Prima Games eGuides The Witcher 3: Wild Hunt The Complete Edition eGuide

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The Witcher 3: Wild Hunt The Complete Edition eGuide Gwent Quests Gwent: Skellige Style

Wild Islanders: Unique Cards

Locations: Kaer Trolde, Kaer Trolde Harbor, Gedyneith, Kaer Muire

Characters: Emrion, Crach an Craite, Sjusta, Gremist, “Madman” Lugos

Name of Player Location Deck Faction Used Possibly Indisposed? Gwent Card to Win
Ermion Kaer Trolde or Gedyneith Monster No Leshen
Crach an Craite Kaer Trolde Monster Yes Draug
Sjusta the Tailor Kaer Trolde Harbor Northern Realms No Yaevinn
Gremist the druid Gedyneith Nilfgaardian Empire No Mysterious Elf
“Madman” Lugos Kaer Trolde or Kaer Muire Monster Yes Vampire: Katakan*

*Beat the last of the five players and finish the quest to claim the Emhyr var Emreis: The White Flame card

ERMION: A DUEL WITH A DRUID

Objective:

  • Win a unique card from Emrion.

Ermion is your first challenge on the isle of Ard Skellig. He can be found in a variety of locations depending on your questing, but it’s usually available inside Kaer Trolde’s great banquet hall, or over at Gedyneith. Challenge him to a bout, win, and claim the following card. Afterward, he makes mention of Crach, Sjusta, and Gremist as possible future opponents. If Crach is indisposed, you skip his bout. You are free to challenge Crach, Sjusta, and Gremist in any order you like.

Items: Gwent Card: Leshen (Monster Deck)

CRACH AN CRAITE: TAKING A CRACK AT CRACH

Objective:

Crach an Craite can be found in Kaer Trolde keep, or by the harbor if you’re intending on utilizing him during the last part of the Main Quest. If you’ve finished the Main Quest, and he’s “indisposed,” and you receive his card automatically. Otherwise, pick a (card) fight with your friend, and secure the following card:

Items: Gwent Card: Draug (Monster Deck)

“MADMAN” LUGOS: FINAL CLASH AT CLAN DRUMMOND

Objective:

  • Win a unique card from Madman Lugos.

Items: Gwent Card: Vampire: Katakan (Monster Deck), Gwent Card: Emhyr var Emreis: The White Flame (Nilfgaardian Empire Deck)

SJUSTA: TAILORING YOUR GWENT DECK

Objective:

  • Win a unique card from Sjusta.

Before you leave the settlement of Kaer Trolde, take a stroll past the Herbalist, and look for the tailor’s shop on the right (east) side of the main thoroughfare before the New Port Inn. Challenge this portly purveyor of fine island threads to a bout of Gwent, obtaining the following card:

Items: Gwent Card: Yaevinn (Scoia’Tael Deck)

GREMIST: A GWENT PLAYING TEMPEST FOR THE CROTCHETY ALCHEMIST

Objective:

  • Win a unique card from Gremist.
Gremist (Nilfgaardian Empire Deck)

The crotchety and tiresome old druid, Gremist, is puffing on a pipe in the general vicinity of the sacred oak, by a small cave and pond. He’s initially reluctant to even talk to you, until you complete Secondary Quest: Practicum in Advanced Alchemy. Once this is over, approach him regarding a possible game of Gwent, and goad him into a bout. Win the following from him:

Items: Gwent Card: Mysterious Elf (Neutral Card)

“Madman” Lugos (Monster Deck)

Your final opponent on the Isle of Ard Skellig is the unpredictable “Madman” Lugos, Jarl of Kaer Muire. He’s best approached before he takes a side during Main Quest: The Sunstone. Find him at his keep (Kaer Muire), or arguing with other jarls at Kaer Trolde. Another option is to speak to him at the end of Secondary Quest: The Cave of Dreams, on his throne at Kaer Muire. Secure victory, and you can claim both his card (the Vampire: Katakan), and an Emhyr var Emreis when the quest is complete. Is this chap going by the new name “Indisposed” Lugos? Then search his room for the cards.