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Tom Clancy's Ghost Recon: Wildlands eGuide
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Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › Itacua: La Yuri Y El Polito

Rebellion Rising

Objectives

  • Stop and tag the Santa Blanca convoy
  • Stop the convoy
  • Tag the convoy
  • Find intel about a rebel op
  • Start and defend the rebel radio
  • Start the radio
  • Defend the radio

LOCATIONS

  • Santa Blanca Convoy
  • Pantoja

REWARDS

  • + 350 XP
  • Rebel Support: Mortar Strike

Brief

The rebel movement in Itacua is in bad shape, and Pac Katari needs our help. The more we support him now, the more support we can expect from him in the future.

MISSION ACCESS

This Mission commences once you receive a radio message from Pac Katari, around two minutes after completing Main Mission: Amaru’s Rescue.

We Gonna Roll This Truckin’ Convoy

Once your first mission (Amaru’s Rescue) has been completed, you soon receive a radio signal from Pac Katari, who’s hoping you’ll be more proactive in helping his rebel forces. To start with, there’s a Santa Blanca convoy somewhere in the southern part of Itacua Province that needs “liberating”; it must be stopped and looted.

Santa Blanca Convoy: Recon

Caution: Unacceptable Collateral Damage

The roads of this province are used by the civilian population, and killing any of them during this convoy assault results in an XP penalty, or complete failure of this mission. Be adept, not trigger-happy.

TACMAP

Unlike the majority of your main missions which take place in a stationary location, convoy attacks occur somewhere along the route the enemy convoy is driving down, which in this case is the road network in the southern part of this province.

The convoy consists of a lead SUV, the convoy truck itself, and a second SUV bringing up the rear. Each vehicle has two enemies inside. Simply bring the convoy truck to a halt (it doesn’t have to be damaged), and then “tag” the main truck so the supplies can be picked up by the rebels later. The supplies are stored in a compartment on either side of the main truck.

Santa Blanca Convoy: Other Tactical Advice

There’s no “wrong” way to assault this convoy, though finding a remote stretch of road via helicopter recon is an excellent pre-planning idea, and commencing the assault when you’re far away from any other enemies (such as those at the Itacua Base) is encouraged. Get ahead of the lead SUV, and tag the driver with a long-range headshot, then his passenger, and continue this enemy takedown for the two other vehicles, while you order the rest of your team to attack from the sides of the road (assuming you positioned them close to where you got the convoy to stop).

Buzzing the convoy in a helicopter is also entertaining, but can lead to civilian casualties. Ramming the main truck off the road is also an option. Having a sturdy SUV-type vehicle that can take damage and shoving the convoy truck into a rock wall or down a gully at the sides of the road so it stops are all good ideas.

Explosives also work well; it takes two grenades to incapacitate the main truck, but this also causes it to explode, which can kill you. The supplies can still be looted, however.

You can also find a narrow stretch of road, drive a couple of vehicles across the path of the convoy so it has to stop, and drop the convoy enemies as they slow down. Having more vehicles in this blockade means the enemy is less likely to ram through, and some can be used as cover.

With the ability to split your team into individuals who can each take a separate role, the convoy stands little chance. Have two of your team concentrate on taking out the main black convoy truck, while the others each pick one enemy SUV.

With each team member picking a specific vehicle to neutralize, feel free to use one of the Solo plans presented previously, such as getting ahead of the convoy and ambushing it (except each of you can tag a different foe in seconds).

Can you drop onto the truck roof from a helicopter, then fire through the driver roof to subdue the enemy? Certainly!

Intel: Rebel OP

Once the convoy has been captured, Pac Katari radios in to thank you. You’re now encouraged to scour the province for intel pertinent to any rebel operations, in order to continue this mission.

Most Recon: Additional Intel

Remember to consult the Key Locatins and Province Content for advice on gathering all Intel, and conducting a thorough search for all collectibles. Intel can be found at many compounds, villages (usually inside a Comms center), or enemy strongholds. It can take the form of papers, a corkboard wall, or information you “acquire” from interrogating a fleeing enemy lieutenant. You have the choice to “Locate Supply Raids”, “Locate Skill Points”, or “Locate Rebel Ops”. To continue this mission, choose the third option.

