Prima Games eGuides
primagames.com Browse Redeem a code Help
Tom Clancy's Ghost Recon: Wildlands eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › Special Missions

La Plaga

MISSION ACCESS

Complete at least two of the following bosses: General Baro, Yuri y Polito, Carl Bookhart, or El Pozolero to unlock this mission.

Objectives

  • Locate La Plaga
  • Kill La Plaga

LOCATIONS (La Cruz)

  • Buchon House
  • Outpost

REWARDS

  • + 350 XP
  • + 7 Skill Points
  • +10,000 Medication
  • Headwear: La Plaga’s Hat

Difficulty

Brief

El Sueño has given El Muro a chance to atone for his failure by killing La Plaga. But El Muro can’t bring himself to murder his brother. Instead, he plans on sneaking out of the country and taking La Plaga with him. Kill La Plaga before he gets away.

A Plague on Both Your Houses

This is a seemingly straightforward mission. You’re to study La Plaga’s buchon house, then clear it, killing La Plaga in the process. No miniguns, SAM launchers, or other installations hinder you. Though there are party-goers who should not be killed, by now you should know the difference between an unarmed reveler and a machine-gun-toting sicario. It’s only when you battle down to the basement that you realize La Plaga has an escape route—a tunnel leading to an outpost north of here, where the final part of the battle concludes.

Buchon House: Recon

Buchon House Northwest: Checkpoint

A couple of foes and a truck greet you if you take the main road to the buchon house. Dealing with these isn’t a problem, though if you’re caught by surprise, the main force of foes inside the compound may hear you, preventing a more clandestine approach.

Buchon House West: Entrance and Grounds

There’s a stone-paved entrance with a parking area to the left (north) and underground to the right (south). Head straight for the house if you want a firefight. Creep north or south to reach E or C respectively, if you’d like to recon the place or try a stealthier approach.

The grounds sport a low hedge and formal gardens on each side. Creep in and crouch to hide; aside from this, there are few obstacles to use for protection. The north building contains foes who can see you from windows. There’s a ground-floor open door on the northwest wall (facing the garden), near a basement garage slope. The garage door is sealed, and behind it is La Plaga; there’s just the matter of needing to weave your way through the south section to get there.

The door leads into a ground-floor gym and stairs up to a main living area, which is also accessible from the main pool courtyard. A smaller living room includes stairs up to a roof office and helipad. This is a good place from which to fly to the outpost, as opposed to taking the tunnel, but the lip of the building prevents you from accurately tagging foes below (though grenades can work, despite the innocents you may kill).

The south building is your entrance to the basement and contains numerous foes. The only access to the living room and bedroom floor is via the pool courtyard. Head downstairs from here to a dining room (with windows you can smash from C) and a small barrel-storage room, then more stairs. These lead down to a recording studio, a concrete corridor linking to the foundations of the north building, and tunnel access. Head there to spot La Plaga, who drives off down the tunnel on a bike.

Buchon House: Recon

TACMAP

There are two entrances to this house, though one is just under a kilometer north of the main compound and only accessible via a tunnel from the basement of the buchon house. The mansion itself has around 16 foes, mainly located inside the multiple floors of each side of the house. The north section has three floors, as does the south section, but the south side has an additional basement that goes underneath the north section but doesn’t link to it. So even though the guide map indicates that La Plaga’s location is under the north section of the house at the start of the tunnel, you need to descend through the south section to get to it.

The tunnel is winding, usually traversed on a bike, and ends at the outpost to the north, which has its own cluster of foes to worry about (about nine of them). The tunnel is gated until La Plaga makes his escape, so although you can head here first, you can’t infiltrate the tunnel from north to south (though you can divide your team in Co-op to tackle either end).

Buchon House South: Perimeter

Sneak around to here from C, or through the formal garden. This offers quicker access down into the basement if you shoot out the windows on this side and climb through into the ground-floor dining room. You can also snipe foes looking out of windows on both floors from here.

Buchon House East: Perimeter

This offers an alternate route (via C or E) to the pool courtyard area. This creates crossfire and outflanking possibilities during Co-op, and also allows you to shoot foes atop the helipad roof to the north from a different angle. It’s another way into either building too.

