Prima Games eGuides The Witcher 3: Wild Hunt The Complete Edition eGuide

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The Witcher 3: Wild Hunt The Complete Edition eGuide Quest Walkthrough: Act I (Novigrad) Main Quest: The Play's The Thing

It is not in the Stars to Hold Our Destiny, but in Ourselves

Related Quests: Main Quest: A Poet Under Pressure; Main Quest: Ciri’s Story: Breakneck Speed, Main Quest: Get Junior, Main Quest: Count Reuven’s Treasure, Secondary Quest: Carnal Sins, Main Quest: Ugly Baby

Locations: Kingfisher Inn (Novigrad), The Butcher’s Yard Theater, Puffins’ Townhouse, Novigrad Docks

Characters: Priscilla, Irina Renarde, Nissa, Sofus the Bull, Hal, Abelard Rizza, Maxim Boliere, Dudu

Enemies: Bandits, Fatso, Enraged Townsfolk

Recommended Item: 120 Crowns

Objective:

  • Tell Priscilla what you’ve learned about Dudu.

Return to the Kingfisher Inn off the Town Square in Novigrad, close to the Ubbizi Townhouse, and head up the first flight of steps, onto the landing, then take the door on the right into Priscilla’s room. You tell her of a plan to find the doppler Dudu, convince him to assume the form of Captain Menge, order Dandelion moved to Oxenfurt, and attempt an extricating ambush along the way. Ask Priscilla about Dudu, and she mentions he was friendly with Irina Renard’s theatrical mummers’ troupe. Suggest the idea of staging a play with a hidden message to Dudu in it, and lure him out that way. Priscilla agrees, but with a much more grand plan: to write an entirely new play. Agree to work on the play at once, after which Priscilla throws ideas at you. Choose the following:

The title of the play (“The Doppler’s Salvation” or “A Changeling Rescued, or the Witcher’s Triumph”).

Whether the play is a comedy or a melodrama.

A few hours later, Priscilla has some semblance of the play ready, and requests you present it to Irina Renarde over at the Butchers’ Yard off the main square.

Objective:

  • Take the script to Irina Renarde.

Exit the Kingfisher Inn, run south along the edge of the Town Square, making a left and right toward the Ubbizi Townhouse, which overlooks The Butcher’s Yard where the troupe are practicing. The door is locked and a Ticket Seller requires you pony up some funds.

  • (50 Crowns) The only way into this area is by purchasing a ticket.

Bards are strumming, and the mummers are learning their lines with Irina Renarde offering constructive criticism. Talk to Irina, telling her you’re here to speak about Dudu. In her back room, you explain your most cunning of plans.

She agrees, but she requires some additional preparation:

  • Ushers are needed for protection (as the Novigrad audiences can sometimes be a little… “difficult” with the tendency to pelt the troupe with bricks and sharp implements). Find some muscle on the docks.
  • Heralding the new play across the city is important, so the Puffins (a group of street artists) must be approached to help out.

After optionally asking for the locations of each group of helpers, set off to hire them. This can be done in either order, though the Puffins are closer to your current location.