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Locations: Kaer Trolde Harbor, Holmstein Port, Kaer Muire, Bridge to Kaer Trolde, Arinbjorn, Eldberg Island Characters: Donar an Hindar, Cerys an Craite, Hjalmar an Craite, Svanrige Bran, Udalryk, Crach an Craite; Ermion, Eyvind, Mattias Fish Lung, Philippa Eilhart Enemies: Nilfgaardian Soldiers, Drowners |
Objectives: |
Path 1: The Fury Of Lugos
Travel to the lookout at Kaer Trolde Harbor, adjacent to where your ship is moored. Crach is here, looking for the “black dogs in their rickety tubs”. When you ask where Ermion is, you’re told he’s visiting Madman Lugos to the south, as an An Craite on the throne is “chafing his arse.” Set off (via horse or boat) to Holmstein’s Port to the south of Ard Skellig.
It is a long slog up the hill from the shore to Kaer Muire, where Madman Lugos and Ermion are having a furious argument. Whether you accuse Lugos of treason for siding with the Nilfgaard, or try a more diplomatic approach, the lunatic isn’t listening to reason. He must be fought along with a group of his men, then other foes (usually alone) as you head to the gate. Stay close to Ermion (who helps out with some powerful magic), and methodically slay any Lugos warriors you encounter. Then slowly descend back down the mountain towards the safety of Holmstein (where there’s no news of your fight), and speak with Ermion there.
Path 2: The Bloody Treaty
Travel to the Bridge to Kaer Trolde, and immediately cross it to the keep. You are met by an agitated Jarl Donar, furious about the state of negotiations between Skellige’s ruler and the Emphyr’s emissary. Ask him what is going on, or that you wish to see Ermion.
You head into the feast hall, where the imperial emissary, Lady Birna, and King Svanrige are meeting. Birna waves you away as unimportant. You stand near Crach, as Birna Bran says she wants to seal the treaty of surrender! A scowling Crach asks how much to take off her head. Answer how you wish. The emissary wants to hear the king himself surrender. Birna turns to her son, who steps over to the emissary, draws an axe, and cleaves the emissary through the chest with it. It seems the deal is off!
- Chaos grips the feast hall. Draw your weapon and immediately attack the emissary’s bodyguards. There are nine Nilfgaardian soldiers to slay, though you have help from the Jarls and islanders.
Merged Path: Top of the Mountain, Bottom of the Sea
After the battle, you speak to Ermion. Ask about the Sunstone. Ermion has never found the artifact, but a skald named Eyvind who may help you, or a pearl diver Matthias Fish Lung. A visit to the area around Arinbjorn at the tip of the bay is your next plan.