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Tom Clancy's Ghost Recon: Wildlands eGuide
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Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › Koani: Boston Reed

The Undertakers

Objectives

  • Locate Carlos while remaining undetected
  • Tail Carlos to his brother Hernando
  • Interrogate Hernando

LOCATIONS

  • Salt Hotel
  • Koani Lithium Mine

REWARDS

  • + 1,000 XP

Brief

The bank account number obtained at Media Luna has provided the identities of Reed’s top henchmen—Carlos and Hernando Guerrero, also known as the Undertakers. Track down the Undertakers and find out what they know about Reed.

MISSION ACCESS

Complete Main Mission: Flight Plan in Koani Province to access this mission.

Dead Men Walking

About 1.8 clicks north of Rally Point Remanzo Alpha, and about the same distance east of Koani Bravo across the salt flats, is an odd little hotel built of salt bricks. It’s the current location of Carlos Guerrero, one of the Undertakers. Pinpoint and follow him.

Salt Hotel: Recon

TACMAP

A small central building with a couple of store shacks sits to the east, surrounded by dotted ruins and salt piles for you to use as cover. Finding Carlos is easy; he’s watching TV inside the hotel.

East Road

Simply pull your car up anywhere around this point, ideally off the road so Carlos can drive past your vehicle (stay behind cover while this happens), and use a drone to pinpoint Carlos in the hotel.

South Ruins

Jog southwest from the main road and take cover within this small collection of crumbling stones. View Carlos via drone through the window or doorway of the hotel. Stay here until he passes the main road, then follow him.

West Salt Flats

You can head directly from Rally Point Koani Bravo and park here, but watch for patrolling foes near this small pile of ruins. This is the most problematic spot to remain hidden at, so think about moving north or south instead.

North Salt Piles

These are good to hide behind as you send up your drone to sweep the area.

Target: Carlos Guerrero

This fellow doesn’t seem to be a feared lunatic, but appearances can be deceiving.

Salt Hotel: Other Tactical Advice

Slow on the main road at A before pulling off and parking behind a building, so Carlos can freely leave without seeing you. Or head to one of the previously listed vantage points. Bring out your drone and hover it at the front doorway (southeast corner) so you can easily see Carlos. Then wait for him to head to his car, and follow him.

You can also creep up and peer through the window, physically pass near the door, and tag the small complement of cartel thugs without making a sound (stealth takedowns only), but this is unnecessary.

Tailing Carlos

Once Carlos leaves the Salt Hotel, keep more than 50 but less than 300 meters between you and his vehicle. Note that you don’t need to be on the road; you can follow Carlos at the edge of the salt flats heading northeast, to the objective location. Feel free to order your team to the next location prior to Carlos arriving, as the journey isn’t eventful. When Carlos arrives at the Koani Lithium Mine, your recon of this location can begin (or conclude if your teammates have already checked it out):

Caution: Silent, Not Deadly (Yet)

Weapons are not live until the objective changes to interrogating Hernando. As soon as this happens, you can storm this base and apprehend the brother before he flees in a vehicle. Or give chase and stop him elsewhere. Be mindful of the mine workers in this facility; an ideal scenario involves no civilian casualties.

Koani Lithium Mine: Recon

TACMAP

This mine facility has only a few foes to deal with, a porous perimeter, and little need for clearing, as you can scare the target into fleeing in a vehicle, which means you don’t need to set foot in here. However, if you’re here to clear, the most trouble crops up around the target warehouse and up on the vat gantries to the north; pay special attention at these locations.

Southwest Perimeter

Park here, close to the buildings in the southern part of this area, for excellent access to the cabin stacks to the right of the entrance where Carlos drove through. The cabins allow elevated views, and one of the open-ground cabins offers a quick infiltration through it and into the mine facility. The entrance itself only has one or two foes, and this is the fastest way to start a lot of noise, prompting Hernando to flee.

Southeast Perimeter

Aside from a few patrolling foes (including a group of two) between this perimeter and the warehouse where Hernando and Carlos meet, there’s little to stop you from entering the base, removing any close foes silently, and creeping up to the rear (southeast) entrance into the warehouse. From here you can sprint and grab Hernando, ready for extraction, or tag his brother and other foes, clearing the warehouse out before pursuing Hernando by vehicle.

