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Tom Clancy's Ghost Recon: Wildlands eGuide
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Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › Tabacal: Madre Coca

Inside Job (Optional)

Objectives

  • Kill Madre Coca’s supporters (3)

LOCATIONS

  • Pilpintu Farm

REWARDS

  • + 500 XP

Brief

Salazar has provided information on a number of Madre Coca’s supporters who are hiding among the cocaleros. As long as these agents are alive, the cocaleros will fail in any attempt to fight the cartel. Madre Coca’s agents must be hunted down and eliminated.

MISSION ACCESS

Complete Main Mission: Salazar to access this optional Mission.

Eroding Madre Coca’s Support

A small farm perched on a coca field cliff in the southeast part of the province is the location where three of Madre Coca’s supporters must be dissuaded of their alliances in the strongest possible terms. This means locating the trio among the cartel goons and innocent farm workers, and then taking them out. Any cartel members are fair game, too.

Caution: Collateral Damage

This coca farm has a number of Bolivian workers, who must not be harmed in any way while you’re removing the cartel enemies. Expect penalties and eventual mission failure for each civilian you kill, accidentally or otherwise. This means projectiles and area-effect weapons should be used with extreme care.

Most Recon: Targets Acquired

The three orange markers indicate the targets that must be killed. Any other enemies (indicated by red markers) are optional.

Most Recon: Night Time Is The Right Time

You may wish to entertain the possibility of taking down these foes during the night, as Coca’s three supporters don’t have quite the support of as many cartel thugs as they do during the day. But if you’re only interested in taking down targets, a daylight assault is just as optimal.

Pilpintu Farm: Recon

TACMAP

The cliff-top location of the farm, overlooking some very steep coca fields. The main infiltration points are mainly to the west, east, and south. It’s also critical you spot the three vehicles parked in the vicinity of the farm (an SUV at the north end, a pickup close to the washing pools, and a flatbed truck on the road to the southwest). Any of these can be used by your targets to escape in, if you spook them into fleeing. So make your shots count.

Eastern Fields and Outbuildings

The fields just east of the stone boundary wall and washing pools is a little exposed, but you can park up on the road just east of here, enabling you to reach a battle-worthy vehicle if the mission goes sideways. You can also line up both the two front targets and drop them with a single burst if you’re quick enough.

South Road (East)

A roadblock of vehicles or teammates is a good idea here, as this is a possible escape route of one or more targets. Should you need to pursue the targets, they drive southeast into Monte Puncu Province, where they can be tackled by shunting them off a cliff road. Feel free to land a chopper near here if you want an airborne pursuit without the worry of Unidad or cartel reinforcements joining the chase and getting on your case.

Sniper’s Vantage Point

This relatively safe sniping abutment can be accessed by heading in from B, and up the slope without being seen. The drone can easily be sent from here, the three targets tagged, and (if you’re in Co-op) all three targets can be bagged by a different Ghost in unison, making this the quickest mission completion of all! For Solo Ghosts, tag the target nearest you, so the others have farther to run when escaping, then attempt to halt any vehicles as you descend to intercept.

South Road (West)

It’s worth hanging back to the east of D if you’re approaching from this direction, as the foes standing at the farm entrance can easily see you. The height of the road means you can move to the rocks just past the parked flatbed (one getaway vehicle option for the targets, so be ready to neutralize it or move it away from the area before beginning your assault), and aim at the two nearest targets from here, or behind the small metal shed.

Lower Fields (North)

The steep coca fields to the north of the farm have a couple of cartel foes, who usually aren’t a threat unless you’re completely botched the target takedowns. Entering from this direction isn’t a particularly sound plan, though you can drop the two foes without being discovered, before creeping up and around to the low stone wall on the edge of the farm itself. Here you have an excellent takedown opportunity to hit one of the targets, as well as cripple one of the getaway vehicles. But doing this from far away is safer and is just as easy.

Targets: Farm Courtyard

It’s imperative you tag the targets with a drone so you can easily ascertain who is who; the supporters aren’t tattooed maniacs in vests, but look more like Bolivian citizens. Also note the number of enemies in close proximity, as well as the three possible getaway vehicles the targets may use. Depending on where they are when you fail to kill them, they can each take a vehicle, or both (or all three) targets may use one vehicle. So make your secondary plan a method to remove these as a getaway option (but not at the expense of your stealth).

Pilpintu Farm: Other Tactical Advice

It’s always a good idea to drive here in an armored vehicle, ideally with a minigun, and park it out of range of the enemies (but along the main road to the south, or park it on the dirt road below and east of the farm). Retreat to this vehicle if one of the targets makes a run for it.

Place your team close to the roads, so they can hopefully waylay any target attempting to flee. Then snipe the target closest to the road. Immediately send your team in to storm the farm, and drop down from your sniper’s vantage point and lob a grenade at any leaving vehicle (unless you want to use it!), lessening the chances of a car chase.

You may wish to prime a charge on the flatbed prior to the assault, so it can’t be used to escape, and block the main road to the south with vehicles to slow down fleeing foes.

With the benefit of three additional humans on your team, this mission can last seconds rather than minutes. It’s simply a matter of each Ghost targeting a separate enemy, usually from a good sniping point, and tagging them in unison. With all three targets falling at the same time, the fourth Ghost can provide the getaway vehicle, or infiltrate the farm and prime the SUVs a foe might escape in with explosives (or use a grenade launcher on them) so they never make it out of the farm compound alive.

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