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Related Quests: Main Quest: Night of the Long Fangs (Part 1), Main Quest: Blood Simple, Main Quest: Beyond Hill and Dale… Locations: Beauclair Palace, Beauclair Palace Playroom (Unmarked) Characters: Emiel Regis Rohellec Terzieff-Godefroy Enemies: Katakan |
Objectives
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You advance on the playroom (slaying a Fleder, if Regis hasn’t already dealt with it), but the door is locked. After Regis performs his breaking-and-entering trick, you’re able to step inside, and begin a thorough search of this two-floor dwelling for signs of Syanna. The place seems silent. Use your Witcher Senses to aid you in this search:
- The globe in the corner, yielding no clues.
Head up the stairs, into the main (and rather ornate) playroom. Your search continues:
- There’s some miniature tableware and plush toys. Cute. But nothing under the rug.
- At the top of the stairs is a picture, with a key tucked behind it.
- There’s a tin knight on a side bench. And a wooden duck with its wings broken off, along with a little broken music box which plays a tune. None of these are much use to you.
- On a writing desk is a diary; “Property of Isabelle de Roquefort, Court Governess,” notes from Syanna and Anna Henrietta’s governess. Leaf through the entries, reading the five passages in conversation with Regis. The entries are most illuminating, giving you an idea that Syanna might be trapped in an otherworldly place, the lands of a fairy tale book! This quest then concludes.
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Items:Journal of the Goveness, Golden Key