludes.
OPTIONAL (UNMARKED) TASKS
TASK 1: THE WILL O’ THE WISP (UNMARKED)
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As you cross the drawbridge, you should notice a will o’ the wisp. This glowing orb isn’t to be trusted (according to Syanna), but you can stop for a moment, leap off the left side of the drawbridge, down a path under the drawbridge, across a rickety bridge, and into a cave with a relic sword to gather. Burn the campfire it is in to access it.
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Items: Relic Sword: Geshelft |
TASK 2: THE WHALE (UNMARKED)
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Enter the castle, and make an immediate left turn. Step through the archway, and view the clouds outside. Keep watching; against all probability, a sperm whale has been called into existence, several miles above the Fablesphere. It plummets out of view. Strangely, a bowl of petunias didn’t appear at the same time.
TASK 3: THE DONKEY (UNMARKED)
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Upon entering the castle, search around for some stables where a donkey is happily munching away on some hay, and excreting a pile of gold. This “magic gold” can be gathered, though it disappears once you return to Beauclair.
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Items: Magic Gold |
