Prima Games eGuides
primagames.com Browse Redeem a code Help
Tom Clancy's Ghost Recon: Wildlands eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › Pucara: DJ Perico

The Engineer

Objectives

  • Locate the rebel engineer
  • Talk to the rebel engineer
  • Extract the rebel engineer to Pucara Alpha

LOCATIONS

  • Olico Super Dam (Outpost)
  • Pucara Alpha

REWARDS

  • + 500 XP

Brief

Pac Katari needs a skilled station engineer to hijack Radio Buchon’s signal. His communications specialist has been captured by Santa Blanca, and he is being held at the Olico Super Dam. Locate the rebel engineer at the dam and extract him.

MISSION ACCESS

Complete Main Mission: DJ Perico, in Pucara Province to access this Mission.

A Dam Fine Plan

The station engineer is currently waiting to be pushed off the dam wall by some pretty unpleasant fellows; though he remains stationary enough for you to complete the rescue. This area is unique; it is a long curve with chokepoints at each end, and the main enemy strength in the middle outpost.

Caution: Miniguns And More

If combat takes a turn for the nasty, worry more about your fellow teammates than the rebel engineer; he’s fine standing on the edge of the dam, while you have to contend with lights (check for floodlights and shoot them), a minigun tower at each end of the dam (neutralize the foes there, as each has two miniguns), a generator on the northwest side of the central dam structure near the jetty, and most importantly, a mortar on the roof, opposite the helipad. Effectively nullifying these, and any reinforcements (expect two SUVs, each filled with four foes), is the key to a win.

Finally, make sure you don’t drive too erratically across the dam road, or en route to the drop-off point at Pucara Alpha; there are innocents by the side of the road to avoid.

Olico Super Dam (Outpost): Recon

TACMAP

The giant curved dam has a single connecting road, with an enemy minigun tower (each featuring two guns) at either end. The north area has a captain, and there’s a second captain at the middle base itself, where the target is being held, and is about to be thrown from the side of the dam wall. There are no interior areas to worry about, just the concrete barricades to slow vehicles down, and a mortar on the roof of the building to the south, which also has a helipad, generator, and two cells to unlock and free rebels to add to your cause.

North Road and Entrance

Don’t overlook the enemies around the small brick checkpoint huts, and focus most of your might at the two foes up in the minigun nest, and two more on the ground. The wide openness of the area makes stealth tricky, though you have excellent visuals for sniping. This makes it easier in Co-op mode, when you can each down a target with the rest of the base none-the-wiser.

In Solo mode, try to tag the foes on the ground first, assuming both in the nest don’t see the takedowns, before scaling the minigun nest and removing both foes quickly with a burst of suppressed gunfire.

You could also snipe across from the cliffs to the northwest of the road; you have the higher ground, but can’t easily maneuver down to join the rest of your squad.

Before you leave this area and yomp southward, drop a mine or two to dissuade any reinforcements.

North Cliffs

These offer good views of the north end of the dam, and almost all the way to the middle. They can offer a sniper some reasonable viewing angles, but setting up camp here is only for a Co-op plan of attack.

Olico Super Dam (Outpost): Recon

Dam Reservoir

One of the best methods to infiltrate this base is to swim in from the west, front-crawling to the jetty and waiting for the enemy to head up the steps before hopping up onto the jetty, slaying the foe (silently) with suppressed weaponry, and stealthily assaulting the main outpost. Instead of heading to the target, head up the side steps (after shutting down the power at the generator), cross the helipad, and take out the foe manning the mortar. Then use the height advantage and the cover of the low walls to mow down enemies down below. Setting the rebels free in the middle section is also helpful.

South Road and Entrance

The road at the base of the hill that the town of Todos Santos is perched on has a similar set-up to the north entrance, and identical strategies work just as well here. The only difference is the fewer enemies to worry about; but the problem of the minigun tower with two foes and two guns still remains.

South Hills

Standing atop the south hills offers great views, but problematic descent plans, though keeping a sniper here if you’re attacking from the south is a good idea.

Target: Engineer and Outpost

The main outpost features a number of floodlights that nullify any advantages you might have expected during night-time sorties (unless you shoot to deactivate them). Expect around 14 foes here, including three heavily-armored and a captain. Depending on the direction you’re approaching, the plan is different. A stealth attack from C has already been covered.

Heading in from the north or south offers pretty much the same plan of attack, though it’s slightly better to approach from D heading north, as you can stop your vehicle (ideally blocking the road so reinforcements can’t drive all the way in) and assault the mortar as soon as possible.

Use the numerous concrete barriers, metal containers, the higher levels of the outpost building and cover behind the low walls, the helicopter to strafe or provide distraction, and gradually whittle down the enemy presence to zero. Ensure that enemy reinforcement vehicles are blocked and destroyed by mines and grenades before the occupants exit.

Reach the target, who remains stationary (and mostly out of danger) at the northeast edge of the dam. Talk to him, bundle him in a vehicle, and extract him as soon as it is safe.

Olico Super Dam (Outpost): Other Tactical Advice

A solo swim from C to sneakily shut down the generator, mortar, and then battle the remaining foes from cover while freeing the rebels, and calling in your favored Rebel Support to help you, is the best plan here. Getting delayed at either of the minigun towers is a problem, as the mortar starts firing at you, meaning remaining in cover becomes difficult, and there’s little cover to begin with! A wide ride into the outpost is dangerous, but may be the only option. Let your team advance on the enemy while you neutralize the mortar.

Or, fly around in the chopper, making the mortar your priority, before strafing the area and killing the enemies (not the trapped rebels in the cells or your target). Another option is to parachute down onto the top of the outpost roof, landing near the enemy mortar operator and killing him, before defending and advancing from this point.

Matters are a little more proficient when you have three teammates with human-sized brains. You can attack in different vehicles, with a helicopter pilot taking out the mortar first, checking no additional foes take over the mortar, and then helping strafe the minigun towers, reinforcement vehicles, and any other chokepoints the ground-level Ghosts are encountering.

Have at least two vehicles approach, usually from the same direction, and block the road entirely. Wipe out A or D first, then lace the road with mines to prevent reinforcements. The assault on the outpost should be a little easier if attacks are coming from all directions. If you’re attacking at night, kill the lights by deactivating the generator and manually shooting the light poles, further adding to enemy confusion.

Engineer Extraction

With the majority of the enemies removed, and rebel reinforcements arriving (if you called on them), locate a vehicle (one of your team should have one ready to go) and drive the engineer to the rally point. This means heading through town, so keep your eye on the GPS, and don’t take turns too sharply. It also helps if your vehicle is a Landrock SUV or something a little smaller; a wide buggy or pickup is more difficult to maneuver through these tight, rudimentary streets. Or you could simply use a helicopter, which is much easier and safer.

Keep reading with a free account

The first 3 sections of Tom Clancy's Ghost Recon: Wildlands are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousEl Sueño’s Convoy (Optional) NextPucara Side Missions