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Tom Clancy's Ghost Recon: Wildlands eGuide
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Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › Espiritu Santo: La Santera

La Santera

Objectives

  • Free La Santera from the sicarios
  • Extract La Santera to Espiritu Santo Bravo

REWARDS

  • + 1,000 XP
  • + 5 Skill Points
  • Sniper Rifle: Lanza Sagrada
  • Facewear: Skull Bandana

LOCATIONS

  • Espiritu Santo Base
  • Espiritu Santo Bravo

Brief

Tensions have boiled over between El Sueño and La Santera. Sueño has ordered his sicarios to publicly execute the high priestess. If we can get to La Santera and extract her it will undermine both Sueño and her cult at the same time.

MISSION ACCESS

Complete all five previous Main Missions in Espiritu Santo Province (The Advisor, Gold Rush North, Gold Rush South, La Santera’s Chapel, and Soldiers of Santa Muerte) to access this mission.

A Test Of Faith

Only a click west of Espiritu Santo Alpha is a relatively large base, occupied with an abundance of heavy-weapons soldiers, mainly gathered to guard the cage where La Santera is being held. Obviously, freeing and leading her into a storm of minigun fire is inadvisable, so you’re here to find a vehicle, bring it as close to the target as possible, stow her inside, and drive to the rally point for Bowman to work her magic.

Caution: Miniguns And More

The Santa Blanca cartel have thoughtfully grouped their only alarm, generator, and one of their drone jammers on the south side of this hillside base (E-F), enabling you to remove the threat of reinforcements easily and quietly. Drone fans still won’t be able to recon the base though, as there’s a second drone jammer in the northeast corner (D) which also needs shutting down or destroying. That leaves only the two minigun installations. One is particularly problematic, as it’s pointing east across from where La Santera’s cage is (I). Make sure you don’t fail to neutralize that. The other is in the middle of the camp, and less problematic unless you’re trying to maneuver directly up from B, heading west to east; tactically disastrous plan.

Espiritu Santo Base: Recon

TACMAP

This hillside base has a main lower area where large gold carvings are undertaken, an HQ building where a cluster of installations are (to the southeast), and an upper area of wooden structures you can maneuver across or ascend to the top of, close to a cage and chapel building where your target is. Get a vehicle as close to her as possible, as you don’t want to drag La Santera through the jungle now, do you?

River Jetty

Just like the majority of the foes to the southeast of G, at the Santa Muerte Sanctuary you storm during Main Mission: The Advisor, these enemies are unlikely to pose a significant threat to you, but are close to the main base. Therefore, it’s recommended you either cull them before assaulting the main base, or avoid this area during extraction so you’re not facing additional foes.

Northwest: Main Base Entrance

This has three main entrances: a central one big enough to drive up (and there’s a vehicle parked nearby, just inside the base, if you desperately need one during the extraction), along with steps to either side, each accessing the north and south areas of the lower base section. There are likely to be fewer foes on the north side, so this is a good clandestine route, whereas entering on the south sets you up for a firefight (though creeping around the perimeter is safer and easier to complete). If you’re wanting to drive up into the base, and don’t care who knows about it, the main road is the one to take. It’s also the recommended extraction route.

North: Base Perimeter

The barbed-wire fence perimeter here has a gap you can head through at this point, allowing for outflanking and crossfire opportunities, or a sneaking path along the northern side of the base. Farther to the east, between C and D, is a rocky mound of boulders you can also climb in or out of; use these as alternate methods of entering, or sniping from. Note the gold statue in this northern part of the lower base; there’s a cage nearby allowing you to free rebels, who can aid in the fight.

Northeast: Drone Jammer And Insertion Point

Don’t overlook the jammer here. Aside from occasional enemy patrols, this is reasonably free of foes, and you can quickly and effectively shut down one of the two jammers before moving to F to find the other. Otherwise, this is also a great location for infiltrating from; allowing easy access through the chapel to the target. The only problem is stowing La Santera into a vehicle, so you may wish to bring a vehicle here, park it close to the drone jammer, and silently take down the foes around I before dragging her back here and leaving.

