“Guaranteed” is often used in reference to punishes and combos. For example, on a basic level, it’s important to pay attention to whether you can block each fighter’s frequent attacks and strike back with “guaranteed” shield grabs and neutral attacks (usually, but not always, the fastest retorts in a given move set). It’s also key to learn scenarios where your favorite fighters are “guaranteed” follow-up damage and combos. For example, at low to mid percentages, you might know that you can always count on down tilt and up throw to start short guaranteed combos, while at high-damage percentages you have to switch to down throw.