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Super Smash Bros. Ultimate eGuide
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Contents

  • Super Smash!
    • Overview
    • About This Guide
    • Smash Modes
    • Options
    • Classic Mode
    • Training
    • Mob Smash
    • Adventure Mode
  • Ultimate Glossary of Terms and Mechanics
    • Active
    • Advantage
    • Air Dodge (Neutral/Normal)
    • Air Attack
    • Anti-Air
    • Bair
    • Blast Zone
    • Break Fall
    • Buffer
    • Cancel
    • Catch
    • Charge
    • Charge Cancel
    • Combo
    • Conditioning
    • Counterattack
    • Crouch
    • Crouch Walk
    • Dair
    • Damage
    • Dash
    • Dash Attack
    • Dash Dance
    • Dash Flip
    • Defense
    • Directional Air Dodge
    • Directional Influence
    • Disadvantage
    • Disjointed
    • Dodge
    • Drag
    • Edge
    • Edge-Guarding
    • Empty Jump
    • Fair
    • Fast Fall
    • Final Smash
    • Footstool Jump
    • Frame
    • Frame Data
    • Grab
    • Grab Attack
    • Grab Parry
    • Guaranteed
    • Hitbox
    • Hit-Confirm
    • Hitstop
    • Hitstun
    • Hitstun Shuffle
    • Hop
    • Hurtbox
    • Intangible
    • Invincible
    • Item
    • Jab-Canceling
    • Juggle
    • Jump
    • Knockback
    • Lag
    • Land
    • Launch
    • Ledge
    • Ledge-Hanging
    • Meteor Smash
    • Movement
    • Nair
    • Neutral
    • Offense
    • On-the-Spot Dodge
    • Out-of-Shield
    • Perfect Shield
    • Pivot
    • Poke
    • Poké Ball
    • Pre-Jump Frames
    • Priority
    • Projectile
    • Punish
    • Rage
    • Range/Reach
    • Recovery
    • Reflect
    • Reverse Rush
    • Roll
    • Run
    • Shield
    • Shield Break
    • Shield Grab
    • Shield Shift
    • Shield-Stun
    • Shield-Stun Shuffle
    • Short Hop
    • Short Hop Attack
    • Shot
    • Side
    • Sidestep
    • Slide
    • Smash Attack
    • Special Moves
    • Special Reverse
    • Spike
    • Spot Dodge
    • Stage
    • Stale
    • Stall-Then-Fall Attack
    • Stock
    • Super Armor
    • Sweet Spot
    • Takeoff
    • Taunt
    • Tech
    • Tether
    • Throw (Foe)
    • Throw (Item)
    • Tilt Attack
    • Tumbling
    • Two-Frame Punish
    • Wake-Up
    • Wall Cling
    • Wall Jump
    • Walling
    • Weight
    • Whiff
    • Zair
  • Bayonetta
    • Overview
    • Costumes
    • Brawler Arsenal
  • Bowser
    • Overview
    • Costumes
    • Brawler Arsenal
  • Bowser Jr.
    • Overview
    • Costumes
    • Brawler Arsenal
  • Captain Falcon
    • Overview
    • Costumes
    • Brawler Arsenal
  • Cloud
    • Overview
    • Costumes
    • Brawler Arsenal
  • Corrin
    • Overview
    • Costumes
    • Brawler Arsenal
  • Diddy Kong
    • Overview
    • Costumes
    • Brawler Arsenal
  • Donkey Kong
    • Overview
    • Costumes
    • Brawler Arsenal
  • Dr. Mario
    • Overview
    • Costumes
    • Brawler Arsenal
  • Duck Hunt
    • Overview
    • Costumes
    • Brawler Arsenal
  • Falco
    • Overview
    • Costumes
    • Brawler Arsenal
  • Fox
    • Overview
    • Costumes
    • Brawler Arsenal
  • Ganondorf
    • Overview
    • Costumes
    • Brawler Arsenal
  • Greninja
    • Overview
    • Costumes
    • Brawler Arsenal
  • Ice Climbers
    • Overview
    • Costumes
    • Brawler Arsenal
  • Ike
    • Overview
    • Costumes
    • Brawler Arsenal
  • Incineroar
    • Overview
    • Costumes
    • Brawler Arsenal
  • Inkling
    • Overview
    • Costumes
    • Brawler Arsenal
  • Isabelle
    • Overview
    • Costumes
    • Brawler Arsenal
  • Jigglypuff
    • Overview
    • Costumes
    • Brawler Arsenal
  • Ken
    • Overview
    • Costumes
    • Brawler Arsenal
  • King Dedede
    • Overview
    • Costumes
    • Brawler Arsenal
  • King K. Rool
    • Overview
    • Costumes
    • Brawler Arsenal
  • Kirby
    • Overview
    • Costumes
    • Brawler Arsenal
  • Link
    • Overview
    • Costumes
    • Brawler Arsenal
  • Little Mac
    • Overview
    • Costumes
    • Brawler Arsenal
  • Lucario
    • Overview
    • Costumes
    • Brawler Arsenal
  • Lucas
    • Overview
    • Costumes
    • Brawler Arsenal
  • Luigi
    • Overview
    • Costumes
    • Brawler Arsenal
  • Mario
    • Overview
    • Costumes
    • Brawler Arsenal
  • Marth / Lucina
    • Overview
    • Marth Costumes
    • Lucina Costumes
    • Brawler Arsenal
  • Mega Man
    • Overview
    • Costumes
    • Brawler Arsenal
  • Meta Knight
    • Overview
    • Costumes
    • Brawler Arsenal
  • Mewtwo
    • Overview
    • Costumes
    • Brawler Arsenal
  • Mii Fighters: Brawler
    • Mii Brawler Overview
    • Brawler Arsenal
  • Mii Fighters: Swordfighter
