Prima Games eGuides The Witcher 3: Wild Hunt The Complete Edition eGuide

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The Witcher 3: Wild Hunt The Complete Edition eGuide Treasure Hunts

Gustfields: Tinker, Hunter, Soldier, Spy

Locations: Whispering Grange, Mohrin Village

Characters: Beanpole, Agent Shinetop

Enemies: Fallen Knights

IT’S ABOUT WHICH MASTER YOU’VE BEEN SERVING, GERALT

Objective:

  • Read the report.

East of Novigrad, and beyond the vineyards of Whispering Grange, you see a wooden watchtower poking above the trees atop the higher ground to the north. The hamlet of Mohrin Village (a settlement too small for its own signpost) has been set ablaze by about half a dozen Fallen Knights. Treat them like common (but armored) bandits. Once the area is liberated and the roof fires are out, climb the wooden watchtower, and search the platform for the corpse of a spy.

Gather the key and letter; it’s from a field agent codenamed “Beanpole” who was tracking these renegade knights and working with an “Agent Shinetop.” It seems those knights found him, though his report does make mention of a stash of treasure to purloin.

Items: Bloody letter, Incrusted key

WHO CAN SPY ON THE SPIES?

Objective:

  • Find the spy’s stash using your Witcher Senses.

The stash is almost directly due south of your current position, under the small pond jetty just south of the (unmarked) Moldavie Residence, and north of the Dancing Windmill. Dive down and open the chest, gathering a variety of alchemy and crafting ingredients, as well as a diagram and other odds and ends.

Items: 200+ Florens, Ingredients for Alchemy and Crafting