Buchon House North: Perimeter

Head around here from B or D. There’s a gym room window on this side you can smash but can’t climb through due to the treadmills on the other side. Ignore this area unless you want a stealthy way to reach the open door on the northwest wall of the north building; hop over the hedge here to reach it.

Target: La Plaga (Basement)

The basement is only accessible via the south building stairs down. It consists of a recording room where horrific execution videos are staged, a connecting concrete passage, and a garage area with a couple of heavy-weapons dudes to down. La Plaga is usually on his bike and away; head after him by using a bike parked at this location. Or retreat up to the surface, tag the outpost about a click north on your Tacmap, and head to it via the hillside (using an off-road truck stolen from the grounds) or by the helicopter found on the roof of the north building. Or use your own means of transportation.

Outpost South: Tunnel Exit

The exit from the buchon house tunnel brings you straight into the outpost, so use the concrete barriers as immediate cover. If you’ve traveled over the hill past the radio mast instead, you can use the top of the concrete tunnel exit as a sniping point, or run there after exiting. This offers cover and a view of most of the foes, enabling you to whittle down the enemies until only La Plaga is left. This can be done before or after you assault the buchon house.

Outpost East: Main Road

Just north of here along this road is a small checkpoint with a couple of foes, but as you normally approach this location after clearing the buchon house, the road likely isn’t used. If you’re attacking here first (or simultaneously), you can drive here and cause havoc, or better yet, peel off and sneak up to G or I and start removing foes from cover.

Outpost North: Infiltration Point

A small dirt path allows access into the main yard of the outpost, and the brick wall and brick shack enable you to seek cover if there’s heavy returning fire. It’s not a spectacular way to infiltrate, but it’s good if you’re trying to outflank while teammates attack from a different direction. Note the northwest corner of the yard has an impenetrable barbed-wire brick wall, but it makes good sneaking cover.

Outpost Southwest: Infiltration Point

The southwest side of the outpost features a rusty water tower and a copse of trees you encounter before you reach the brick wall at the edge of the mechanic’s garage where La Plaga makes his last stand. A break in the west-corner wall enables you to attack the yard and outflank the enemy. Or you can attack to the east of the water tower, around the open gate. There’s good access to G here, too.

Target: La Plaga (Outpost)

La Plaga drives out of the tunnel and usually takes refuge in the mechanic’s garage. Shoot him, flashbang him and his cohorts, massacre everyone else, then melee-strike him to death. Just get this execution done!

Buchon House: Other Tactical Advice

 For the most clandestine approach, start at B, creep around to C, shoot out the window and hop over into the dining room, then scurry down to the basement. At this point, it’s time to progress using shotguns and mayhem. Bring out flashbangs as you storm the basement, clearing the area, and then follow La Plaga to the outpost. Scramble up to G and shoot the foes in the vicinity before dealing with the buchon himself.

Alternatively, back out of the residence and drive a vehicle over the hill to the north and down to the outpost. Or use the helicopter atop the north building to reach the outpost.

For greater mayhem, move from B across the formal garden and into the north building at the gym level, and work your way up the building to clear it. Flashbangs and close-assault weaponry are advised. Cross the pool courtyard and bring the pain to all foes until the buchon house is completely cleared. Then follow La Plaga to the outpost and kill him and the enemies there.

Or land your own helicopter on the roof of the south building, which allows you to shoot foes across at the north building before dropping down and forcing your way into the south structure.

Or send in an explosive drone via the rear of the outpost, and detonate it as close to La Plaga as you can.

 At both locations, it’s helpful if you attack from multiple directions, though the plans to reach the basement of the buchon house are the same.

You should also attack from multiple directions when ridding the outpost of enemies. Note you can kill La Plaga and finish this mission at any time; you don’t need to massacre everyone.

The biggest advantage of Co-op, coupled with the knowledge that La Plaga escapes to the outpost, is the ability to split your team into two forces. Send the first to the outpost to clear it, perhaps placing mines at the tunnel exit (G), while the other duo clears the buchon house. La Plaga won’t even get into the outpost if you’ve already removed all foes and train your weapons at the tunnel.

Keep reading with a free account

The first 3 sections of Tom Clancy's Ghost Recon: Wildlands are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousOverview NextEl Muro