    • Mii Swordfighter Overview
    • Swordfighter Arsenal
  • Mii Fighters: Gunner
    • Mii Gunner Overview
    • Gunner Arsenal
  • Mr. Game & Watch
    • Overview
    • Costumes
    • Brawler Arsenal
  • Ness
    • Overview
    • Costumes
    • Brawler Arsenal
  • Olimar
    • Overview
    • Costumes
    • Brawler Arsenal
  • PAC-MAN
    • Overview
    • Costumes
    • Brawler Arsenal
  • Palutena
    • Overview
    • Costumes
    • Brawler Arsenal
  • Peach / Daisy
    • Overview
    • Peach Costumes
    • Daisy Costumes
    • Brawler Arsenal
  • Pichu
    • Overview
    • Costumes
    • Brawler Arsenal
  • Pikachu
    • Overview
    • Costumes
    • Brawler Arsenal
  • Pit / Dark Pit
    • Overview
    • Pit Costumes
    • Dark Pit Costumes
    • Brawler Arsenal
  • Pokémon Trainer
    • Overview
    • Costumes
    • Common Moves
    • Squirtle Arsenal
    • Ivysaur Arsenal
    • Charizard Arsenal
  • Ridley
    • Overview
    • Costumes
    • Brawler Arsenal
  • R.O.B.
    • Overview
    • Costumes
    • Brawler Arsenal
  • Robin
    • Overview
    • Costumes
    • Brawler Arsenal
  • Rosalina & Luma
    • Overview
    • Costumes
    • Brawler Arsenal
  • Roy / Chrom
    • Overview
    • Roy Costumes
    • Chrom Costumes
    • Brawler Arsenal
  • Ryu
    • Overview
    • Costumes
    • Brawler Arsenal
  • Samus / Dark Samus
    • Overview
    • Samus Costumes
    • Dark Samus Costumes
    • Brawler Arsenal
  • Sheik
    • Overview
    • Costumes
    • Brawler Arsenal
  • Shulk
    • Overview
    • Costumes
    • Brawler Arsenal
  • Simon / Richter
    • Overview
    • Simon Costumes
    • Richter Costumes
    • Brawler Arsenal
  • Snake
    • Overview
    • Costumes
    • Brawler Arsenal
  • Sonic
    • Overview
    • Costumes
    • Brawler Arsenal
  • Toon Link
    • Overview
    • Costumes
    • Brawler Arsenal
  • Villager
    • Overview
    • Costumes
    • Brawler Arsenal
  • Wario
    • Overview
    • Costumes
    • Brawler Arsenal
  • Wii Fit Trainer
    • Overview
    • Costumes
    • Brawler Arsenal
  • Wolf
    • Overview
    • Costumes
    • Brawler Arsenal
  • Yoshi
    • Overview
    • Costumes
    • Brawler Arsenal
  • Young Link
    • Overview
    • Costumes
    • Brawler Arsenal
  • Zelda
    • Overview
    • Costumes
    • Brawler Arsenal
  • Zero Suit Samus
    • Overview
    • Costumes
    • Brawler Arsenal
  • Items
    • Items
    • Assist Trophies
    • Poké Ball
    • Master Ball
  • Stages
    • Training
    • Battlefield
    • Big Battlefield
    • Final Destination
    • Peach’s Castle
    • Kongo Jungle
    • Hyrule Castle
    • Super Happy Tree
    • Dream Land
    • Saffron City
    • Mushroom Kingdom
    • Princess Peach’s Castle
    • Rainbow Cruise
    • Kongo Falls
    • Jungle Japes
    • Great Bay
    • Temple
    • Brinstar
    • Yoshi’s Island (Melee)
    • Yoshi’s Story
    • Fountain of Dreams
    • Green Greens
    • Corneria
    • Venom
    • Pokémon Stadium
    • Onett
    • Mushroom Kingdom II
    • Brinstar Depths
    • Big Blue
    • Fourside
    • Delfino Plaza
    • Mushroomy Kingdom
    • Figure-8 Circuit
    • WarioWare, Inc.
    • Bridge of Eldin
    • Norfair
    • Frigate Orpheon
    • Yoshi’s Island
    • Halberd
    • Lylat Cruise
    • Pokémon Stadium 2
    • Port Town Aero Drive
    • Castle Siege
    • Distant Planet
    • Smashville
    • New Pork City
    • Summit
    • Skyworld
    • Shadow Moses Island
    • Luigi’s Mansion
    • Pirate Ship
    • Spear Pillar
    • 75 M
    • Mario Bros.
    • Hanenbow
    • Green Hill Zone
    • 3D Land
    • Golden Plains
    • Paper Mario
    • Gerudo Valley
    • Spirit Train
    • Dream Land GB
    • Unova Pokémon League
    • Prism Tower
    • Mute City SNES
    • Magicant
    • Arena Ferox
    • Reset Bomb Forest
    • Tortimer Island
    • Balloon Fight
    • Living Room
    • Find Mii
    • Tomodachi Life
    • PictoChat 2
    • Mushroom Kingdom U
    • Mario Galaxy
    • Mario Circuit
    • Skyloft
    • The Great Cave Offensive
    • Kalos Pokémon League
    • Coliseum
    • Flat Zone X
    • Palutena’s Temple
    • Gamer
    • Garden of Hope
    • Town and City
    • Wii Fit Studio
    • Boxing Ring
    • Gaur Plain
    • Duck Hunt
    • Wrecking Crew
    • Pilotwings
    • Wuhu Island
    • Windy Hill Zone
    • Wily Castle
    • PAC-LAND
    • Super Mario Maker
    • Suzaku Castle
    • Midgar
    • Umbra Clock Tower
    • New Donk City Hall
    • Great Plateau Tower
    • Moray Towers
    • Dracula’s Castle
  • Challenges
    • Overview
    • Smash
    • Adventure
    • Spirit Board
    • Spirits
    • Classic Mode
    • Games & More
    • Other
  • List of Spirits
    • Spirits

