This stage switches randomly between four different chambers. Each has Pokémon of a different type, causing a variety of effects.
In the Fire-type chamber, geysers of flame lift the platforms. When Ho-Oh appears, these blaze up with renewed intensity! The flowing water in the Water-type chamber can push fighters off the edge. If Manaphy appears, a hole opens in the center and sucks the water in.
In the Steel-type chamber, swords stick out from the ground, damaging fighters who touch them. Registeel’s Stomp buries fighters in the ground. In the Dragon-type chamber, energy surges can launch fighters. If electrical sparks fly at the edges of the stage, Rayquaza is about to appear.