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Tom Clancy's Ghost Recon: Wildlands eGuide
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Contents

  • Changelog
    • Updates
  • Foreword
    • Foreword
  • Spec Ops Training
    • Introduction
    • Basic Gameplay
    • The Map
    • How to Play
    • Choose a Playstyle
    • Mission Types and Activities
    • Most Recon: Tactical Advice for Story Missions
  • The Factions
    • Introduction
    • Operation Kingslayer
    • The Rebel Forces
    • Santa Blanca Cartel
    • Unidad Forces
  • The Armory
    • Introduction
    • Guns
    • Assault Rifles
    • Light Machine Guns
    • Submachine Guns
    • Sniper Rifles
    • Shotguns
    • Handguns
    • Compact Machine Guns
    • Items
    • Drone
  • Skills
    • Introduction
    • Weapon
    • Drone
    • Item
    • Physical
    • Squad
    • Rebel Support
  • Welcome to Bolivia
    • Welcome to Bolivia
    • Itacua: La Yuri Y El Polito
      • Itacua: La Yuri Y El Polito
      • Key Locations
      • Amaru’s Rescue
      • Rebellion Rising
      • Culta’s Prisoner
      • El Polito’s Sports Car
      • Armadillo’s Commander
      • La Yuri And El Polito
      • Itacua Side Missions
      • Itacua Province Content
    • Ocoro: El Emisario
      • Ocoro: El Emisario
      • Key Locations
      • Aggressive Competition
      • The Boat Lab
      • Cooking with Coca
      • The Hospital
      • Special Transport (Optional)
      • El Emisario
      • Ocoro Side Missions
      • Ocoro Province Content
    • P.N. De Agua Verde: Carzita
      • P.N. De Agua Verde: Carzita
      • Key Locations
      • Carzita’s Assistant
      • The Casino
      • The Politician
      • The Resort
      • Carzita
      • Carzita’s VIP List
      • Agua Verde Side Missions
      • Agua Verde Province Content
    • Barvechos: El Pulpo
      • Barvechos: El Pulpo
      • Key Locations
      • El Pulpo’s Right-Hand Man
      • The Bank Heist
      • The Money Truck
      • Nidia’s Cash
      • El Pulpo
      • Barvechos Side Missions
      • Barvechos Province Content
    • San Mateo: El Pozolero
      • San Mateo: El Pozolero
      • Key Locations
      • The Prison Village
      • La Carcel Del Pueblo
      • The Journalist
      • The Death Truck
      • El Pozolero
      • Sandoval’s Remains (Spoiler/Optional)
      • San Mateo Side Missions
      • San Mateo Province Content
    • Tabacal: Madre Coca
      • Tabacal: Madre Coca
      • Key Locations
      • Freedom of Speech
      • Stock Drop
      • Salazar
      • Killasisa Coca Farm (Optional)
      • Inside Job (Optional)
      • Madre Coca
      • Tabacal Side Missions
      • Tabacal Province Content
    • Espiritu Santo: La Santera
      • Espiritu Santo: La Santera
      • Key Locations
      • The Advisor
      • Gold Rush North
      • Gold Rush South
      • La Santera’s Chapel
      • Soldiers Of Santa Muerte
      • La Santera
      • Espiritu Santo Side Missions
      • Espiritu Santo Province Content
    • Villa Verde: El Wey
      • Villa Verde: El Wey
      • Key Locations
      • Framing El Wey
      • Laboratory 1
      • Laboratory 2
      • Miners Strike
      • El Wey
      • Villa Verde Side Missions
      • Villa Verde PRovince Content
    • Caimanes: El Cerebro
      • Caimanes: El Cerebro
      • Key Locations
      • Submarine Fleet 1
      • Submarine Fleet 2
      • Submarine Fleet 3
      • Boat Ride
      • The Prototype
      • El Cerebro
      • Caimanes Side Missions
      • Caimanes Province Content
    • Malca: El Chido
      • Malca: El Chido
      • Key Locations
      • The Agent
      • Bad Publicity
      • El Chido’s Car
      • Show Canceled
      • El Chido
      • Malca Side Missions
      • Malca Province Content
    • Pucara: DJ Perico
      • Pucara: DJ Perico
      • Key Locations
      • The Bodyguard
      • DJ Perico’s Home
      • Radio Santa Blanca
      • DJ Perico
      • El Sueño’s Convoy (Optional)
      • The Engineer
      • Pucara Side Missions
      • Pucara Province Content
    • Montuyoc: Carl Bookhart
      • Montuyoc: Carl Bookhart
      • Key Locations
      • The Outpost
      • The Deserter
      • Carl Bookhart
      • Full Load (Optional)
