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Tom Clancy's Ghost Recon: Wildlands eGuide
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Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › Special Missions

El Yayo

MISSION ACCESS

Complete El Emisario, El Wey, Madre Coca, Marcus Jensen, and La Gringa to access this Mission.

Objectives

  • Locate El Yayo
  • Grab El Yayo
  • Extract El Yayo to Espiritu Santo Charlie
  • Locate Chuwi and Rosa
  • Extract Chuwi and Rosa to Espiritu Santo Charlie

REWARDS

  • + 350 XP
  • + 10 Skill Points
  • + 15,000 Food Parcels

LOCATIONS (Espiritu Santo)

  • Buchon House
  • Espititu Santo Charlie
  • Bahia Floresta

Difficulty

Brief

After he was caught cutting the purity of the cartel’s cocaine, El Yayo was placed under house arrest. It’s time to go get him. Expect heavy resistance. The guards have orders to kill El Yayo if he tries to escape.

Let’s Take El Yayo low and Slow

Start at Espiritu Santo Charlie, and trek about one click south, through the jungle, and assault the small buchon house, taking care to reach El Yayo before cartel members gun him down. Drag El Yayo down to a waiting vehicle, and get him to the nearest rally point.

Caution: Low and Slow. But Not Too Slow.

Watch where you go. This mansion can be stormed relatively quickly, but assaulting it with guns blazing can easily get El Yayo killed by one of your stray bullets or when the cartel turns their guns on him once they’ve realized you’re here. The trick is to reach El Yayo before this happens, so you can adequately protect him.

Most Recon: Have You Packed Your Thermals?

Assaulting the buchon house at night, and using thermal vision rather than night vision to fully differentiate between scenery and enemies, allows you to pinpoint your enemy more easily, while they scramble in the dark.

Buchon House: Recon

TACMAP

Expect seven foes to face, and additional vehicle reinforcements heading down the main road (from the northwest) if the infiltration turns noisy. Note the map doesn’t distinguish the enemies on the lower or upper floors; watch for an enemy on the upper balcony adjacent to El Yayo’s central upper floor study, and another at the top of the stairs. The rest are downstairs, or around the edge of the building.

Main Entrance

The two driveway openings are visible as you round the corner and enter the buchon house from this direction. It’s worth laying some traps here (mines, or C4) to stop enemy reinforcements. Drop explosives on the road or at one of the driveway entrances, but don’t drive over these yourself when you’re extracting El Yayo! Also parked here are a number of cartel vehicles; take your pick if you need one to escape in.

Pergola To Dining Room

If you’re facing the mansion, this access point is on the left side. This is an excellent spot for infiltration, as you can head under the pergola, through the dining room, then across the lower floor (heading northeast) to the interior stairs, and up to reach El Yayo. Expect one foe along the way. This is also a possible exit route, if you’re under fire.

Garage Doors To Stairwell

If you’re facing the mansion, this access point is on your right side. Though there are more foes, this is a more direct path to the stairwell; enter the double doors that are open, then head directly southeast to the stairwell, and up to El Yayo. Or, you can sneak through the exterior courtyard to the open door on the right side, under the stone arch balcony; there’s an entrance there, too.

There are other access points, but these are the breakable windows into the ground floor of the mansion, all on the courtyard interior. But as foes can see you even passing by the windows, never mind smashing them, these aren’t helpful unless you’re planning a speedy rescue.

Farm Shed And Mansion Rear

You can quietly lurk in the back yard of the buchon house, and grab patrolling foes from behind, dropping them with melee strangles, which are absolutely silent; this deals with two to three foes. You can also shoot out some of the windows to create a disturbance, though this can lead to El Yayo being executed. There are no entrances from this direction, however.

Target: El Yayo

As the upstairs windows are all barred, the only way to reach El Yayo is via the stairwell in the south corner of the mansion interior, or the exterior balcony (via the double doors or side doors). Or, you can parachute down and land on the roof, scramble onto the balcony, and into El Yayo’s study.

Don’t do any grabbing until all “orange glows” on your mini-map are snuffed out; you want enemies removed, starting with the one closest to El Yayo. Should your stealth actions be compromised, race to El Yayo and then fend off attackers while he stays by his desk. Expect reinforcements from the road to the northwest.

Buchon House: Other Tactical Advice

 Try to get as far as you can, heading up to El Yayo’s upstairs study, using stealth tactics. This means suppressed weapons, and taking a chance at melee kills instead of weapons, as these are silent (even suppressed weapons freak out the buchon house servants, causing the cartel to realize something is wrong).

One path is to start at B, lobbing a diversion grenade in the opposite direction (toward C), then jumping the low wall, around the perimeter, and continuing into the dining room. Strangle the enemy, then creep around to the right, heading southeast to the stairs. Drop another enemy, climb the stairs, then enter El Yayo’s room, remove the foe on the nearby balcony (or watch for him), then order your team to the main courtyard to remove all further foes. Remain on the balcony and mow down any reinforcements heading in from A, before grabbing , and shoving him into any vehicle parked in the courtyard outside and below.

While you defend the mansion from the incoming vehicles, place a mine at the top of the stairs, so any foes encroaching on El Yayo’s study while you’re preoccupied firing from the balcony get a nasty (and deadly) surprise.

