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Locations: Ancient Crypt, Snidhall Isle (North of Ard Skellig) Enemies: Archgriffin |
THE KING GRIFFIN OF SNIDHALL ISLE
Objective:
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While the nearest signpost on the mainland can be found at the Ancient Crypt along the north shore of Ard Skellig, it’s usually easier to embark from Kaer Trolde Harbor, and set sail to this dormant volcano. Land on the southern shore you first spot.
Bring your best Archgriffin-killing equipment with you, as there’s a terribly powerful beast nesting on the summit of this island. This is one of the toughest opponents you’ll ever face, so ensure you’re the appropriate level to tackle it (the Archgriffin is Level 48).
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Items: A frustrated warrior’s notes, Skullhead key |
Objective:
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Check the griffin’s nest for a variety of disgusting, half-eaten corpses. One has a document to read, and a key to use. The note pinpoints a treasure chest, which was being removed by some hapless folk before the griffin decimated them. It’s a short walk along the summit to reach more bodies, and a half-excavated chest to unlock.