Most Recon: Side Missions

Side Missions (color-coded green) that require you to assist the Rebels are obtained by checking Intel scattered across the province. For this particular Main Mission, which has elements of a Side Mission to it, it is explained in the following text as an introduction to the kind of help you can give to Pac Katari’s forces.

An Unscheduled Broadcast

Pac Katari has recorded a broadcast to the people of Bolivia, in an attempt to rouse support for his rebels. He needs the broadcast to go off without a hitch. Unfortunately, you expect cartel forces to shut down the radio mast as soon as the broadcast starts—but not if your team is here to guard the transmission.

Pantoja: Recon

TACMAP

The hillside village of Pantoja offers numerous long-range sniping opportunities if you’re backing up Ghosts closer to the radio transmitter (G). It’s worth clearing a couple of Unidad forces close to G, and an SUV with two more forces that park nearby afterward; do this proficiently so further Unidad forces don’t appear. Also be aware of two possible additional foes on the road by D; they’re easily neutralized if attacked from above or from the road to the west.

Then you have the luxury of getting into an advantageous position for the minute or so before Pac Katari’s broadcast commences. During this time, two cartel vehicles appear; one from the west heading downhill, and one from the east heading up. Each has two foes inside. Remove them as threats.

Cow Barn

Close to an ammo pick-up and offering views of the valley below, you have views of the western vehicle on approach (which you can neutralize with sniper fire or favored takedown tactics) from the front of the barn. You can easily hike east to B and C from here, too.

Church

There’s ammo, interior access to the church if enemy reinforcements arrive that you can’t handle, and a fantastic view of the transmitter, allowing you to tag foes trying to disconnect it with ease. Just watch for foes climbing the stone steps, or approaching from the cemetery to the east.

Cemetery

Position a sniper here who can take down any foes milling about at D, and can track the east vehicle all the way up the winding road, and take it down with ease. The eastern end of the cemetery allows direct views of the transmitter too, if you need to back up Ghosts closer to the objective.

Lower Village

The roadside area at the lower village may have additional cartel thugs to neutralize, so mop them up before you start the transmission. Park a vehicle near the blue house, across the road, if you want the reinforcements to stop, allowing you an easier takedown opportunity. You can quickly yomp west to intercept foes at G if the transmitter takedown looks likely, too.

South Shack

Stationing a Ghost here allows you to intercept either incoming vehicle; there are views of the road near D for tackling the enemies heading uphill, and you can run in behind the foes in the vehicle heading downhill and rake the vehicle as they park up near G, if no one else has done their job properly.

Bus Stop and Water Tower

This section of road allows early detection and removal of the vehicle heading downhill, either by blocking the road with a car and removing the threat, or raking the car as it nears you. Or, you can hang tight and watch the transmitter from the grassy rock outcrop at the switchback in the road, which offers excellent views of any targets milling about below.

Target: Radio Transmitter

Simply reach this location and switch on the transmitter, before guarding it until the broadcast concludes. Use the adjacent metal warehouse as cover, and have a Ghost here for close-range takedowns. Remember, both enemy vehicles park on either side (north and south) of the transmitter.

Pantoja: Other Tactical Advice

With doing the transmitter switching, it’s important to first remove Unidad threats, so move in your team south of G to help take down the two Unidad soldiers, and the SUV with two additional foes that arrives.

Before activating the transmitter, feel free to prep the area (away from any civilians) with mines along the route the vehicles will take, along with vehicles (even a helicopter) so the roads are effectively closed. Judge where it’s best to stop either enemy car, and position your team so they can quickly remove one of the cars, while you concentrate on the other.

A good place to move from is north from G to B, making sure no foes are attacking from C. Then sit tight, and drop foes from the church cliff-top, optionally lobbing down grenades to explode just as the vehicle stops.

As there are numerous advantageous locations where you can hide, have two teammates assigned to stopping each vehicle. Crossfire opportunities from D and E (for example) neutralize the east enemy car in seconds. Similarly, stationing a Ghost at B and F prevents the downhill car from arriving. Mines on the road, expertly-lobbed grenades as a car stops at a barricade you’ve made, and even helicopter strafing are all available to you, though the latter can reduce the civilian population.

Most Recon: Pac Katari’s Rebel Support

Once the broadcast has finished, so has this mission, but not before Pac Katari radios in to congratulate you. He also promises Rebel support; unlocking “Mortar Strike” on your Comms Wheel.

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