      • The Instructors (Optional)
      • Montuyoc Side Missions
      • Montuyoc Province Content
    • Mojocoyo: Antonio
      • Mojocoyo: Antonio
      • Key Locations
      • Eastern Cocaine Cache
      • Western Cocaine Cache
      • Hidden Cocaine Cache
      • Mojocoyo’s Boss
      • Gabriela (Optional)
      • The Main Stash (Optional)
      • Mojocoyo Side Missions
      • Mojocoyo Province Content
    • Remanzo: El Gato
      • Remanzo: El Gato
      • Key Locations
      • The Chemist
      • The Quinoa Factory
      • Energy Drinks
      • The Mule Doctors (Optional)
      • El Gato
      • The Real El Gato (Spoiler)
      • Remanzo Side Missions
      • Remanzo Province Content
    • Koani: Boston Reed
      • Koani: Boston Reed
      • Key Locations
      • Train Graveyard
      • The Truck Depot (Optional)
      • The Convoy (Optional)
      • Flight Plan
      • The Undertakers
      • Boston Reed
      • Koani Side Missions
      • Koani Province Content
    • Libertad: Marcus Jensen
      • Libertad: Marcus Jensen
      • Key Locations
      • Chemical Trail
      • Marcus Jensen
      • Toxic Assets
      • Toxic Convoy
      • The Refinery Chief
      • Libertad Side Missions
      • Libertad Province Content
    • Flor De Oro: General Baro
      • Flor De Oro: General Baro
      • Key Locations
      • The Black Site
      • The Trail of the General
      • The Mole (Optional)
      • General Baro
      • Flor De Oro Side Missions
      • Flor De Oro Province Content
    • Inca Camina: La Cabra
      • Inca Camina: La Cabra
      • Key Locations
      • The Drug Lord’s Ride
      • Northern Plane
      • Eastern Plane
      • Southern Plane
      • La Cabra
      • Inca Camina Side Missions
      • Inca Camina Province Content
    • Media Luna: El Comandante
      • Media Luna: El Comandante
      • Key Locations
      • Media Luna Investigation
      • The Santa Blanca Prisoner
      • El Comandante
      • Media Luna Side Missions
      • Media Luna Province Content
    • Monte Puncu
      • Monte Puncu
      • Key Locations
      • Sueño’s Proposition
      • Monte Puncu Side Missions
      • Monte Puncu Province Content
    • La Cruz
      • La Cruz
      • Key Locations
      • The Confession
      • La Cruz Side Missions
      • La Cruz Province Content
    • Special Missions
      • Overview
      • La Plaga
      • El Muro
      • La Gringa
      • El Yayo
      • Ramon Feliz
      • El Cardenal
      • El Boquita
      • Nidia Flores
      • El Sueño
  • Rewards and Achievements
    • Overview
    • Story Progression
    • Gun Collector
    • Beyond the Campaign
    • Skill Based
    • DLC Achievements
    • Ubisoft Club Rewards
  • Interactive Maps
    • Map of Bolivia
    • Itacua
    • Ocoro
    • P.N. de Agua Verde
    • Barvechos
    • San Mateo
    • Tabacal
    • Espiritu Santo
    • Villa Verde
    • Caimanes
    • Malca
    • Pucara
    • Montuyoc
    • Mojocoyo
    • Remanzo
    • Koani
    • Libertad
    • Flor de Oro
    • Inca Camina
    • Media Luna
    • Monte Puncu
    • La Cruz
  • Videos
    • Combat Tips
    • Assault
    • Factions
    • Stealth
    • Intel
  • Narco Road DLC
    • What’s New?
    • Los Kamikazes
    • The Death Riders
    • Los Jinetes Locos
    • El Invisible
    • Lost Car Side Missions
    • Amphetatruck Side Missions
  • Fallen Ghosts DLC
    • What’s New?
    • New Skill Tree
      • Overview
      • Level 30 Requirement
      • Level 32 Requirement
      • Epic Skill: Fast Reload
    • Eastern Precinct Missions
      • Overview
      • Operation Fallen Lord
      • Intel Gathering
      • Exposed Corruption
      • Walkurenritt
      • Old Friends
      • Regrets
      • To The Death (Boss Mission)
      • Colonel Merlo (Final Story Mission)
    • Western Precinct Missions
      • Overview
      • Intel Gathering
      • The Trail
      • Ghosts
      • Union Rights
      • Saving La Granja
      • Hide and Seek (Boss Mission)
    • Northern Precinct Missions
      • Overview
      • Intel Gathering
      • The Broadcast
      • Ambush
      • Gold Digger
      • Tyrants
      • Cruzar (Boss Mission)
    • Achievements & Trophies
      • Fallen Ghosts DLC Achievements

