Prima Games eGuides The Witcher 3: Wild Hunt The Complete Edition eGuide

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The Witcher 3: Wild Hunt The Complete Edition eGuide Quest Walkthrough: Act I (Skellige) Secondary Quest: Possession

A Lost Daughter on a Haunted Isle

Related Quests: Main Quest: The King is Dead—Long Live the King, Secondary Quest: Possession, Secondary Quest: King’s Gambit

Locations: Bridge to Kaer Trolde (Ard Skellig), Svorlag (Spikeroog), Abandoned House

Characters: Udalryk, Hjort, Skellige Woman, Fisherman, Bergthora, Eiric, Cerys an Craite, Aki

Enemies: Drowners, Sirens, Hym

Recommended Item: Axii Delusion Level 2

Objectives:

  • Ask Udalryk where Cerys is.
  • Nearest Signpost: Svorlag.

Locate Crach on the exterior battlement crenelations overlooking the Kaer Trolde gorge. Ask him about Cerys, and her adventure. He tells you she’s sailed there in order to help cure Jarl Udalryk’s mysterious affliction. You’ll find further information out by sailing northwestward to the isle of Spikeroog.

Leave Kaer Trolde Keep, and head south toward the port, where you can locate a boat. It should appear on your minimap, and allows you to captain a vessel across the unforgiving seas, heading in a roughly northwesterly path towards the Isle of Spikeroog, from Ard Skellig. Your voyage is relatively smooth sailing:

Travel directly towards the large inlet harbor surrounding the main settlement of Svorlag.

Once you disembark on Svorlag’s shore, bound up the wooden steps to the Jarl’s longhouse in the southwestern area of the village. Along the way, you may hear townsfolk speaking about the Jarl’s erratic behavior. You are met by two guards from the clan Brokvar, who let you into this darkened great hall. Udalryk and his seer Hjort are talking about visions the Jarl is having. Speak to Udalryk about the location of Cerys. All you receive is confused mumblings and shouts, after which the Jarl retires to bed. Hjort suggests you look to the villagers for more information.

If you specifically ask Hjort where Cerys is, he explains she went to the Abandoned House on the top of the mountain. Now you need not speak to any of the villagers.