Use your Witcher Senses to look the inhabitants of this cottage up and down. The perpetrator is in the bedroom behind the fireplace, propped up against a wall. Use your senses to double-check the drowner marks on his arm.
Objectives
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This wretched fellow cracks under the lightest of interrogation, admitting to the crime, but reasoning that his hatred of dwarves somehow promulgates his cause. Napp offers some of his dead mum’s gold if you don’t turn him in.
At this point, you have two choices (at the end of the conversation with the arsonist). You can:
- Ignore his pleas, drag him to Willis (using Axii Delusion Level 1, or beating him to the ground when he refuses), and claim your reward from the dwarf.
- Agree to his pleas, claiming your reward from the arsonist, letting him go with a warning, and return to the dwarf to let him know you couldn’t find the culprit.
In either case, the quest concludes.
Did you side with the arsonist? Then you might want to return to White Orchard later to see if that forge is still standing. Is that the smell of a burning forge in your nostrils?