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Tom Clancy's Ghost Recon: Wildlands eGuide
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Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › The Factions

Operation Kingslayer

the GHOST TEAM

A US Spec Ops Unit working with CIA Case Officer Karen Bowman to destabilize Santa Blanca.

The Ghosts are the spearhead of the US Army’s unconventional warfare quick response forces. They are the first unit deployed into dangerous situations and the last ones to leave when things get rough. They are a reconnaissance and direct action team armed with the latest weapon and sensor technology. Their cutting-edge equipment enhances their unique skills as US Army Special Operators.

While originally part of the US 5th Special Forces Group, the Ghosts are now part of the Group for Specialized Tactics (GST), a Special Mission Unit, reporting directly to US Special Operations Command/Joint Special Operations Command (JSOC).

This reconnaissance and direct action team is made up of the absolute best of the best of the US military—handpicked from veteran Army Special Forces and Special Operations units from all service branches. The Ghosts’ missions are not about single individuals saving the world; they’re about a team working together.

INDIVIDUALLY, THEY ARE GREAT. Together, they are unbeatable.

As a Special Operations force, they engage in covert/clandestine activities in conflict zones where the US needs maximum impact with zero footprint. Their actions often serve to prevent wars, not incite them.

The Ghosts do not operate in peaceful regions. They fight enemy factions, private military companies, and other complex military or paramilitary organizations, not isolated terrorists.

The Ghosts have greater freedom and autonomy than most units, but still follow mission objectives. They are held accountable for their actions.

Ghosts think before they act. Execution phases are swift and precise. Each situation is assessed properly, and each member of the unit prepares accordingly.

The Ghosts are not a purely “stealth-based” unit. They take advantage of many different means to accomplish their goals, finding ways that enable others to receive credit for their actions. Most often this involves allying with local forces and operating with and through them.

The Ghosts’ Golden Rule is “Credit is Failure.” The unit is legendary, but their actions are anonymous.

nomad

NAME: Anthony Perryman

NATIONALITY: American

ROLE: Support Gunner

AGE: 36

RANK: Major, Ghost Team Lead

CALL SIGN: NOMAD

SKILLS: Speaks fluent Spanish.

Expert in Communications, Psychological and Unconventional Warfare. Weapons Specialist.

HISTORY: Born in Boston, Massachusetts, Nomad was an army brat who spent his childhood moving from base to base. He joined the army at the age of 18 and became a member of Delta Force by 24. He spent three tours with the counter-terrorist Task Force 88 before being selected to become a Ghost and became Ghost Team Lead two years ago.

PERSONALITY: Nomad always remains completely calm, even under the greatest pressure. He is the epitome of the strong and silent soldier type: able to repress his emotions and to remain completely objective under every circumstance. Past teammates often joked about checking his pulse during parachute jumps to make sure he was alive.

He gets antsy when on Rest and Recuperation and has trouble getting back to mundane day-to-day life as he yearns to get back on mission, which affects his personal relationships outside of the military. He’s been married and divorced twice, with a teenage son from his first wife, and struggles to maintain a relationship with his son, who is going through a rebellious phase.

SPECIFIC: During the initial briefing, he saw surveillance footage of Sueño executing the family of a Bolivian police officer. This image has haunted him ever since, making him vow to do everything he can to stop Sueño.

DUALITY: Nomad has been burned by the CIA before and does not trust Karen Bowman, afraid the agent will put the safety of his men at risk.

HOLT

NAME: Dom Morretta

NATIONALITY: American

ROLE: Engineer

AGE: 33

RANK: Sergeant First Class

CALL SIGN: HOLT

SKILLS: Speaks fluent Spanish. Expert in Intelligence Technology and Data Decryption. Drones Specialist.

HISTORY: Born in Monroe, Louisiana, Holt grew up in a family with a long history of service and he has wanted to continue that legacy and to become career military since the age of four. He joined the army at the age of 18, becoming a sapper in the Rangers before 21. Holt always been obsessed with technology, developing an exceptional skillset for engineering. He was selected to become a Ghost at the age of 27.

PERSONALITY: Both a professional top tier operator in combat and a joker at heart, Holt uses his humor to keep the situation in control during tense moments. He’s happy to be the butt of the joke, especially regarding his private intimate life.

When not on mission, he tends to get rowdy. Known for drunkenly pushing the joke too far and getting into bar fights, Holt does anything to get his adrenaline fix, often at the expense of his female entourage. He’s the only single member of the unit. He is Weaver’s best friend and often drags him into disturbing situations, ones that never fail to create memorable stories.

SPECIFIC: Holt has seen the effect of drugs firsthand. He came from a community that was overrun with oxycodone and other illicit substances. Many of his friends and family either died or went to prison due to drugs. For him, this operation is all about stopping that from happening to more neighborhoods.

DUALITY: Does not trust anyone but his team.

MIDAS

NAME: Rubio Delgado

NATIONALITY: American

ROLE: Assault

AGE: 31

RANK: Sergeant First Class

CALL SIGN: MIDAS

SKILLS : Speaks three languages. Expert in Cultural and Ethnic Studies. Mechanic and Vehicles Specialist.

HISTORY: Born in San Diego, California, Midas grew up in a religious family. His father was originally from Honduras; his mother was born in Ciudad Juarez, Mexico. He almost became a priest, but left the seminary to join the army following 9/11, becoming a Ranger specializing in Military Intelligence.

Midas has a deep knowledge of Latin America which helped him during operations in Columbia, Peru, and El Salvador. He was selected by the Ghosts at age 29.

PERSONALITY: Midas is loud, boisterous, and aggressive. Constantly in a state of unrest, he is hyperactive and tends to care too much, making him the most emotional member of the team.

He is deeply religious and regularly attends church and gives spiritual counseling to fellow soldiers. He feels driven by a higher power. Midas is happily married with four kids and has been Holt’s best friend for ten years.

SPECIFIC: Midas understands the toll of drug trafficking on Latin America and sees this mission as a chance to protect the people of Bolivia.

DUALITY: He has faith that the Rebels will support the Ghosts during important times.

WEAVER

NAME: Coray Ward

NATIONALITY: American

ROLE: Sniper

AGE: 34

RANK: Master Sergeant

CALL SIGN: WEAVER

SKILLS: Speaks two languages. Doctorate in Psychotherapy. Expert in Marksmanship. Weapons Specialist.

HISTORY: Born in Trenton, New Jersey, Weaver graduated Magna Cum Laude from Princeton before joining the Navy. He was accepted into DEVGRU where he served multiple tours as a combat sniper. He received numerous medals and accolades for various missions, including one for a confirmed 2,210 meter sniper kill.

Weaver became a Ghost at 30. Was the first person selected by Nomad for his team.

PERSONALITY: Weaver is highly educated, and acts and talks like a professor. He has a sophisticated attitude that he tries to downplay so as not to stand out.

He is conservative in his beliefs and a libertarian at heart, but avoids talking politics with his teammates. He is currently undergoing a difficult divorce. When not deployed, he counsels veterans suffering from PTSD. He is Nomad’s closest friend.

SPECIFIC: Weaver considers the cartel to be a terrorist group. He knows that stopping them is a matter of national security, as a rapprochement between drug cartels and terrorist organizations is not unrealistic.

DUALITY: He does not trust the rebels and believes they’re only working with the CIA temporarily. Weaver assumes it’s just a matter of time before the Ghosts have to come back to take them down.

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