Prima Games eGuides Tom Clancy's Ghost Recon: Wildlands eGuide

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Tom Clancy's Ghost Recon: Wildlands eGuide Welcome to Bolivia Flor De Oro: General Baro

General Baro

Objectives

  • Locate Baro’s daughter
  • Interrogate Baro’s daughter
  • Reach the meeting point with Baro
  • Capture General Baro
  • Extract General Baro to Flor de Oro Charlie

LOCATIONS

REWARDS

  • + 1,000 XP
  • + 5 Skill Points
  • Handgun: El General

Brief

The Ghosts found Baro’s weakness: his daughter, Erendira Buendia. He’s devoted to her, but the two haven’t spoken since Baro got into bed with the cartel. If we can get Erendira to reach out to him, Baro will risk anything to see her again. That will give the Ghosts the opportunity they need to extract him.

School of Learning

Begin from Flor de Oro Alpha, as you’re around 1.3 kilometers away from the small village of Rocha, where the daughter was last spotted. Simply look for and then interrogate her. Weapons do not need to be drawn, nor should they be.

Rocha: Recon

TACMAP

Rocha is a small village of woodcutters and their families. The area you’re searching in, at the north end of the settlement, features muddy roads and small market stalls. Nearby is a small school. There are no hostiles in this area, unless you brought them with you.

Target: The General’s Daughter

Once you reach Rocha and begin your search for the daughter, hold your Weapons Swap button to put your weapon away. There are no enemies at this location. Simply move north to the school, and you spot the general’s daughter. Grab her, interrogate her, and she calls her father, who pinpoints the nearby sawmill as a rendezvous point.

Logging In to an Ambush

The sawmill where the general has arranged a meeting is two clicks southwest of here, through the woods. Peel off from the main road and conduct a thorough sweep, instead of blindly driving up to see if the general’s about.

Huma Chua Sawmill: Recon

TACMAP

This is a small lumber yard you’ll spend very little time in. The general is accompanied by around four Unidad soldiers. These are unimportant. In fact, the entire area is of little consequence, though some available options help smooth the general’s capture.

If the general gets more than around 300 meters away during his vehicular escape and you aren’t actively chasing him, he vanishes and the mission fails.

Southeast: Containers and Dumpsters

These offer cover if you sneak up from the road. You’re closest to the Unidad buggy parked within the cluster of main buildings, but you’re still not ideally situated when the general makes a break for it. A little farther east is the main road. Head up here, and the general passes you en route to escaping.

West: Cabins and Equipment

This is a great spot to infiltrate from, as you can snipe the tires of the general’s truck before moving northeast to continue to ruin his ride. You can also steal vehicles from here and block the road if you need to. You can even approach the general, hopping the fence at the unloading yard just west of him, and steal his vehicle before he does!

Northeast: Lumber Yard

Though this is the shortest path from Rocha, you can’t see the general, any foes, or the vehicles from this direction. However, this path does offer a viable option: Drive into the sawmill area and wait for the general to get into his ride before driving after him.

Target: General Baro

The general is standing in front of the main sawmill building. When you encroach into the mission area, he flees to the parked armored truck and flees via the road heading southwest.

Huma Chua Sawmill: Other Tactical Advice

The standard plan is to wander into the sawmill, watch as the general flees to his armored truck, and then look around for a suitable vehicle to follow him in, before opting for the Unidad buggy with the minigun, parked southeast of the general’s location.

Don’t try any major recon. If you send up a drone and it encroaches into the sawmill, the general runs.

Hobble the general’s armored vehicle by shooting out all four tires and the engine until it smokes, but before it catches fire. The general still runs for this vehicle, but it’s much slower and retains much less armor, making it easier to stop. To ensure this happens without Unidad attacking you at the same time, leave the general to escape for a few dozen meters first.

Or sneak in from B, vaulting over the fence by the parked unloading trucks, and immediately enter the driver’s side of the armored truck the general was going to use. He switches to the buggy. In Co-op, you can have a second Ghost hijack the buggy first, leaving the general stranded and easy to pick up.

You can also block the general’s escape with a number of sawmill vehicles, all stolen from B (any closer and the target starts to escape). Position a couple of trucks and a digger at the junction, and add a mine or two and some C4. This can really weaken the general’s vehicle early on, leading to an easier finish.

General, Take the Wheel (Baro)

The general flees the sawmill, drives to the main road, and heads left (northeast) to the gas station, before heading left again (west), and taking a dirt road past M.O.B. Jaguar. It’s well worth stopping him before this point, though he doesn’t actually head into this base. There’s a single vehicle you need to bring to a halt. It isn’t chaperoned by other Unidad vehicles (the enemy trucks and choppers you’re battling against are purely focused on you), but you need to bring that general in alive!

General Baro: Recon

TACMAP

The armored truck (or Unidad buggy, if you commandeered the truck at the sawmill before the general uses it) moves at speed and takes more damage than other vehicles, though you can slow it right down by shooting the tires out. Catch him before or after he drives by the large Unidad base, or you may have additional foes to worry about. When you reach the truck, simply engage it until the general leaves the vehicle, and stow him in an extraction vehicle (which could be the vehicle your team is using, a second vehicle, or even the truck the general uses, with you driving instead).

General Baro: Other Tactical Advice

This mission gets a whole lot simpler if you ensure your takedown location isn’t near the sawmill and you’ve already seen off the Unidad ground vehicles (a couple of minutes into the chase if you steal the Unidad buggy, or if you’re using a vehicle with a minigun turret). You can wave down the truck with your guns pointed at the driver, but he usually takes off, running you over in the process. However, you can grab him from his vehicle (possible but difficult).

Or you can ram him off the road (in Co-op, each player can use a vehicle to pin him more quickly, and from multiple sides), or bash the truck until it catches fire. Or your whole team can ride in the Unidad buggy and ram the enemy vehicle while shooting at it (but not the driver). Or you can attach C4 to the armored truck before it leaves the sawmill, or place it on the road the general takes. Do the same with mines, though pre-planning is needed.

With Co-op friends, station one player at the sawmill to trigger the general fleeing, and the rest at the gas station road junction with a blockade of vehicles (stolen from the sawmill and gas station prior to triggering the ambush), as well as C4 all ready to go, and mines ready to be placed (but not placed yet, lest a civilian vehicle drive over one). Have a fourth Ghost fly in piloting a chopper, in case you want to air-lift the general to the Rally Point.

When the general exits the vehicle, bundle him into a second vehicle and start the extraction. The mission then continues.

Extraction to Flor de Oro Charlie

Once the general is safety stowed away in a vehicle, he must be extracted to Flor de Oro Charlie. This occurs in much the same way as previous extractions, though with Unidad forces pursuing you, it’s wise to break off from all combat so they leave you alone. Then make your way to the Rally Point and deliver Baro to Bowman to conclude the mission.