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Tom Clancy's Ghost Recon: Wildlands eGuide
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Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › Espiritu Santo: La Santera

The Advisor

Objectives

  • Locate the Santa Muerte Sanctuary
  • Kill the advisor

LOCATIONS

  • Santa Muerte Sanctuary

REWARDS

  • + 1,000 XP

Brief

Esteban Ibarra is La Santera’s advisor and the cartel’s chief point of contact with the cult. He regularly delivers sermons to the faithful from a sanctuary in Espiritu Santo. Go to the sanctuary, find Ibarra, and kill him.

MISSION ACCESS

Acquire Major Intel in Espiritu Santo Province to access this mission. You can also unlock this mission by proximity.

Santa Murder Sanctuary

Mid way between Rally Points Delta and Alpha, in the northeastern jungle of this province, is a small chapel where La Santera’s advisor is rousing some rabble. The place is well-guarded, but consists of only one structure, the church itself. Be aware of additional foes to the northwest, down the hill at the Espiritu Santo Base (you storm this during Main Mission: La Santera); keep the bloodshed to the hilltop to the southeast.

Caution: Armored Cartel Ahead

There’s between 14 and 16 foes in the immediate vicinity of your target, the preacher inside the church. Of greater concern are that six of them are armored and carrying machineguns, which can really cramp your style. Make these a priority target, if you’re in the business of clearing the entire hotspot of hostiles.

Santa Muerte Sanctuary: Recon

TACMAP

This hilltop chapel is surrounded by jungle, and is a relatively flat plateau. The area is porous (the wooden fencing is easily leapt over or run around, making it only useful as cover), and aside from the gravestones, there are few other hiding spots. You need to balance when to take the life of the advisor against taking on over a dozen foes at once, with many of them heavily-armed. Note the main downhill road to the east, where the advisor can escape if you let him. There’s a second, more indistinct trail to the west, which leads to the Espiritu Santo Base; it’s best to stay away from there as that only leads to further fighting.

North: Buttress Trees and Jungle

This is a good spot to send up a drone, and start any type of assault you wish. You can carefully set up a single sniper shot to take out the advisor at the far end of the chapel interior, then mow down any foes or retreat back into the jungle. Or, you can remove threats silently in the front area where the statue is, to take care of as many enemies as you can before they realize an attack is under way. The low brick planters make good cover, allowing you to lob in flashbangs, smoke, or more lethal grenades into the chapel.

Northeast: Parking

There’s usually a foe wandering the parking lot where four vehicles are, and another two patrolling this side of the church. Hop over the fence, use the vehicles and fence to hide behind, and drop these enemies before an assault begins in force. Or, wait here and tag the advisor when he tries to flee (he usually heads out of the doorway on the east side of the chapel, which you have a good visual on). If combat becomes too problematic, hop behind the fence again.

One of the best plans is to sabotage all of the vehicles parked in the lot with a mine and/or C4, as the advisor, when spooked, takes one and drives off. Not if it explodes, however!

East: Main Road and Graveyard Sniping

This is the main road into and out of the mission area, and you should park farther down the hill, then scramble up and use the graveyard as cover. With patience and minute readjustments, you have the capability to fire directly at the target with a sniper rifle from the gravestones. There’s also a possibility of tagging the target through a window, too. This is prior to anyone spotting you, as the target usually flees.

It’s worth placing mines at the main road entrance, to stop the advisor from getting too far if you let him escape. Just make sure your own vehicles don’t drive over these explosives!

South: Graveyard and Perimeter Fence

If you’re going to be assaulting the chapel from any direction, this is it. It has the least amount of clearing, and fewest foes guarding it, allowing you to split your team and storm both rear (southeast and southwest) doorways into the chapel, with guns blazing and flashbangs thrown. Otherwise, the graves and fencing are useful as cover.

West: Graveyard Sniping

Use this area when skulking around to a different infiltration spot, or to set up a possible sniper shot, which is difficult, but not impossible, as you can just about get a direct line-of-sight to the target prior to the enemy realizing where you are. You can elect to storm straight into the rear of the chapel from this point, too. Just be aware of the contingent of heavily-armed troops preparing to stop you.

Northwest: Trail Entrance And Flags

There are two flags at the border of the church property, and a winding dirt trail down to Espiritu Santo Base. Note that two base guards walk the trail here, so this isn’t usually the best direction to head in from as you don’t want to attract any more reinforcements. From the flags, you have reasonable views of the property, and can hide behind the low planters south of A.

Target: The Advisor

Preaching up a storm inside the chapel building is La Santera’s advisor. He needs to be killed. Fortunate then, that there are no innocents; all are hostile cartel members. Unfortunate then, that a high proportion of them are heavily-armed and armored (there are usually six). This means head-shots, storming from multiple places at once, or engaging in foes outside so the advisor escapes, before following and defeating him away from any protection.

The building itself has a main entrance to the north. To the east and west are windows to shoot through, which are also accessible, and a doorway at the south end of the wall. To the south is an inaccessible wall. With only three doorways, your infiltration options are limited. So try sniping, shooting through windows, or multiple simultaneous storming plans.

Santa Muerte Sanctuary: Other Tactical Advice

If you’re here for the stealth, just snipe the target from C or E. Then flee in the vehicle you came in, or one you steal from B. If you’re here to wipe everyone out, begin at A or B, and remove the foes patrolling the outskirts of the mission area, so only the enemies on the wraparound porch or inside of the chapel remain.

Then order your team to storm the front, while you take the sides, and outflank them. Flashbangs, smoke, grenades, and close-assault weaponry (shotguns or machine guns) are recommended.

Or, for a more cunning plan, prep the vehicles in the parking lot to explode by placing a mine or C4 on them, create enough of a ruckus for the advisor to flee, and watch as the vehicle he chooses explodes. If he survives and gets out, shoot him. A variation of this plan involves you mining the main road (C) so his vehicle drives over a mine as he’s escaping.

Another variation is to set C4 on the vehicles in the parking lot, and when the advisor chooses one, get into your own vehicle, and follow him until he’s away from the rest of the enemies. Then detonate the vehicle.

Otherwise, should the advisor escape, chase and ram his vehicle with extreme prejudice; he isn’t needed for questioning, so you can be as violent at ending the advisor’s life as you wish.

One important difference between Solo and Co-op planning is you can simultaneously breach all three doorways using a mixture of grenades and close-assault weaponry. A fourth Ghost can provide back-up by taking down foes on the outside of the building. A good team should be able to end the advisor’s life in seconds, before he has a chance to escape. Then use the interior pews and pillars as cover.

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