Prima Games eGuides The Witcher 3: Wild Hunt The Complete Edition eGuide

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The Witcher 3: Wild Hunt The Complete Edition eGuide Secondary Quests There Can Be Only One (Blood and Wine)

Chivalry Isn’t Dead

Related Quests: See below

Locations: Lake Celavy (Unmarked)

Characters: Percival, Bors, Hermit of Lac Celavy, Lady of the Lake

Objectives

  • Investigate the isle on Lac Celavy.

When you first arrive at the Tourney Grounds, usually when you’re trying to find Palmerin to take you to the Duchess after fighting the Bruxa at Corvo Bianco during Main Quest: The Beast of Toussaint, you may spot two knights having a conversation under a tree. Percival (who stands under a tree) and Bors (on horseback) chat about the latter’s journeys, and Bors mentions an isle floating on Lac Celavy, where destiny calls. He gallops off. You can’t talk to either fellow, but this starts the quest.

Within the Gorgon Foothills in west Toussaint, south of Chuchote Cave, is a lake of azure blue water. When you find Lac Celavy, be sure to take in the view of Beauclair to the south, and an odd, wooded island to explore on the lake itself. Swim across, and look for a smaller pond of vivid blue water within the island itself.

Objectives

  • (Optional) Read the inscriptions on the stones.
  • Wait for a chance to prove your valor.
  • Wait for a chance to prove you are a man of honor.
  • Wait for a chance to prove your wisdom.
  • Wait for a chance to prove your sympathy.
  • Wait for a chance to prove your generosity.
Hermit of Lac Celavy

This pond has a few surprises, not least the fact you aren’t getting your feet wet! Sitting on the pond on an even smaller island is a ragged-clothed hermit. The hermit seems strangely powerful but benevolent. In fact, he has been here since time immemorial, and can testify to the extraordinary nature of the lake. He watches over a “sword most wondrous;” a blade only grasped by one who possesses the five chivalric virtues. The hermit then deems whether you have proved yourself worthy.

When the conversation with the Hermit concludes, earn some experience points by reading each of the five carved stones, and learn about each chivalric virtue. Then this open-ended quest continues: Within many the other Toussaint-related quests you undertake (or have already undertaken), your decisions reflect whether you prove yourself worthy of the sword or not. The following table shows which quests have an effect on this: