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Tom Clancy's Ghost Recon: Wildlands eGuide
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Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Narco Road DLC

El Invisible

Leader: El Invisible

Leader Description: Secret boss of Santa Blanca’s Smuggling network.

No one knows his name. No one knows what he looks like. No one knows where he operates from.

Unknown Target

Description: El Invisible is testing you. Find the target and kill him. Don’t ask questions. You need to gain his trust.

Reward: 750 XP

Reach the Mission Location and Find the Target

Keep your distance from the mansion and pull out your drone to mark targets. You must sneak into the building on the east side of the compound.

The guards here seem to keep their distance from each other, allowing you to easily pick them off one by one while entering the courtyard. Make sure to dispose of the snipers first, as they will spot you much easier from the rooftops.

As you enter, be on the lookout for the Unidad who may emerge from the west building. Take them out right away before they locate you.

The right building has a patrolling Lieutenant, a single enemy on the main floor, one on the level below that, and two more in the basement. Proceed down to the bottom floor, picking off each enemy on the way.

Hack the Computer

While descending the final staircase to the room with two enemies, your objective will change noting that the target is no longer there. Defeat the Unidad and hack the computer, then quickly take cover behind the barrels in the room with the ammo crate.

Defend the Computer During the Data Transfer 1:10

The gate that previously separated the west underground from the east will open, allowing Unidad to enter the room. Pick them off as they come running down the hallway. Use grenades to quickly deal with multiple enemies that enter the computer room before they reach the second room. After defeating several enemies in this hallway, just wait for the timer to run out.

Escape the Villa

There are two decent options at this point. First, head back upstairs and take the helicopter in the courtyard to escape. Second, go to the other side of the underground, kill two Unidad, kick down a door, and take a motorcycle through a secret tunnel system where the gang will be fighting a group of Unidad. Regardless of your decision, you will end up with a helicopter that makes the next objective much easier.

Spy on the Target Without Being Discovered

Go to the mission marker to find the target, who is about to leave a small military base. Follow him along the winding road, using the cliffs to conceal your cover. Continue the chase and remain undetected until you fill the meter to 100%.

Kill the Rat

The time for stealth is over. Get in front of the car, land and take out the driver. The mission ends once the “rat” dies.

Dead or Alive

Description: Asking you to kill yourself, become invisible like him? That’s a good sign. El Zamuro wants you close to him and that means being close to his PDA.

Reward: 750 XP

Reach the Mission Location and Kidnap the Commander

Proceed to the mission location and position yourself on the hillside near the mission on the south side of the road. Use your drone to scout the courtyard, making sure to locate the Commander, five enemies in the courtyard, and the sniper on the rooftop.

TIP!

Remember, you are kidnapping--not killing--the commander, so make sure he stays alive. Have flash bangs at the ready to stun him if he becomes alerted.

Take down the Sniper first, then move in from the south side, killing the two enemies who are patrolling the back side of the building. Head inside the building and pick off the enemies in the courtyard, taking extra care to not alert the commander.

The Commander is a fairly aggressive unit, so retreating from the area may cause him to chase you. Once he’s in your clutches (via stealth or flashbangs), head west down the road to the helicopter. Force him inside and head for the next objective. Once there, remove him from the helicopter and force him into the car. Remember: You can keep enemies in the trunk!

Drive the Car to the Camp Before It Explodes 7:00

This vehicle is set to explode in seven minutes! Head down the road toward the camp. It’s a long drive, so use the nitro boost effectively. The first time this objective appears, you will be heading for the end of the mission; however, you will soon get interrupted.

Analyze the Car

Bowman needs to analyze the car for information after it is learned that the car has been used in a trafficking ring. Quickly head for the new objective marked on your map. Once there, step out of the car and call in some rebel reinforcements. You are about to fight off a few waves of Unidad! Keep in mind that the timer for the car’s bomb detonation is still running!

Hold the Position While the Car Is Being Analyzed 1:30

Quickly place mines at the mouth of the road leading into the area, then take cover behind the dumpsters to the east of the objective. This will create a great view of the road and any enemies that may attempt to sneak up the hill near the helicopter and car.

Two Unidad trucks equipped with Miniguns and four soldiers on foot will attempt to stop your progress.

It’s not a requirement to eliminate the attacking Unidad to complete the task. After 90 seconds have passed, it’s time to go. Don’t waste time killing the remaining Unidad unless it’s absolutely imperative in order to make it back to the car.

Drive the Car to the Camp Before It Explodes

Now it’s time to drive to the camp with whatever time remains on the clock. Take off down the hill directly for the objective, shaving off the time it would otherwise take to go through the winding road down the mountain. Follow the road into the camp, park the car in the garage, and get out.

Leave the Camp and Let the Car Explode

There are no enemies in this camp, so there’s no need to be stealthy. Run out of the camp down the road from which you entered. Once you are outside the small circle on your mini-map, the mission will end.

Out of the Shadows

Description: This is the chance you’ve been waiting for! Go meet this phantom. But be careful; we don’t know what his real intentions are.

Reward: 750 XP

Put Your Weapons in the Lockup

Proceed to the small shack and stow your weapons. After doing so, you get knocked out and the screen will go dark.

Escape Prison

You awaken in a jail with only your hands and your brain as your weapons. Wait for the dialogue to finish and get close to the door. When it opens, head to the left and follow the hallway to a locked door. Break the lock and go to the right; melee the soldier at the bottom of the stairs and take his weapon.

TIP

Until you can access a weapon crate, you can only hold one weapon at a time.

Reload the weapon, equip the silencer, then head back inside through the door behind the staircase and kill the patrolling guard. Next, direct your attention back outside and eliminate the two enemies across the small road.

Hide behind the dumpsters and sand barricade outside and wait for a soldier to exit the jail area and attempt to cross the road. Kill them after they are clear from the fence.

Cross the street and head to the weapon crate. Keep an eye on the soldier patrolling the small, fenced-in yard as you cross. Once across and behind the fence, kill the snipers in the tower to the northeast. Access your loadout from the nearby crate and re-equip your weapons. Pull out your drone and begin scouting the area. This will help you keep tabs on the patrolling soldiers, thus making the next steps easier.

Get on the roof of the north building in this small compound and kill the enemies on the jail rooftops. Wait for two guards to patrol the fence near the exit of the jail area. Let them pass and kill them quickly with your weapons.

Head north out of the gate the go left toward the military helicopter. Stay near the fence using the small barriers as cover and then cross the street

Sneak up on the SAM site and place some C4, then kill the soldiers guarding the helicopter. Once you’re in position to board the helicopter, detonate the C4 and take off!

Pick the Correct Seat!

The Unidad helicopter has two seats near each other: the gunner and the driver seat. Choose the driver’s seat, because you can’t switch seats once you’re inside it!

If you fail here, your options are not over. This will likely summon a vehicle response from the Unidad to your area of the base. These vehicles can penetrate the gates, allowing you an alternate escape route.

The Last Laugh

Description: You’ve been given a lifeline, so take it. Give Sonrisa what he wants. Find the PDA and--this time--don’t let Zamuro get away!

Reward: 1000 XP, 104 Gang Followers

Extract Señor Sonrisa

Proceed to Señor Sonrisa’s hideout and load him into a car before driving to the extraction point.

Reach the Entrance of the Secret Bunker

Take a monster truck and drive toward the objective. Jump out above the entrance in the north side of the base. A single enemy will be guarding the outside of the bunker; dispose of him and use the monster truck to get past the small gate and enter the bunker.

As you progress through the long walkway leading into the bunker, take out the 3 soldiers as you find them. These three are far from each other and can be killed without the threat of alerting other soldiers.

Locate El Zamuro’s PDA

Kill the Soldier to the right (near the explosives) as you enter the larger area of the bunker. Next, go left and continue to the upper level.

Eliminate the lone soldier on this catwalk and continue to the south end of the bunker. Grab the skill point and watch the movement of the five soldiers in the south end of the bunker from the catwalk.

Wait for all but two enemies to leave the area, then head north toward the other end of the bunker. Next, cross over to the yellow cargo container that has been converted into an office. Inside this office, you’ll find the PDA and the bunker will begin destructing.

Escape the Bunker

Hop on one of the motorcycles across the road and head straight north out of the tunnel. As you approach the opening, your objective will change.

Kill El Zamuro

Once you exit the mouth of the bunker, quickly go left and hop into the military helicopter. Take off and chase down El Zamuro.

Fire your helicopter’s missiles to take down Zamuro’s helicopter. Once the job is complete, you’ll find yourself outside a small house in the Arizona desert. It’s time for revenge!

He’s Dead, For Sure!

It’s time to kill Señor Sonrisa, so kick down the door and end his life. Be careful, though, because he has a pistol!

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