A rare but powerful property of certain moves, usually confined to a specific period of the move. When a fighter has super armor, they don’t flinch when struck, allowing them to blow through incoming attacks. Super armor absorption power varies. Some special moves, like Little Mac’s Straight Lunge, have super armor throughout. Others are specific, like Captain Falcon’s Raptor Boost, which has a brief super armor window that only stops relatively weak attacks.
While fighters with super armor special moves have a distinct advantage in overpowering opposing attacks, super armor active frames are usually incredibly short, making them difficult to implement. Moves like Little Mac’s Straight Lunge and side smash are exceptions, since they have extremely long super armor windows.