Objectives
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The mage speaks to you and, after you request he move the tower away from An Skellig, he duly obliges, and the entire tower departs leaving you standing in midair. A moment later, you’re falling into the water. After this enforced exit, swim back to the fisherman, and inform the villagers that the tower (and the inclement weather) are gone for good. They are thrilled with the news (though less so if you inform them their hunting party was killed within the tower’s walls). After some fine rewards, the quest concludes.
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Items: Magic Weapon and Items, Diagram, Crowns |