Super Smash Bros. Ultimate Guide › Diddy Kong

Overview

Diddy Kong is an agile middleweight fighter with a versatile move set. Although you can play Diddy Kong in a variety of styles, Diddy Kong specializes in stage control, trapping, and grapple setups. While most speedy, ground-based fighters have bait-and-punish- and hit-and-run-focused playstyles, Diddy Kong is most effective when he’s controlling his opponent’s mobility and using his agility and quick attacks to capitalize on the enemy’s positioning.

Your primary objective with Diddy Kong is to create and earn space to set up Banana Peel traps. You want to maneuver around your enemy and try to score any kind of launch, knockback, or grapple. Diddy Kong has all the tools to do so effectively, thanks to his outstanding overall attributes on most of his moves (they’re all quick, relatively safe, and have solid hit coverage). In conjunction with his versatile aerial attacks, Diddy Kong’s impressive mobility makes him one of the kings of the neutral game. He has a fast dashing speed, a fast falling speed, above-average jump height, and the ability to wall-cling.

Once you subdue your opponent long enough to generate a Banana Peel on the stage, you can follow up with a flowchart-like approach depending on how your opponent moves and reacts to your Banana Peel. A prime example of Diddy Kong’s strength is his edge-guarding Banana Peel game; if you can knock an opponent off a ledge (with an attack like forward air attack, front/back throw, or Monkey Flip), you can toss out a Banana Peel near the ledge to cordon off that ledge area, forcing your foe to recover differently than they normally would. This gives you an advantage in predicting their movement, then capitalizing on it with your superior attacks.

Further complementing his stage-control game is Diddy Kong’s combo and juggle-trapping ability. Up air and up tilt are quick, have low lag, and pack enough launch power to either extend combos or inflict guaranteed follow-up damage. While most of his smash attacks are fast, his up smash is remarkably so, allowing you to finish off foes with your many juggle and trap setups.

Diddy Kong has a solid recovery game on top of a powerful edge-guarding one. His Rocketbarrel Boost is a flexible gap-closer with a unique explosive trait allowing you to deal damage while recovering back onstage. His Monkey Flip can be used as a horizontal midair leap, potentially letting him jump over edge-guarding foes too close to the edge.

Diddy Kong Vitals

Movement Options

Midair jumps:

1

Crouch walk:

Yes

Tether:

No

Wall jump:

Yes

Wall cling:

Yes

Movement Ranks

Ground speed:

C+ (19)

Air speed:

D (67-69)

Falling speed:

B (20-21)

Weight:

D+ (50-52)

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