Fox is an extremely agile brawler with an aggressive hit-and-run playstyle, centered around snowballing combo momentum. With his incredibly fast fall speed and ground speed, he can create damage opportunities by baiting and punishing enemy attacks even while he’s hopping around in the air sticking out safe aerials.
As a speedy fighter, Fox’s tilt and aerial attacks are especially safe and fast, allowing you to rack up damage on foes while mitigating your own exposure to attacks.
Fox has two main recovery specials in Fox Illusion (side special) and Fire Fox (up special), plus a wall jump, giving him several ways to recover back onstage without sacrificing the use of his crucial double jump. His Reflector (down special) can also be used to modify his fall speed, so in certain situations, you can trick the aggressor beneath you into mistiming or mispositioning their anti-air attack.
While his fast-falling attribute is generally a positive in the neutral game, it makes Fox a bit more susceptible to certain juggle combos. Fox can be considered a “glass cannon”: he can dish out a massive amount of damage, but he can also be punished heavily if the enemy scores a combo-starting launch on him.
Fox Vitals
Movement Options
|
Midair jumps: |
1 |
|
No |
|
|
No |
|
|
Yes |
|
|
No |
Movement Ranks
|
Ground speed: |
A+ (5) |
|
Air speed: |
B- (32) |
|
Falling speed: |
A+ (1) |
|
F (71-72) |