Objectives:
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When you’re ready, set off out of the fortress by following Lambert. He tells you a rockslide has blocked the mountain path to the Circle of Elements, so a pond side approach is called for. As you depart from the battlements, you chat with Lambert about his impression of Vesemir. The view down this treacherous series of rocky ledges you clamber down is spectacular. As you descend, show off your crossbow skills by bagging a flock of harpies. Lambert is impressed by your prowess. Cross two rickety bridges, turn and follow a rough path along a gushing stream, all the way down to a ramshackle boathouse where Lambert has moored his vessel. Except it isn’t there.
You surmise the wind has carried the boat westward. Head in this direction along the grassy mounds and marshes at the edge of the “pond,” until you both encounter a group of drowners. Expect around five to cull. Next, a water hag appears (it may also be a bilge hag). Remove this sagging crone with Lambert’s help, before you agree to sail across the pond. Lambert remembers his previous adventures in the caverns you’re about to sail to. Ask if this bothers him, if you like. Jump in the boat, and let Lambert take the tiller.