 With multiple Ghosts, you can easily storm this house, removing foes (head into each of the three ground-floor entrances at once so the enemy has zero time to react), and then once the mansion is clear, position one Ghost to protect El Yayo, and the others closer to B and C (heading on the balcony, or courtyard ground) to deal with incoming reinforcements.

Extraction To Espiritu Santo Charlie

Extraction should go off without a hitch, if you’ve removed most (or all) of the foes at the Buchon House, and El Yayo is safely seated in your chosen vehicle (or helicopter). Deliver him to Bowman. The old man isn’t prepared to talk with his wife and son still in danger, so you’ve another objective to fulfill.

In for the Kin

You’re less than 600 meters from the village of Bahia Floresta where El Yayo’s wife and grown son are located. The plan is to enter the settlement, find where the targets are being held (a cell in the main central building), and extract them to the same rally point. As ever, the cartel cannot be allowed to kill these targets.

Bahia Floresta: Recon

TACMAP

A small jungle village, now partly run by the cartel, who have most of their troops on the east side of the settlement. El Yayo’s family is in the central house, and the only real problems are the enemies in the multi-level buildings to the east, as well as the house itself.

SOUTH: MAIN ROAD

A journey down the main road from the rally point should be halted before you enter the village, as there’s a sniper who can easily spot you, on the west balcony of the target building (E) and two guards at the entrance. Instead, park behind one of the buildings, and either spread out in different directions (solo members send their team to the foes at D, while Co-op teammates can fan out and attack E from different directions).

There is only one entrance into the target building (southeast corner), aside from windows you can break and the balcony, but enemies only head in from the doorway. This means you can hang back and cover the area, or advance to the fountain, and sprint across into the structure as there’s a foe inside, and the sniper on the balcony, too. Make him your priority takedown as soon as you reach the village.

Northwest: Market Stalls

Entering from here is a good idea as there are very few foes between you and the target building. You can drop the sniper, and the foe at the concrete barrier, before sprinting round to the southeast doorway (round the north side of the building, as there are fewer foes). Or, stay on the north side of the target building and shoot out the window you can climb through (left of the wooden scaffold). Or, hang back near the stalls, providing covering fire, but advance soon as the majority of the foes are on the opposite side of the village.

A good rough-and-ready plan is to drive a vehicle and park it under the balcony, climb onto the vehicle roof, up and onto the balcony, and enter the target building via this route.

Northeast: Gasoline Station

You can create distractions and havoc by blowing this up, engaging the enemies here, and causing a commotion while the rest of the team enters the target building. Or, you can skulk on the outside of the wooden fence perimeter, climbing forward and back, and tagging foes with silenced weapons. Another option is to climb the green multi-floor building next to the gas pumps. This provides good views of the target building, and you can shoot foes atop the roof of the next tall structure, to the west of you.

Southeast: Multi-Floor Buildings

A concentration of enemies are in this part of the village, by two multi-floor buildings. The white one is less impressive than the wood-and-metal structure, which has a flat third-floor roof you can climb to the top of, and offers excellent covering fire to Ghosts storming the target building. Plus, you can leave a mine on the stairs to dissuade visitors.

It’s important to clear these foes out (but not as important as rescuing the targets quickly, so send your team here in Solo mode while you storm the target building). Note the rebels you can free from a cage behind the white building. Approaching from the jungle to the southeast is easy too, as the perimeter fence is climbable.

Target Building: Brick Balcony House

This is it! Watch for the sniper on the west balcony, which is above a garage. The garage doorways don’t allow access into the rest of the dwelling, so only use this area for cover. Enter the building via the doorway to the southeast (the one enemies use), or by climbing from a vehicle roof to the balcony (west), or smashing the window left of the wood scaffolding on the north side.

Be quick to drop the single foe inside, and then lay a mine at the southeast exit while the firefight continues. Both targets are inside a cell in the center of the structure; it’s the best place for them until the fighting subsides.

Bahia Floresta: Other Tactical Advice

 Exhibit the same haste as you did when extracting El Yayo. Drive to the target building, running over foes if you can, but park outside the southeast entrance (a little way from the door, so if the vehicle explodes, you can park another when you’re bundling the targets into the vehicle), dash in, and shoot the foe near the cells. Then head to the balcony and remove the sniper. Lay a mine atop the steps and the doorway, and then wait for your team to help remove all threats, while you take cover, using the windows to shoot through. Stay here until you and your team have defeated all foes, then appropriate any vehicle (or the adjacent helicopter), and extract both targets to the rally point, just as before.

If you want to announce your arrival, you could always fly and jump out of a chopper, landing atop the target building roof, and head inside. For a stealthy plan, simply pick your favorite insertion spot (D is good, as if it all goes sideways, you have some height and defenses to play with), and clear the enemies from the outer areas in.

 Extraction is a little easier with teammates as you can approach in a crossfire maneuver from A, B, C, and D and catch foes as you converge on the target building. You can also have more than one vehicle waiting, in case one of them is destroyed. But having at least one Ghost storm the building and defend it before the enemy even knows what’s going on, and two other Ghosts outflanking the rest of the confused foes, is a great way to finish this mission competently.

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