Prima Games eGuides
primagames.com Browse Redeem a code Help
Tom Clancy's Ghost Recon: Wildlands eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › San Mateo: El Pozolero

The Journalist

Objectives

  • Reach the journalist’s last known position
  • Talk to the rebels
  • Free the journalist
  • Escort the journalist to the rebel safehouse
  • Talk to the journalist
  • Photograph the journalist’s notes

LOCATIONS

  • Rebels (Unmarked)
  • Outpost (East)
  • Rebel Campsite

REWARDS

  • + 500 XP

Brief

We’ve learned that a Bolivian journalist named Lupe Vera has been in San Mateo investigating the disappearances for the past several months. We need to locate Ms. Vera and find out what she knows.

MISSION ACCESS

Locate Major Intel in San Mateo Province in order to access this mission.

Hello, Vera

Locating the journalist means befriending a small group of rebels at a burned-out area of buildings just west of a cartel outpost. The outpost itself is just east of San Mateo Bravo, and you can ignore the rebels and assault the outpost, ignoring the first two objectives, if you wish. Free Lupe Vera from a cage on the cliff edge of this precariously-positioned camp, and extract her. She must be led to a waiting vehicle and extracted.

Caution: Mortars and Less

You’re in luck! The outpost monitoring the river border to the east doesn’t have a large number of installations to worry about, only a mortar, manned by a cartel thug to the northeast of the main camp area (in the “dip” of the main dirt track through the camp, before the cliff steps down to the east road). Otherwise, the main problems come from the snipers.

Most Recon: Rebellion In Full Swing

Should you reach the rebels in the burned-out buildings near the diggers, and speak to the rebel leader, they automatically head down to the Outpost and fight alongside you. If you don’t want or need their help, skip the first two objectives and recon the outpost.

Outpost (East): Recon

TACMAP

The small outpost where the journalist is being held (on the eastern edge of the upper area) features a single mortar installation, and a couple of sniper towers to worry about, along with a steep cliff-side path down to the road and river on the far eastern side of the area, where a third sniper tower and small checkpoint are. Simply concern yourself with the enemies on the upper area, unless you’re wanting to extract the journalist in a more novel direction (down to the east road, and out).

Target #1: Rebel Leader

The rebel leader and a couple of friends are hiding in a small abandoned home near some ruined cottages and digging equipment. Use the diggers if you want to attempt a moveable defense and bring it into the base via B (or use it for protection). The rebels, after speaking to the leader, usually attack the outpost from D.

Southwest: Water Tower Infiltration Point

You have good height, actual visual on the target across to the northeast, and the ability to tackle the sniper on the southeast tower before you encroach into enemy territory. Sneak down here and either move along the south perimeter to C, or head into the mess hall and use the buildings as cover until you reach H.

Southeast: Cliff Edge

You can’t climb the steep cliffs to the south, where the torrential stream is descending down the mountainside, but you can sneak here from B (or F). Head here first to climb the tower and remove the sniper (or wait for a foe with an easier aim to do it for you), then free a second cage of rebels nearby. The half-finished building by the target can also be used to fire down on foes from.

West: Main Road Entrance

There are two parallel infiltration areas here, both running downhill from west to east. The main road allows a cartel-approved vehicle through the gates, and into the camp, after which you can gun foes down with a priority made to the mortar operator and snipers.

Or, you can head down through the ruined cottages, down the pathway by the foot of the cliff (E), and tag the sniper and adjacent mortar operator using stealth. Then sweep in heading south, to the target.

North: Crucifix Bridge

Head here by remaining on the upper ground after disembarking from the rally point, and locate the crucifix on the cliff edge. You can peer down, lob grenades, and create a huge amount of havoc with almost impunity, and can even snipe down to the tower near G. This is the ultimate support position, allowing you to cover teammates as they extract the journalist. A spot of careful falling allows you to reach F.

North: Cliff Ledge

Either hike here from the road farther north, from E, or up the cliff path from G. From here, you can tag both snipers in the two main towers south of you, creep up and remove the mortar enemy, and clear the lower ledges atop the cliff of foes, in readiness for extraction. You can also look east to G, and try some long-range takedowns of the foes at the bottom of the cliff.

Northeast: River Checkpoint

This isn’t necessary to head in from; but if you must clear everyone from the vicinity of the outpost, don’t overlook the enemies at the checkpoint, and the sniper atop the low tower. Note the pathway up to H from here; it has foes above you, and attacking from this direction (up the cliff) is extremely unwise and unsafe. It is an alternate extraction plan, though.

Target #2: Lupe Vera (Rebel Cage)

Lupe Vera is being held in this cage, close to an open warehouse and a half-built brick garage with a roof area that a captain likes to hang out at. The immediate area must be cleansed of foes as you’re going to need to lead Vera out of the cage to an extraction vehicle, as hiking to the extraction point is a terrible idea.

Try removing all foes first (you have rebels you can call on with Rebel Support, or unlock in either cage). Though the cage can be unlocked while the fight still rages, wait until it is safe to lead Lupe out.

Outpost (East): Other Tactical Advice

Use Rebel Support to call on a Mortar Strike to amusingly target the enemy’s own mortar after conducting a quick drone sweep of the area. Then infiltrate from B, quickly clearing the sniper, southern foes, and order your team (and rebels if necessary) to the lower ground near F to remove enemies by the cliff edge.

Or, you can locate a military-spec vehicle belonging to Santa Blanca (any white vehicle), and drive it down from D, into the base, and create havoc before getting out and slaying the snipers and mortar enemy. You may wish to remove the snipers before the vehicular manslaughter begins.

Another option is to sneak along the northern edge of the outpost, below E, and start silently culling all the enemies, remaining close to the gate, then sneaking south, and around to C to remove the remaining foes.

After freeing Lupe, bundle her into a waiting vehicle. This can be a vehicle you parked near B, the white car you can drive through the gate that’s parked adjacent to the brick garage (near the gate), or via a chopper you used to land in the main yard of the outpost.

Or, you can lead Vera down the cliff path to G, to a waiting vehicle or flag down an innocent’s car and use that.

Solo tactics are advisable, but it’s also worth attacking simultaneously from different angles. Have one Ghost up at E, sniping and removing enemy sharpshooters and the mortar. Have a second Ghost partway down the hill at G, and tackle the foes at the checkpoint, the low sniper tower, then head up the cliff path. The remaining two Ghosts can figure out their preferred path; one from B and one from D works well, as you can outflank the foes and shoot them in a crossfire.

You can structure the extraction of Vera much more easily with other humans in your ranks. Have a teammate flying around in a chopper, landing it once the coast is clear, for immediate extraction from the main yard. Or use the digger, or a vehicle that’s maneuvered close to Vera while another Ghost is leading her. You can also head down the cliff to G to a vehicle a Ghost has driven there.

Extraction To Rebel Campsite

After escaping the outpost in a vehicle, take Lupe to the rebel campsite to the southwest of your current location. During the journey, Ms. Vera explains the story she’s working on. Park at the rebel campsite, speak to the journalist one last time, and she offers up some helpful information. Head into the hut inside the campsite, and simply photograph the notes on the desk to complete the mission.

Keep reading with a free account

The first 3 sections of Tom Clancy's Ghost Recon: Wildlands are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousLa Carcel Del Pueblo NextThe Death Truck