Tom Clancy's Ghost Recon: Wildlands Guide › Welcome to Bolivia › Flor De Oro: General Baro

General Baro

Objectives

  • Locate Baro’s daughter
  • Interrogate Baro’s daughter
  • Reach the meeting point with Baro
  • Capture General Baro
  • Extract General Baro to Flor de Oro Charlie

LOCATIONS

  • Rocha
  • Huma Chua Sawmill
  • Flor De Oro Charlie

REWARDS

  • + 1,000 XP
  • + 5 Skill Points
  • Handgun: El General

Brief

The Ghosts found Baro’s weakness: his daughter, Erendira Buendia. He’s devoted to her, but the two haven’t spoken since Baro got into bed with the cartel. If we can get Erendira to reach out to him, Baro will risk anything to see her again. That will give the Ghosts the opportunity they need to extract him.

MISSION ACCESS

Complete Main Mission: The Trail of the General in Flor de Oro Province to access this mission.

School of Learning

Begin from Flor de Oro Alpha, as you’re around 1.3 kilometers away from the small village of Rocha, where the daughter was last spotted. Simply look for and then interrogate her. Weapons do not need to be drawn, nor should they be.

Rocha: Recon

TACMAP

Rocha is a small village of woodcutters and their families. The area you’re searching in, at the north end of the settlement, features muddy roads and small market stalls. Nearby is a small school. There are no hostiles in this area, unless you brought them with you.

Target: The General’s Daughter

Once you reach Rocha and begin your search for the daughter, hold your Weapons Swap button to put your weapon away. There are no enemies at this location. Simply move north to the school, and you spot the general’s daughter. Grab her, interrogate her, and she calls her father, who pinpoints the nearby sawmill as a rendezvous point.

Logging In to an Ambush

The sawmill where the general has arranged a meeting is two clicks southwest of here, through the woods. Peel off from the main road and conduct a thorough sweep, instead of blindly driving up to see if the general’s about.

Caution: Unidad Patrol Level 3!

The general is definitely about, but as soon as you venture within around 60 meters of him, he flees to the armored truck parked on the road, just to the west of the main building. When he departs, your Unidad Patrols warning shoots up to Level 3. Expect one or two vehicles and the same number of helicopters to join the pursuit, with the express intention of hunting your team down!

Huma Chua Sawmill: Recon

TACMAP

This is a small lumber yard you’ll spend very little time in. The general is accompanied by around four Unidad soldiers. These are unimportant. In fact, the entire area is of little consequence, though some available options help smooth the general’s capture.

If the general gets more than around 300 meters away during his vehicular escape and you aren’t actively chasing him, he vanishes and the mission fails.

Southeast: Containers and Dumpsters

These offer cover if you sneak up from the road. You’re closest to the Unidad buggy parked within the cluster of main buildings, but you’re still not ideally situated when the general makes a break for it. A little farther east is the main road. Head up here, and the general passes you en route to escaping.

West: Cabins and Equipment

This is a great spot to infiltrate from, as you can snipe the tires of the general’s truck before moving northeast to continue to ruin his ride. You can also steal vehicles from here and block the road if you need to. You can even approach the general, hopping the fence at the unloading yard just west of him, and steal his vehicle before he does!

Northeast: Lumber Yard

Though this is the shortest path from Rocha, you can’t see the general, any foes, or the vehicles from this direction. However, this path does offer a viable option: Drive into the sawmill area and wait for the general to get into his ride before driving after him.