Southwest: Base Perimeter And Rocks

This lower slope allows easy infiltration into the lower south-side of the base, access to the generator and HQ area north of F, and sniping opportunities across the base, including the shooting out of the alarm pole panel and snipers on their towers. This is also a good spot for a group infiltration.

South: HQ Building And Installations

The optimal place to begin a group infiltration, you can quickly overpower the enemy here, and shut down most of their installations (the jammer, alarm, and generator are close to the HQ building here). Even more importantly, there are three vehicles parked here.

Southeast: Winding Trail

Watch for foes heading down here; there are at least three sets of two enemies (sometimes one is armored) to worry about, and they tend to descend down into the base, passing the target’s cage. Two Ghosts, or a stealth snipe of both enemies in quick succession, allow you to rid yourself of this duo before they realize they’re under attack. Otherwise, this area touches the Santa Muerte Sanctuary, with its own set of foes. So don’t encroach there; the only reason to use this is an alternate escape route.

East: Rock Outcrop

This offers great views of the three armored foes around the target, allowing you to silently tag and bag each of them without the rest of the base knowing about it. You can then unlock La Santera without worrying about too many other foes, though the patrols at D and G can be a problem. The sniper is obscured by the building he’s standing on from this angle, so ignore him unless you’re wanting to remove everyone. The only problem with entering from here is that you need to secure a vehicle, so try carefully driving here, and parking at D.

Target: Santa Muerte Chapel And La Santera

The target is caged outside the chapel building, across from a manned minigun, with a couple of other armored foes and a sniper in the vicinity, and pairs of patrolling foes heading around at D and down the winding trail at G. It’s worth studying the upper structures, the planks linking buildings, and then tackling the foes here as well as enemies coming in from D and G before unlocking the cage. Grab La Santera as soon as the cage is opened, and stow her in a waiting vehicle.

Espiritu Santo Base: Other Tactical Advice

Think of the base as three separate locations. It’s not necessary to engage the enemy at the lower section (from B to the north-south wall in the middle of the base). It’s worth clearing the south HQ building area (F), and it’s pretty imperative that the upper section (I) has its armored enemies removed, to prevent La Santera from being killed as you drag her to a waiting vehicle. You need the best plan to get La Santera into a vehicle:

The easiest way to get a vehicle near La Santera is to kill the alarm panel at F, removing foes in and around the HQ building, and then taking one of the vehicles parked there; it’s just down the hill.

Or, you can drag La Santera to one of the vehicles, which is only recommended if the immediate area has been cleared. If enemies are present, this could present a challenge as you’re both easy targets.

A stealthy plan is to ignore the foes in the lower base, approach from H, silently sniping the sniper in the tower, the minigun nest foe, and others in the general area before creeping around to F (shooting or avoiding patrolling foes at G if you wish), and dropping enemies there (after tagging any you can see, like the sniper at F, from H). Then drive a vehicle up, open the cage, and bundle the target in.

Or, you can try an ultimate stealth plan by quietly driving up into the jungle north of C, parking near D, creeping through the church and removing the minigun foe and anyone close to the target silently, and dragging the target through the chapel, and into the waiting vehicle by the drone jammer.

There are two escape routes; up the winding trail (G) or down through the base to the main road (B). The latter is recommended.

Another option is to simply land a helicopter in an area wide enough (D or H are good choices), and order your team to attack the foes around I while you free La Santera, and bundle her into the chopper.

Killing all installations in unison is an excellent plan; station two Ghosts on either side of the base (north and south), each with responsibilities of moving into the base and removing the nearest threats, starting with the snipers.

Or, you can drive straight up the main road entrance (B), into the base and around the curved road past the HQ building (F) to the target (I). Have one Ghost break the cage open while the driver turns the vehicle around, and the others expertly remove the armored foes nearby. Then depart the way you came.

Extraction To Espiritu Santo Bravo

La Santera’s faith is about to be tested, but yours should be fine if you’re worried about encountering any major problems between here and the Rally Point. Assuming your vehicle is in good shape, has teammates that can fire out of the sides, and you are moving directly to the RP, you can dump La Santera off, and conclude your time in this area.

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