Prima Games eGuides Tom Clancy's Ghost Recon: Wildlands eGuide

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Tom Clancy's Ghost Recon: Wildlands eGuide Welcome to Bolivia Inca Camina: La Cabra

La Cabra

Objectives

  • Kill La Cabra and the Peruvian negotiator

LOCATIONS

  • Nuevo Mondo Village

REWARDS

  • + 1,000 XP
  • + 3 Skill Points
  • Sniper Rifle: Chica Mala

Brief

Santa Blanca’s chief negotiator, La Cabra, has called a meeting to renegotiate the cartel’s deal with the Peruvians. Killing La Cabra and the Peruvian negotiator will end the partnership for good.

No Negotiations

About 1.8 kilometers south of Inca Camina Charlie is the half-buried village of Nuevo Mondo, in a huge snow-filled valley with mountains in every direction. This means there’s nowhere to really hide for either you or your quarry, La Cabra and her Peruvian counterpart. Get in there, drop both main foes, and get out.

Nuevo Mondo: Recon

TACMAP

This location has the distinction of being among the least defendable mission areas you’re ever likely to encounter. As long as you approach from the east or south sides, the half-buried structures aren’t built up enough to hide the two targets meeting in the northeast area. You can snipe both targets easily, quickly, and optionally deal with the ten guards if you wish. The targets don’t tend to run, either; instead they try to hide, but a fast two-shot snipe puts them down, and quick.

Northeast: Trail And Buried Plane Wreck

As long as you don’t venture too close, you can creep to the buried plane wreck just to the side of the village sign, and prop yourself up against it to recon the area, and snipe the two targets easily. Remove the targets first, then deal with the other enemies. Or, you can storm the base by running either to the parked vehicles and main road, or around to B. But neither route is as effective as long-range target takedowns.

North: Low Rooftops

Approach from the north, dropping any foes that are in danger of spotting you, then use the side of this dilapidated building as cover. Note the doorway in the northeast corner, and the stairs up onto the roof; head into the doorway to reach the targets at extremely close range (lob in a projectile, or try rapid-fire shotguns to mow everyone down). Or, head onto the roof, and fire down, dropping explosives, and even using the metal roofs to head south to the main road area in the middle of the combat area. In either case, watch for innocents; don’t catch them in the crossfire or explosions.

Southeast: Buried Buildings

The area just south of the parked enemy vehicles allows you to snipe the two targets from a different angle, then head west and duck behind the buildings, or run to the vehicles to escape. This is another recommended takedown location. Attempt to take the shot farther back at the limits of your sniper rifle range if you wish.

South: Graveyard

Approach from the south, usually in a vehicle you can steer and park with the front of the vehicle facing west; then you can get out and be in immediate cover (the vehicle you just exited). With a small amount of height advantage, you can start dropping foes, advancing through the ruins and onto the roof of the building by the entrance. Head in from here if you want to fight the enemies at the same time, or before the targets.

Southwest: Rusting Plane Cemetery

The planes make good cover, and the perimeter of the row of buildings offer fewer foes. This effectively allows you to stealthily drop the two enemies here, then move north, and east through the path between the buildings near the helipad. From here, you have a visual of both foes and can remove them.

An even better plan involves climbing the snow bank at the workshop (west edge), onto the roof of the workshop (halfway along the west perimeter of the mission area), and sniping the targets from this direction. This is an easy couple of kills, after which you can flee in any direction, or to the chopper.

Northwest: Helipad

Use the chopper as an extraction location, or to create a distraction, though the latter isn’t really needed given the straightforward clearing of foes you can easily accomplish from any direction.

Enter from here, and you don’t have a particularly good visual of the targets until you move to B, but you can sneak down the alleyways toward the target, and lob in a grenade if you like.

Target: La Cabra And Peruvian Negotiator

La Cabra has made a somewhat fatal error; she’s chatting to the negotiator in perhaps the most dangerous location an enemy has ever stood in! The place is lightly-guarded, when one enemy is shot (by you), the other can be quickly dropped, even with a slow-reloading sniper rifle, before they take cover. The area of mangled metal and slush is open to points A, B, C, D, and E. And just for extra fun, there’s a generator at the feet of the target that you can shoot and explode. In fact, it’s very difficult not to kill both targets!

Nuevo Mondo: Other Tactical Advice

This mission is as straightforward as parking well away from the enemy, on the mountain slopes to the east, then hiking west until you see the village sign and a half-buried light plane that has crashed in the northeast corner of the area (A). Send up a drone. Once the two foes are marked, use a sniper rifle and take out each with two quick shots (you have a direct line-of-sight). Then steal one of the parked SUVs by the main road (just south) to escape in.

In fact, you don’t even need to reach the half-buried light plane at A; you can snipe around 200 meters away on the rocky hillside, then retreat up to the ridge without anyone even chasing you.

If you’re wanting to challenge yourself a little more, make a thorough sweep of the area using stealth for as long as possible. Head in from E, clearing the two outer enemies in this area. Then head clockwise around to B, tackling foes on the outside of the target vicinity before moving in and completing the takedowns when you’re finally spotted. Or, dash in using a truck with a minigun, and your team blasting from the windows.

Try any of the Solo plans, or try approaching from multiple insertion points (A, C, D, and E simultaneously for example) to see if you can sync shots, and drop foes in the quickest possible time. You can get all this done in about ten seconds if you’re competent enough.

Or, try flying in, strafing the ground with chopper and teammate fire (though there are innocents you shouldn’t hit), and remove both targets without needing to land.