Target: General Baro

The general is standing in front of the main sawmill building. When you encroach into the mission area, he flees to the parked armored truck and flees via the road heading southwest.

Huma Chua Sawmill: Other Tactical Advice

The standard plan is to wander into the sawmill, watch as the general flees to his armored truck, and then look around for a suitable vehicle to follow him in, before opting for the Unidad buggy with the minigun, parked southeast of the general’s location.

Don’t try any major recon. If you send up a drone and it encroaches into the sawmill, the general runs.

Hobble the general’s armored vehicle by shooting out all four tires and the engine until it smokes, but before it catches fire. The general still runs for this vehicle, but it’s much slower and retains much less armor, making it easier to stop. To ensure this happens without Unidad attacking you at the same time, leave the general to escape for a few dozen meters first.

Or sneak in from B, vaulting over the fence by the parked unloading trucks, and immediately enter the driver’s side of the armored truck the general was going to use. He switches to the buggy. In Co-op, you can have a second Ghost hijack the buggy first, leaving the general stranded and easy to pick up.

You can also block the general’s escape with a number of sawmill vehicles, all stolen from B (any closer and the target starts to escape). Position a couple of trucks and a digger at the junction, and add a mine or two and some C4. This can really weaken the general’s vehicle early on, leading to an easier finish.

General, Take the Wheel (Baro)

The general flees the sawmill, drives to the main road, and heads left (northeast) to the gas station, before heading left again (west), and taking a dirt road past M.O.B. Jaguar. It’s well worth stopping him before this point, though he doesn’t actually head into this base. There’s a single vehicle you need to bring to a halt. It isn’t chaperoned by other Unidad vehicles (the enemy trucks and choppers you’re battling against are purely focused on you), but you need to bring that general in alive!

Caution: What the Truck?

The vehicle can be rammed, banged around a bit, and it can start smoking. When it catches fire or is knocked over or into scenery it can’t reverse out of, the general should get out. Be warned: You need to start the extraction away from the effect of the explosion if the truck goes up. For this reason, it’s worth keeping the truck from catching fire, or dragging the general away quickly.

Don’t try to grab or climb onto the truck. You’ll end up dead.

General Baro: Recon

TACMAP

The armored truck (or Unidad buggy, if you commandeered the truck at the sawmill before the general uses it) moves at speed and takes more damage than other vehicles, though you can slow it right down by shooting the tires out. Catch him before or after he drives by the large Unidad base, or you may have additional foes to worry about. When you reach the truck, simply engage it until the general leaves the vehicle, and stow him in an extraction vehicle (which could be the vehicle your team is using, a second vehicle, or even the truck the general uses, with you driving instead).

General Baro: Other Tactical Advice

This mission gets a whole lot simpler if you ensure your takedown location isn’t near the sawmill and you’ve already seen off the Unidad ground vehicles (a couple of minutes into the chase if you steal the Unidad buggy, or if you’re using a vehicle with a minigun turret). You can wave down the truck with your guns pointed at the driver, but he usually takes off, running you over in the process. However, you can grab him from his vehicle (possible but difficult).

Or you can ram him off the road (in Co-op, each player can use a vehicle to pin him more quickly, and from multiple sides), or bash the truck until it catches fire. Or your whole team can ride in the Unidad buggy and ram the enemy vehicle while shooting at it (but not the driver). Or you can attach C4 to the armored truck before it leaves the sawmill, or place it on the road the general takes. Do the same with mines, though pre-planning is needed.

With Co-op friends, station one player at the sawmill to trigger the general fleeing, and the rest at the gas station road junction with a blockade of vehicles (stolen from the sawmill and gas station prior to triggering the ambush), as well as C4 all ready to go, and mines ready to be placed (but not placed yet, lest a civilian vehicle drive over one). Have a fourth Ghost fly in piloting a chopper, in case you want to air-lift the general to the Rally Point.

When the general exits the vehicle, bundle him into a second vehicle and start the extraction. The mission then continues.

Extraction to Flor de Oro Charlie

Once the general is safety stowed away in a vehicle, he must be extracted to Flor de Oro Charlie. This occurs in much the same way as previous extractions, though with Unidad forces pursuing you, it’s wise to break off from all combat so they leave you alone. Then make your way to the Rally Point and deliver Baro to Bowman to conclude the mission.

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