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Tom Clancy's Ghost Recon: Wildlands eGuide
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Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › P.N. De Agua Verde: Carzita

Carzita

Objectives

  • Locate Carzita
  • Interrogate Carzita

LOCATIONS

  • Buchon House

REWARDS

  • + 350 XP
  • + 3 Skill Points

Brief

We’ve forced Carzita to return to Agua Blanca to try and repair the resort’s tarnished image. He’s hosting a lavish party on his private island to try and win back some of his lost clientele. Get to Carzita and force him to give up his list of VIPs.

MISSION ACCESS

Complete Main Missions: Carzita’s Assistant, The Resort, Politician, in P.N. De Agua Verde Province to start this Mission.

Nabbing Narco Junior

Carzita is throwing a party every day of the week on his own private island. Locating and interrogating him completes this mission, but there’s still the slight problem of entering and exiting the island itself, and the large number of innocent party-goers that can get caught up in the crossfire.

Caution: A Trio Of Miniguns

One of the biggest concerns is spotting the three minigun nests dotted around the island; two overlook the south docks, and one guards the steps cut into the island on the northeast shore. Remove the foe manning each or avoid these areas.

Most Recon: Unacceptable Collateral Damage

Be aware that as there’s a party in full swing, there’s a concentration of party-goers on the terrace above the south docks, at the northwest hacienda building, where Carzita is initially found. Lower your weapons, and prospects for a massacre, when moving around this area.

Buchon House: Recon

TACMAP

Access to the island involves flying, swimming, or boating there, so bear in mind that a helicopter landing can occur wherever there’s enough flat ground. Southeast, atop the cliff plateau, is where the guest choppers are parked. There are also steps up from a docks where speedboats are moored (southwest), flanked by two minigun turrets as well as a large lookout shack on the south edge of the island. The main party (and Carzita) can be found at the northwest hacienda and swimming pool. There’s also a small private beach on the northeast side of the island, with stone steps up past a minigun nest. Other than that, the sheer rock face of the island means you have limited access from the water. Of course, you can parachute in and land anywhere you wish (though that risks being spotted).

Southwest Docks

The jetty and boat dock southwest and below the party hacienda favors a quick and full-frontal assault. Storm the docks from the west, stopping your boat under the rock formations near the tiny spit of sand to the west of the jetty (removing the guard by the boats), then rush east, and up the steps. Before you reach the hedge arch atop the steps, you need to have neutralized the minigun operators to the west and east with quick, competent takedowns. This can be done with suppressed fire, during the dark, to minimize additional carnage. Now one of you can ascend to the swimming pool area, and grab Carzita. As you’re doing this, another Ghost can send up a drone to tag Carzita’s location, making the search quicker. Leave the same way you came.

Southeast Helipad (and Enemy Shack)

If you’re arriving by air, even if you’ve dropped off parachuting Ghosts beforehand, land here as there’s only a single foe to deal with (at least, initially), and you have the height advantage as you advance down the island. You can quickly descend to the shack on the south perimeter and overwhelm the foes there, dropping grenades on the minigun nests above the jetty, and generally causing havoc. Or, you can sneak down, tagging foes using suppressed weapons, and enter the hacienda with minimal casualties.

The helipad is an excellent extraction point if you can’t find a boat and don’t want the embarrassment of swimming kilometers to safety; there are four helicopters to choose from up here!

Southeast Islands

Can you parachute onto one of these islands and snipe foes from there? Yes. Should you? No. The vantage points aren’t as impressive as you’d be hoping for.

Northeast Shore

As long as you spot the enemy patrolling the steps above you, and can neutralize the minigun operator here, this is a great clandestine infiltration point. Climb the stairs, then head right, under the rock lip and minigun nest, and along the cliff ledge, westward to the hacienda’s north balcony. Then you can easily find Carzita (and hide under the balcony if you need to use the drone to locate him).

Or, you can continue up the steps from the minigun nest, heading south to engage foes on the opposite (south) side of the island at the shack, or cross to the hacienda and enter in plain view of others, which is fine if you don’t care about stealth, or you’re extremely competent at spotting and neutralizing foes before they see you.

Target: Carzita And Buchon House Hacienda

Carzita begins his partying by the pool in the southwestern area of this compound, but can wander anywhere on the island (to the shack for example, where he usually goes if he hears gunfire). If you’re playing it stealthy, look for him somewhere on his balcony (the southwest or north ends). Note his home features two main interior spaces separated by a fountain courtyard; they can be snuck into if need be (if you’re locating Carzita and need to stay out of sight of patrolling cartel thugs, for example).

Buchon House: Other Tactical Advice

Applying a stealth plan, enter from D, concentrating on the foe heading down the steps, and the one behind the minigun. Assuming you dealt with them silently or avoided them, head up the steps, turn right and under the minigun, sneak west along the cliff ledge, up to the hacienda balcony, and find Carzita. Extract in any direction, or back the way you came.

A quick route to take is via the jetty at A, storming the steps, taking out both minigun operators, and vaulting over the low walls into the swimming pool area to quickly apprehend Carzita. Afterward, retreat to either the jetty (to claim a boat), the helipad (to fly), or to the vehicle you came in. Alternatively, you could simply parachute directly into the swimming pool, and grab Carzita immediately.

Cooperative tactics follow the same general game plan, though you can infiltrate from two separate locations to cause confusion among the enemy forces (head in from A and D). Have one of your team ready to depart in either a boat or chopper, landing at a pre-determined location to pick up the rest of the team.

For stealth planning, you may only need one Ghost to do the majority of this work, with the others waiting off-shore (or circling above in a chopper) and providing drone support.

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