Northeast Perimeter

The large vats and gantry present a couple of armored foes and a sniper to contend with, but these are relatively easily neutralized if you creep around from B or D. The gantry provides good views of the entire base, which is helpful in Co-op missions, but you’re a little far from Hernando if he flees. If this happens, head down and out to a vehicle (sometimes a military SUV) parked at the north-road exit.

Northwest Perimeter

With few foes and a direct view into the warehouse, you can get a positive ID on Hernando easily, as well as demolish the parked vehicles near the warehouse and exit so he can’t escape by vehicle. Or you can pull into the base here, spook Hernando into fleeing, and give chase immediately.

Target: Warehouse and Hernando Guerrero

Carlos heads through the main (northwest wall) entrance into this building to talk to his brother. As soon as the chat ends, Carlos is expendable and should be treated as one more foe. Hernando requires capture and interrogation. This involves either clearing the mine facility quietly so Hernando isn’t spooked, and then grabbing and interrogating him, or causing him to flee (via explosions or noisy gunfire), then giving chase and stopping his vehicle.

The warehouse has two front entrances (northwest) and one rear (southeast). The roof features bullet-proof skylights, so you can’t drop in unannounced.

A quick way of accessing the interrogation objective is to simply fly the drone in as soon as you reach the mine facility, hovering with a view of the front garage door so you can spot Hernando and update the objective. Once you interrogate Hernando, either before or after a vehicle chase, the mission concludes.

Koani Lithium Mine: Other Tactical Advice

There are two main plans available to you here: spook Hernando into fleeing in his pickup and give chase, or apprehend him inside this mine facility, usually after all other foes (and his brother) are dead.

Be ready near a fast and sturdy vehicle, parked near A. After using your drone to find all foes, fire indiscriminately (at the foe by the entrance hut, for example) until Hernando flees. Or destroy barrels or the propane tank on the northeast side of the warehouse. Then give chase.

Or sneak throughout the base, starting at A and removing the foe at the gate. Move on to B, around to C for the sniper and gantry foes, then snipe the patrol of two with a single sniper round that passes through both of them. Clear the rest silently until only Carlos and Hernando remain. Then storm the warehouse, take down Carlos, and grab his brother. Or, sneak to the vehicles and set explosives without being seen, lob in some grenades, and remove all vehicles that Hernando can reach so he has nowhere to go. Then collar him.

Helicopters are more helpful in Co-op, as you have the luxury of keeping a pilot on standby to follow the fleeing brother, strafe the mine facility and cause a ruckus, or pick up Hernando for extraction.

Otherwise, a silent takedown of all foes is much easier if you have Ghosts approaching from multiple angles (A, B, C, and/or D).

Chasing Hernando

Did Hernando escape? Chalk this one up to bad planning, but you still need the information from him. Drive immediately to intercept his pickup. It isn’t chaperoned by cartel vehicles, meaning you don’t need to fire a single shot. The only slight worry? You need Hernando alive!

Caution: What the Truck?

The vehicle can be rammed, banged around a bit, and it can start smoking. When it catches fire, Hernando should get out. Be warned: you need to start the interrogation away from the effect of the explosion once that pickup goes up. For this reason, it’s worth keeping the truck from catching fire, or dragging the driver away quickly.

Don’t try to grab or climb onto the truck. You’ll end up dead.

Hernando’s Chase: Other Tactical Advice

This mission gets a whole lot simpler if you ensure your ambush location isn’t near an enemy stronghold. You don’t need the extra and unwanted hassle of engaging cartel henchmen when all you need to do is drag a guy from his vehicle and slap him around a bit.

You can wave down the truck with your guns pointed at the driver, but he usually takes off, running you over in the process. However, you can grab him from his vehicle (possible but difficult). Or you can ram him off the road (in Co-op, each player can use a vehicle to pin him more quickly and from multiple sides), or bash the truck until it catches fire.

Or your whole team can ride in an armored truck and ram the enemy vehicle while shooting at it (but not the driver). When Hernando exits the vehicle, bundle him into a second vehicle if you’re close to an enemy installation, or simply interrogate him. The mission then concludes.

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